shader: pack 16-bit lane pairs with one bit-field insert

This commit is contained in:
nmzik
2026-10-21 22:46:04 +02:00
parent 4a1440197f
commit 10a852c2ac
3 changed files with 9 additions and 15 deletions
@@ -211,10 +211,9 @@ uint32_t EmitCompositeExtractU32x2(EmitterState& state, uint32_t arg0, IR::Value
}
uint32_t EmitPackFloat2x16Rtz(EmitterState& state, uint32_t arg0, uint32_t arg1) {
const auto low = EmitF32ToF16RtzBits(state, arg0);
const auto high = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
EmitF32ToF16RtzBits(state, arg1), ConstantU32(state, 16));
return EmitOrU32(state, low, high);
return EmitNative<spv::OpBitFieldInsert, IR::Type::U32>(
state, EmitF32ToF16RtzBits(state, arg0), EmitF32ToF16RtzBits(state, arg1),
ConstantU32(state, 16), ConstantU32(state, 16));
}
uint32_t EmitFPSaturate32(EmitterState& state, uint32_t arg0) {
@@ -166,16 +166,13 @@ void Translator::V_CVT_PK_U8_F32(const Decoder::Instruction& inst) {
}
void Translator::V_PACK_B32_F16(const Decoder::Instruction& inst) {
const auto low = Read16LaneBits(inst.src0, false);
const auto high =
ir.ShiftLeftLogical(Read16LaneBits(inst.src1, false), IR::U32(IR::Value(16u)));
WriteOperand(DestinationOperand(inst), ir.BitwiseOr(low, high));
WriteOperand(DestinationOperand(inst),
PackU16Lanes(Read16LaneBits(inst.src0, false), Read16LaneBits(inst.src1, false)));
}
IR::U32 Translator::PackU16Lanes(IR::U32 low, IR::U32 high) {
const auto mask = IR::U32(IR::Value(0xffffu));
return ir.BitwiseOr(ir.BitwiseAnd(low, mask),
ir.ShiftLeftLogical(ir.BitwiseAnd(high, mask), IR::U32(IR::Value(16u))));
return IR::U32(
ir.Emit(IR::ValueOpcode::BitFieldInsert, {low, high, IR::Value(16u), IR::Value(16u)}));
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend