nmzik
|
66ca225c76
|
shader: require explicit recompiler resource data
|
2026-08-31 10:26:08 +04:00 |
|
nmzik
|
af8aecfdde
|
shader: remove recompiler error-string propagation
|
2026-08-31 05:31:41 +04:00 |
|
nmzik
|
c167375fe1
|
shader: centralize program compilation and permutation caching
|
2026-08-27 13:37:46 +02:00 |
|
nmzik
|
e738535294
|
graphics: add RDNA2 FLAT BDA buffer cache and faults
|
2026-08-27 03:45:41 +02:00 |
|
nmzik
|
ffa69d48de
|
shader: remove second IR layer
|
2026-08-26 08:49:39 +02:00 |
|
nmzik
|
3e25eb0998
|
Fix wave64 LDS synchronization on subgroup32 hosts
|
2026-08-23 00:46:37 +02:00 |
|
nmzik
|
a2baaccc6e
|
shader: fix auxiliary position exports
|
2026-08-22 02:58:35 +02:00 |
|
nmzik
|
5e64efce4f
|
graphics: support RDNA2 custom pixel interpolation
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
|
2026-08-21 23:33:40 +02:00 |
|
nmzik
|
bad6726f5e
|
Rewrite descriptor bindings and unify graphics push constants
|
2026-08-21 22:28:10 +02:00 |
|
nmzik
|
49ea1680f8
|
graphics: use per-invocation shader masks
|
2026-08-21 08:03:22 +02:00 |
|
nmzik
|
d0a4c908a1
|
shader: align address-memory buffer bindings
|
2026-08-21 03:32:49 +02:00 |
|
nmzik
|
719e20d470
|
shader: support bit-packed image surfaces
|
2026-08-21 03:32:49 +02:00 |
|
Senaxx
|
56a15c2036
|
Implement RDNA2 per-invocation scratch memory
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
41bfba515c
|
shader: dump original RDNA2 binaries in graphics debug mode
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
e39162fc52
|
shader: remove validation from program cache key
|
2026-08-18 14:03:36 +02:00 |
|
nmzik
|
0f3540b1ff
|
shader: unify stage input metadata
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
b0bd6470f3
|
graphics: accept AGC vertex-buffer-only shaders
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
4e343408dc
|
graphics: size compute LDS from shader state
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
430de9bd15
|
graphics: support dynamic indirect image tables
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
83ee040b4d
|
graphics: specialize invariant indirect image tables
|
2026-08-18 03:53:43 +02:00 |
|
Senaxx
|
980d89f739
|
graphics: support dynamic storage mip writes
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
5e27a28ab0
|
shader: fix missing homogeneous semantics
|
2026-08-18 03:53:42 +02:00 |
|
nmzik
|
b42380ced6
|
shader_recompiler: add SSA
|
2026-08-18 03:53:41 +02:00 |
|
nmzik
|
21aa7b66ce
|
graphics: replace raw GPU enum values with typed formats
|
2026-08-11 16:12:38 +02:00 |
|
nmzik
|
3052dac82e
|
gpu: correct HS, PS, GS and compute resource register decoding
|
2026-08-06 21:21:47 +02:00 |
|
nmzik
|
86a586025f
|
renderer: expand rectangle lists with tessellation
Remove the legacy NGG rectangle workaround and its configuration toggle.
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
d8a4c83cc7
|
format src and tests with clang-format
|
2026-07-31 11:36:12 +02:00 |
|
nmzik
|
ec11f31aa6
|
fix graphical bug (PPSA17221)
|
2026-07-29 00:31:08 +02:00 |
|
nmzik
|
a6b61d7aa0
|
refactor(graphics): split renderer and recompiler into focused modules
|
2026-07-29 00:30:24 +02:00 |
|
nmzik
|
142b3c20fa
|
graphics: unify buffer bindings and depth target handling
|
2026-07-27 10:12:41 +02:00 |
|
nmzik
|
a20cf5d298
|
refactor renderer
|
2026-07-27 02:27:29 +02:00 |
|
nmzik
|
0a5f78c727
|
graphics: refactoring #2
|
2026-07-21 07:37:52 +02:00 |
|
nmzik
|
999f87576e
|
graphics: add native PS5 MSAA and safe image allocation reuse
|
2026-07-21 07:37:52 +02:00 |
|
nmzik
|
cbc11d2eaf
|
Refactor graphics #1
|
2026-07-19 00:54:31 +02:00 |
|
nmzik
|
601c82a031
|
format source files
|
2026-07-18 09:01:52 +02:00 |
|
nmzik
|
0abe03af94
|
Support reverse RGBA16F render targets
|
2026-07-17 12:54:28 +02:00 |
|
nmzik
|
e903c93848
|
remove readback hacks, allows to read/write guest memory directly
|
2026-07-17 05:16:00 +02:00 |
|
nmzik
|
147188b143
|
Initial commit
|
2026-07-16 10:21:41 +02:00 |
|