Commit Graph

57 Commits

Author SHA1 Message Date
Nawid3333 42bb0da520 loader: keep the caller's flags in the TLS stubs (#1571)
A patched TLS load calls TlsRegStub and SafeCall, which moved RSP past the
red zone with sub/add rsp,0x80. ADD and SUB write the arithmetic flags, so
the sub ran before SafeCall's pushfq saved them and the add ran after its
popfq restored them: guest code that compares, loads fs:[0] and then
branches on the flags could branch the wrong way. lea moves RSP without
touching the flags. The entry lea plus a two-byte nop keeps every patched
offset in both stubs; the exit lea is one byte longer and moves only ret.

TlsStubsPreserveFlags calls the stubs with two flag patterns and checks
the status flags, the output register and RAX; it fails with the old
bytes.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 00:05:08 +02:00
Ali Almohaya 6a0a666a41 loader: keep the output and log of a game LoadExec relaunches (#1480)
* loader: keep the output of a process LoadExec relaunches

LoadExec on Windows starts a new emulator process and exits the current
one. The new process was created without a console and without the
standard handles, so everything it printed was lost: a redirected log of
a game that relaunches itself ended at the relaunch.

Hand the new process the standard input, output and error handles,
inheriting only those, and let it share the console when there is one.

* loader: flush output before LoadExec starts the new program

On Windows, LoadExec flushed the C streams only after the new process
had been created, so output the old process still held could appear
after the new one's first lines. On Linux they were not flushed at all
before exec, which discards them.

Flush the log and every stream before starting the new program.

* loader: continue the log file across LoadExec

With --printf-direction File, the program LoadExec starts is given the
same --printf-output-file and opened it anew, emptying it. Everything
the first program had logged, its LoadExec line included, was lost.

LoadExec now sets KYTY_RELAUNCHED for the program it starts, which then
appends to the log file instead of replacing it. On Linux the variable
goes into the environment passed to exec rather than this process's
own, which other threads may be reading.

* loader: show LoadExec switches on the console

LoadExec logged the program it switched to only when guest output was
logged, and then only into the log: on a console the new program's
startup output followed the old one's without anything marking where
one program ended and the next began.

Write the switch to the console as well as the log, with the program's
arguments.
2026-10-16 03:01:17 +02:00
Felipe 4242ec5a64 Add add-on (DLC) support (#1519)
Add add-on content support

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-16 02:09:39 +02:00
nmzik e51de54ee4 add hdr display support 2026-10-11 20:29:32 +02:00
nmzik 16a7fe689a fix windows compilation (2) (#1411)
* fix windows compialtion (2)

* loader: guard LoadExec close_range path with __linux__ for macOS

---------

Co-authored-by: ReverendOzmund <catmilker@proton.me>
2026-10-11 11:11:02 +02:00
thenotsoquietninja44-collab 6f0cddd440 implement LoadExec (windows) 2026-10-11 08:24:33 +02:00
nmzik cb375ec35a add load exec
Co-authored-by: thenotsoquietninja44-collab <thenotsoquietninja44@gmail.com>
2026-10-11 09:31:31 +02:00
nmzik 6f3bebcb50 playgo: read plgx chunks 2026-10-11 09:31:31 +02:00
Bartłomiej Wołyńczyk 35c6e8fff6 loader: enable the AMD CPU instruction patcher on macOS (#1014)
* loader: enable AMD CPU instruction patching on macOS

The guest instruction patcher was compiled out on macOS and runtimeLinker forced emulate_amd off,
so under Rosetta every SSE4a EXTRQ/INSERTQ took the SIGILL path (about 18 us each). Build the
patcher on all hosts and let --amd-cpu enable it on macOS like on Windows and Linux. The host
feature probe already reports no SSE4a under Rosetta, so EXTRQ becomes a native trampoline and the
remaining fallbacks keep using the x64 instruction emulator through the host exception handler.

* tests: macos_sse4a covers the guest instruction patcher on macOS

Patch EXTRQ/INSERTQ blobs in an RWX area with a trampoline page behind it, with the host features of
Rosetta (no SSE4a/RDPID/CLWB), and compare against the SIGILL emulator: EXTRQ must become a native
trampoline without SIGILL, INSERTQ stays a trap handled by the emulator, and nothing is touched
without emulate_amd.

* loader: emulate the patcher's VRSQRTPS trap and MWAITX on macOS

The AMD CPU patcher marks VRSQRTPS it cannot relocate by clearing a reserved
VEX.vvvv bit, which raises #UD on every host including Rosetta. The macOS build
left TryEmulateReciprocalSquareRoot and TryEmulateMonitorxMwaitx out, so the
guest died with an unhandled SIGILL at the first such site.

Both are plain SSE2/libc, so enable them on macOS. The Darwin context also
gains ClearUpperYmm so the VEX.128 result zeroes YMM[255:128] when the thread
has the AVX context. macos_sse4a covers the trapped VRSQRTPS and MWAITX.

* tests: macos_sse4a runs a plain VEX.128 VRSQRTPS through the patcher

The existing case started from an instruction that was already marked as a trap. The
new cases feed the ordinary encoding to PatchGuestInstructions and compare the result
with the emulated reference, both through a native trampoline and, when the instruction
cannot be relocated, through the trap mark and the signal emulator.

* loader: compact macOS instruction patcher coverage

Share the emulator dispatch chain while keeping SHA emulation limited to non-Apple hosts and preserving handler order. Remove a duplicate VRSQRTPS signal test already covered by both native and trapped patcher cases, plus blank lines left by removed platform guards.

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-06 21:55:11 +04:00
nmzik fdac55a5ef loader: load libc automatically at startup 2026-10-05 02:24:51 +04:00
nmzik ab98fb1ff9 loader: preserve red-zone liveness across stack adjustments 2026-10-03 17:27:00 +02:00
nmzik 19a9464b7d loader: add INSERTQ RDPID and CLWB fallbacks
Co-authored-by: nomolao2-cell <nomolao2@gmail.com>
2026-10-03 20:14:50 +04:00
Ewen trividic a4d26cf81a loader: replace SSE4a EXTRQ with native trampolines on hosts without SSE4a (#839)
loader: add native EXTRQ patches with trap fallback

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-03 19:40:51 +04:00
Ewen trividic b11aea803c loader: native trampoline for VRSQRTPS under --amd-cpu (#893)
loader: add AMD CPU compatibility patches

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-03 19:13:12 +04:00
nmzik 0c844e4bc2 profiler: use native Tracy scopes and remove unused manual lifetime tracking 2026-09-29 13:57:32 +04:00
nmzik 497166009c loader: unlink exact module imports before releasing their mapping 2026-09-25 21:15:41 +04:00
nmzik 0fb3ac5605 kernel: retain modules until their final explicit unload 2026-09-25 21:15:41 +04:00
nmzik e056d55dd5 loader: consolidate eager symbol resolution and remove dead PLT machinery 2026-09-25 21:15:41 +04:00
nmzik 1371219f5c loader: preserve resolved relocations across dynamic loads 2026-09-25 21:15:41 +04:00
Saadi b9a0bd2791 loader: wrap elapsed time in Timer::GetTime (#679)
loader: format elapsed log timestamps beyond 24 hours

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-24 22:02:19 +04:00
Daniil Shushakov ba579088d7 loader: refresh imports after dynamic module loads (#511)
#307: loader: refresh imports after dynamic module loads
2026-09-23 21:04:10 +04:00
nmzik 61761b65f2 Honor PS5 title output-resolution detection permission 2026-09-22 11:11:36 +04:00
Augusto Domingos 07c9978ac6 keep game icon paths native in windows 2026-09-19 14:45:24 +02:00
nmzik 697b18b366 replace ByteBuffer with std::vector 2026-09-17 20:35:36 +04:00
nmzik 1211958b4e clean up runtime helpers 2026-09-17 20:35:36 +04:00
nmzik 2bf78a94e0 remove string wrappers 2026-09-17 20:35:36 +04:00
nmzik cc8e02380f remove magic_enum wrappers
Co-authored-by: Saadi <cosxmos@gmail.com>
2026-09-17 20:35:36 +04:00
Jean-Philippe 4e6f4f99d3 loader: emulate immediate SSE4a instructions on macOS (#635)
* loader: emulate immediate SSE4a instructions on macOS

* tests: simplify macOS SSE4a test integration

Keep the Darwin target, CTest registration, and aggregate dependency in
one conditional block without a separate target list. Preserve the
standalone target when BUILD_TESTING is disabled.

Lowercase the test filename and diagnostic prefix, and drop unrelated
formatting changes from the instruction emulator.

Credit Brandon Strong's related SSE4a work in
https://github.com/KytyPS5/KytyPS5/pull/467.

Co-authored-by: Brandon Strong <brandostrong@gmail.com>

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
2026-09-17 11:23:50 +04:00
nmzik 349fae00d9 Emulate register-form SSE4a EXTRQ 2026-09-16 22:33:19 +04:00
nmzik 86e5e01403 Protect Windows guest red zones when emulating VRSQRTPS 2026-09-16 06:52:36 +02:00
nmzik 77680ce9d2 Make AMD CPU patch optional 2026-09-16 09:48:50 +04:00
nmzik 957452d6f9 Emulate VRSQRTPS instruction 2026-09-16 08:28:36 +04:00
nmzik c7b0d77970 loader: port guest fault diagnostics and remove host stack traces
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-09-09 13:55:53 +04:00
nmzik 5b8e3b51b0 cross-vendor TLS fix: 0x66 prefixes are forced into 64bit call on AMD 2026-09-03 23:03:48 +02:00
nmzik 2333c235f1 loader: TLS patch fix 2026-09-01 20:50:57 +04:00
nmzik 60a01817ce loader: add support for etaHEN cheats 2026-08-29 20:48:05 +04:00
nmzik ccecebfeff loader: report unhandled host exceptions 2026-08-29 13:01:57 +04:00
nmzik 663b524fb3 Revert "loader: preserve TLS patch instruction boundaries"
This reverts commit ffd07dbfce.
2026-08-25 02:46:02 +02:00
nmzik ffd07dbfce loader: preserve TLS patch instruction boundaries 2026-08-24 07:06:59 +02:00
shadowbeat070 e239210279 Rewrite RenderDoc capture flow and host exceptions 2026-08-18 03:53:44 +02:00
nmzik 97514884b1 Unify stack walking 2026-08-11 16:12:38 +02:00
nmzik 4980efa9b7 refactor(subsystems&ime): RAII lifecycle 2026-08-11 16:12:38 +02:00
nmzik 68fffdfb66 fix macos build 2026-08-07 05:32:12 +02:00
nmzik 26781e6fea fix(windows): add experimental guest red-zone protection.
Port the static instruction patcher from shadPS4.
2026-08-07 05:19:14 +02:00
nmzik 2e9e2ae566 loader: preserve guest root stack frame 2026-08-03 04:02:35 +02:00
Stefanos Costa 302b579779 loader: zero unresolved scalar floating-point returns
Extracted from 3db2b3c5c5e1a26a861df7ebcacd9ccb8c484420 in KytyPS5/KytyPS5#147.
2026-08-02 06:35:53 +02:00
M. Abdullah 0f550d1fd0 fix: keep hint-less guest mappings at the canonical PS5 base (fixes the #135 macOS regression) (#138)
* fix: keep hint-less guest mappings at the canonical PS5 base

FindGuestFreeRange searched the low system-managed range first for
mappings with no address hint, so the first hint-less direct-memory map
could land as low as 0x200000. The PS5 kernel never places hint-less
user mappings below 0x200000000 and guest code relies on that: Sony's
libc maps 4 MiB of direct memory for its internal heap, fails its
mspace setup when the returned address is that low, and the first
malloc then dereferences a null mspace (a read at 0x38, the mspace
magic check). On macOS this made Raiden III crash on the main guest
thread a couple of seconds after boot, 100 percent reproducible with
--printf-direction Silent.

Search from the canonical base first, fall back to the user range, and
keep the low system-managed range only as a last resort. The mmap path
already anchored hint-less searches at 0x200000000; this aligns the
shared search helper with it.

Adds two regression tests: the libc-shaped allocation must come back at
or above the canonical base and hold writes, and direct-memory content
must survive an unmap and remap of the same physical range.

* macos: make the fatal-report memory dumps fault-safe

IsReadableRange returned true for any nonzero address on macOS, so the
fatal report's guest memory dumps dereferenced whatever the crashed
thread had in its registers. A fault inside the reporter re-enters the
signal handler and wedges the reporting thread, which hid real guest
crashes whenever logging was enabled: the game kept running with a dead
thread and the report was never completed.

Walk the Mach regions covering the range and require read permission
before dumping, the same contract the Linux implementation provides.

* do not fallthrough HOST_SYSTEM_MANAGED_MIN

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-02 02:23:12 +02:00
nmzik d8a4c83cc7 format src and tests with clang-format 2026-07-31 11:36:12 +02:00
nmzik 2f5396c6a5 Rework guest memory tracking/virtual address space/direct and flexible memory (#135)
* Rework guest memory tracking

* add unknwon flag

* Fix macOS guest address-space reservation
2026-07-31 03:07:17 +02:00
neobugs1 ecb48f90bb Emulate SHA-NI and fix SSE4a EXTRQ/INSERTQ register form (#126)
* Emulate SHA-NI on illegal instruction faults

* Fix SSE4a EXTRQ/INSERTQ register form

* Fix SHA-NI memory operand emulation

* Revert "Fix SSE4a EXTRQ/INSERTQ register form"

This reverts commit ea2b54a4d0.

---------

Co-authored-by: neobugs1 <neobugs1@users.noreply.github.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-07-30 16:21:36 +02:00