Commit Graph

278 Commits

Author SHA1 Message Date
nmzik 6b306f64d5 graphics: execute valid PM4 rewind packets 2026-08-18 03:53:44 +02:00
nmzik e1366eb91d graphics: resolve Standard4KB color targets 2026-08-18 03:53:44 +02:00
nmzik 7850cbeaef rename legacy Graphics -> Agc 2026-08-18 03:53:43 +02:00
nmzik 93398d6d0f graphics: sign-extend vector bitfield extracts 2026-08-18 03:53:43 +02:00
nmzik 4e343408dc graphics: size compute LDS from shader state 2026-08-18 03:53:43 +02:00
nmzik 1375d650a7 graphics: support RDNA2 dependency waits 2026-08-18 03:53:43 +02:00
nmzik d7f1bcaa19 graphics: support signed 16-bit integer packing 2026-08-18 03:53:43 +02:00
nmzik 2bb396f58f graphics: support SDWA arithmetic right shifts 2026-08-18 03:53:43 +02:00
nmzik af1ab60786 graphics: intersect texture views with resource mips 2026-08-18 03:53:43 +02:00
nmzik 430de9bd15 graphics: support dynamic indirect image tables 2026-08-18 03:53:43 +02:00
Senaxx 980d89f739 graphics: support dynamic storage mip writes 2026-08-18 03:53:43 +02:00
Senaxx f785974cc1 graphics: accept storage mip ranges 2026-08-18 03:53:43 +02:00
nmzik 6d273e4d9c graphics: accept forced HTile resummarization 2026-08-18 03:53:43 +02:00
Senaxx d7fd4a2864 graphics: accept asymmetric Z clip state 2026-08-18 03:53:42 +02:00
nmzik 5e27a28ab0 shader: fix missing homogeneous semantics 2026-08-18 03:53:42 +02:00
nmzik 4f1bc505cc graphics: support depth-tiled color targets 2026-08-18 03:53:42 +02:00
nmzik 484433b180 shader: fix V_ADD_NC_U32 2026-08-18 03:53:42 +02:00
nmzik 7556a74f19 shader: implement s_bfe_i32 2026-08-18 03:53:42 +02:00
nmzik b4809e7170 Fix SPIR-V float control contract (Preserve FP32 Inf and NaN) 2026-08-18 03:53:42 +02:00
nmzik 0df20eb300 fix opcode regression 2026-08-18 03:53:42 +02:00
nmzik 5bfdf4267e Optimize decoder 2026-08-18 03:53:42 +02:00
nmzik 28a913894d graphics: implement RDNA2 64-bit first-set-bit 2026-08-18 03:53:42 +02:00
nmzik 13e87a8e58 graphics: implement RDNA2 alignbyte shader opcode 2026-08-18 03:53:42 +02:00
nmzik 09fec6815f shader: handle disabled RDNA2 traps 2026-08-18 03:53:42 +02:00
nmzik 00bd19194a shader: mask vector carry outputs by exec 2026-08-18 03:53:42 +02:00
nmzik 4a7bc55afa shader: implement RDNA2 subrev borrow 2026-08-18 03:53:42 +02:00
nmzik 9c316e6988 shader: implement RDNA2 v_cmp_gt_u64 2026-08-18 03:53:42 +02:00
nmzik b42380ced6 shader_recompiler: add SSA 2026-08-18 03:53:41 +02:00
nmzik 9a76719544 gpu: validate depth and cube texture descriptors
Accept SDK-valid depth sampler modulation and validate cube storage images as complete six-layer groups.
2026-08-11 16:45:32 +02:00
nmzik 472c8213db gpu: accept CB/DB release without GL2 writeback 2026-08-11 16:12:38 +02:00
nmzik 4980efa9b7 refactor(subsystems&ime): RAII lifecycle 2026-08-11 16:12:38 +02:00
nmzik 21aa7b66ce graphics: replace raw GPU enum values with typed formats 2026-08-11 16:12:38 +02:00
nmzik 11b95bed20 graphics: simplify render target format and color mapping resolution 2026-08-11 16:12:38 +02:00
nmzik 698c9f802f renderer: remove global BufferCache locking 2026-08-08 08:02:35 +02:00
nmzik 1d5f3c8f66 gpu emulation: remove unnecessary Vulkan synchronization 2026-08-08 01:21:03 +02:00
nmzik ec78afb966 Revert "gpu: queue AGC suspend points"
This reverts commit 90bf3c9236.
2026-08-07 23:58:09 +02:00
nmzik 90bf3c9236 gpu: queue AGC suspend points 2026-08-07 21:02:31 +02:00
nmzik 5125cd09c7 growable command buffer pool 2026-08-07 18:26:42 +02:00
nmzik 26781e6fea fix(windows): add experimental guest red-zone protection.
Port the static instruction patcher from shadPS4.
2026-08-07 05:19:14 +02:00
nmzik ace549ab21 reduce complexity of buffer overlap detection 2026-08-06 23:46:47 +02:00
nmzik 0cbae39e41 remove double locking. small perf boost 2026-08-06 23:23:28 +02:00
nmzik e9f5da27f8 gpu: implement polygon offset
Co-authored-by: Pouare514 <julienaulycee@gmail.com>
2026-08-06 22:02:19 +02:00
nmzik 389fd1e5be refactor gpu: consolidate texture tile layout calculations 2026-08-06 20:03:42 +02:00
nmzik 9859b3e1d6 defer image refresh to final acquisition 2026-08-05 12:52:36 +02:00
nmzik b6af7c73ec graphics: support Standard256B storage textures 2026-08-05 05:09:28 +02:00
nmzik ac64d202af shader: implement BUFFER_ATOMIC_FMAX 2026-08-05 02:59:28 +02:00
nmzik df44ad3fac shader: implement BUFFER_ATOMIC_FMIN, unhandled IR opcode now fails 2026-08-05 02:59:28 +02:00
nmzik e6b4707a5d renderer: support R8 uint render targets 2026-08-05 02:59:28 +02:00
nmzik 9a3468e3a0 shader: implement V_MIN_U32 2026-08-05 02:59:28 +02:00
nmzik 73da43a7be shader: implement V_CNDMASK_B32 2026-08-05 02:59:28 +02:00