Files
KytyPS5/src/graphics/shader/recompiler/frontend/translate/Float.cpp
T
Mehmet Cambaz ff61c1cecd shader: implement V_SIN_F16 (#399)
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-30 01:32:49 +04:00

252 lines
12 KiB
C++

#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include <array>
#include <utility>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::PackedFloat16(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool accumulator, bool quiet_snan) {
const auto translate_lane = [&](bool high) {
const auto lhs = ReadF16LaneAsF32(inst.src0, high, true);
const auto rhs = ReadF16LaneAsF32(inst.src1, high, true);
IR::F32 result;
if (accumulator) {
result = IR::F32(ir.Emit(opcode, {lhs, rhs, ReadF16LaneAsF32(inst.dst, high, true)}));
} else if (inst.src_count == 3u) {
result = IR::F32(ir.Emit(opcode, {lhs, rhs, ReadF16LaneAsF32(inst.src2, high, true)}));
} else {
result = IR::F32(ir.Emit(opcode, {lhs, rhs}));
}
return ApplyF32ResultModifiers(inst.dst, result);
};
auto raw = DestinationOperand(inst);
raw.omod = 0u;
raw.clamp = false;
auto result = PackHalf2x16(translate_lane(false), translate_lane(true));
if (quiet_snan) {
const auto quiet_snan_lane = [&](const Decoder::Operand& operand, bool high) {
const auto bits = ReadU16LaneAsU32(operand, high, false);
const auto exponent = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x7c00u)));
const auto payload = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x01ffu)));
const auto snan = ir.LogicalAnd(ir.IEqual(exponent, IR::U32(IR::Value(0x7c00u))),
ir.INotEqual(payload, IR::U32(IR::Value(0u))));
return std::pair {snan, ir.BitwiseOr(bits, IR::U32(IR::Value(0x0200u)))};
};
const auto override_lane = [&](bool high) {
const auto [lhs_snan, lhs_quiet] = quiet_snan_lane(inst.src0, high);
const auto [rhs_snan, rhs_quiet] = quiet_snan_lane(inst.src1, high);
const auto normal = high ? ir.ShiftRightLogical(result, IR::U32(IR::Value(16u)))
: ir.BitwiseAnd(result, IR::U32(IR::Value(0xffffu)));
return ir.Select(lhs_snan, lhs_quiet, ir.Select(rhs_snan, rhs_quiet, normal));
};
result = PackU16Lanes(override_lane(false), override_lane(true));
}
WriteOperand(raw, result);
return true;
}
bool Translator::Float16Unary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool invalid_negative) {
const auto argument = ReadF16AsF32(inst.src0);
auto result = IR::F32(ir.Emit(opcode, {argument}));
if (!invalid_negative) {
WriteF16(DestinationOperand(inst), result);
return true;
}
const auto negative =
IR::U1(ir.Emit(IR::ValueOpcode::FPOrdLessThan32, {argument, IR::Value::F32(0.0f)}));
result = ApplyF32ResultModifiers(inst.dst, result);
const auto bits = PackHalf2x16(result, IR::F32(IR::Value::F32(0.0f)));
const auto invalid = IR::U32(IR::Value(inst.dst.clamp ? 0u : 0xfe00u));
WriteU16(DestinationOperand(inst), ir.Select(negative, invalid, bits));
return true;
}
bool Translator::Float16Trig(const Decoder::Instruction& inst, IR::ValueOpcode opcode) {
const auto argument = ReadF16AsF32(inst.src0);
const auto magnitude =
ir.BitwiseAnd(ir.BitCastU32(argument), IR::U32(IR::Value(0x7fffffffu)));
auto result = IR::F32(ir.Emit(opcode, {argument}));
if (opcode == IR::ValueOpcode::FPSin) {
const auto fraction = IR::F32(ir.Emit(IR::ValueOpcode::FPFract32, {argument}));
const auto whole = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.0f)}));
const auto half = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.5f)}));
const auto nonzero = ir.INotEqual(magnitude, IR::U32(IR::Value(0u)));
const auto cardinal = ir.LogicalOr(ir.LogicalAnd(whole, nonzero), half);
result = IR::F32(ir.Emit(
IR::ValueOpcode::SelectF32, {cardinal, IR::Value::F32(0.0f), result}));
} else {
// The architectural quarter-cycle result is exactly zero. Evaluating cos(pi/2) with a
// rounded F32 PI can otherwise produce a half-precision subnormal instead.
const auto fraction = IR::F32(ir.Emit(IR::ValueOpcode::FPFract32, {argument}));
const auto quarter = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.25f)}));
const auto three_quarters = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.75f)}));
result = IR::F32(
ir.Emit(IR::ValueOpcode::SelectF32,
{ir.LogicalOr(quarter, three_quarters), IR::Value::F32(0.0f), result}));
}
const auto infinite = ir.IEqual(magnitude, IR::U32(IR::Value(0x7f800000u)));
result = ApplyF32ResultModifiers(inst.dst, result);
const auto bits = PackHalf2x16(result, IR::F32(IR::Value::F32(0.0f)));
const auto invalid = IR::U32(IR::Value(inst.dst.clamp ? 0u : 0xfe00u));
WriteU16(DestinationOperand(inst), ir.Select(infinite, invalid, bits));
return true;
}
bool Translator::Float16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool reverse) {
const auto lhs = ReadF16AsF32(reverse ? inst.src1 : inst.src0);
const auto rhs = ReadF16AsF32(reverse ? inst.src0 : inst.src1);
WriteF16(DestinationOperand(inst), IR::F32(ir.Emit(opcode, {lhs, rhs})));
return true;
}
bool Translator::Float16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool accumulator, bool mix) {
std::array<IR::Value, 3> args;
for (uint32_t index = 0; index < args.size(); index++) {
const auto operand = accumulator && index == 2u ? inst.dst : SourceAt(inst, index);
args[index] = mix ? IR::Value(ReadMixF32(operand)) : IR::Value(ReadF16AsF32(operand));
}
WriteF16(DestinationOperand(inst), IR::F32(ir.Emit(opcode, {args[0], args[1], args[2]})));
return true;
}
bool Translator::FloatUnary(const Decoder::Instruction& inst, IR::ValueOpcode opcode) {
const auto type = IR::ArgTypeOf(opcode, 0);
WriteOperand(DestinationOperand(inst), ir.Emit(opcode, {ReadOperand(inst.src0, type)}));
return true;
}
bool Translator::FloatBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool reverse) {
std::array<IR::Value, 2> args;
for (uint32_t index = 0; index < args.size(); index++) {
const auto operand = SourceAt(inst, reverse ? 1u - index : index);
args[index] = ReadOperand(operand, IR::ArgTypeOf(opcode, index));
}
WriteOperand(DestinationOperand(inst), ir.Emit(opcode, {args[0], args[1]}));
return true;
}
bool Translator::FloatTernary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool accumulator, bool mix) {
std::array<IR::Value, 3> args;
for (uint32_t index = 0; index < args.size(); index++) {
const auto operand = accumulator && index == 2u ? inst.dst : SourceAt(inst, index);
const auto type = IR::ArgTypeOf(opcode, index);
args[index] = type == IR::Type::F32 && mix ? IR::Value(ReadMixF32(operand))
: ReadOperand(operand, type);
}
WriteOperand(DestinationOperand(inst), ir.Emit(opcode, {args[0], args[1], args[2]}));
return true;
}
bool Translator::V_FREXP_MANT_F32(const Decoder::Instruction& inst) {
const auto bits = ReadU32(inst.src0);
const auto exponent =
IR::U32(ir.Emit(IR::ValueOpcode::BitFieldUExtract, {bits, IR::Value(23u), IR::Value(8u)}));
const auto mantissa = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x007fffffu)));
const auto sign = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x80000000u)));
const auto base = ir.BitwiseOr(sign, IR::U32(IR::Value(0x3f000000u)));
const auto normal = ir.BitwiseOr(base, mantissa);
const auto msb = IR::U32(ir.Emit(IR::ValueOpcode::FindUMsb32, {mantissa}));
const auto shift = ir.ISub(IR::U32(IR::Value(23u)), msb);
const auto fraction =
ir.BitwiseAnd(ir.ShiftLeftLogical(mantissa, shift), IR::U32(IR::Value(0x007fffffu)));
const auto subnormal = ir.BitwiseOr(base, fraction);
const auto zero = ir.IEqual(mantissa, IR::U32(IR::Value(0u)));
const auto finite = ir.Select(ir.INotEqual(exponent, IR::U32(IR::Value(0u))), normal,
ir.Select(zero, bits, subnormal));
const auto result = ir.Select(ir.IEqual(exponent, IR::U32(IR::Value(0xffu))), bits, finite);
WriteOperand(DestinationOperand(inst), ir.BitCastF32(result));
return true;
}
bool Translator::V_DOT2C_F32_F16(const Decoder::Instruction& inst) {
auto a = inst.src0;
a.op_sel = false;
a.op_sel_hi = true;
auto b = inst.src1;
b.op_sel = false;
b.op_sel_hi = true;
const auto a_lo = ReadF16LaneAsF32(a, false);
const auto a_hi = ReadF16LaneAsF32(a, true);
const auto b_lo = ReadF16LaneAsF32(b, false);
const auto b_hi = ReadF16LaneAsF32(b, true);
const auto acc = ReadMixF32(inst.dst);
const auto lo = IR::F32(ir.Emit(IR::ValueOpcode::FPFma32, {a_lo, b_lo, acc}));
WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::FPFma32, {a_hi, b_hi, lo}));
return true;
}
bool Translator::V_CUBEID_F32(const Decoder::Instruction& inst) {
return FloatCube(inst, 0u);
}
bool Translator::V_CUBESC_F32(const Decoder::Instruction& inst) {
return FloatCube(inst, 1u);
}
bool Translator::V_CUBETC_F32(const Decoder::Instruction& inst) {
return FloatCube(inst, 2u);
}
bool Translator::V_CUBEMA_F32(const Decoder::Instruction& inst) {
return FloatCube(inst, 3u);
}
bool Translator::FloatCube(const Decoder::Instruction& inst, uint32_t result_kind) {
const auto select_f32 = [&](IR::U1 condition, IR::F32 true_value, IR::F32 false_value) {
return IR::F32(ir.Emit(IR::ValueOpcode::SelectF32, {condition, true_value, false_value}));
};
const auto x = ReadMixF32(inst.src0);
const auto y = ReadMixF32(inst.src1);
const auto z = ReadMixF32(inst.src2);
const auto nx = IR::F32(ir.Emit(IR::ValueOpcode::FPNeg32, {x}));
const auto ny = IR::F32(ir.Emit(IR::ValueOpcode::FPNeg32, {y}));
const auto nz = IR::F32(ir.Emit(IR::ValueOpcode::FPNeg32, {z}));
const auto ax = IR::F32(ir.Emit(IR::ValueOpcode::FPAbs32, {x}));
const auto ay = IR::F32(ir.Emit(IR::ValueOpcode::FPAbs32, {y}));
const auto az = IR::F32(ir.Emit(IR::ValueOpcode::FPAbs32, {z}));
const auto z_face =
ir.LogicalAnd(IR::U1(ir.Emit(IR::ValueOpcode::FPOrdGreaterThanEqual32, {az, ax})),
IR::U1(ir.Emit(IR::ValueOpcode::FPOrdGreaterThanEqual32, {az, ay})));
const auto y_face = IR::U1(ir.Emit(IR::ValueOpcode::FPOrdGreaterThanEqual32, {ay, ax}));
const auto x_neg = IR::U1(ir.Emit(IR::ValueOpcode::FPOrdLessThan32, {x, IR::Value::F32(0.0f)}));
const auto y_neg = IR::U1(ir.Emit(IR::ValueOpcode::FPOrdLessThan32, {y, IR::Value::F32(0.0f)}));
const auto z_neg = IR::U1(ir.Emit(IR::ValueOpcode::FPOrdLessThan32, {z, IR::Value::F32(0.0f)}));
const auto select_face = [&](IR::F32 x_value, IR::F32 y_value, IR::F32 z_value) {
return select_f32(z_face, z_value, select_f32(y_face, y_value, x_value));
};
IR::F32 result;
switch (result_kind) {
case 0u:
result = select_face(
select_f32(x_neg, IR::F32(IR::Value::F32(1.0f)), IR::F32(IR::Value::F32(0.0f))),
select_f32(y_neg, IR::F32(IR::Value::F32(3.0f)), IR::F32(IR::Value::F32(2.0f))),
select_f32(z_neg, IR::F32(IR::Value::F32(5.0f)), IR::F32(IR::Value::F32(4.0f))));
break;
case 1u: result = select_face(select_f32(x_neg, z, nz), x, select_f32(z_neg, nx, x)); break;
case 2u: result = select_face(ny, select_f32(y_neg, nz, z), ny); break;
case 3u: {
const auto two = IR::F32(IR::Value::F32(2.0f));
result = select_face(IR::F32(ir.Emit(IR::ValueOpcode::FPMul32, {x, two})),
IR::F32(ir.Emit(IR::ValueOpcode::FPMul32, {y, two})),
IR::F32(ir.Emit(IR::ValueOpcode::FPMul32, {z, two})));
break;
}
default: EXIT("invalid cube result kind");
}
WriteOperand(DestinationOperand(inst), result);
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend