#include "graphics/host_gpu/renderer/pipelineCache.h" #include "common/assert.h" #include "common/emulatorConfig.h" #include "common/logging/log.h" #include "common/profiler.h" #include "common/stringUtils.h" #include "graphics/guest_gpu/graphicsRun.h" #include "graphics/guest_gpu/hardwareContext.h" #include "graphics/host_gpu/renderer/framebufferCache.h" #include "graphics/host_gpu/renderer/renderContext.h" #include "graphics/host_gpu/utils.h" #include #include #include #include #include namespace Libs::Graphics { namespace { void NormalizeStaticParamsForDynamicState(PipelineStaticParameters& static_params) { static_params.viewport_scale[0] = 0.5f; static_params.viewport_scale[1] = 0.5f; static_params.viewport_scale[2] = 1.0f; static_params.viewport_offset[0] = 0.5f; static_params.viewport_offset[1] = 0.5f; static_params.viewport_offset[2] = 0.0f; static_params.scissor_ltrb[0] = 0; static_params.scissor_ltrb[1] = 0; static_params.scissor_ltrb[2] = 1; static_params.scissor_ltrb[3] = 1; } } // namespace bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other) const noexcept { return std::memcmp(this, &other, sizeof(*this)) == 0; } void PipelineCache::DeletePipelineInternal(Pipeline* p) { EXIT_IF(g_render_ctx == nullptr); EXIT_IF(p == nullptr); EXIT_IF(p->pipeline == nullptr); EXIT_IF(p->pipeline_layout == nullptr); DumpPipeline("delete", *p); auto* gctx = g_render_ctx->GetGraphicCtx(); EXIT_IF(gctx == nullptr); VulkanDeviceWaitIdle(gctx); vkDestroyPipeline(gctx->device, p->pipeline, nullptr); vkDestroyPipelineLayout(gctx->device, p->pipeline_layout, nullptr); p->pipeline = nullptr; p->pipeline_layout = nullptr; } PipelineCache::GraphicsPipeline* PipelineCache::CreateGraphicsPipeline( VulkanFramebuffer* framebuffer, RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo* depth, ShaderVertexInputInfo* vs_input_info, HW::Context* ctx, HW::Shader* sh_ctx, ShaderPixelInputInfo* ps_input_info, VkPrimitiveTopology topology, bool ps_active, std::span vs_spirv, std::span ps_spirv) { KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200); EXIT_IF(framebuffer == nullptr); EXIT_IF(depth == nullptr); EXIT_IF(colors == nullptr); EXIT_IF(color_count > RENDER_COLOR_ATTACHMENTS_MAX); EXIT_IF(vs_spirv.empty()); EXIT_IF(ps_active && ps_spirv.empty()); Common::LockGuard lock(m_mutex); const auto& vertex_info = sh_ctx->GetVs(); const auto& ps_regs = sh_ctx->GetPs(); const HW::BlendColor& bclr = ctx->GetBlendColor(); uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {}; for (uint32_t i = 0; i < color_count; i++) { color_mask[i] = (colors[i].vulkan_buffer != nullptr ? render_target_mask_slot(ctx->GetRenderTargetMask(), colors[i].target_slot) : 0); } const HW::ModeControl& mc = ctx->GetModeControl(); auto vs_id = ShaderGetIdVS(&vertex_info, vs_input_info, true); ShaderId ps_id {}; if (ps_active) { ps_id = ShaderGetIdPS(&ps_regs, ps_input_info, true); } PipelineStaticParameters static_params {}; GraphicsPipeline p {}; p.render_pass_id = framebuffer->render_pass_id; p.ps_shader_id = ps_id; p.vs_shader_id = vs_id; static_params.color_count = color_count; if (ps_active && depth->depth_test_enable && ps_input_info->ps_execute_on_noop) { static std::atomic log_count {0}; if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) { LOGF("Pipeline: temporary: accepting EXEC_ON_NOOP with depth test enabled\n"); } } static_params.negative_one_to_one = !ctx->GetClipControl().dx_clip_space; static_params.topology = topology; static_params.with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr); static_params.depth_test_enable = depth->depth_test_enable; static_params.depth_write_enable = (depth->depth_write_enable && !depth->depth_clear_enable); static_params.depth_compare_op = depth->depth_compare_op; static_params.depth_bounds_test_enable = depth->depth_bounds_test_enable; static_params.depth_min_bounds = depth->depth_min_bounds; static_params.depth_max_bounds = depth->depth_max_bounds; static_params.stencil_test_enable = depth->stencil_test_enable; static_params.stencil_front = depth->stencil_static_front; static_params.stencil_back = depth->stencil_static_back; for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) { static_params.color_mask[i] = color_mask[i]; } static_params.cull_back = mc.cull_back; static_params.cull_front = mc.cull_front; static_params.face = mc.face; for (uint32_t i = 0; i < color_count; i++) { const auto& rt = ctx->GetRenderTarget(colors[i].target_slot); const auto& bc = ctx->GetBlendControl(colors[i].target_slot); static_params.color_srcblend[i] = bc.color_srcblend; static_params.color_comb_fcn[i] = bc.color_comb_fcn; static_params.color_destblend[i] = bc.color_destblend; static_params.alpha_srcblend[i] = bc.alpha_srcblend; static_params.alpha_comb_fcn[i] = bc.alpha_comb_fcn; static_params.alpha_destblend[i] = bc.alpha_destblend; static_params.separate_alpha_blend[i] = bc.separate_alpha_blend; static_params.blend_enable[i] = bc.enable; static_params.blend_bypass[i] = rt.info.blend_bypass; } static_params.blend_color_red = bclr.red; static_params.blend_color_green = bclr.green; static_params.blend_color_blue = bclr.blue; static_params.blend_color_alpha = bclr.alpha; NormalizeStaticParamsForDynamicState(static_params); GraphicsPipelineKey key {}; key.render_pass_id = p.render_pass_id; key.vs_shader_id = p.vs_shader_id; key.ps_shader_id = p.ps_shader_id; key.static_params = static_params; if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) { return iter->second.get(); } if (graphics_debug_dump_enabled()) { ShaderDbgDumpInputInfo(vs_input_info); if (ps_active) { ShaderDbgDumpInputInfo(ps_input_info); } LOGF("PipelineTrace: shader binaries VS=0x%08" PRIx32 "/0x%08" PRIx32 " words=%" PRIu64 " PS=0x%08" PRIx32 "/0x%08" PRIx32 " words=%" PRIu64 "\n", vs_id.hash0, vs_id.crc32, static_cast(vs_spirv.size()), ps_id.hash0, ps_id.crc32, static_cast(ps_spirv.size())); } auto cached = std::make_unique(p); LogPipelineTrace("CreatePipelineInternal begin", vs_id.hash0, vs_id.crc32, ps_id.hash0, ps_id.crc32); CreatePipelineInternal(cached.get(), framebuffer->render_pass, vs_input_info, vs_spirv, ps_input_info, ps_spirv, static_params, vs_id.hash0, vs_id.crc32, ps_id.hash0, ps_id.crc32, ps_active); LogPipelineTrace("CreatePipelineInternal done", vs_id.hash0, vs_id.crc32, ps_id.hash0, ps_id.crc32); EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr); EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr); auto [iter, inserted] = m_graphics_pipelines.emplace(std::move(key), std::move(cached)); EXIT_IF(!inserted); DumpPipeline("create", *iter->second); return iter->second.get(); } PipelineCache::ComputePipeline* PipelineCache::CreateComputePipeline(ShaderComputeInputInfo* input_info, const HW::ComputeShaderInfo* cs_regs, std::span cs_spirv) { KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100); EXIT_IF(cs_regs == nullptr); EXIT_IF(cs_spirv.empty()); Common::LockGuard lock(m_mutex); auto cs_id = ShaderGetIdCS(cs_regs, input_info, true); ComputePipeline p {}; p.cs_shader_id = cs_id; ComputePipelineKey key {}; key.cs_shader_id = p.cs_shader_id; if (auto iter = m_compute_pipelines.find(key); iter != m_compute_pipelines.end()) { return iter->second.get(); } if (graphics_debug_dump_enabled()) { ShaderDbgDumpInputInfo(input_info); } auto cached = std::make_unique(p); CreatePipelineInternal(cached.get(), input_info, cs_spirv); EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr); EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr); auto [iter, inserted] = m_compute_pipelines.emplace(std::move(key), std::move(cached)); EXIT_IF(!inserted); return iter->second.get(); } void PipelineCache::DeletePipeline(Pipeline* pipeline) { Common::LockGuard lock(m_mutex); EXIT_IF(pipeline == nullptr); for (auto iter = m_graphics_pipelines.begin(); iter != m_graphics_pipelines.end(); iter++) { if (iter->second.get() == pipeline) { DeletePipelineInternal(iter->second.get()); m_graphics_pipelines.erase(iter); return; } } for (auto iter = m_compute_pipelines.begin(); iter != m_compute_pipelines.end(); iter++) { if (iter->second.get() == pipeline) { DeletePipelineInternal(iter->second.get()); m_compute_pipelines.erase(iter); return; } } EXIT_IF(true); } void PipelineCache::DeleteAllPipelines() { Common::LockGuard lock(m_mutex); for (auto& item: m_graphics_pipelines) { DeletePipelineInternal(item.second.get()); } m_graphics_pipelines.clear(); for (auto& item: m_compute_pipelines) { DeletePipelineInternal(item.second.get()); } m_compute_pipelines.clear(); } void PipelineCache::DumpToFile(Common::File* f, const Pipeline& p) {} void PipelineCache::DumpPipeline(const char* action, const Pipeline& p) { EXIT_IF(action == nullptr); static std::atomic_int dump_id = 0; if (!Config::PipelineDumpEnabled()) { return; } Common::File f; const auto file_name = Config::GetPipelineDumpFolder() / fmt::format("{:04d}_{:04d}_pipeline_{}.log", GraphicsRunGetFrameNum(), dump_id++, action); Common::File::CreateDirectories(file_name.parent_path()); f.Create(file_name); if (f.IsInvalid()) { auto file_name_text = Common::PathToString(file_name); LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", file_name_text.c_str()); return; } DumpToFile(&f, p); f.Close(); } } // namespace Libs::Graphics