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KytyPS5/src/graphics/host_gpu/renderer/cache/bufferCache.cpp
T

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C++

#include "graphics/host_gpu/renderer/cache/bufferCache.h"
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "kernel/memory.h"
#include <algorithm>
#include <cinttypes>
#include <cstring>
#include <memory>
#include <utility>
#include <vector>
namespace Libs::Graphics {
namespace {
constexpr uint64_t MiB = 1024 * 1024;
constexpr uint64_t GdsBufferSize = 64 * 1024;
std::pair<Buffer*, uint64_t> UploadMemory(GraphicContext& graphics, CommandScheduler& scheduler,
StreamBuffer& staging, uint64_t size, uint64_t alignment,
vk::BufferUsageFlags usage, const auto& write) {
const auto [mapped, offset] = staging.Map(size, alignment);
if (mapped != nullptr) {
write(mapped, offset);
staging.Commit();
return {&staging, offset};
}
// Large transfers use the same one-time host allocation as ordinary buffer uploads.
auto temporary = std::make_unique<Buffer>(graphics, scheduler, MemoryUsage::Upload, 0,
usage, size);
write(temporary->Mapped().data(), 0);
temporary->Flush(0, size);
auto* buffer = temporary.get();
scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
return {buffer, 0};
}
} // namespace
void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source,
uint64_t size) {
auto* bytes = static_cast<const uint8_t*>(source);
while (size != 0) {
const auto chunk = std::min(size, m_staging_buffer.Size());
// Copy waits for ring reuse and flushes the fresh host data before submission.
const auto offset = m_staging_buffer.Copy(bytes, chunk, 4);
const auto destination_offset = buffer.Offset(address);
EXIT_IF(destination_offset > buffer.Size() || chunk > buffer.Size() - destination_offset);
m_scheduler.EndRendering();
const auto command = m_scheduler.Current().Handle();
vk::BufferMemoryBarrier2 before {};
before.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
before.srcAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
before.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
before.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;
before.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.buffer = buffer.Handle();
before.offset = destination_offset;
before.size = chunk;
vk::DependencyInfo dependency {};
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
dependency.bufferMemoryBarrierCount = 1;
dependency.pBufferMemoryBarriers = &before;
command.pipelineBarrier2(dependency);
const vk::BufferCopy copy {offset, destination_offset, chunk};
command.copyBuffer(m_staging_buffer.Handle(), buffer.Handle(), 1, &copy);
auto after = before;
after.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
after.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
after.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
after.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
dependency.pBufferMemoryBarriers = &after;
command.pipelineBarrier2(dependency);
bytes += chunk;
address += chunk;
size -= chunk;
}
}
void BufferCache::Register(BufferId id) {
ChangeRegister<true>(id);
}
void BufferCache::Unregister(BufferId id) {
ChangeRegister<false>(id);
}
template <bool insert>
void BufferCache::ChangeRegister(BufferId id) {
auto& buffer = m_slot_buffers[id];
PageTable::PageRange pages {};
EXIT_IF(!(GuestRange {buffer.CpuAddress(), buffer.Size()}.Valid()) ||
!PageTable::TryGetPageRange(buffer.CpuAddress(), buffer.Size(), pages));
for (size_t page = pages.first; page < pages.last_exclusive; ++page) {
if constexpr (insert) {
m_page_table[page] = id;
} else {
m_page_table[page] = {};
}
}
const auto size_pages = pages.last_exclusive - pages.first;
const auto table_offset = PageIndex(buffer.CpuAddress()) * sizeof(vk::DeviceAddress);
if constexpr (insert) {
const auto [it, inserted] = m_buffers.emplace(buffer.CpuAddress(), id);
(void)it;
EXIT_IF(!inserted);
m_total_used_memory += buffer.Size();
buffer.lru_id = m_lru_cache.Insert(id, m_gc_tick);
std::vector<vk::DeviceAddress> addresses;
addresses.reserve(size_pages);
for (uint64_t i = 0; i < size_pages; ++i) {
addresses.push_back(buffer.BufferDeviceAddress() + (i << CACHING_PAGEBITS));
}
WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
} else {
const auto found = m_buffers.find(buffer.CpuAddress());
EXIT_IF(found == m_buffers.end() || found->second != id);
m_buffers.erase(found);
EXIT_IF(buffer.Size() > m_total_used_memory);
m_total_used_memory -= buffer.Size();
m_lru_cache.Free(buffer.lru_id);
m_bda_pagetable_buffer.Fill(table_offset,
size_pages * sizeof(vk::DeviceAddress), 0);
buffer.is_deleted = true;
}
}
void BufferCache::TouchBuffer(const Buffer& buffer) {
if (!buffer.is_deleted) {
m_lru_cache.Touch(buffer.lru_id, m_gc_tick);
}
}
void BufferCache::DeleteBuffer(BufferId id) {
if (IsBufferInvalid(id)) {
return;
}
Unregister(id);
if (m_scheduler.Active()) {
m_scheduler.DeferOperation([this, id] { m_slot_buffers.erase(id); });
} else {
m_slot_buffers.erase(id);
}
}
template <bool async>
bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size) {
std::vector<vk::BufferCopy> copies;
uint64_t total_size = 0;
const auto buffer_address = buffer.CpuAddress();
m_memory_tracker.ForEachDownloadRange<false>(
vaddr, size, [&](uint64_t address, uint64_t bytes) noexcept {
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
"buffer download");
m_gpu_modified_ranges.ForEachInRange(address, bytes, [&](uint64_t start, uint64_t end) {
copies.emplace_back(start - buffer_address, total_size, end - start);
// Keep packed ranges on separate cache lines, as in shadPS4.
total_size += Common::AlignUp(end - start, 64);
});
m_gpu_modified_ranges.Subtract(address, bytes);
});
if (copies.empty()) {
return false;
}
auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
std::unique_ptr<Buffer> temporary;
if (mapped == nullptr) {
temporary = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::Download, 0,
vk::BufferUsageFlagBits::eTransferDst, total_size);
mapped = temporary->Mapped().data();
} else {
m_download_buffer.Commit();
}
const auto& download = temporary ? *temporary : m_download_buffer;
for (auto& copy: copies) {
copy.dstOffset += offset;
}
auto& command = m_scheduler.Current();
command.EndRendering();
const auto native = command.Handle();
vk::BufferMemoryBarrier before {};
before.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
before.dstAccessMask = vk::AccessFlagBits::eTransferRead;
before.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.buffer = buffer.Handle();
before.offset = 0;
before.size = buffer.Size();
native.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
vk::PipelineStageFlagBits::eTransfer, {}, 0, nullptr, 1, &before, 0,
nullptr);
native.copyBuffer(buffer.Handle(), download.Handle(),
static_cast<uint32_t>(copies.size()), copies.data());
auto after = before;
after.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
after.dstAccessMask = vk::AccessFlagBits::eHostRead;
after.buffer = download.Handle();
after.offset = offset;
after.size = total_size;
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
vk::PipelineStageFlagBits::eAllCommands |
vk::PipelineStageFlagBits::eHost,
{}, 0, nullptr, 1, &after, 0, nullptr);
auto publish = [this, mapped, offset, total_size, buffer_address,
copies = std::move(copies), owner = std::move(temporary)] {
(owner ? *owner : m_download_buffer).Invalidate(offset, total_size);
for (const auto& copy: copies) {
Libs::LibKernel::Memory::WriteBacking(buffer_address + copy.srcOffset,
mapped + (copy.dstOffset - offset), copy.size);
}
};
if constexpr (async) {
m_scheduler.DeferPriorityOperation(std::move(publish));
} else {
const auto tick = m_scheduler.CurrentTick();
m_scheduler.Wait(tick);
m_scheduler.WaitPriorityOperations(tick);
publish();
}
return true;
}
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
PageManager& page_manager, TextureCache& texture_cache)
: m_graphics(graphics), m_scheduler(scheduler), m_fault_manager(graphics, scheduler, *this),
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
m_bda_pagetable_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags,
BDA_PAGETABLE_SIZE),
m_memory_tracker(page_manager),
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 64 * MiB),
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
m_texture_cache(texture_cache) {
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
m_gds_buffer.Flush(0, m_gds_buffer.Size());
SetVulkanObjectNameF(m_graphics.device, m_bda_pagetable_buffer.Handle(),
"BDA Page Table Buffer");
const auto null_id =
m_slot_buffers.insert(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, 16);
EXIT_IF(null_id != NULL_BUFFER_ID);
SetVulkanObjectNameF(m_graphics.device, GetBuffer(null_id).Handle(), "Kyty.NullBuffer");
if (!m_graphics.CanReportMemoryUsage()) {
return;
}
constexpr int64_t GiB = 1024ll * 1024 * 1024;
constexpr int64_t target_threshold = 8 * GiB;
const auto budget =
static_cast<int64_t>(std::min<uint64_t>(m_graphics.GetTotalMemoryBudget(), INT64_MAX));
const auto threshold = std::min(budget, target_threshold);
const auto expected = std::min(budget - 6 * threshold / 10, budget - GiB);
const auto critical = std::min(budget - 2 * threshold / 10, budget - GiB / 2);
m_trigger_gc_memory = static_cast<uint64_t>(std::max<int64_t>(expected, GiB));
m_critical_gc_memory = static_cast<uint64_t>(std::max<int64_t>(critical, 2 * GiB));
}
BufferCache::~BufferCache() {
if (!m_gpu_modified_ranges.Empty()) {
EXIT("BufferCache: destroyed with pending GPU-modified ranges\n");
}
for (const auto& [vaddr, id]: m_buffers) {
(void)vaddr;
const auto& buffer = m_slot_buffers[id];
if (m_memory_tracker.IsRegionGpuModified(buffer.CpuAddress(), buffer.Size())) {
EXIT("BufferCache: destroyed with GPU-modified buffer\n");
}
}
m_buffers.clear();
}
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid memory-invalidation range\n");
}
m_memory_tracker.InvalidateRegion(vaddr, size,
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
}
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
if (!GuestGpu::IsGpuThread() && CommandScheduler::InDeferredOperation()) {
EXIT("unsupported buffer readback from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
m_scheduler.Context().GetGpu().SendCommandSync([this, vaddr, size, is_write] {
if (is_write && !IsRegionRegistered(vaddr, size)) {
return;
}
auto& buffer = m_slot_buffers[FindBuffer(vaddr, size)];
if (DownloadBufferMemory<false>(buffer, vaddr, size)) {
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
}
if (is_write) {
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
}
});
}
BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
if (vaddr == 0) {
return NULL_BUFFER_ID;
}
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid buffer discovery request\n");
}
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
if (owner != nullptr && *owner) {
auto& buffer = m_slot_buffers[*owner];
if (buffer.IsInBounds(vaddr, size)) {
return *owner;
}
}
return CreateBuffer(vaddr, size);
}
BufferCache::OverlapResult BufferCache::ResolveOverlaps(uint64_t vaddr, uint64_t size) {
static constexpr int StreamLeapThreshold = 16;
static constexpr uint64_t StreamLeapSize = CACHING_PAGESIZE * 128;
auto begin = vaddr;
auto end = vaddr + size;
const auto find_first = [&](uint64_t address) {
auto first = m_buffers.lower_bound(address);
if (first != m_buffers.begin()) {
const auto previous = std::prev(first);
const auto& buffer = m_slot_buffers[previous->second];
if (buffer.CpuAddress() + buffer.Size() > address) {
first = previous;
}
}
return first;
};
auto first = find_first(begin);
auto last = first;
int stream_score = 0;
bool has_stream_leap = false;
for (; last != m_buffers.end() && last->first < end; ++last) {
const auto& buffer = m_slot_buffers[last->second];
const auto buffer_begin = buffer.CpuAddress();
const auto buffer_end = buffer_begin + buffer.Size();
const bool expands_left = buffer_begin < begin;
const bool expands_right = buffer_end > end;
begin = std::min(begin, buffer_begin);
end = std::max(end, buffer_end);
if (!has_stream_leap && (stream_score += buffer.StreamScore()) > StreamLeapThreshold) {
has_stream_leap = true;
// Reserve space in the incoming stream's direction of growth.
// The old buffer extending left of the request predicts growth to the right, and vice versa.
if (expands_left) {
end += std::min(StreamLeapSize, (vaddr < LOWER_ADDRESS_SIZE ? LOWER_ADDRESS_SIZE
: LibKernel::Memory::kExtendedMemoryBase +
LibKernel::Memory::kExtendedMemorySize) - end);
}
if (expands_right) {
const auto minimum = vaddr < LOWER_ADDRESS_SIZE
? CACHING_PAGESIZE * 2
: LibKernel::Memory::kExtendedMemoryBase;
if (begin > minimum) {
begin -= std::min(StreamLeapSize, begin - minimum);
}
first = find_first(begin);
begin = std::min(begin, first->first);
}
}
}
return {first, last, begin, end, has_stream_leap};
}
void BufferCache::JoinOverlap(BufferId new_id, BufferId overlap_id, bool accumulate_stream_score) {
auto& new_buffer = m_slot_buffers[new_id];
auto& overlap = m_slot_buffers[overlap_id];
if (accumulate_stream_score) {
new_buffer.IncreaseStreamScore(overlap.StreamScore() + 1);
}
new_buffer.CopyFrom(m_scheduler.Current(), overlap, 0,
overlap.CpuAddress() - new_buffer.CpuAddress(), overlap.Size());
DeleteBuffer(overlap_id);
}
BufferId BufferCache::CreateBuffer(uint64_t vaddr, uint64_t size) {
EXIT_IF(m_scheduler.Current().IsInvalid());
const auto end = Common::AlignUp(vaddr + size, CACHING_PAGESIZE);
vaddr = Common::AlignDown(vaddr, CACHING_PAGESIZE);
size = end - vaddr;
const auto overlap = ResolveOverlaps(vaddr, size);
const auto id = m_slot_buffers.insert(
m_graphics, m_scheduler, MemoryUsage::DeviceLocal, overlap.begin,
AllFlags | vk::BufferUsageFlagBits::eShaderDeviceAddress, overlap.end - overlap.begin);
const auto& buffer = m_slot_buffers[id];
SetVulkanObjectNameF(m_graphics.device, buffer.Handle(),
"Kyty.GameBuffer[guest=0x{:016x} size=0x{:x}]", overlap.begin,
overlap.end - overlap.begin);
for (auto it = overlap.first; it != overlap.last;) {
const auto old_id = (it++)->second;
JoinOverlap(id, old_id, !overlap.has_stream_leap);
}
Register(id);
return id;
}
bool BufferCache::SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size, bool is_written,
bool is_texel_buffer) {
std::vector<vk::BufferCopy> copies;
uint64_t total_size = 0;
vk::Buffer source;
m_memory_tracker.ForEachUploadRange(
vaddr, size, is_written,
[&](uint64_t address, uint64_t bytes) noexcept {
copies.emplace_back(total_size, buffer.Offset(address), bytes);
total_size += bytes;
},
[&]() noexcept { source = UploadCopies(buffer, copies, total_size); });
if (source) {
auto& command = m_scheduler.Current();
command.EndRendering();
const auto native = command.Handle();
vk::BufferMemoryBarrier before {};
before.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite |
vk::AccessFlagBits::eTransferRead |
vk::AccessFlagBits::eTransferWrite;
before.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
before.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.buffer = buffer.Handle();
before.offset = 0;
before.size = buffer.Size();
native.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
vk::PipelineStageFlagBits::eTransfer,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &before, 0, nullptr);
native.copyBuffer(source, buffer.Handle(), static_cast<uint32_t>(copies.size()),
copies.data());
auto after = before;
after.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
after.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &after, 0, nullptr);
}
if (is_texel_buffer && !is_written) {
return SynchronizeBufferFromImage(buffer, vaddr, size);
}
return false;
}
vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
uint64_t total_size) {
if (copies.empty()) {
return nullptr;
}
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
for (auto& copy: copies) {
const auto address = buffer.CpuAddress() + copy.dstOffset;
if (!LibKernel::Memory::CopySparseMemory(address, mapped + copy.srcOffset, copy.size)) {
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
}
copy.srcOffset += base_offset;
}
});
return source.first->Handle();
}
std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t size,
bool is_written, bool is_texel_buffer,
BufferId id) {
auto& command = m_scheduler.Current();
if (command.IsInvalid() || !GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: buffer request requires a recording command buffer\n");
}
if (!is_written && size <= CACHING_PAGESIZE &&
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
m_memory_tracker.IsRegionCpuModified(vaddr, size)) {
const auto alignment = std::max<uint64_t>(
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
if (mapped != nullptr) {
if (!LibKernel::Memory::CopySparseMemory(vaddr, mapped, size)) {
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
}
m_stream_buffer.Commit();
return {&m_stream_buffer, offset};
}
}
if (IsBufferInvalid(id) || !m_slot_buffers[id].IsInBounds(vaddr, size)) {
id = FindBuffer(vaddr, size);
}
auto& buffer = m_slot_buffers[id];
TouchBuffer(buffer);
(void)SynchronizeBuffer(buffer, vaddr, size, is_written, is_texel_buffer);
if (is_written) {
m_gpu_modified_ranges.Add(vaddr, size);
}
return {&buffer, buffer.Offset(vaddr)};
}
std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid image source\n");
}
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
if (owner != nullptr && *owner) {
auto& buffer = m_slot_buffers[*owner];
if (buffer.IsInBounds(vaddr, size)) {
TouchBuffer(buffer);
(void)SynchronizeBuffer(buffer, vaddr, size, false, false);
return {&buffer, buffer.Offset(vaddr)};
}
}
if (IsRegionGpuModified(vaddr, size)) {
return ObtainBuffer(vaddr, size, false, false);
}
return UploadMemory(m_graphics, m_scheduler, m_staging_buffer, size, 16,
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eStorageBuffer,
[&](uint8_t* mapped, uint64_t) {
if (!Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, mapped, size)) {
EXIT("BufferCache: failed to read mapped guest image backing\n");
}
});
}
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
if ((vaddr & 3u) != 0 || size == 0 || (size & 3u) != 0 || size > UINT64_MAX - vaddr) {
EXIT("BufferCache: fill range must be dword aligned\n");
}
if (is_gds) {
if (vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - vaddr) {
EXIT("BufferCache: GDS fill range is out of bounds\n");
}
m_gds_buffer.Fill(vaddr, size, value);
return;
}
if (vaddr == 0) {
EXIT("BufferCache: invalid fill memory address\n");
}
(void)m_texture_cache.ClearMeta(vaddr);
if (!IsRegionGpuModified(vaddr, size)) {
// Access the guest mapping so write faults invalidate cached buffers and images.
auto* destination = reinterpret_cast<uint32_t*>(vaddr);
std::fill(destination, destination + size / sizeof(uint32_t), value);
return;
}
m_texture_cache.InvalidateMemoryFromGPU(vaddr, size);
auto [dst, dst_offset] = ObtainBuffer(vaddr, size, true, true);
dst->Fill(dst_offset, size, value);
}
void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
bool src_gds) {
const bool dst_memory = !dst_gds;
const bool src_memory = !src_gds;
if ((dst_memory && dst_vaddr == 0) || (src_memory && src_vaddr == 0) || size == 0 ||
((dst_gds || src_gds) && ((dst_vaddr | src_vaddr | size) & 3u) != 0) ||
size > UINT64_MAX - dst_vaddr || size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
(dst_gds && (dst_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - dst_vaddr)) ||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
EXIT("BufferCache: invalid copy range, src=0x%016" PRIx64 " dst=0x%016" PRIx64
" size=0x%016" PRIx64 " src_gds=%d dst_gds=%d\n",
src_vaddr, dst_vaddr, size, static_cast<int>(src_gds), static_cast<int>(dst_gds));
}
if (src_memory && dst_memory && !IsRegionGpuModified(dst_vaddr, size) &&
!IsRegionGpuModified(src_vaddr, size) && !m_texture_cache.FindImageFromRange(src_vaddr, size)) {
std::memcpy(reinterpret_cast<void*>(dst_vaddr), reinterpret_cast<const void*>(src_vaddr),
size);
return;
}
auto& command = m_scheduler.Current();
if (dst_memory) {
m_texture_cache.InvalidateMemoryFromGPU(dst_vaddr, size);
}
const auto src_id = src_memory ? FindBuffer(src_vaddr, size) : BufferId {};
const auto dst_id = dst_memory ? FindBuffer(dst_vaddr, size) : BufferId {};
auto [src, src_offset] = src_memory ? ObtainBuffer(src_vaddr, size, false, true, src_id)
: std::pair {&m_gds_buffer, src_vaddr};
auto [dst, dst_offset] = dst_memory ? ObtainBuffer(dst_vaddr, size, true, true, dst_id)
: std::pair {&m_gds_buffer, dst_vaddr};
dst->CopyFrom(command, *src, src_offset, dst_offset, size);
}
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid registered-region query\n");
}
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
// end is therefore the only possible intersection.
const auto candidate = m_buffers.lower_bound(vaddr + size);
if (candidate == m_buffers.begin()) {
return false;
}
const auto& [address, id] = *std::prev(candidate);
return address + m_slot_buffers[id].Size() > vaddr;
}
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
return m_memory_tracker.IsRegionGpuModified(vaddr, size);
}
bool BufferCache::HasGpuDirtyBytes(uint64_t vaddr, uint64_t size) {
return m_gpu_modified_ranges.Intersects(vaddr, size);
}
bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
return m_memory_tracker.IsRegionCpuModified(vaddr, size);
}
void BufferCache::RunGarbageCollector() {
const auto tick = m_gc_tick++;
if (m_graphics.CanReportMemoryUsage()) {
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
}
if (m_total_used_memory < m_trigger_gc_memory) {
return;
}
const bool aggressive = m_total_used_memory >= m_critical_gc_memory;
const uint64_t age = std::min<uint64_t>(aggressive ? 80 : 160, tick);
const size_t limit = aggressive ? 64 : 32;
std::vector<BufferId> dirty_buffers;
size_t retire_count = 0;
m_lru_cache.ForEachItemBelow(tick - age, [&](BufferId id) {
auto& buffer = m_slot_buffers[id];
EXIT_IF(buffer.is_deleted);
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, buffer.CpuAddress(),
buffer.Size(), "garbage collection");
const bool dirty = m_memory_tracker.IsRegionGpuModified(buffer.CpuAddress(), buffer.Size());
if (dirty && !aggressive) {
return false;
}
if (dirty) {
EXIT_NOT_IMPLEMENTED(!DownloadBufferMemory<true>(buffer, buffer.CpuAddress(), buffer.Size()));
dirty_buffers.push_back(id);
} else {
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
DeleteBuffer(id);
}
return ++retire_count == limit;
});
if (dirty_buffers.empty()) {
return;
}
// Publish all queued downloads before releasing their tracked pages and owners.
const auto completion_tick = m_scheduler.CurrentTick();
m_scheduler.Wait(completion_tick);
m_scheduler.WaitPriorityOperations(completion_tick);
for (const auto id: dirty_buffers) {
auto& buffer = m_slot_buffers[id];
m_memory_tracker.UnmarkRegionAsGpuModified(buffer.CpuAddress(), buffer.Size());
if (m_memory_tracker.IsRegionGpuModified(buffer.CpuAddress(), buffer.Size()) ||
m_gpu_modified_ranges.Intersects(buffer.CpuAddress(), buffer.Size())) {
EXIT("BufferCache: garbage collection retained GPU ownership\n");
}
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
Unregister(id);
m_slot_buffers.erase(id);
}
}
void BufferCache::ProcessFaultBuffer() {
m_fault_manager.ProcessFaultBuffer();
}
void BufferCache::SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size) {
const auto end = vaddr + size;
auto it = m_buffers.upper_bound(vaddr);
if (it != m_buffers.begin()) {
--it;
}
for (; it != m_buffers.end() && it->first < end; ++it) {
auto& buffer = m_slot_buffers[it->second];
const auto start = std::max(buffer.CpuAddress(), vaddr);
const auto finish = std::min(buffer.CpuAddress() + buffer.Size(), end);
if (start < finish) {
(void)SynchronizeBuffer(buffer, start, finish - start, false, false);
}
}
}
} // namespace Libs::Graphics