Files
KytyPS5/src/graphics/shader/recompiler/ir/opcodes/ValueOpcodes.h
T
nmzik 0791f921f6 UFC 5 in-game (#883)
* shader: release descriptor dependencies

* shader: simplify shared-exit control flow

* shader: fix scalar memory loads

* shader: fix LDS counter bounds

* renderer: skip inactive pixel shaders

* shader: respect FP32 mode in comparisons

* renderer: fix sampler border colors

* shader: resolve descriptors from control flow

* shader: resolve descriptors before resource planning

* shader: handle scalar guards for image bounds

* shader: handle reduced guards for image loops

* shader: fix wave guards and material indices

* shader: preserve scalar buffer offset alignment and carry

* shader: prove masked loop bounds across iteration transitions

* shader: preserve source and IR before resource tracking failures

* shader: track material keys selected from active lanes

* shader: remove obsolete post-dominator analysis

* shader: follow bounds guards through control-flow joins
2026-09-28 16:03:05 +04:00

86 lines
2.7 KiB
C++

#pragma once
#include "graphics/shader/recompiler/ir/Type.h"
#include <cstddef>
#include <cstdint>
#include <string_view>
#include <type_traits>
namespace Libs::Graphics::ShaderRecompiler::IR {
enum class ValueOpcode {
#define VALUE_OPCODE(name, ...) name,
#include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.inc"
#undef VALUE_OPCODE
Count,
};
enum class BufferAccess { None, Read, Write, Atomic };
enum class SharedAccess { None, Read, Write, Atomic, Append, Consume };
enum class AddressAccess { None, Read, Write };
enum class ImageAccess { None, Read, Write, Atomic };
enum class ImageResourceClass { None, Sampled, Storage };
struct AddressOpcodeInfo {
AddressAccess access = AddressAccess::None;
uint32_t data_bits = 0;
};
struct ImageOpcodeInfo {
ImageAccess access = ImageAccess::None;
ImageResourceClass resource_class = ImageResourceClass::None;
bool needs_sampler = false;
};
struct DppMoveFlags {
uint32_t control : 24 = 0;
uint32_t row_mask : 4 = 0xf;
uint32_t bank_mask : 4 = 0xf;
bool fetch_inactive = false;
bool bound_control = false;
bool dpp8 = false;
};
static_assert(sizeof(DppMoveFlags) <= sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<DppMoveFlags>);
struct PermlaneFlags {
bool x16 = false;
bool fetch_inactive = false;
bool bound_control = false;
};
static_assert(sizeof(PermlaneFlags) <= sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<PermlaneFlags>);
struct FPCompareFlags {
bool flush_input_denorms = false;
};
struct MemoryFlags {
uint32_t index = 0;
uint32_t pc = 0;
};
static_assert(sizeof(MemoryFlags) == sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<MemoryFlags>);
struct ExportFlags {
uint32_t index = 0;
uint32_t pc = 0;
};
static_assert(sizeof(ExportFlags) == sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<ExportFlags>);
[[nodiscard]] Type TypeOf(ValueOpcode opcode);
[[nodiscard]] Type ArgTypeOf(ValueOpcode opcode, size_t index);
[[nodiscard]] size_t NumArgsOf(ValueOpcode opcode);
[[nodiscard]] bool HasSideEffects(ValueOpcode opcode);
[[nodiscard]] BufferAccess BufferAccessOf(ValueOpcode opcode);
[[nodiscard]] uint32_t BufferComponentCount(ValueOpcode opcode);
[[nodiscard]] SharedAccess SharedAccessOf(ValueOpcode opcode);
[[nodiscard]] uint32_t SharedComponentCount(ValueOpcode opcode);
[[nodiscard]] AddressOpcodeInfo AddressOpcodeInfoOf(ValueOpcode opcode);
[[nodiscard]] ImageOpcodeInfo ImageOpcodeInfoOf(ValueOpcode opcode);
[[nodiscard]] std::string_view ValueOpcodeName(ValueOpcode opcode);
} // namespace Libs::Graphics::ShaderRecompiler::IR