nmzik
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e738535294
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graphics: add RDNA2 FLAT BDA buffer cache and faults
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2026-08-27 03:45:41 +02:00 |
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nmzik
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ffa69d48de
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shader: remove second IR layer
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2026-08-26 08:49:39 +02:00 |
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nmzik
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d0a4c908a1
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shader: align address-memory buffer bindings
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2026-08-21 03:32:49 +02:00 |
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Senaxx
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56a15c2036
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Implement RDNA2 per-invocation scratch memory
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2026-08-21 03:32:47 +02:00 |
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nmzik
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87166eed94
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refactor(shader): reduce dispatcher state overhead
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2026-08-21 03:32:47 +02:00 |
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nmzik
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6e9f162bd4
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refactor(shader): compact paired 64-bit lowering
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2026-08-21 03:32:47 +02:00 |
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nmzik
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c236ba713d
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refactor(shader): preserve native wide shared operations
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2026-08-21 03:32:47 +02:00 |
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nmzik
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5383972e96
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refactor(shader): preserve native wide buffer operations
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2026-08-21 03:32:47 +02:00 |
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nmzik
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49145c1902
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refactor(shader): emit structured phis natively
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2026-08-21 03:32:47 +02:00 |
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nmzik
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d34e30d892
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refactor(shader): emit SPIR-V declarations on demand
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2026-08-21 03:32:47 +02:00 |
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nmzik
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e1bcc298a0
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refactor(shader): remove register-state compatibility paths
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2026-08-21 03:32:47 +02:00 |
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nmzik
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01275fb211
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shader_recompiler: rename/clean up typed SSA SPIR-V emitter
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2026-08-18 03:53:45 +02:00 |
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