#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERINFOCOLLECTION_H_ #define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERINFOCOLLECTION_H_ #include "graphics/shader/recompiler/ir/ShaderIR.h" namespace Libs::Graphics::ShaderRecompiler::IR { // Collects the shader interface, resource usage and instruction features after resource tracking. void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info); } // namespace Libs::Graphics::ShaderRecompiler::IR #endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERINFOCOLLECTION_H_ */