#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_ #define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_ #include namespace Libs::Graphics { struct ShaderVertexInputInfo; [[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo& vs_input_info); [[nodiscard]] uint32_t ResolveInstanceOffset(const ShaderVertexInputInfo& vs_input_info); } // namespace Libs::Graphics #endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_