Files
KytyPS5/src/graphics/host_gpu/renderer/pipeline/shaders.cpp
T
Mac 3cd6ff0a3f graphics: pass the real patch control point count for tessellation
Tessellation draws were created with a hardcoded 3 control points per patch.
Take the count from VGT_LS_HS_CONFIG.HS_NUM_INPUT_CP instead, and key the
pipeline cache on it so patches of different sizes do not share a pipeline.
2026-08-31 23:40:51 +05:30

1040 lines
42 KiB
C++

#include "common/assert.h"
#include "common/common.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/renderer/renderTarget.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/rectListShader.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <limits>
#include <span>
#include <vector>
namespace Libs::Graphics {
// IDK: maybe we can remove it?
constexpr uint8_t kTemporaryVertexAttribFormat113 =
static_cast<uint8_t>(Prospero::VertexAttribFormat::k16_16SInt);
constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_components) {
if (used_components == 0 || used_components >= size) {
return false;
}
switch (format) {
case vk::Format::eR32G32B32A32Sfloat:
switch (used_components) {
case 1: format = vk::Format::eR32Sfloat; break;
case 2: format = vk::Format::eR32G32Sfloat; break;
case 3: format = vk::Format::eR32G32B32Sfloat; break;
default: return false;
}
size = used_components;
return true;
case vk::Format::eR32G32B32Sfloat:
switch (used_components) {
case 1: format = vk::Format::eR32Sfloat; break;
case 2: format = vk::Format::eR32G32Sfloat; break;
default: return false;
}
size = used_components;
return true;
case vk::Format::eR16G16B16A16Sfloat:
switch (used_components) {
case 1: format = vk::Format::eR16Sfloat; break;
case 2: format = vk::Format::eR16G16Sfloat; break;
default: return false;
}
size = used_components;
return true;
case vk::Format::eR8G8B8A8Unorm:
switch (used_components) {
case 1: format = vk::Format::eR8Unorm; break;
case 2: format = vk::Format::eR8G8Unorm; break;
default: return false;
}
size = used_components;
return true;
case vk::Format::eR8G8B8A8Snorm:
if (used_components != 2) {
return false;
}
format = vk::Format::eR8G8Snorm;
size = 2;
return true;
case vk::Format::eR8G8B8A8Uint:
switch (used_components) {
case 1: format = vk::Format::eR8Uint; break;
case 2: format = vk::Format::eR8G8Uint; break;
default: return false;
}
size = used_components;
return true;
default: break;
}
return false;
}
static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format, uint32_t& size,
uint32_t used_components) {
const auto fmt = res.Format();
const auto raw_format = res.RawFormat();
if (raw_format == kTemporaryVertexAttribFormat113) {
static bool logged_113 = false;
if (!logged_113) {
LOGF("InputFormat: temporary: accepting invalid PS5 buffer format 113 as "
"vk::Format::eR32G32B32A32Sfloat\n");
logged_113 = true;
}
format = vk::Format::eR32G32B32A32Sfloat;
size = 4;
if (NarrowInputFormat(format, size, used_components)) {
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
VulkanToString(format).c_str(), used_components);
}
return;
}
if (raw_format == kTemporaryPs5BufferFormat121) {
static bool logged_121 = false;
if (!logged_121) {
LOGF("InputFormat: accepting PS5 buffer format 121 as vk::Format::eR16G16Sfloat\n");
logged_121 = true;
}
format = vk::Format::eR16G16Sfloat;
size = 2;
if (NarrowInputFormat(format, size, used_components)) {
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
VulkanToString(format).c_str(), used_components);
}
return;
}
switch (fmt) {
case Prospero::BufferFormat::k32_32_32_32Float:
format = vk::Format::eR32G32B32A32Sfloat;
size = 4;
break;
case Prospero::BufferFormat::k32_32_32_32SInt:
format = vk::Format::eR32G32B32A32Sint;
size = 4;
break;
case Prospero::BufferFormat::k32_32_32_32UInt:
format = vk::Format::eR32G32B32A32Uint;
size = 4;
break;
case Prospero::BufferFormat::k32_32_32Float:
format = vk::Format::eR32G32B32Sfloat;
size = 3;
break;
case Prospero::BufferFormat::k32_32_32SInt:
format = vk::Format::eR32G32B32Sint;
size = 3;
break;
case Prospero::BufferFormat::k32_32_32UInt:
format = vk::Format::eR32G32B32Uint;
size = 3;
break;
case Prospero::BufferFormat::k16_16_16_16Float:
format = vk::Format::eR16G16B16A16Sfloat;
size = 4;
break;
case Prospero::BufferFormat::k16_16_16_16SInt:
format = vk::Format::eR16G16B16A16Sint;
size = 4;
break;
case Prospero::BufferFormat::k16_16_16_16UInt:
format = vk::Format::eR16G16B16A16Uint;
size = 4;
break;
case Prospero::BufferFormat::k16_16_16_16SScaled:
format = vk::Format::eR16G16B16A16Sscaled;
size = 4;
break;
case Prospero::BufferFormat::k16_16_16_16UScaled:
format = vk::Format::eR16G16B16A16Uscaled;
size = 4;
break;
case Prospero::BufferFormat::k16_16_16_16SNorm:
format = vk::Format::eR16G16B16A16Snorm;
size = 4;
break;
case Prospero::BufferFormat::k16_16_16_16UNorm:
format = vk::Format::eR16G16B16A16Unorm;
size = 4;
break;
case Prospero::BufferFormat::k32_32Float:
format = vk::Format::eR32G32Sfloat;
size = 2;
break;
case Prospero::BufferFormat::k32_32SInt:
format = vk::Format::eR32G32Sint;
size = 2;
break;
case Prospero::BufferFormat::k32_32UInt:
format = vk::Format::eR32G32Uint;
size = 2;
break;
case Prospero::BufferFormat::k8_8_8_8UInt:
format = vk::Format::eR8G8B8A8Uint;
size = 4;
break;
case Prospero::BufferFormat::k8_8_8_8SScaled:
format = vk::Format::eR8G8B8A8Sscaled;
size = 4;
break;
case Prospero::BufferFormat::k8_8_8_8UScaled:
format = vk::Format::eR8G8B8A8Uscaled;
size = 4;
break;
case Prospero::BufferFormat::k8_8_8_8SNorm:
format = vk::Format::eR8G8B8A8Snorm;
size = 4;
break;
case Prospero::BufferFormat::k8_8_8_8UNorm:
format = vk::Format::eR8G8B8A8Unorm;
size = 4;
break;
case Prospero::BufferFormat::k10_10_10_2UNorm:
format = vk::Format::eA2B10G10R10UnormPack32;
size = 4;
break;
case Prospero::BufferFormat::k10_10_10_2SNorm:
format = vk::Format::eA2B10G10R10SnormPack32;
size = 4;
break;
case Prospero::BufferFormat::k16_16Float:
format = vk::Format::eR16G16Sfloat;
size = 2;
break;
case Prospero::BufferFormat::k16_16SInt:
format = vk::Format::eR16G16Sint;
size = 2;
break;
case Prospero::BufferFormat::k16_16UInt:
format = vk::Format::eR16G16Uint;
size = 2;
break;
case Prospero::BufferFormat::k16_16SScaled:
format = vk::Format::eR16G16Sscaled;
size = 2;
break;
case Prospero::BufferFormat::k16_16UScaled:
format = vk::Format::eR16G16Uscaled;
size = 2;
break;
case Prospero::BufferFormat::k16_16SNorm:
format = vk::Format::eR16G16Snorm;
size = 2;
break;
case Prospero::BufferFormat::k16_16UNorm:
format = vk::Format::eR16G16Unorm;
size = 2;
break;
case Prospero::BufferFormat::k32Float:
format = vk::Format::eR32Sfloat;
size = 1;
break;
case Prospero::BufferFormat::k32SInt:
format = vk::Format::eR32Sint;
size = 1;
break;
case Prospero::BufferFormat::k32UInt:
format = vk::Format::eR32Uint;
size = 1;
break;
case Prospero::BufferFormat::k8_8SInt:
format = vk::Format::eR8G8Sint;
size = 2;
break;
case Prospero::BufferFormat::k8_8UInt:
format = vk::Format::eR8G8Uint;
size = 2;
break;
case Prospero::BufferFormat::k8_8SScaled:
format = vk::Format::eR8G8Sscaled;
size = 2;
break;
case Prospero::BufferFormat::k8_8UScaled:
format = vk::Format::eR8G8Uscaled;
size = 2;
break;
case Prospero::BufferFormat::k8_8SNorm:
format = vk::Format::eR8G8Snorm;
size = 2;
break;
case Prospero::BufferFormat::k8_8UNorm:
format = vk::Format::eR8G8Unorm;
size = 2;
break;
case Prospero::BufferFormat::k16Float:
format = vk::Format::eR16Sfloat;
size = 1;
break;
case Prospero::BufferFormat::k16SInt:
format = vk::Format::eR16Sint;
size = 1;
break;
case Prospero::BufferFormat::k16UInt:
format = vk::Format::eR16Uint;
size = 1;
break;
case Prospero::BufferFormat::k16SScaled:
format = vk::Format::eR16Sscaled;
size = 1;
break;
case Prospero::BufferFormat::k16UScaled:
format = vk::Format::eR16Uscaled;
size = 1;
break;
case Prospero::BufferFormat::k16SNorm:
format = vk::Format::eR16Snorm;
size = 1;
break;
case Prospero::BufferFormat::k16UNorm:
format = vk::Format::eR16Unorm;
size = 1;
break;
case Prospero::BufferFormat::k8SInt:
format = vk::Format::eR8Sint;
size = 1;
break;
case Prospero::BufferFormat::k8UInt:
format = vk::Format::eR8Uint;
size = 1;
break;
case Prospero::BufferFormat::k8SScaled:
format = vk::Format::eR8Sscaled;
size = 1;
break;
case Prospero::BufferFormat::k8UScaled:
format = vk::Format::eR8Uscaled;
size = 1;
break;
case Prospero::BufferFormat::k8SNorm:
format = vk::Format::eR8Snorm;
size = 1;
break;
case Prospero::BufferFormat::k8UNorm:
format = vk::Format::eR8Unorm;
size = 1;
break;
default:
EXIT("unknown format: fmt = %u\n", raw_format);
format = vk::Format::eUndefined;
size = 4;
break;
}
if (NarrowInputFormat(format, size, used_components)) {
static std::atomic<uint64_t> log_count = 0;
auto log_id = log_count.fetch_add(1);
if (log_id < 32) {
LOGF("VertexInput: narrowed vertex format to %" PRIu32
" component(s) for shader fetch\n",
used_components);
}
}
}
static vk::BlendFactor GetBlendFactor(uint32_t factor) {
switch (static_cast<Prospero::BlendFactor>(factor)) {
case Prospero::BlendFactor::kZero: return vk::BlendFactor::eZero;
case Prospero::BlendFactor::kOne: return vk::BlendFactor::eOne;
case Prospero::BlendFactor::kSrcColor: return vk::BlendFactor::eSrcColor;
case Prospero::BlendFactor::kOneMinusSrcColor: return vk::BlendFactor::eOneMinusSrcColor;
case Prospero::BlendFactor::kSrcAlpha: return vk::BlendFactor::eSrcAlpha;
case Prospero::BlendFactor::kOneMinusSrcAlpha: return vk::BlendFactor::eOneMinusSrcAlpha;
case Prospero::BlendFactor::kDstAlpha: return vk::BlendFactor::eDstAlpha;
case Prospero::BlendFactor::kOneMinusDstAlpha: return vk::BlendFactor::eOneMinusDstAlpha;
case Prospero::BlendFactor::kDstColor: return vk::BlendFactor::eDstColor;
case Prospero::BlendFactor::kOneMinusDstColor: return vk::BlendFactor::eOneMinusDstColor;
case Prospero::BlendFactor::kSrcAlphaSaturate: return vk::BlendFactor::eSrcAlphaSaturate;
case Prospero::BlendFactor::kConstantColor: return vk::BlendFactor::eConstantColor;
case Prospero::BlendFactor::kOneMinusConstantColor:
return vk::BlendFactor::eOneMinusConstantColor;
case Prospero::BlendFactor::kSrc1Color: return vk::BlendFactor::eSrc1Color;
case Prospero::BlendFactor::kOneMinusSrc1Color: return vk::BlendFactor::eOneMinusSrc1Color;
case Prospero::BlendFactor::kSrc1Alpha: return vk::BlendFactor::eSrc1Alpha;
case Prospero::BlendFactor::kOneMinusSrc1Alpha: return vk::BlendFactor::eOneMinusSrc1Alpha;
case Prospero::BlendFactor::kConstantAlpha: return vk::BlendFactor::eConstantAlpha;
case Prospero::BlendFactor::kOneMinusConstantAlpha:
return vk::BlendFactor::eOneMinusConstantAlpha;
default: EXIT("unknown factor: %u\n", factor);
}
return vk::BlendFactor::eZero;
}
static vk::BlendOp GetBlendOp(uint32_t op) {
switch (static_cast<Prospero::BlendOp>(op)) {
case Prospero::BlendOp::kAdd: return vk::BlendOp::eAdd;
case Prospero::BlendOp::kSubtract: return vk::BlendOp::eSubtract;
case Prospero::BlendOp::kMin: return vk::BlendOp::eMin;
case Prospero::BlendOp::kMax: return vk::BlendOp::eMax;
case Prospero::BlendOp::kReverseSubtract: return vk::BlendOp::eReverseSubtract;
default: EXIT("unknown op: %u\n", op);
}
return vk::BlendOp::eAdd;
}
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
const ShaderRecompiler::IR::Program& program,
vk::ShaderStageFlagBits stage) {
for (const auto& binding: program.bindings.descriptors) {
descriptor_bindings.push_back(
{ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind),
NativeDescriptorType(binding.kind), NativeDescriptorCount(binding), stage, nullptr});
}
}
static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
std::span<const vk::DescriptorSetLayoutBinding> bindings) {
uint32_t descriptor_count = 0;
for (const auto& binding: bindings) {
descriptor_count += binding.descriptorCount;
}
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
vk::DescriptorSetLayoutCreateInfo create {};
create.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
create.flags = pipeline.uses_push_descriptors
? vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR
: vk::DescriptorSetLayoutCreateFlags {};
create.bindingCount = static_cast<uint32_t>(bindings.size());
create.pBindings = bindings.data();
EXIT_IF(graphics.device.createDescriptorSetLayout(
&create, nullptr, &pipeline.descriptor_set_layout) != vk::Result::eSuccess);
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
vk::PipelineCache driver_cache) {
const bool ps_active = ps_input_info != nullptr;
EXIT_IF(vertex_module == nullptr || (ps_active && pixel_module == nullptr));
const bool rect_list = static_params.topology == vk::PrimitiveTopology::ePatchList;
vk::ShaderModule tess_control_shader_module = nullptr;
vk::ShaderModule tess_eval_shader_module = nullptr;
vk::ShaderModuleCreateInfo create_info {};
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
vk::Result result {};
if (rect_list) {
const auto shaders =
BuildRectListShaders(vs_input_info, ps_active ? ps_input_info : nullptr);
create_info.codeSize = shaders.control.size() * 4;
create_info.pCode = shaders.control.data();
result =
graphics.device.createShaderModule(&create_info, nullptr, &tess_control_shader_module);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreateShaderModule RectList TCS done result=%s module=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(tess_control_shader_module));
}
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
create_info.codeSize = shaders.evaluation.size() * 4;
create_info.pCode = shaders.evaluation.data();
result =
graphics.device.createShaderModule(&create_info, nullptr, &tess_eval_shader_module);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreateShaderModule RectList TES done result=%s module=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(tess_eval_shader_module));
}
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
}
EXIT_NOT_IMPLEMENTED(
rect_list && (tess_control_shader_module == nullptr || tess_eval_shader_module == nullptr));
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
vert_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
vert_shader_stage_info.pNext = nullptr;
vert_shader_stage_info.flags = {};
vert_shader_stage_info.stage = vk::ShaderStageFlagBits::eVertex;
vert_shader_stage_info.module = vertex_module;
vert_shader_stage_info.pName = "main";
vert_shader_stage_info.pSpecializationInfo = nullptr;
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
frag_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
frag_shader_stage_info.pNext = nullptr;
frag_shader_stage_info.flags = {};
frag_shader_stage_info.stage = vk::ShaderStageFlagBits::eFragment;
frag_shader_stage_info.module = pixel_module;
frag_shader_stage_info.pName = "main";
frag_shader_stage_info.pSpecializationInfo = nullptr;
vk::PipelineShaderStageCreateInfo tess_control_shader_stage_info {};
tess_control_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
tess_control_shader_stage_info.stage = vk::ShaderStageFlagBits::eTessellationControl;
tess_control_shader_stage_info.module = tess_control_shader_module;
tess_control_shader_stage_info.pName = "main";
vk::PipelineShaderStageCreateInfo tess_eval_shader_stage_info {};
tess_eval_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
tess_eval_shader_stage_info.stage = vk::ShaderStageFlagBits::eTessellationEvaluation;
tess_eval_shader_stage_info.module = tess_eval_shader_module;
tess_eval_shader_stage_info.pName = "main";
vk::PipelineShaderStageCreateInfo shader_stages[4] = {};
uint32_t shader_stage_count = 0;
shader_stages[shader_stage_count++] = vert_shader_stage_info;
if (rect_list) {
shader_stages[shader_stage_count++] = tess_control_shader_stage_info;
shader_stages[shader_stage_count++] = tess_eval_shader_stage_info;
}
if (ps_active) {
shader_stages[shader_stage_count++] = frag_shader_stage_info;
}
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX];
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX];
for (int bi = 0; bi < vs_input_info.buffers_num; bi++) {
const auto& b = vs_input_info.buffers[bi];
input_desc[bi].binding = bi;
input_desc[bi].stride = b.stride;
input_desc[bi].inputRate =
(b.fetch_index == 0 ? vk::VertexInputRate::eVertex : vk::VertexInputRate::eInstance);
for (int ai = 0; ai < b.attr_num; ai++) {
auto index = b.attr_indices[ai];
input_attr[index].binding = bi;
input_attr[index].location = index;
input_attr[index].offset = b.attr_offsets[ai];
uint32_t attr_size = 4;
auto registers_num = vs_input_info.resources_dst[index].registers_num;
const auto compiled_components =
vs_input_info.stage.program->info.vertex_fetch_components[index];
auto used_components =
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
static_cast<uint32_t>(used_components));
if (graphics_debug_dump_enabled()) {
static std::atomic_uint log_count = 0;
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
if (log_id < 128) {
LOGF("VertexInputState[%u]: attr=%u binding=%u offset=%u stride=%u fmt=%d "
"src_fmt=%u dst=v%u regs=%u"
" fetched_components=%u attr_size=%u swizzle=%u,%u,%u,%u\n",
log_id, index, input_attr[index].binding, input_attr[index].offset,
input_desc[bi].stride, static_cast<int>(input_attr[index].format),
static_cast<uint32_t>(vs_input_info.resources[index].Format()),
static_cast<uint32_t>(vs_input_info.resources_dst[index].register_start),
static_cast<uint32_t>(registers_num),
static_cast<uint32_t>(used_components), attr_size,
static_cast<uint32_t>(vs_input_info.resources[index].DstSelX()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelY()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelZ()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelW()));
}
}
if (vs_input_info.resources[index].OutOfBounds() != 0) {
static bool logged = false;
if (!logged) {
LOGF("VertexInput: temporary: accepting PS5 out-of-bounds behavior %" PRIu8
"\n",
vs_input_info.resources[index].OutOfBounds());
logged = true;
}
}
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
auto log_unsupported_vertex_swizzle = [index, attr_size, registers_num](
uint32_t swizzle, uint32_t expected) {
static bool logged = false;
if (!logged) {
LOGF(
"VertexInput: temporary: accepting unsupported dst swizzle at attr %" PRIu32
" (attr_size=%" PRIu32 ", regs=%" PRIu32 ", swizzle=0x%03" PRIx32
", expected=0x%03" PRIx32 ")\n",
static_cast<uint32_t>(index), attr_size, registers_num, swizzle, expected);
logged = true;
}
};
switch (registers_num) {
case 1: {
auto swizzle = vs_input_info.resources[index].DstSelX();
if (swizzle != DstSel(4)) {
log_unsupported_vertex_swizzle(swizzle, DstSel(4));
}
break;
}
case 2: {
auto swizzle = vs_input_info.resources[index].DstSelXY();
auto expected = (attr_size == 1 ? DstSel(4, 0) : DstSel(4, 5));
if (swizzle != expected) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
case 3: {
auto swizzle = vs_input_info.resources[index].DstSelXYZ();
auto expected = DstSel(4, 5, 6);
switch (attr_size) {
case 1: expected = DstSel(4, 0, 0); break;
case 2: expected = DstSel(4, 5, 0); break;
default: break;
}
if (swizzle != expected) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
case 4: {
auto swizzle = vs_input_info.resources[index].DstSelXYZW();
auto expected = DstSel(4, 5, 6, 7);
bool supported = false;
switch (attr_size) {
case 1:
expected = DstSel(4, 0, 0, 1);
supported = (swizzle == expected);
break;
case 2:
expected = DstSel(4, 5, 0, 1);
supported = (swizzle == expected);
break;
case 3:
expected = DstSel(4, 5, 6, 1);
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 0));
break;
default:
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 1) ||
swizzle == DstSel(4, 5, 6, 0));
break;
}
if (!supported) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
default: EXIT("invalid registers_num");
}
}
}
vk::PipelineVertexInputStateCreateInfo vertex_input_info {};
vertex_input_info.sType = vk::StructureType::ePipelineVertexInputStateCreateInfo;
vertex_input_info.pNext = nullptr;
vertex_input_info.flags = {};
vertex_input_info.vertexBindingDescriptionCount = vs_input_info.buffers_num;
vertex_input_info.pVertexBindingDescriptions = input_desc;
vertex_input_info.vertexAttributeDescriptionCount = vs_input_info.resources_num;
vertex_input_info.pVertexAttributeDescriptions = input_attr;
vk::PipelineInputAssemblyStateCreateInfo input_assembly {};
input_assembly.sType = vk::StructureType::ePipelineInputAssemblyStateCreateInfo;
input_assembly.pNext = nullptr;
input_assembly.flags = {};
input_assembly.topology = static_params.topology;
input_assembly.primitiveRestartEnable =
static_params.primitive_restart_enable ? VK_TRUE : VK_FALSE;
vk::Viewport viewport {};
viewport.x = static_params.viewport_offset[0] - static_params.viewport_scale[0];
viewport.y = static_params.viewport_offset[1] - static_params.viewport_scale[1];
viewport.width = static_params.viewport_scale[0] * 2.0f;
viewport.height = static_params.viewport_scale[1] * 2.0f;
viewport.minDepth = static_params.viewport_offset[2];
viewport.maxDepth = static_params.viewport_scale[2] + static_params.viewport_offset[2];
vk::Rect2D scissor {};
scissor.offset = {static_params.scissor_ltrb[0], static_params.scissor_ltrb[1]};
scissor.extent = {
static_cast<uint32_t>(static_params.scissor_ltrb[2] - static_params.scissor_ltrb[0]),
static_cast<uint32_t>(static_params.scissor_ltrb[3] - static_params.scissor_ltrb[1])};
vk::PipelineViewportDepthClipControlCreateInfoEXT depth_clip_control {};
depth_clip_control.sType = vk::StructureType::ePipelineViewportDepthClipControlCreateInfoEXT;
depth_clip_control.pNext = nullptr;
depth_clip_control.negativeOneToOne = (static_params.negative_one_to_one ? VK_TRUE : VK_FALSE);
vk::PipelineViewportStateCreateInfo viewport_state {};
viewport_state.sType = vk::StructureType::ePipelineViewportStateCreateInfo;
viewport_state.pNext = &depth_clip_control;
viewport_state.flags = {};
viewport_state.viewportCount = 1;
viewport_state.pViewports = &viewport;
viewport_state.scissorCount = 1;
viewport_state.pScissors = &scissor;
vk::CullModeFlags cull_mode = vk::CullModeFlagBits::eNone;
if (static_params.cull_back) {
cull_mode |= vk::CullModeFlagBits::eBack;
}
if (static_params.cull_front) {
cull_mode |= vk::CullModeFlagBits::eFront;
}
vk::FrontFace front_face =
(static_params.face ? vk::FrontFace::eClockwise : vk::FrontFace::eCounterClockwise);
vk::PipelineRasterizationDepthClipStateCreateInfoEXT clip_ext {};
clip_ext.sType = vk::StructureType::ePipelineRasterizationDepthClipStateCreateInfoEXT;
clip_ext.pNext = nullptr;
clip_ext.flags = {};
clip_ext.depthClipEnable = static_params.depth_clip_enable ? VK_TRUE : VK_FALSE;
vk::PipelineRasterizationStateCreateInfo rasterizer {};
rasterizer.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
// MoltenVK lacks VK_EXT_depth_clip_enable; omit the depth-clip struct on macOS and accept
// Vulkan's default depth clipping (enabled) instead of the PS5's clamp behavior.
#if defined(__APPLE__)
rasterizer.pNext = nullptr;
#else
rasterizer.pNext = &clip_ext;
#endif
rasterizer.flags = {};
rasterizer.depthClampEnable = VK_FALSE;
rasterizer.rasterizerDiscardEnable = VK_FALSE;
rasterizer.polygonMode = vk::PolygonMode::eFill;
rasterizer.cullMode = cull_mode;
rasterizer.frontFace = front_face;
rasterizer.depthBiasEnable = VK_FALSE;
rasterizer.depthBiasConstantFactor = 0.0f;
rasterizer.depthBiasClamp = 0.0f;
rasterizer.depthBiasSlopeFactor = 0.0f;
rasterizer.lineWidth = 1.0f;
vk::PipelineMultisampleStateCreateInfo multisampling {};
multisampling.sType = vk::StructureType::ePipelineMultisampleStateCreateInfo;
multisampling.pNext = nullptr;
multisampling.flags = {};
multisampling.sampleShadingEnable = static_params.sample_shading_enable ? VK_TRUE : VK_FALSE;
multisampling.rasterizationSamples = vulkan_sample_count(static_params.samples);
multisampling.minSampleShading = 1.0f;
multisampling.pSampleMask = nullptr;
multisampling.alphaToCoverageEnable = VK_FALSE;
multisampling.alphaToOneEnable = VK_FALSE;
vk::PipelineColorBlendAttachmentState color_blend_attachment[RENDER_COLOR_ATTACHMENTS_MAX] = {};
for (uint32_t i = 0; i < static_params.color_count; i++) {
vk::ColorComponentFlags color_write_mask = {};
EXIT_NOT_IMPLEMENTED((static_params.color_mask[i] & ~0x0fu) != 0);
if ((static_params.color_mask[i] & 0x1u) != 0) {
color_write_mask |=
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eR);
}
if ((static_params.color_mask[i] & 0x2u) != 0) {
color_write_mask |=
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eG);
}
if ((static_params.color_mask[i] & 0x4u) != 0) {
color_write_mask |=
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eB);
}
if ((static_params.color_mask[i] & 0x8u) != 0) {
color_write_mask |=
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eA);
}
color_blend_attachment[i].colorWriteMask = color_write_mask;
color_blend_attachment[i].blendEnable =
(static_params.blend_enable[i] && !static_params.blend_bypass[i]) ? VK_TRUE : VK_FALSE;
color_blend_attachment[i].srcColorBlendFactor =
GetBlendFactor(static_params.color_srcblend[i]);
color_blend_attachment[i].dstColorBlendFactor =
GetBlendFactor(static_params.color_destblend[i]);
color_blend_attachment[i].colorBlendOp = GetBlendOp(static_params.color_comb_fcn[i]);
color_blend_attachment[i].srcAlphaBlendFactor =
(static_params.separate_alpha_blend[i] ? GetBlendFactor(static_params.alpha_srcblend[i])
: color_blend_attachment[i].srcColorBlendFactor);
color_blend_attachment[i].dstAlphaBlendFactor =
(static_params.separate_alpha_blend[i]
? GetBlendFactor(static_params.alpha_destblend[i])
: color_blend_attachment[i].dstColorBlendFactor);
color_blend_attachment[i].alphaBlendOp =
(static_params.separate_alpha_blend[i] ? GetBlendOp(static_params.alpha_comb_fcn[i])
: color_blend_attachment[i].colorBlendOp);
}
vk::Bool32 color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
for (uint32_t i = 0; i < static_params.color_count; i++) {
color_write_enable[i] = VK_TRUE;
}
vk::PipelineColorWriteCreateInfoEXT color_write {};
color_write.sType = vk::StructureType::ePipelineColorWriteCreateInfoEXT;
color_write.pNext = nullptr;
color_write.attachmentCount = static_params.color_count;
color_write.pColorWriteEnables = color_write_enable;
vk::PipelineColorBlendStateCreateInfo color_blending {};
color_blending.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
// MoltenVK lacks VK_EXT_color_write_enable; drop the dynamic color-write struct on macOS
// and rely on each attachment's static colorWriteMask (all channels enabled by default).
#if defined(__APPLE__)
color_blending.pNext = nullptr;
#else
color_blending.pNext = &color_write;
#endif
color_blending.flags = {};
color_blending.logicOpEnable = VK_FALSE;
color_blending.logicOp = vk::LogicOp::eCopy;
color_blending.attachmentCount = static_params.color_count;
color_blending.pAttachments = color_blend_attachment;
color_blending.blendConstants[0] = static_params.blend_color_red;
color_blending.blendConstants[1] = static_params.blend_color_green;
color_blending.blendConstants[2] = static_params.blend_color_blue;
color_blending.blendConstants[3] = static_params.blend_color_alpha;
EXIT_IF(!vs_input_info.stage);
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
AddLayoutBindings(descriptor_bindings, *vs_input_info.stage.program,
vk::ShaderStageFlagBits::eVertex);
if (ps_active) {
EXIT_IF(!ps_input_info->stage);
AddLayoutBindings(descriptor_bindings, *ps_input_info->stage.program,
vk::ShaderStageFlagBits::eFragment);
}
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
constexpr auto GraphicsStages =
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
const vk::PushConstantRange push_constants {
GraphicsStages, 0, ShaderRecompiler::IR::NativePushConstantSize};
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
pipeline_layout_info.pNext = nullptr;
pipeline_layout_info.flags = {};
pipeline_layout_info.setLayoutCount = 1;
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
pipeline_layout_info.pushConstantRangeCount = 1;
pipeline_layout_info.pPushConstantRanges = &push_constants;
EXIT_IF(pipeline.pipeline_layout != nullptr);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=%" PRIu64 " PS=%" PRIu64
" set_layouts=1 push_constants=%" PRIu32 "\n",
pipeline.vs_shader_id, pipeline.ps_shader_id, 1u);
}
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
&pipeline.pipeline_layout);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreatePipelineLayout done result=%s layout=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
}
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
depth_stencil_info.sType = vk::StructureType::ePipelineDepthStencilStateCreateInfo;
depth_stencil_info.pNext = nullptr;
depth_stencil_info.flags = {};
depth_stencil_info.depthTestEnable = (static_params.depth_test_enable ? VK_TRUE : VK_FALSE);
depth_stencil_info.depthWriteEnable = (static_params.depth_write_enable ? VK_TRUE : VK_FALSE);
depth_stencil_info.depthCompareOp = static_params.depth_compare_op;
depth_stencil_info.depthBoundsTestEnable =
#if defined(__APPLE__)
VK_FALSE; // MoltenVK lacks the depthBounds feature; depth-bounds testing is disabled
#else
(static_params.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
#endif
depth_stencil_info.stencilTestEnable = (static_params.stencil_test_enable ? VK_TRUE : VK_FALSE);
depth_stencil_info.front.failOp = static_params.stencil_front.failOp;
depth_stencil_info.front.passOp = static_params.stencil_front.passOp;
depth_stencil_info.front.depthFailOp = static_params.stencil_front.depthFailOp;
depth_stencil_info.front.compareOp = static_params.stencil_front.compareOp;
depth_stencil_info.back.failOp = static_params.stencil_back.failOp;
depth_stencil_info.back.passOp = static_params.stencil_back.passOp;
depth_stencil_info.back.depthFailOp = static_params.stencil_back.depthFailOp;
depth_stencil_info.back.compareOp = static_params.stencil_back.compareOp;
depth_stencil_info.minDepthBounds = static_params.depth_min_bounds;
depth_stencil_info.maxDepthBounds = static_params.depth_max_bounds;
const vk::DynamicState dynamic_states[] = {
vk::DynamicState::eViewport,
vk::DynamicState::eScissor,
vk::DynamicState::eLineWidth,
vk::DynamicState::eDepthBiasEnable,
vk::DynamicState::eDepthBias,
vk::DynamicState::eStencilCompareMask,
vk::DynamicState::eStencilReference,
vk::DynamicState::eStencilWriteMask,
#if !defined(__APPLE__)
// Keep last so depth-only pipelines can omit this dynamic state.
vk::DynamicState::eColorWriteEnableEXT, // unsupported by MoltenVK; static mask instead
#endif
};
auto dynamic_states_count =
static_cast<uint32_t>(sizeof(dynamic_states) / sizeof(dynamic_states[0]));
#if !defined(__APPLE__)
if (static_params.color_count == 0) {
dynamic_states_count--;
}
#endif
vk::PipelineDynamicStateCreateInfo dynamic_state {};
dynamic_state.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
dynamic_state.pNext = nullptr;
dynamic_state.flags = {};
dynamic_state.dynamicStateCount = dynamic_states_count;
dynamic_state.pDynamicStates = dynamic_states;
vk::GraphicsPipelineCreateInfo pipeline_info {};
vk::PipelineRenderingCreateInfo rendering_info {};
rendering_info.sType = vk::StructureType::ePipelineRenderingCreateInfo;
rendering_info.colorAttachmentCount = rendering.color_count;
rendering_info.pColorAttachmentFormats = rendering.color_formats.data();
rendering_info.depthAttachmentFormat = rendering.depth_format;
rendering_info.stencilAttachmentFormat = rendering.stencil_format;
pipeline_info.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
pipeline_info.pNext = &rendering_info;
pipeline_info.flags = {};
pipeline_info.stageCount = shader_stage_count;
pipeline_info.pStages = shader_stages;
pipeline_info.pVertexInputState = &vertex_input_info;
pipeline_info.pInputAssemblyState = &input_assembly;
vk::PipelineTessellationStateCreateInfo tessellation_state {};
tessellation_state.sType = vk::StructureType::ePipelineTessellationStateCreateInfo;
tessellation_state.patchControlPoints = static_params.patch_control_points;
pipeline_info.pTessellationState = (rect_list ? &tessellation_state : nullptr);
pipeline_info.pViewportState = &viewport_state;
pipeline_info.pRasterizationState = &rasterizer;
pipeline_info.pMultisampleState = &multisampling;
pipeline_info.pDepthStencilState = (static_params.with_depth ? &depth_stencil_info : nullptr);
pipeline_info.pColorBlendState = &color_blending;
pipeline_info.pDynamicState = &dynamic_state;
pipeline_info.layout = pipeline.pipeline_layout;
pipeline_info.renderPass = nullptr;
pipeline_info.subpass = 0;
pipeline_info.basePipelineHandle = nullptr;
pipeline_info.basePipelineIndex = -1;
EXIT_IF(pipeline.pipeline != nullptr);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreateGraphicsPipelines begin VS=%" PRIu64 " PS=%" PRIu64
" topology=%" PRIu32 " color_mask=0x%08" PRIx32
" depth=%s blend=%s dyn_states=%" PRIu32 " viewport=%f,%f %fx%f"
" scissor=%d,%d %ux%u\n",
pipeline.vs_shader_id, pipeline.ps_shader_id,
static_cast<uint32_t>(static_params.topology),
static_params.color_mask[0], (static_params.with_depth ? "true" : "false"),
(static_params.blend_enable[0] ? "true" : "false"), dynamic_states_count, viewport.x,
viewport.y, viewport.width, viewport.height, scissor.offset.x, scissor.offset.y,
scissor.extent.width, scissor.extent.height);
}
result = graphics.device.createGraphicsPipelines(driver_cache, 1, &pipeline_info, nullptr,
&pipeline.pipeline);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreateGraphicsPipelines done result=%s pipeline=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline));
}
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
if (tess_control_shader_module != nullptr) {
graphics.device.destroyShaderModule(tess_control_shader_module, nullptr);
}
if (tess_eval_shader_module != nullptr) {
graphics.device.destroyShaderModule(tess_eval_shader_module, nullptr);
}
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
vk::ShaderModule compute_module, vk::PipelineCache driver_cache) {
EXIT_IF(compute_module == nullptr);
vk::PipelineShaderStageCreateInfo comp_shader_stage_info {};
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo comp_subgroup_size {};
comp_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
comp_shader_stage_info.pNext = nullptr;
comp_shader_stage_info.flags = {};
comp_shader_stage_info.stage = vk::ShaderStageFlagBits::eCompute;
comp_shader_stage_info.module = compute_module;
comp_shader_stage_info.pName = "main";
comp_shader_stage_info.pSpecializationInfo = nullptr;
EXIT_IF(!input_info.stage);
const auto wave_size = input_info.stage.program->wave_size;
{
}
if (graphics.compute_subgroup_size_control_enabled &&
wave_size >= graphics.min_subgroup_size && wave_size <= graphics.max_subgroup_size) {
comp_subgroup_size.sType =
vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
comp_subgroup_size.requiredSubgroupSize = wave_size;
comp_shader_stage_info.pNext = &comp_subgroup_size;
}
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
AddLayoutBindings(descriptor_bindings, *input_info.stage.program,
vk::ShaderStageFlagBits::eCompute);
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
const vk::PushConstantRange push_constants {vk::ShaderStageFlagBits::eCompute, 0,
ShaderRecompiler::IR::NativePushConstantSize};
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
pipeline_layout_info.pNext = nullptr;
pipeline_layout_info.flags = {};
pipeline_layout_info.setLayoutCount = 1;
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
pipeline_layout_info.pushConstantRangeCount = 1;
pipeline_layout_info.pPushConstantRanges = &push_constants;
EXIT_IF(pipeline.pipeline_layout != nullptr);
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=1 push_constants=%u\n",
1u);
auto result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
&pipeline.pipeline_layout);
LOGF("PipelineTrace: vkCreatePipelineLayout CS done result=%s layout=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
vk::ComputePipelineCreateInfo info {};
info.sType = vk::StructureType::eComputePipelineCreateInfo;
info.pNext = nullptr;
info.flags = {};
info.stage = comp_shader_stage_info;
info.layout = pipeline.pipeline_layout;
info.basePipelineHandle = nullptr;
info.basePipelineIndex = -1;
EXIT_IF(pipeline.pipeline != nullptr);
LOGF("PipelineTrace: vkCreateComputePipelines begin layout=%p\n",
static_cast<void*>(pipeline.pipeline_layout));
result = graphics.device.createComputePipelines(driver_cache, 1, &info, nullptr,
&pipeline.pipeline);
LOGF("PipelineTrace: vkCreateComputePipelines done result=%s pipeline=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline));
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
}
} // namespace Libs::Graphics