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raphiaura/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-20 10:56:58 +02:00
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fdac55a5ef350e3534f7e5bf25dfdf0dd489ad47
KytyPS5/src/graphics/shader/recompiler
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nmzik 39248a1f87 shader: emit per-vertex mesh clip and cull distances
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
2026-10-04 18:39:34 +04:00
..
backend/spirv
shader: emit per-vertex mesh clip and cull distances
2026-10-04 18:39:34 +04:00
frontend
shader: implement RDNA2 DS masked OR through shared atomic updates
2026-10-04 18:39:34 +04:00
ir
shader: implement RDNA2 DS masked OR through shared atomic updates
2026-10-04 18:39:34 +04:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
shader: materialize exact buffer capacity through shared clean reads
2026-10-04 18:39:34 +04:00
ShaderRecompiler.h
shader: execute PS5 BVH intersections and local FLAT stacks
2026-10-02 00:51:15 +04:00
Tessellation.cpp
shader: expose wave32 feature guards through ballot mask simplification
2026-10-02 00:51:15 +04:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00
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