#include "graphics/guest_gpu/gpu_defs.h" #include "graphics/shader/recompiler/ir/passes/BindingLayout.h" #include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h" #include "graphics/shader/recompiler/ir/passes/ResourceTracking.h" #include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h" #include "graphics/shader/recompiler/ir/passes/SrtWalker.h" #include "graphics/shader/recompiler/ir/ValueProgram.h" #include #include #include #include #include #include #include #include namespace { using namespace Libs::Graphics::ShaderRecompiler::IR; using Libs::Graphics::ShaderComputeInputInfo; using Libs::Graphics::ShaderType; namespace Decoder = Libs::Graphics::ShaderRecompiler::Decoder; void Check(bool condition, const char *message) { if (!condition) { throw std::runtime_error(message); } } struct Fixture { Program program; Block *block = nullptr; explicit Fixture(ShaderType stage = ShaderType::Compute) { program.stage = stage; program.values = std::make_shared(); program.user_data_count = 64; block = AddBlock(); } Block *AddBlock() { auto storage = std::make_unique(); auto *result = storage.get(); program.values->block_storage.push_back(std::move(storage)); program.values->blocks.push_back(result); program.values->block_info.push_back( {.id = static_cast(program.values->block_info.size())}); return result; } Value Emit(ValueOpcode opcode, std::initializer_list args = {}, uint64_t flags = 0, Block *destination = nullptr) { if (NumArgsOf(opcode) != std::numeric_limits::max() && NumArgsOf(opcode) != args.size()) { throw std::runtime_error(std::string(ValueOpcodeName(opcode)) + " argument count"); } auto &inst = (destination != nullptr ? destination : block) ->AppendNewInst(opcode, args, flags); return Value(&inst); } template Value Emit(ValueOpcode opcode, std::initializer_list args, T flags, Block *destination = nullptr) { uint64_t bits = 0; std::memcpy(&bits, &flags, sizeof(flags)); return Emit(opcode, args, bits, destination); } Value UserData(uint32_t index) { return Emit(ValueOpcode::GetUserData, {Value(static_cast(index))}); } MemoryFlags AddMemory(MemoryInfo memory, uint32_t pc) { const auto index = static_cast(program.values->memory_info.size()); program.values->memory_info.push_back(memory); return {index, pc}; } Value Buffer(std::array dwords, uint32_t pc = 0) { return Emit(ValueOpcode::GetBufferResource, {dwords[0], dwords[1], dwords[2], dwords[3]}, MemoryFlags{0, pc}); } Value Address(Value low, Value high, uint32_t pc = 0) { return Emit(ValueOpcode::GetAddressResource, {low, high}, MemoryFlags{0, pc}); } Value Image(std::array dwords, uint32_t pc = 0) { return Emit(ValueOpcode::GetImageResource, {dwords[0], dwords[1], dwords[2], dwords[3], dwords[4], dwords[5], dwords[6], dwords[7]}, MemoryFlags{0, pc}); } Value Sampler(std::array dwords, uint32_t pc = 0) { return Emit(ValueOpcode::GetSamplerResource, {dwords[0], dwords[1], dwords[2], dwords[3]}, MemoryFlags{0, pc}); } Value ImageAddress() { return Emit(ValueOpcode::MakeImageAddress, {Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u), Value(0u)}); } void PlanAndTrack() { std::string error; if (!BuildSrtPlan(program, &error) || !TrackResources(program, &error)) { throw std::runtime_error(error); } } }; struct TestMemory { uint64_t base = 0x1000; std::array words{}; uint32_t reads = 0; uint32_t fail_after = UINT32_MAX; }; bool ReadTestMemory(void *userdata, uint64_t address, uint32_t *value) { auto *memory = static_cast(userdata); if (memory == nullptr || value == nullptr || address < memory->base || address - memory->base >= memory->words.size() * sizeof(uint32_t) || memory->reads >= memory->fail_after) { return false; } *value = memory->words[(address - memory->base) / sizeof(uint32_t)]; memory->reads++; return true; } void TestDenseBufferTracking() { Fixture fixture; std::array userdata; for (uint32_t index = 0; index < userdata.size(); index++) { userdata[index] = fixture.UserData(index); } const auto first = fixture.Buffer({userdata[0], userdata[1], userdata[2], userdata[3]}, 4); const auto second = fixture.Buffer({userdata[4], userdata[5], userdata[6], userdata[7]}, 28); MemoryInfo load_info; load_info.kind = ResourceKind::Buffer; load_info.offset = 4; load_info.formatted = true; const auto load_flags = fixture.AddMemory(load_info, 4); fixture.Emit(ValueOpcode::LoadBufferU32, {first, Value(0u), Value(0u), Value(0u), Value(true)}, load_flags); auto store_info = load_info; store_info.offset = 12; const auto store_flags = fixture.AddMemory(store_info, 8); fixture.Emit(ValueOpcode::StoreBufferU32, {first, Value(0u), Value(0u), Value(0u), Value(7u), Value(true)}, store_flags); auto atomic_info = load_info; atomic_info.offset = 0; const auto atomic_flags = fixture.AddMemory(atomic_info, 12); fixture.Emit(ValueOpcode::BufferAtomicIAdd32, {first, Value(0u), Value(0u), Value(1u), Value(0u), Value(true)}, atomic_flags); const auto other_flags = fixture.AddMemory(load_info, 28); fixture.Emit(ValueOpcode::LoadBufferU32, {second, Value(0u), Value(0u), Value(0u), Value(true)}, other_flags); fixture.PlanAndTrack(); Check(fixture.program.info.buffers.size() == 2, "typed buffer sources were not densely interned"); Check(fixture.program.values->descriptor_sources.size() == 2, "descriptor source table did not match dense topology"); const auto &resource = fixture.program.info.buffers[0]; Check(resource.read && resource.written && resource.atomic && resource.formatted && resource.max_byte_extent == 16 && resource.first_use_pc == 4, "buffer access facts were not merged"); Check(first.Instruction()->Flags() == 0 && second.Instruction()->Flags() == 1, "typed handles were not assigned dense indices"); Check(fixture.program.values->memory_info[load_flags.index].resource == 0 && fixture.program.values->memory_info[store_flags.index].resource == 0 && fixture.program.values->memory_info[other_flags.index].resource == 1, "typed memory metadata was not patched to dense indices"); std::string error; Check(!TrackResources(fixture.program, &error) && error.find("already tracked") != std::string::npos, "resource tracking allowed a second mutation pass"); } void TestScalarAndVectorBufferAlias() { Fixture fixture; const auto d0 = fixture.UserData(0); const auto d1 = fixture.UserData(1); const auto d2 = fixture.UserData(2); const auto d3 = fixture.UserData(3); const auto descriptor = fixture.Buffer({d0, d1, d2, d3}, 4); MemoryInfo scalar; scalar.kind = ResourceKind::ScalarBuffer; const auto scalar_flags = fixture.AddMemory(scalar, 4); fixture.Emit(ValueOpcode::ReadConstBuffer, {descriptor, fixture.UserData(4)}, scalar_flags); MemoryInfo vector; vector.kind = ResourceKind::Buffer; const auto vector_flags = fixture.AddMemory(vector, 8); fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor, Value(0u), Value(0u), Value(0u), Value(true)}, vector_flags); fixture.PlanAndTrack(); Check(fixture.program.info.buffers.size() == 1 && fixture.program.info.buffers[0].scalar, "typed scalar and vector uses of one descriptor were split"); Check(fixture.program.values->memory_info[scalar_flags.index].resource == 0 && fixture.program.values->memory_info[vector_flags.index].resource == 0, "scalar/vector alias did not share a dense index"); } void TestRuntimeUnsignedMinDescriptor() { Fixture fixture; const auto word3 = fixture.Emit( ValueOpcode::UMin32, {fixture.UserData(0), Value(0x100u)}); const auto descriptor = fixture.Buffer({Value(0u), Value(0u), Value(64u), word3}, 0x330); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 0x330)); fixture.PlanAndTrack(); std::array user_data{0xffffffffu}; SrtRuntime runtime{.user_data = user_data}; DescriptorValue value; std::string error; const auto source = fixture.program.info.buffers[0].source; Check(EvaluateDescriptorSource(fixture.program, source, 0x330, runtime, value, &error) && value.dwords[3] == 0x100u, "runtime descriptor unsigned minimum did not clamp its first operand"); user_data[0] = 0x80u; Check(EvaluateDescriptorSource(fixture.program, source, 0x330, runtime, value, &error) && value.dwords[3] == 0x80u, "runtime descriptor unsigned minimum did not preserve its first operand"); } void TestImagesSamplersAndAliases() { Fixture fixture; std::array image_words; for (uint32_t index = 0; index < image_words.size(); index++) { image_words[index] = fixture.UserData(index); } const auto image_address = fixture.ImageAddress(); const std::array sampler0{Value(0u), Value(1u), Value(2u), Value(0x1111u)}; const std::array sampler1{Value(0u), Value(1u), Value(2u), Value(0x2222u)}; auto AddSample = [&](uint32_t pc, uint32_t sample_flags, const auto &sampler_words) { const auto image = fixture.Image(image_words, pc); const auto sampler = fixture.Sampler(sampler_words, pc); MemoryInfo memory; memory.kind = ResourceKind::Image; memory.image_dimension = Decoder::ImageDimension::Dim2D; memory.image_sample_flags = sample_flags; fixture.Emit(ValueOpcode::ImageSampleRaw, {image, sampler, image_address}, fixture.AddMemory(memory, pc)); return std::pair{image, sampler}; }; const auto normal = AddSample(4, 0, sampler0); const auto repeated = AddSample(8, 0, sampler1); const auto compare = AddSample(12, Decoder::ImageSampleFlagCompare, sampler0); const auto storage = fixture.Image(image_words, 16); MemoryInfo storage_memory; storage_memory.kind = ResourceKind::StorageImage; storage_memory.image_dimension = Decoder::ImageDimension::Dim2D; fixture.Emit(ValueOpcode::ImageAtomicIAdd32, {storage, image_address, Value(1u), Value(true)}, fixture.AddMemory(storage_memory, 16)); const auto buffer = fixture.Buffer( {image_words[0], image_words[1], image_words[2], image_words[3]}, 20); MemoryInfo buffer_memory; buffer_memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {buffer, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer_memory, 20)); fixture.PlanAndTrack(); Check(fixture.program.info.images.size() == 3 && fixture.program.info.samplers.size() == 1 && fixture.program.info.sampled_pairs.size() == 2, "typed image view classes or samplers were deduplicated incorrectly"); Check(normal.first.Instruction()->Flags() == repeated.first.Instruction()->Flags() && compare.first.Instruction()->Flags() != normal.first.Instruction()->Flags(), "image handles did not receive view-class indices"); Check(normal.second.Instruction()->Flags() == 0 && repeated.second.Instruction()->Flags() == 0, "unused sampler border colors prevented source interning"); const auto sampler_source = fixture.program.info.samplers[0].source; Check(fixture.program.values->descriptor_sources[sampler_source] .dwords[3] .U32() == 0, "unused sampler border color was not canonicalized"); Check(fixture.program.info.buffers[0].image_alias == 0, "buffer/image descriptor alias was not linked"); } void TestSrtFlatteningAndRuntimeMemoization() { Fixture fixture; const auto base = fixture.Address(fixture.UserData(0), fixture.UserData(1), 4); MemoryInfo scalar; scalar.kind = ResourceKind::ScalarBuffer; scalar.offset = 4; const auto read0 = fixture.Emit(ValueOpcode::LoadAddressU32, {base, Value(0u), Value(0u), Value(true)}, fixture.AddMemory(scalar, 4)); const auto descriptor0 = fixture.Buffer({read0, Value(0u), Value(64u), Value(0u)}, 12); const auto descriptor1 = fixture.Buffer({read0, Value(0u), Value(64u), Value(0u)}, 16); MemoryInfo buffer; buffer.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor0, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 12)); fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor1, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 16)); fixture.PlanAndTrack(); Check(fixture.program.values->srt_reads.size() == 1, "shared typed scalar read did not receive one flat SRT slot"); Check(fixture.program.info.buffers.size() == 1 && fixture.program.info.addresses.empty(), "planning-only scalar reads leaked into resource topology"); Check(fixture.program.values->memory_info[0].planning_only, "canonical runtime scalar read was not marked planning-only"); std::array user_data{0x1000u, 0u}; TestMemory memory; memory.words[1] = 0xdeadbeefu; SrtRuntime runtime{.user_data = user_data, .read_memory = ReadTestMemory, .userdata = &memory}; std::vector descriptors; std::vector flat; const DescriptorSourceRequest request{fixture.program.info.buffers[0].source, 12}; std::string error; Check(EvaluateRuntimeSources(fixture.program, std::span{&request, 1}, runtime, descriptors, flat, &error), "typed runtime source evaluation failed"); Check(descriptors.size() == 1 && descriptors[0].dwords[0] == 0xdeadbeefu && flat == std::vector{0xdeadbeefu} && memory.reads == 1, "descriptor and flat SRT evaluation did not share one memoized read"); memory.reads = 0; memory.fail_after = 0; descriptors = {{{1u}, 1u}}; flat = {2u}; Check(!EvaluateRuntimeSources(fixture.program, std::span{&request, 1}, runtime, descriptors, flat, &error) && descriptors == std::vector{{{1u}, 1u}} && flat == std::vector{2u}, "runtime evaluation failure was not transactional"); ShaderComputeInputInfo compute{}; Check(CollectShaderInfo(fixture.program, {.compute = &compute}, &error) && AllocateBindings(fixture.program, {}, &error) && FindBinding(fixture.program.bindings, DescriptorBindingKind::FlattenedSrt) != nullptr, "flattened typed SRT reads did not receive a binding"); } void TestDynamicSrtReadRemainsExplicit() { Fixture fixture; const auto base = fixture.Address(fixture.UserData(0), fixture.UserData(1), 4); MemoryInfo scalar; scalar.kind = ResourceKind::ScalarBuffer; const auto read = fixture.Emit(ValueOpcode::LoadAddressU32, {base, fixture.UserData(2), Value(0u), Value(true)}, fixture.AddMemory(scalar, 4)); const auto descriptor = fixture.Buffer({read, Value(0u), Value(64u), Value(0u)}, 8); MemoryInfo buffer; buffer.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {descriptor, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 8)); fixture.PlanAndTrack(); Check(fixture.program.values->srt_reads.empty() && fixture.program.values->dynamic_reads.size() == 1 && fixture.program.info.addresses.size() == 1, "dynamic scalar read was incorrectly flattened or lost"); std::array user_data{0x1000u, 0u, 4u}; TestMemory memory; memory.words[1] = 0xabcdef01u; SrtRuntime runtime{.user_data = user_data, .read_memory = ReadTestMemory, .userdata = &memory}; DescriptorValue value; std::string error; Check(EvaluateDescriptorSource(fixture.program, fixture.program.info.buffers[0].source, 8, runtime, value, &error) && value.dwords[0] == 0xabcdef01u && memory.reads == 1, "dynamic typed scalar descriptor source was not evaluated"); ShaderComputeInputInfo compute{}; Check(CollectShaderInfo(fixture.program, {.compute = &compute}, &error) && AllocateBindings(fixture.program, {}, &error) && FindBinding(fixture.program.bindings, DescriptorBindingKind::FlattenedSrt) == nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::AddressMemory) != nullptr, "dynamic scalar read received the wrong resource bindings"); } void TestPhiValidation() { Fixture fixture; auto *left = fixture.block; auto *right = fixture.AddBlock(); auto *merge = fixture.AddBlock(); left->AddBranch(merge); right->AddBranch(merge); auto &phi = merge->AppendNewInst(ValueOpcode::Phi, {}, static_cast(Type::U32)); phi.AddPhiOperand(left, Value(1u)); phi.AddPhiOperand(right, Value(2u)); const auto word3 = fixture.Emit( ValueOpcode::UMin32, {Value(&phi), Value(0x100u)}, 0, merge); const auto handle = fixture.Emit(ValueOpcode::GetBufferResource, {Value(0u), Value(0u), Value(0u), word3}, MemoryFlags{0, 20}, merge); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 20), merge); std::string error; Check(BuildSrtPlan(fixture.program, &error), "SRT planning rejected a well-formed typed phi"); Check(!TrackResources(fixture.program, &error) && error.find("control-dependent phi") != std::string::npos && !fixture.program.resource_tracking_complete && fixture.program.info.buffers.empty() && fixture.program.values->descriptor_sources.empty(), "control-dependent descriptor phi was not rejected transactionally"); } void TestLoopCycleEnteredThroughRuntimeValue() { Fixture fixture; auto *entry = fixture.block; auto *loop = fixture.AddBlock(); const auto initial = fixture.UserData(0); entry->AddBranch(loop); loop->AddBranch(loop); auto &phi = loop->AppendNewInst(ValueOpcode::Phi, {}, static_cast(Type::U32)); const auto carried = fixture.Emit( ValueOpcode::BitwiseAnd32, {Value(&phi), Value(0xffffffffu)}, 0, loop); phi.AddPhiOperand(entry, initial); phi.AddPhiOperand(loop, carried); fixture.Emit(ValueOpcode::GetBufferResource, {carried, Value(0u), Value(0u), Value(0u)}, MemoryFlags{0, 12}, loop); std::string error; Check(BuildSrtPlan(fixture.program, &error), "SRT planning rejected a valid loop entered through a runtime value"); } void TestInvariantLoopPhi() { Fixture fixture; auto *entry = fixture.block; auto *loop = fixture.AddBlock(); entry->AddBranch(loop); loop->AddBranch(loop); const auto invariant = fixture.UserData(0); auto &phi = loop->AppendNewInst(ValueOpcode::Phi, {}, static_cast(Type::U32)); phi.AddPhiOperand(entry, invariant); phi.AddPhiOperand(loop, Value(&phi)); const auto handle = fixture.Emit( ValueOpcode::GetBufferResource, {Value(&phi), Value(0u), Value(0u), Value(0u)}, MemoryFlags{0, 4}, loop); MemoryInfo memory; memory.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 4), loop); fixture.PlanAndTrack(); std::array user_data{0x12345678u}; SrtRuntime runtime{.user_data = user_data}; DescriptorValue descriptor; std::string error; Check(EvaluateDescriptorSource(fixture.program, fixture.program.info.buffers[0].source, 4, runtime, descriptor, &error) && descriptor.dwords[0] == user_data[0], "loop-invariant descriptor phi was not evaluated through typed SSA"); } void TestAddressMaterializationAndSpecialization() { Fixture fixture; const auto based = fixture.Address(fixture.UserData(0), fixture.UserData(1), 4); MemoryInfo global; global.kind = ResourceKind::Global; global.offset = static_cast(-8); fixture.Emit(ValueOpcode::LoadAddressU32, {based, Value(0u), Value(0u), Value(true)}, fixture.AddMemory(global, 4)); const auto undef = fixture.Emit(ValueOpcode::UndefU32); const auto unbased = fixture.Address(undef, undef, 8); MemoryInfo flat; flat.kind = ResourceKind::Flat; flat.address_is_full = true; fixture.Emit(ValueOpcode::StoreAddressU32, {unbased, Value(0u), Value(0u), Value(9u), Value(true)}, fixture.AddMemory(flat, 8)); fixture.PlanAndTrack(); Check(fixture.program.info.addresses.size() == 2 && !fixture.program.info.addresses[0].unbased && fixture.program.info.addresses[0].min_offset == -8 && fixture.program.info.addresses[1].unbased, "typed based and unbased addresses were classified incorrectly"); std::array user_data{0x2008u, 0u}; SrtRuntime runtime{.user_data = user_data, .flat_memory_base = 0x9000u}; ResourceSnapshot snapshot; std::string error; Check(MaterializeResources(fixture.program, runtime, snapshot, &error), "address resources did not materialize"); Check(snapshot.addresses.size() == 2 && snapshot.addresses[0].guest_base == 0x2008u && snapshot.addresses[0].binding_base == 0x2000u && snapshot.addresses[1].binding_base == 0x9000u, "materialized address windows are incorrect"); Check(SpecializeResources(fixture.program, snapshot, &error) && fixture.program.info.addresses[0].specialized_base == 8u && fixture.program.info.addresses[1].specialized_base == 0x9000u, "typed address specialization was not applied"); } void TestBufferSwizzleSpecialization() { Fixture fixture; const auto handle = fixture.Buffer( {fixture.UserData(0), fixture.UserData(1), fixture.UserData(2), fixture.UserData(3)}, 4); MemoryInfo memory; memory.kind = ResourceKind::Buffer; memory.formatted = true; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, 4)); fixture.PlanAndTrack(); constexpr auto swizzle = Libs::Graphics::DstSel(4, 5, 0, 1); std::array user_data{ 0, 16u << 16u, 1, swizzle | (static_cast( Libs::Graphics::Prospero::BufferFormat::k32_32Float) << 12u) | (1u << 24u)}; SrtRuntime runtime{.user_data = user_data}; ResourceSnapshot snapshot; std::string error; Check(MaterializeResources(fixture.program, runtime, snapshot, &error) && SpecializeResources(fixture.program, snapshot, &error) && fixture.program.info.buffers[0].descriptor_swizzle == swizzle && ValidateResourceSpecialization(fixture.program, snapshot, &error), "buffer destination selectors were not specialized"); snapshot.buffers[0].dwords[3] ^= 1u << 9u; Check(!ValidateResourceSpecialization(fixture.program, snapshot, &error), "buffer swizzle change did not invalidate specialization"); } void TestShaderInfoAndBindingLayout() { Fixture fixture; const auto handle = fixture.Buffer( {fixture.UserData(3), fixture.UserData(4), Value(64u), Value(0u)}, 4); MemoryInfo buffer; buffer.kind = ResourceKind::Buffer; fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(buffer, 4)); fixture.Emit( ValueOpcode::GetBuiltin, {Value(static_cast(StageInputKind::GlobalInvocationId)), Value(2u)}); fixture.Emit(ValueOpcode::BitwiseXor32, {Value(1u), Value(2u)}); const auto gds = fixture.Emit(ValueOpcode::GetGdsResource); fixture.Emit(ValueOpcode::WriteGdsU32, {gds, Value(0u), Value(1u), Value(true)}); fixture.PlanAndTrack(); ShaderComputeInputInfo compute{}; compute.dispatch_thread_dimensions = true; std::string error; Check(CollectShaderInfo(fixture.program, {.compute = &compute}, &error), "typed shader info collection failed"); Check(fixture.program.info.has_bitwise_xor && !fixture.program.info.inputs.empty() && fixture.program.info.inputs[0].kind == StageInputKind::GlobalInvocationId, "typed shader values were not reflected in shader info"); BindingLayoutOptions options; options.descriptor_set = 2; options.max_push_dwords = 1; Check(AllocateBindings(fixture.program, options, &error), "typed binding allocation failed"); Check(fixture.program.bindings.descriptor_set == 2 && FindBinding(fixture.program.bindings, DescriptorBindingKind::Buffers) != nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::Gds) != nullptr && FindBinding(fixture.program.bindings, DescriptorBindingKind::UserData) != nullptr, "typed resources were not assigned native bindings"); Check(fixture.program.bindings.user_data_registers == std::vector({3u, 4u}), "binding layout did not collect live typed user-data values"); } void TestResourceLimitIsTransactional() { Fixture fixture; MemoryInfo memory; memory.kind = ResourceKind::Buffer; for (uint32_t index = 0; index <= ShaderInfo::MaxBuffers; index++) { const auto handle = fixture.Buffer( {Value(index), Value(index + 1u), Value(index + 2u), Value(index + 3u)}, index * 4u); fixture.Emit(ValueOpcode::LoadBufferU32, {handle, Value(0u), Value(0u), Value(0u), Value(true)}, fixture.AddMemory(memory, index * 4u)); } std::string error; Check(BuildSrtPlan(fixture.program, &error), "SRT plan failed before resource-limit test"); Check(!TrackResources(fixture.program, &error) && error.find("buffer resource limit exceeded") != std::string::npos && !fixture.program.resource_tracking_complete && fixture.program.info.buffers.empty() && fixture.program.values->descriptor_sources.empty(), "resource-limit failure partially mutated typed resource state"); } } // namespace int main() { try { const auto Run = [](const char *name, auto test) { try { test(); } catch (const std::exception &exception) { throw std::runtime_error(std::string(name) + ": " + exception.what()); } }; Run("dense buffers", TestDenseBufferTracking); Run("scalar/vector alias", TestScalarAndVectorBufferAlias); Run("runtime unsigned min", TestRuntimeUnsignedMinDescriptor); Run("images and samplers", TestImagesSamplersAndAliases); Run("SRT runtime", TestSrtFlatteningAndRuntimeMemoization); Run("dynamic SRT", TestDynamicSrtReadRemainsExplicit); Run("phi validation", TestPhiValidation); Run("runtime-rooted loop", TestLoopCycleEnteredThroughRuntimeValue); Run("invariant loop phi", TestInvariantLoopPhi); Run("address materialization", TestAddressMaterializationAndSpecialization); Run("buffer swizzle specialization", TestBufferSwizzleSpecialization); Run("shader info and bindings", TestShaderInfoAndBindingLayout); Run("resource limit", TestResourceLimitIsTransactional); } catch (const std::exception &exception) { std::cerr << "resource tracking test failed: " << exception.what() << '\n'; return 1; } std::cout << "resource tracking tests passed\n"; return 0; } // The full emulator supplies these assertion hooks through common. This focused // target links only fmt; keep assertion failures observable without widening // its legacy build manifest. namespace Common { int DbgExitIfHandler(const char *expression, const char *file, int line) { throw std::runtime_error(std::string("typed IR assertion: ") + expression + " at " + file + ':' + std::to_string(line)); } void DbgExit(int) { throw std::runtime_error("typed IR assertion failed"); } } // namespace Common // Keep this focused standalone target self-contained by amalgamating its small // typed-IR implementation set. #include "graphics/shader/recompiler/ir/Block.cpp" #include "graphics/shader/recompiler/ir/Type.cpp" #include "graphics/shader/recompiler/ir/Value.cpp" #include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.cpp" #include "graphics/shader/recompiler/ir/ValueProgram.cpp"