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raphiaura
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KytyPS5
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dd5bc26c645d056b3dc0f9f5352583728a9a9966
KytyPS5
/
src
/
graphics
/
shader
/
recompiler
T
History
nmzik
72903bfce6
shader: use the V_PERMLANE16 row directly instead of copying it
2026-10-25 02:20:44 +02:00
..
backend
/spirv
shader: use the V_PERMLANE16 row directly instead of copying it
2026-10-25 02:20:44 +02:00
frontend
shader: keep the old V_PERMLANE16 destination for inactive sources without BOUND_CTRL
2026-10-25 02:20:44 +02:00
ir
shader: keep the old V_PERMLANE16 destination for inactive sources without BOUND_CTRL
2026-10-25 02:20:44 +02:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
pipeline: fold the program cache into PipelineCache with stable module ids
2026-10-25 02:20:44 +02:00
ShaderRecompiler.h
pipeline: fold the program cache into PipelineCache with stable module ids
2026-10-25 02:20:44 +02:00
Tessellation.cpp
shader: drop the unread F32Class bits and the per-pass HS reflection counter reset
2026-10-20 23:54:32 +02:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00