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KytyPS5/src/graphics/shader/recompiler/ir/passes/SrtWalker.h
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#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SRTWALKER_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SRTWALKER_H_
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <algorithm>
#include <span>
namespace Libs::Graphics::ShaderRecompiler::IR {
class Value;
using SrtMemoryReader = bool (*)(void* userdata, uint64_t address, std::span<uint32_t> values);
struct SrtRuntime {
std::span<const uint32_t> user_data;
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
SrtMemoryReader read_specialization_memory = nullptr;
std::span<const uint32_t> workgroup_counts;
uint64_t indirect_args_address = 0;
};
class SrtReadCapture {
public:
SrtReadCapture(SrtRuntime source, std::vector<std::pair<uint64_t, uint64_t>>& ranges):
m_source(source), m_ranges(ranges) {}
SrtRuntime ObservedRuntime();
private:
static bool ReadStrict(void* userdata, uint64_t address, std::span<uint32_t> values);
static bool ReadOrdinary(void* userdata, uint64_t address, std::span<uint32_t> values);
SrtRuntime m_source;
std::vector<std::pair<uint64_t, uint64_t>>& m_ranges;
};
// Retained reads no longer need the guest instruction PC. A clean read evaluates
// its address and bounds through the strict reader as well as the final DWORD.
struct SrtReadFlags {
uint32_t index = 0;
uint32_t clean = 0;
};
enum class RuntimeValueType { Any, Integer, ImmutableInteger };
bool ValidateRuntimeValue(const ResourcePlan& program, Value value,
RuntimeValueType type = RuntimeValueType::Any);
// Uniform across a compute wave, including values derived from its workgroup ID.
// This does not imply that the host can evaluate the value.
bool ValidateWaveUniformValue(const ResourcePlan& program, Value value);
void CompileSrtWalker(ResourcePlan& program);
// Uses the strict reader for values that affect shader specialization.
SrtRuntime CleanRuntime(SrtRuntime runtime);
// Nonnegative affine coefficients: element zero is constant, remaining elements are
// caller-selected leaves. Runtime range proofs must additionally exclude U32 wrap.
template <size_t Size>
std::optional<std::array<uint64_t, Size>> AffineIndex(
Value value, const auto& resolve, const auto& leaf, uint32_t depth = 0) {
value = resolve(value);
if (depth > 32u || value.GetType() != Type::U32) return {};
std::array<uint64_t, Size> result {};
if (value.IsImmediate()) {
result[0] = value.U32();
return result;
}
if (const auto index = leaf(value)) {
result[*index] = 1u;
return result;
}
const auto* inst = value.TryInstruction();
if (inst == nullptr) return {};
const auto op = inst->GetOpcode();
if (op != ValueOpcode::IAdd32 && op != ValueOpcode::IMul32 &&
op != ValueOpcode::ShiftLeftLogical32) return {};
auto left = AffineIndex<Size>(inst->Arg(0), resolve, leaf, depth + 1u);
auto right = AffineIndex<Size>(inst->Arg(1), resolve, leaf, depth + 1u);
if (!left || !right) return {};
const auto constant = [](const auto& coefficients) {
return std::ranges::all_of(std::span(coefficients).subspan(1u),
[](uint64_t coefficient) { return coefficient == 0u; });
};
if (op == ValueOpcode::IMul32 && !constant(*right)) std::swap(left, right);
if (op != ValueOpcode::IAdd32 && !constant(*right)) return {};
if (op == ValueOpcode::ShiftLeftLogical32) {
if ((*right)[0] >= 32u) return {};
(*right)[0] = uint64_t {1} << (*right)[0];
}
for (size_t index = 0; index < Size; ++index) {
(*left)[index] = op == ValueOpcode::IAdd32
? (*left)[index] + (*right)[index] : (*left)[index] * (*right)[0];
if ((*left)[index] > UINT32_MAX) return {};
}
return left;
}
// One memoized evaluation session shared by the entire shader resource refresh.
class SrtWalker {
public:
SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
SrtWalker* clean_evaluator = nullptr);
~SrtWalker();
SrtWalker(const SrtWalker&) = delete;
SrtWalker& operator=(const SrtWalker&) = delete;
bool Evaluate(Value value, uint32_t& result);
bool EvaluateDescriptor(uint32_t source, DescriptorValue& result);
// Refreshes reachable scalar reads and active descriptor sources in one walk.
bool RefreshFlatBuffer(std::vector<uint32_t>& flat);
private:
SrtWalker(SrtWalker& parent, Value active_mask, bool clean = false,
SrtWalker* clean_evaluator = nullptr);
ResourcePlan::EvaluationContext& AcquireContext();
void ResetUnknowns();
static float Float32(uint64_t bits);
bool EvaluateWide(Value value, uint64_t& result);
bool Arg(const Inst& inst, size_t index, uint64_t& result);
bool EvaluatePhi(const Inst& inst, uint64_t& result);
bool EvaluateExtract(const Inst& inst, uint64_t& result);
bool EvaluateRawRead(const Inst& inst, uint64_t& result);
bool EvaluateInst(const Inst& inst, uint64_t& result);
const ResourcePlan& m_program;
SrtRuntime m_runtime;
SrtWalker* m_clean_evaluator = nullptr;
Value m_active_mask;
const std::vector<uint8_t>* m_reachable_blocks = nullptr;
const SrtWalker* m_session;
uint8_t m_read_policy;
ResourcePlan::EvaluationContext& m_context;
};
} // namespace Libs::Graphics::ShaderRecompiler::IR
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SRTWALKER_H_ */