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KytyPS5/src/graphics/host_gpu/renderer/gpuResourceManager.h
T
2026-07-16 10:21:41 +02:00

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2.4 KiB
C++

#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
#include "common/abi.h"
#include "common/common.h"
#include "graphics/host_gpu/pageManager.h"
#include "graphics/host_gpu/renderer/bufferCache.h"
#include "graphics/host_gpu/renderer/resourceMutex.h"
#include "graphics/host_gpu/renderer/textureCache.h"
#include <cstdint>
#include <mutex>
namespace Libs::Graphics {
class CommandBuffer;
class GpuResourceManager {
public:
GpuResourceManager();
~GpuResourceManager();
KYTY_CLASS_NO_COPY(GpuResourceManager);
[[nodiscard]] BufferCache* GetBufferCache() { return &m_buffer_cache; }
[[nodiscard]] TextureCache* GetTextureCache() { return &m_texture_cache; }
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
// Serializes synchronous command-processor guest-memory access against buffer/image ownership
// publication. Address metadata keeps this seam ready for a future page-range lock.
[[nodiscard]] std::unique_lock<ResourceMutex>
LockCommandProcessorGuestAccess(uint64_t vaddr, uint64_t size);
// Keeps an asynchronous host callback's validation and guest write in one cache transaction.
// Cached buffer/image destinations are unsupported and fail before the callback can fault.
[[nodiscard]] std::unique_lock<ResourceMutex> LockAsynchronousGuestWrite(uint64_t vaddr,
uint64_t size);
void MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
void UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
void FillBuffer(CommandBuffer* command, uint64_t vaddr, uint64_t size, uint32_t value);
void CopyBuffer(CommandBuffer* command, uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size);
private:
static bool FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
PageManager m_page_manager;
ResourceMutex m_resource_mutex;
BufferCache m_buffer_cache;
TextureCache m_texture_cache;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_