#ifndef PATCHES_DIALOG_H #define PATCHES_DIALOG_H #include "common.h" #include #include class Configuration; class QLabel; class QListWidget; class QPushButton; class PatchesDialog final: public QDialog { public: explicit PatchesDialog(const Configuration& game, QWidget* parent = nullptr); ~PatchesDialog() override = default; KYTY_QT_CLASS_NO_COPY(PatchesDialog); [[nodiscard]] static bool IsSupportedTitleId(const QString& title_id); [[nodiscard]] static QString PatchPlanPath(const QString& title_id); private: void Load(); void Save(); QString m_title_id; QListWidget* m_patches = nullptr; QLabel* m_status = nullptr; QPushButton* m_apply = nullptr; }; #endif // PATCHES_DIALOG_H