#include "graphics/guest_gpu/gpu_format.h" #include "graphics/guest_gpu/gpu_defs.h" #include namespace Libs::Graphics::Prospero { namespace { struct FormatInfo { uint32_t format; uint32_t bytes_per_element; uint32_t block_compressed_bytes_per_block; uint32_t render_target_bytes_per_element; bool supported_sampled_texture_format; bool unsigned_integer_texture_format; }; constexpr FormatInfo kFormatInfo[] = { {GpuEnumValue(BufferFormat::k8UNorm), 1, 0, 1, true, false}, {GpuEnumValue(BufferFormat::k8SNorm), 0, 0, 1, false, false}, {GpuEnumValue(BufferFormat::k8UInt), 1, 0, 1, true, true}, {GpuEnumValue(BufferFormat::k16UNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k16SNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k16UInt), 2, 0, 2, true, true}, {GpuEnumValue(BufferFormat::k16SInt), 2, 0, 2, false, false}, {GpuEnumValue(BufferFormat::k16Float), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k8_8UNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k8_8SNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k8_8UInt), 2, 0, 2, true, true}, {GpuEnumValue(BufferFormat::k8_8SInt), 2, 0, 2, false, false}, {GpuEnumValue(BufferFormat::k32UInt), 4, 0, 4, true, true}, {GpuEnumValue(BufferFormat::k32SInt), 4, 0, 4, false, false}, {GpuEnumValue(BufferFormat::k32Float), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k16_16UNorm), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k16_16SNorm), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k16_16UInt), 4, 0, 4, true, true}, {GpuEnumValue(BufferFormat::k16_16SInt), 4, 0, 4, false, false}, {GpuEnumValue(BufferFormat::k16_16Float), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k11_11_10Float), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k10_10_10_2UNorm), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k8_8_8_8UNorm), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k8_8_8_8SNorm), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k8_8_8_8UInt), 4, 0, 4, true, true}, {GpuEnumValue(BufferFormat::k8_8_8_8SInt), 4, 0, 4, false, false}, {GpuEnumValue(BufferFormat::k32_32UInt), 8, 0, 8, true, true}, {GpuEnumValue(BufferFormat::k32_32SInt), 8, 0, 8, false, false}, {GpuEnumValue(BufferFormat::k32_32Float), 8, 0, 8, true, false}, {GpuEnumValue(BufferFormat::k16_16_16_16UNorm), 8, 0, 8, true, false}, {GpuEnumValue(BufferFormat::k16_16_16_16SNorm), 8, 0, 8, true, false}, {GpuEnumValue(BufferFormat::k16_16_16_16UInt), 8, 0, 8, true, true}, {GpuEnumValue(BufferFormat::k16_16_16_16SInt), 8, 0, 8, false, false}, {GpuEnumValue(BufferFormat::k16_16_16_16Float), 8, 0, 8, true, false}, {GpuEnumValue(BufferFormat::k32_32_32UInt), 12, 0, 12, true, true}, {GpuEnumValue(BufferFormat::k32_32_32SInt), 12, 0, 12, false, false}, {GpuEnumValue(BufferFormat::k32_32_32Float), 12, 0, 12, true, false}, {GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true}, {GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false}, {GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false}, {GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false}, {GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false}, {GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k5_5_5_1UNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::k4_4_4_4UNorm), 2, 0, 2, true, false}, {GpuEnumValue(BufferFormat::kFmask8_S4_F4), 1, 0, 1, true, false}, {GpuEnumValue(BufferFormat::kBc1UNorm), 0, 8, 0, true, false}, {GpuEnumValue(BufferFormat::kBc1Srgb), 0, 8, 0, true, false}, {GpuEnumValue(BufferFormat::kBc2UNorm), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc2Srgb), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc3UNorm), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc3Srgb), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc4UNorm), 0, 8, 0, true, false}, {GpuEnumValue(BufferFormat::kBc4SNorm), 0, 8, 0, true, false}, {GpuEnumValue(BufferFormat::kBc5UNorm), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc5SNorm), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc6UFloat), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc6SFloat), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc7UNorm), 0, 16, 0, true, false}, {GpuEnumValue(BufferFormat::kBc7Srgb), 0, 16, 0, true, false}, }; constexpr auto MakeFormatInfoLookup() { constexpr uint32_t kMaxFormat = GpuEnumValue(BufferFormat::kBc7Srgb); std::array lookup {}; for (const auto& info: kFormatInfo) { lookup[info.format] = &info; } return lookup; } constexpr auto kFormatInfoLookup = MakeFormatInfoLookup(); const FormatInfo* FindFormatInfo(uint32_t format) { return format < kFormatInfoLookup.size() ? kFormatInfoLookup[format] : nullptr; } } // namespace uint32_t NumBytesPerElement(uint32_t format) { const auto* info = FindFormatInfo(format); return info != nullptr ? info->bytes_per_element : 0; } uint32_t BlockCompressedBytesPerBlock(uint32_t format) { const auto* info = FindFormatInfo(format); return info != nullptr ? info->block_compressed_bytes_per_block : 0; } uint32_t RenderTargetBytesPerElement(uint32_t format) { const auto* info = FindFormatInfo(format); return info != nullptr ? info->render_target_bytes_per_element : 0; } bool IsSupportedTextureFormat(uint32_t format) { const auto* info = FindFormatInfo(format); return info != nullptr && info->supported_sampled_texture_format; } bool IsUintTextureFormat(uint32_t format) { const auto* info = FindFormatInfo(format); return info != nullptr && info->unsigned_integer_texture_format; } bool IsFmaskTextureFormat(uint32_t format) { return format == GpuEnumValue(BufferFormat::kFmask8_S4_F4); } } // namespace Libs::Graphics::Prospero