#ifndef EMULATOR_INCLUDE_EMULATOR_EMULATOR_H_ #define EMULATOR_INCLUDE_EMULATOR_EMULATOR_H_ #include "common/emulatorConfig.h" #include "common/stringUtils.h" #include namespace Emulator { struct RunOptions { Config::ConfigOptions config; std::filesystem::path app0_dir; std::filesystem::path elf; std::filesystem::path game_patch; }; void Run(const RunOptions& options); int LoadExec(const char* path, const char* const argv[]); } // namespace Emulator #endif /* EMULATOR_INCLUDE_EMULATOR_EMULATOR_H_ */