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57 lines
2.4 KiB
C++
57 lines
2.4 KiB
C++
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
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#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
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#include "common/abi.h"
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#include "common/common.h"
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#include "graphics/host_gpu/pageManager.h"
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#include "graphics/host_gpu/renderer/bufferCache.h"
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#include "graphics/host_gpu/renderer/resourceMutex.h"
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#include "graphics/host_gpu/renderer/textureCache.h"
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#include <cstdint>
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#include <mutex>
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namespace Libs::Graphics {
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class CommandBuffer;
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class GpuResourceManager {
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public:
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GpuResourceManager();
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~GpuResourceManager();
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KYTY_CLASS_NO_COPY(GpuResourceManager);
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[[nodiscard]] BufferCache* GetBufferCache() { return &m_buffer_cache; }
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[[nodiscard]] TextureCache* GetTextureCache() { return &m_texture_cache; }
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[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
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[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
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// Serializes synchronous command-processor guest-memory access against buffer/image ownership
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// publication. Address metadata keeps this seam ready for a future page-range lock.
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[[nodiscard]] std::unique_lock<ResourceMutex>
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LockCommandProcessorGuestAccess(uint64_t vaddr, uint64_t size);
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// Keeps an asynchronous host callback's validation and guest write in one cache transaction.
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// Cached buffer/image destinations are unsupported and fail before the callback can fault.
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[[nodiscard]] std::unique_lock<ResourceMutex> LockAsynchronousGuestWrite(uint64_t vaddr,
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uint64_t size);
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void MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
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void UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
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void FillBuffer(CommandBuffer* command, uint64_t vaddr, uint64_t size, uint32_t value);
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void CopyBuffer(CommandBuffer* command, uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size);
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private:
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static bool FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr, uint64_t size,
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PageFaultPhase phase) noexcept;
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[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
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PageFaultPhase phase) noexcept;
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PageManager m_page_manager;
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ResourceMutex m_resource_mutex;
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BufferCache m_buffer_cache;
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TextureCache m_texture_cache;
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};
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} // namespace Libs::Graphics
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#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
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