#ifndef EMULATOR_INCLUDE_EMULATOR_LOADER_SYSTEMCONTENT_H_ #define EMULATOR_INCLUDE_EMULATOR_LOADER_SYSTEMCONTENT_H_ #include "common/abi.h" #include "common/common.h" #include "common/stringUtils.h" #include #include namespace Loader { void SystemContentLoadParamSfo(const std::filesystem::path& file_name); bool SystemContentParamSfoGetInt(const char* name, int32_t* value); bool SystemContentParamSfoGetString(const char* name, std::string* value); bool SystemContentParamSfoGetString(const char* name, char* value, size_t value_size); uint64_t SystemContentGetFlexibleMemorySize(); bool SystemContentGetIconPath(std::filesystem::path* path); bool SystemContentGetChunksNum(uint32_t* num); } // namespace Loader #endif /* EMULATOR_INCLUDE_EMULATOR_LOADER_SYSTEMCONTENT_H_ */