nmzik
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5970c4ef95
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shader_recompiler: remove legacy SPIR-V emitter
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2026-08-18 03:53:44 +02:00 |
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nmzik
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330889e50b
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shader: implement RDNA2 frexp mantissa
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2026-08-18 03:53:44 +02:00 |
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nmzik
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1be9568a02
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shader: implement RDNA2 frexp exponent
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2026-08-18 03:53:44 +02:00 |
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nmzik
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8ce06ccdf6
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shader: route nested shared regions
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2026-08-18 03:53:44 +02:00 |
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nmzik
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1dbac4fd79
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shader: repair nested merge structurization
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2026-08-18 03:53:44 +02:00 |
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nmzik
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d80fbea51d
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shader: resolve subtractive dword SETPC tables
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2026-08-18 03:53:44 +02:00 |
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nmzik
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e7c8bcb3a4
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recompiler: deduplication cleanup
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2026-08-18 03:53:44 +02:00 |
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nmzik
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0f3540b1ff
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shader: unify stage input metadata
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2026-08-18 03:53:44 +02:00 |
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nmzik
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44302cbf96
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shader: implement RDNA2 V_MED3_I16
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2026-08-18 03:53:44 +02:00 |
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nmzik
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2a1a8e72e3
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shader: preserve exec-masked FLAT address roots
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2026-08-18 03:53:44 +02:00 |
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nmzik
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b0bd6470f3
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graphics: accept AGC vertex-buffer-only shaders
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2026-08-18 03:53:43 +02:00 |
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nmzik
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93398d6d0f
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graphics: sign-extend vector bitfield extracts
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2026-08-18 03:53:43 +02:00 |
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nmzik
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4e343408dc
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graphics: size compute LDS from shader state
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2026-08-18 03:53:43 +02:00 |
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nmzik
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1375d650a7
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graphics: support RDNA2 dependency waits
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2026-08-18 03:53:43 +02:00 |
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nmzik
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d7f1bcaa19
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graphics: support signed 16-bit integer packing
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2026-08-18 03:53:43 +02:00 |
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nmzik
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2bb396f58f
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graphics: support SDWA arithmetic right shifts
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2026-08-18 03:53:43 +02:00 |
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nmzik
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430de9bd15
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graphics: support dynamic indirect image tables
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2026-08-18 03:53:43 +02:00 |
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nmzik
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1c4171c9eb
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graphics: accept SDWA byte conversion sources
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2026-08-18 03:53:43 +02:00 |
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nmzik
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443bbcbf90
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graphics: separate scalar address bindings
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2026-08-18 03:53:43 +02:00 |
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nmzik
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83ee040b4d
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graphics: specialize invariant indirect image tables
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2026-08-18 03:53:43 +02:00 |
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Senaxx
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980d89f739
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graphics: support dynamic storage mip writes
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2026-08-18 03:53:43 +02:00 |
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nmzik
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5e27a28ab0
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shader: fix missing homogeneous semantics
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2026-08-18 03:53:42 +02:00 |
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nmzik
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484433b180
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shader: fix V_ADD_NC_U32
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2026-08-18 03:53:42 +02:00 |
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nmzik
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7556a74f19
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shader: implement s_bfe_i32
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2026-08-18 03:53:42 +02:00 |
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nmzik
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b4809e7170
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Fix SPIR-V float control contract (Preserve FP32 Inf and NaN)
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2026-08-18 03:53:42 +02:00 |
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nmzik
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0df20eb300
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fix opcode regression
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2026-08-18 03:53:42 +02:00 |
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nmzik
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5bfdf4267e
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Optimize decoder
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2026-08-18 03:53:42 +02:00 |
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nmzik
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f3cdf217ea
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shader: evaluate unsigned min in runtime descriptors
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2026-08-18 03:53:42 +02:00 |
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nmzik
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f453a752bb
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shader: snapshot wide SMEM sources before writes
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2026-08-18 03:53:42 +02:00 |
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nmzik
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28a913894d
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graphics: implement RDNA2 64-bit first-set-bit
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2026-08-18 03:53:42 +02:00 |
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nmzik
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0ffacf22e6
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graphics: accept phi-mediated SRT cycles
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2026-08-18 03:53:42 +02:00 |
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nmzik
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13e87a8e58
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graphics: implement RDNA2 alignbyte shader opcode
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2026-08-18 03:53:42 +02:00 |
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nmzik
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09fec6815f
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shader: handle disabled RDNA2 traps
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2026-08-18 03:53:42 +02:00 |
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nmzik
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00bd19194a
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shader: mask vector carry outputs by exec
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2026-08-18 03:53:42 +02:00 |
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nmzik
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4a7bc55afa
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shader: implement RDNA2 subrev borrow
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2026-08-18 03:53:42 +02:00 |
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nmzik
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9c316e6988
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shader: implement RDNA2 v_cmp_gt_u64
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2026-08-18 03:53:42 +02:00 |
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nmzik
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b42380ced6
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shader_recompiler: add SSA
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2026-08-18 03:53:41 +02:00 |
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nmzik
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21aa7b66ce
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graphics: replace raw GPU enum values with typed formats
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2026-08-11 16:12:38 +02:00 |
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nmzik
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67cfec9063
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shader: remove redundant runtime descriptor provenance walks (perf)
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2026-08-07 18:08:40 +02:00 |
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nmzik
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3052dac82e
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gpu: correct HS, PS, GS and compute resource register decoding
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2026-08-06 21:21:47 +02:00 |
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nmzik
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ac64d202af
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shader: implement BUFFER_ATOMIC_FMAX
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2026-08-05 02:59:28 +02:00 |
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nmzik
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df44ad3fac
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shader: implement BUFFER_ATOMIC_FMIN, unhandled IR opcode now fails
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2026-08-05 02:59:28 +02:00 |
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nmzik
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0a2f4814ac
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refactor(shader): centralize opcode metadata and lookup paths
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2026-08-05 02:59:28 +02:00 |
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nmzik
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9a3468e3a0
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shader: implement V_MIN_U32
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2026-08-05 02:59:28 +02:00 |
|
nmzik
|
73da43a7be
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shader: implement V_CNDMASK_B32
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2026-08-05 02:59:28 +02:00 |
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nmzik
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aa88d94755
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shader: implement V_SUB_NC_U32
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2026-08-05 02:59:27 +02:00 |
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nmzik
|
822ca3c10b
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shader: implement S_CMP_EQ_U64
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2026-08-05 02:59:27 +02:00 |
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nmzik
|
2b6fd699e7
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shader: implement V_CMP_EQ_I64
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2026-08-05 02:59:27 +02:00 |
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nmzik
|
53feb6cb19
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graphics: log image descriptor specialization mismatches
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2026-08-03 04:02:35 +02:00 |
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nmzik
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86a586025f
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renderer: expand rectangle lists with tessellation
Remove the legacy NGG rectangle workaround and its configuration toggle.
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2026-08-03 00:35:02 +02:00 |
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