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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 13:56:59 +01:00
Fix Windows Clang SPIR-V serialization with typed operands
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@@ -151,7 +151,7 @@ uint32_t TypeU32ElementPointer(EmitterState& state, spv::StorageClass storage_cl
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inline void EmitLabel(EmitterState& state, uint32_t label) {
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state.current_label = label;
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state.builder.AddFunction({spv::OpLabel, label});
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state.builder.AddFunction(spv::OpLabel, label);
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}
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uint32_t TypeId(EmitterState& state, IR::Type type);
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@@ -160,7 +160,7 @@ uint32_t TypeId(EmitterState& state, IR::Type type);
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template <spv::Op opcode, IR::Type type, typename... Args>
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uint32_t EmitNative(EmitterState& state, Args... args) {
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const auto result = state.builder.AllocateId();
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state.builder.AddFunction({opcode, TypeId(state, type), result, args...});
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state.builder.AddFunction(opcode, TypeId(state, type), result, args...);
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return result;
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}
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@@ -171,23 +171,23 @@ uint32_t EmitGlsl(EmitterState& state, Args... args) {
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return EmitNative<spv::OpExtInst, type>(state, GlslStd450(state), opcode, args...);
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}
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inline uint32_t Unary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t value) {
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inline uint32_t Unary(EmitterState& state, spv::Op opcode, uint32_t type, uint32_t value) {
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const auto result = state.builder.AllocateId();
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state.builder.AddFunction({opcode, type, result, value});
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state.builder.AddFunction(opcode, type, result, value);
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return result;
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}
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inline uint32_t Binary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t lhs,
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inline uint32_t Binary(EmitterState& state, spv::Op opcode, uint32_t type, uint32_t lhs,
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uint32_t rhs) {
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const auto result = state.builder.AllocateId();
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state.builder.AddFunction({opcode, type, result, lhs, rhs});
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state.builder.AddFunction(opcode, type, result, lhs, rhs);
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return result;
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}
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inline uint32_t Select(EmitterState& state, uint32_t type, uint32_t condition, uint32_t true_value,
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uint32_t false_value) {
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const auto result = state.builder.AllocateId();
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state.builder.AddFunction({spv::OpSelect, type, result, condition, true_value, false_value});
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state.builder.AddFunction(spv::OpSelect, type, result, condition, true_value, false_value);
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return result;
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}
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@@ -350,7 +350,7 @@ uint32_t EmitSubgroupLaneActiveBool(EmitterState& state, uint32_t lane);
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inline constexpr auto EmitAddU32 = EmitNative<spv::OpIAdd, IR::Type::U32, uint32_t, uint32_t>;
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uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint32_t rhs);
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uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs);
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uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
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@@ -417,7 +417,7 @@ uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t sh
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inline constexpr auto EmitOrU32 = EmitNative<spv::OpBitwiseOr, IR::Type::U32, uint32_t, uint32_t>;
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uint32_t EmitCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
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uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
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uint32_t constant);
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uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value);
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@@ -474,11 +474,11 @@ template <typename Fn>
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void EmitIfCondition(EmitterState& state, uint32_t condition, Fn&& fn) {
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const auto then_label = state.builder.AllocateId();
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const auto merge_label = state.builder.AllocateId();
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state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
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state.builder.AddFunction({spv::OpBranchConditional, condition, then_label, merge_label});
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state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
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state.builder.AddFunction(spv::OpBranchConditional, condition, then_label, merge_label);
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EmitLabel(state, then_label);
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fn();
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state.builder.AddFunction({spv::OpBranch, merge_label});
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state.builder.AddFunction(spv::OpBranch, merge_label);
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EmitLabel(state, merge_label);
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}
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@@ -489,19 +489,19 @@ uint32_t EmitValueOrDefaultIfCondition(EmitterState& state, uint32_t condition,
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const auto then_exit = state.builder.AllocateId();
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const auto else_label = state.builder.AllocateId();
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const auto merge_label = state.builder.AllocateId();
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state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
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state.builder.AddFunction({spv::OpBranchConditional, condition, then_label, else_label});
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state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
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state.builder.AddFunction(spv::OpBranchConditional, condition, then_label, else_label);
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EmitLabel(state, then_label);
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const auto then_value = fn();
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state.builder.AddFunction({spv::OpBranch, then_exit});
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state.builder.AddFunction(spv::OpBranch, then_exit);
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EmitLabel(state, then_exit);
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state.builder.AddFunction({spv::OpBranch, merge_label});
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state.builder.AddFunction(spv::OpBranch, merge_label);
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EmitLabel(state, else_label);
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state.builder.AddFunction({spv::OpBranch, merge_label});
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state.builder.AddFunction(spv::OpBranch, merge_label);
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EmitLabel(state, merge_label);
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const auto value = state.builder.AllocateId();
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state.builder.AddFunction(
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{spv::OpPhi, type, value, then_value, then_exit, default_value, else_label});
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state.builder.AddFunction(spv::OpPhi, type, value, then_value, then_exit, default_value,
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else_label);
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return value;
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}
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@@ -528,30 +528,29 @@ uint32_t AtomicUpdate(EmitterState& state, uint32_t pointer, IR::ResourceKind ki
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const auto initial = state.builder.AllocateId();
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const auto observed = state.builder.AllocateId();
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const auto exchanged = state.builder.AllocateId();
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state.builder.AddFunction({spv::OpBranch, preheader});
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state.builder.AddFunction(spv::OpBranch, preheader);
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EmitLabel(state, preheader);
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state.builder.AddFunction({spv::OpAtomicLoad, TypeU32(state), initial, pointer,
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ConstantU32(state, scope),
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ConstantU32(state, spv::MemorySemanticsMaskNone)});
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state.builder.AddFunction({spv::OpBranch, header});
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state.builder.AddFunction(spv::OpAtomicLoad, TypeU32(state), initial, pointer,
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ConstantU32(state, scope),
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ConstantU32(state, spv::MemorySemanticsMaskNone));
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state.builder.AddFunction(spv::OpBranch, header);
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EmitLabel(state, header);
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state.builder.AddFunction(
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{spv::OpPhi, TypeU32(state), observed, initial, preheader, exchanged, cont});
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state.builder.AddFunction(spv::OpPhi, TypeU32(state), observed, initial, preheader, exchanged,
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cont);
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const auto next = desired(observed);
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state.builder.AddFunction({spv::OpAtomicCompareExchange, TypeU32(state), exchanged, pointer,
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ConstantU32(state, scope),
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ConstantU32(state, spv::MemorySemanticsMaskNone),
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ConstantU32(state, spv::MemorySemanticsMaskNone), next, observed});
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state.builder.AddFunction(spv::OpAtomicCompareExchange, TypeU32(state), exchanged, pointer,
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ConstantU32(state, scope),
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ConstantU32(state, spv::MemorySemanticsMaskNone),
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ConstantU32(state, spv::MemorySemanticsMaskNone), next, observed);
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const auto success = state.builder.AllocateId();
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state.builder.AddFunction({spv::OpIEqual, TypeBool(state), success, exchanged, observed});
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state.builder.AddFunction({spv::OpLoopMerge, merge, cont, spv::LoopControlMaskNone});
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state.builder.AddFunction({spv::OpBranchConditional, success, merge, cont});
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state.builder.AddFunction(spv::OpIEqual, TypeBool(state), success, exchanged, observed);
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state.builder.AddFunction(spv::OpLoopMerge, merge, cont, spv::LoopControlMaskNone);
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state.builder.AddFunction(spv::OpBranchConditional, success, merge, cont);
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EmitLabel(state, cont);
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state.builder.AddFunction({spv::OpBranch, header});
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state.builder.AddFunction(spv::OpBranch, header);
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EmitLabel(state, merge);
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state.builder.AddFunction(
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{spv::OpMemoryBarrier, ConstantU32(state, scope),
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ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory)});
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state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(state, scope),
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ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory));
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return observed;
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}
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