nmzik
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77db9164b8
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graphics: continue compute on native subgroup size
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2026-08-21 03:32:48 +02:00 |
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Senaxx
|
a42e3bb09e
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graphics: derive compute wave size from dispatch mode
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2026-08-21 03:32:48 +02:00 |
|
Senaxx
|
56a15c2036
|
Implement RDNA2 per-invocation scratch memory
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2026-08-21 03:32:47 +02:00 |
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nmzik
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2db0b3cfa7
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shader: fix shared-terminal selection merges
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2026-08-21 03:32:47 +02:00 |
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nmzik
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4710522e87
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shader: canonicalize CFG loop headers
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2026-08-21 03:32:47 +02:00 |
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nmzik
|
85cf965d54
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refactor(shader): centralize typed resource metadata
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2026-08-21 03:32:47 +02:00 |
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nmzik
|
87166eed94
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refactor(shader): reduce dispatcher state overhead
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2026-08-21 03:32:47 +02:00 |
|
nmzik
|
6e9f162bd4
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refactor(shader): compact paired 64-bit lowering
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2026-08-21 03:32:47 +02:00 |
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nmzik
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8063822243
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refactor(shader): preserve native scalar memory operations
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2026-08-21 03:32:47 +02:00 |
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nmzik
|
c236ba713d
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refactor(shader): preserve native wide shared operations
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
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c9e942a972
|
refactor(shader): compact whole-quad mask lowering
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2026-08-21 03:32:47 +02:00 |
|
nmzik
|
5383972e96
|
refactor(shader): preserve native wide buffer operations
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2026-08-21 03:32:47 +02:00 |
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nmzik
|
3ea2099245
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refactor(shader): simplify buffer access emission
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2026-08-21 03:32:47 +02:00 |
|
nmzik
|
49145c1902
|
refactor(shader): emit structured phis natively
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2026-08-21 03:32:47 +02:00 |
|
nmzik
|
d34e30d892
|
refactor(shader): emit SPIR-V declarations on demand
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2026-08-21 03:32:47 +02:00 |
|
nmzik
|
e1bcc298a0
|
refactor(shader): remove register-state compatibility paths
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2026-08-21 03:32:47 +02:00 |
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nmzik
|
33545ca6c4
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test(shader): establish SPIR-V size baselines
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2026-08-21 03:32:47 +02:00 |
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Senaxx
|
7e42513faf
|
perf(shader): cache analysis (#259)
perf(shader): cache SPIR-V requirement analysis
Co-authored-by: nmzik <Nmzik@mail.ru>
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2026-08-19 00:50:13 +02:00 |
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nmzik
|
596ecdcca0
|
Fix shader CFG structurization for nested early exits
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2026-08-19 00:14:51 +02:00 |
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nmzik
|
5d83ce82af
|
renderer: track and materialize deferred DCC clears
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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2026-08-18 19:10:36 +02:00 |
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nmzik
|
6407add888
|
renderer: align texture overlap retirement
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2026-08-18 03:53:45 +02:00 |
|
nmzik
|
395c34ecab
|
renderer: recreate insufficient texture cache matches
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
377fb8f50a
|
shader: use ISA-style decoder opcode names
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
01275fb211
|
shader_recompiler: rename/clean up typed SSA SPIR-V emitter
|
2026-08-18 03:53:45 +02:00 |
|
nmzik
|
5970c4ef95
|
shader_recompiler: remove legacy SPIR-V emitter
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2026-08-18 03:53:44 +02:00 |
|
nmzik
|
146253afb6
|
renderer&guest_gpu: minor cleanup
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
c759236ccb
|
renderer: support depth-compatible uint image views
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
ce39238210
|
renderer: preserve requested depth stencil view aspects
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
330889e50b
|
shader: implement RDNA2 frexp mantissa
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
1be9568a02
|
shader: implement RDNA2 frexp exponent
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
8ce06ccdf6
|
shader: route nested shared regions
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
1dbac4fd79
|
shader: repair nested merge structurization
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
d80fbea51d
|
shader: resolve subtractive dword SETPC tables
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
0f3540b1ff
|
shader: unify stage input metadata
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
e857e332ac
|
graphics: handle PS5 DMA_DATA prefetch
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
44302cbf96
|
shader: implement RDNA2 V_MED3_I16
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
6b306f64d5
|
graphics: execute valid PM4 rewind packets
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
e1366eb91d
|
graphics: resolve Standard4KB color targets
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
2a1a8e72e3
|
shader: preserve exec-masked FLAT address roots
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
7850cbeaef
|
rename legacy Graphics -> Agc
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
b0bd6470f3
|
graphics: accept AGC vertex-buffer-only shaders
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
93398d6d0f
|
graphics: sign-extend vector bitfield extracts
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
4e343408dc
|
graphics: size compute LDS from shader state
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
1375d650a7
|
graphics: support RDNA2 dependency waits
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
d7f1bcaa19
|
graphics: support signed 16-bit integer packing
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
2bb396f58f
|
graphics: support SDWA arithmetic right shifts
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
af1ab60786
|
graphics: intersect texture views with resource mips
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
430de9bd15
|
graphics: support dynamic indirect image tables
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
1c4171c9eb
|
graphics: accept SDWA byte conversion sources
|
2026-08-18 03:53:43 +02:00 |
|
nmzik
|
443bbcbf90
|
graphics: separate scalar address bindings
|
2026-08-18 03:53:43 +02:00 |
|