nmzik
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c1f6838e40
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shader: share repeated raw indirect buffer load bodies
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2026-10-15 22:28:01 +02:00 |
|
nmzik
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8b81f665a2
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shader: separate indirect buffer candidates from tracked root limits
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 21:19:38 +02:00 |
|
nmzik
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1039c54f5d
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shader: share indirect buffer array access after an empty root
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 21:17:44 +02:00 |
|
nmzik
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b24ce3440d
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shader: track buffer liveness and offsets by resource count
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 21:11:14 +02:00 |
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nmzik
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4843d8d942
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shader: support packed D16 XYZW formatted buffer stores
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 19:35:08 +02:00 |
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nmzik
|
7468e4f60a
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shader: share descriptor dispatch for scalar and wide buffer stores
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2026-10-14 19:01:14 +02:00 |
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nmzik
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b6da068313
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shader: preserve typed candidates for unfiltered indirect image access
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 18:57:26 +02:00 |
|
nmzik
|
127cf8d46f
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shader: route image stores through shared indirect descriptor access
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 18:39:40 +02:00 |
|
nmzik
|
302240da70
|
shader: lower complete wave minima for sparse fragment subgroups
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2026-10-14 18:03:48 +02:00 |
|
nmzik
|
6d6da57a95
|
shader: share formatted stores for GPU-selected signed byte records
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2026-10-14 17:10:02 +02:00 |
|
nmzik
|
487bbf95fd
|
shader: share nested pointer-table image and sampler selection
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 16:40:15 +02:00 |
|
nmzik
|
c88f05f7b5
|
graphics: share signed storage conversion and support R16 image writes
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 15:36:29 +02:00 |
|
nmzik
|
150bcb06a9
|
shader: share runtime buffer format conversion across loads
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2026-10-14 14:29:40 +02:00 |
|
nmzik
|
26d326d1b0
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shader: share bounded record descriptors for packed loads and byte stores
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 05:07:24 +02:00 |
|
nmzik
|
4cf5a96b79
|
shader: reuse prepared binding offsets and shared resource switch
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2026-10-14 04:46:46 +02:00 |
|
nmzik
|
7bba785963
|
shader: load bytes and halfwords from GPU-selected buffers
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 04:35:21 +02:00 |
|
nmzik
|
6abfe3bbe4
|
shader: share formatted loads and support packed D16 XYZW buffers
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 04:09:57 +02:00 |
|
nmzik
|
1905b28b3c
|
shader: decode packed UNorm image loads through shared conversion
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 03:53:32 +02:00 |
|
nmzik
|
9e41d8320a
|
shader: support returning 64-bit LDS max and compare-exchange
|
2026-10-13 21:33:50 +00:00 |
|
nmzik
|
735a229236
|
shader: preserve native types in indirect image tables
|
2026-10-13 21:33:50 +00:00 |
|
nmzik
|
2f88a0a3b2
|
shader: elide bitcasts between identical physical types
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
56738aa4e1
|
shader: sample packed normalized images with one bilinear gather
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
c11254a996
|
shader: share format conversion for packed normalized image stores
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
9a7c54da58
|
shader: share formatted buffer payload reads across format conversions
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
e2c8b61de6
|
shader: remove unreachable mixed image specialization paths
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
f01a3750d4
|
shader: validate indirect image operands at each typed access
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
d692d8ee08
|
shader: preserve full region addresses for LDS and GDS reads and writes
|
2026-10-13 21:27:07 +00:00 |
|
Ali Almohaya
|
460a196fca
|
shader: emit dynamic sample offsets with the enabled maintenance8 feature
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
652154aead
|
shader: merge typed image candidates as raw vectors with shared sampler variants
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
fd66f580b4
|
shader: resolve packed buffer selectors with shared indexed stores
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
984cfcebd1
|
shader: emit native texel offsets using sample execution context
Co-authored-by: netwarex <mail@pety.me>
|
2026-10-11 18:53:01 +02:00 |
|
netwarex
|
4c87dbebb2
|
shader: select indirect texture descriptors for image gathers
|
2026-10-11 18:53:01 +02:00 |
|
Bartlomiej Wolynczyk
|
053f5fd3cc
|
shader: emit DPP row_share instead of an identity move
|
2026-10-10 04:31:55 +02:00 |
|
nmzik
|
59183dbfa8
|
shader: add missing F64 VOPC compares
Co-authored-by: Hector Mödinger S. <hectormodinger@gmail.com>
|
2026-10-09 21:01:51 +02:00 |
|
nmzik
|
8c81386568
|
shader: share finite descriptor planning with GPU-selected inline samplers
|
2026-10-09 15:06:39 +00:00 |
|
nmzik
|
71c7261740
|
shader: share indirect texture dispatch with image loads
|
2026-10-09 15:06:39 +00:00 |
|
nmzik
|
7b9997baea
|
shader: fold exact float class masks into native NaN predicates
|
2026-10-09 02:54:21 +02:00 |
|
nmzik
|
393257eaae
|
shader: classify float NaNs with one magnitude comparison
|
2026-10-09 02:54:21 +02:00 |
|
nmzik
|
13e3ca314c
|
shader: unpack buffer offsets from one load per packed word
|
2026-10-09 02:54:21 +02:00 |
|
nmzik
|
b4853a0e08
|
shader: preserve export vectors instead of rebuilding scalar components
|
2026-10-09 02:54:21 +02:00 |
|
nmzik
|
ee4dd90649
|
shader: emit native integer operations and remove signedness casts
|
2026-10-09 02:54:21 +02:00 |
|
nmzik
|
3df456675d
|
shader: own control flow on IR blocks with direct targets
|
2026-10-09 01:59:41 +02:00 |
|
nmzik
|
8abf99c56e
|
shader: emit bounded SPIR-V operands without temporary vectors
|
2026-10-09 01:58:39 +02:00 |
|
nmzik
|
46997dfc7a
|
shader: retain resource type IDs in SPIR-V emission state
|
2026-10-09 01:55:50 +02:00 |
|
nmzik
|
e1ac893a0c
|
shader: collect usage once and emit descriptor slots directly
|
2026-10-09 02:17:38 +04:00 |
|
nmzik
|
b35cdc39b7
|
shader: append deferred Phi operands directly to SPIR-V storage
|
2026-10-09 01:40:52 +04:00 |
|
nmzik
|
52dbc724f8
|
shader: store SPIR-V definitions directly in IR nodes
|
2026-10-09 01:40:41 +04:00 |
|
nmzik
|
b38b7454a6
|
Preserve vertex export locations for mixed pixel interpolation
|
2026-10-08 22:05:53 +04:00 |
|
Claxten
|
a8beac190f
|
shader: evaluate scalar branch decisions across the complete guest wave
|
2026-10-07 21:17:35 +04:00 |
|
Claxten
|
b96871e2bf
|
shader: unpack compressed SNORM16 color exports as normalized signed values
|
2026-10-07 21:17:35 +04:00 |
|