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KytyPS5/src/graphics/guest_gpu/gpu_format.h
T

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1.7 KiB
C++

#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
#include "graphics/guest_gpu/gpu_defs.h"
namespace Libs::Graphics::Prospero {
enum class ChannelOrderSupport : uint8_t {
kNone,
kStandardOnly,
kAll,
};
struct RenderTargetFormatEncoding {
BufferFormat buffer_format = BufferFormat::kInvalid;
uint8_t components = 0;
ChannelOrderSupport order_support = ChannelOrderSupport::kNone;
[[nodiscard]] constexpr bool IsValid() const {
return buffer_format != BufferFormat::kInvalid && components >= 1u && components <= 4u &&
order_support != ChannelOrderSupport::kNone;
}
[[nodiscard]] constexpr bool SupportsOrder(ChannelOrder order) const {
switch (order_support) {
case ChannelOrderSupport::kStandardOnly: return order == ChannelOrder::kStandard;
case ChannelOrderSupport::kAll:
switch (order) {
case ChannelOrder::kStandard:
case ChannelOrder::kAlt:
case ChannelOrder::kReversed:
case ChannelOrder::kAltReversed: return true;
}
return false;
default: return false;
}
}
};
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
uint32_t NumBytesPerElement(BufferFormat format);
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
uint32_t RenderTargetBytesPerElement(BufferFormat format);
bool IsSupportedTextureFormat(BufferFormat format);
bool IsUintTextureFormat(BufferFormat format);
bool IsFmaskTextureFormat(BufferFormat format);
} // namespace Libs::Graphics::Prospero
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_ */