Fix Windows Clang SPIR-V serialization with typed operands

This commit is contained in:
nmzik
2026-09-12 13:08:23 +02:00
parent 3a27f8a76a
commit 1208d22547
17 changed files with 1204 additions and 1084 deletions
@@ -15,8 +15,8 @@ static void AppendInstructionWords(std::vector<uint32_t>& section, const uint32_
if (words_num == 0) {
return;
}
const auto opcode = words[0];
const auto word_count = static_cast<uint32_t>(words_num);
const uint32_t opcode = words[0];
const auto word_count = static_cast<uint32_t>(words_num);
section.push_back((word_count << spv::WordCountShift) | opcode);
section.insert(section.end(), words + 1, words + words_num);
}
@@ -38,7 +38,7 @@ void Builder::RequireVersion(uint32_t version) {
void Builder::RequireCapability(spv::Capability capability) {
if (m_required_capabilities.insert(capability).second) {
AppendInstruction(m_capabilities, spv::OpCapability, {static_cast<uint32_t>(capability)});
AppendInstruction(m_capabilities, spv::OpCapability, capability);
}
}
@@ -62,38 +62,25 @@ uint32_t Builder::Import(const char* name) {
return id;
}
uint32_t Builder::Type(spv::Op opcode, std::initializer_list<uint32_t> operands) {
return Type(opcode, std::vector<uint32_t>(operands));
}
uint32_t Builder::Type(spv::Op opcode, const std::vector<uint32_t>& operands) {
std::vector<uint32_t> key;
key.reserve(operands.size() + 2u);
key.push_back(opcode);
key.push_back(static_cast<uint32_t>(operands.size()));
key.insert(key.end(), operands.begin(), operands.end());
uint32_t Builder::DeclareType(spv::Op opcode, std::vector<uint32_t> key) {
if (const auto it = m_declaration_ids.find(key); it != m_declaration_ids.end()) {
return it->second;
}
const auto id = AllocateId();
AppendInstruction(m_declarations, opcode, id, std::span<const uint32_t>(key).subspan(2));
m_declaration_ids.emplace(std::move(key), id);
std::vector<uint32_t> words {static_cast<uint32_t>(opcode), id};
words.insert(words.end(), operands.begin(), operands.end());
AppendInstructionWords(m_declarations, words.data(), words.size());
return id;
}
uint32_t Builder::DecoratedType(spv::Op opcode, std::initializer_list<uint32_t> operands,
std::initializer_list<TypeAnnotation> annotations) {
uint32_t Builder::DeclareDecoratedType(spv::Op opcode, std::vector<uint32_t> key,
std::initializer_list<TypeAnnotation> annotations) {
if (annotations.size() == 0) {
return Type(opcode, operands);
return DeclareType(opcode, std::move(key));
}
std::vector<uint32_t> key {static_cast<uint32_t>(opcode),
static_cast<uint32_t>(operands.size())};
key.insert(key.end(), operands.begin(), operands.end());
const auto operand_count = key[1];
key.push_back(static_cast<uint32_t>(annotations.size()));
for (const auto& annotation: annotations) {
key.push_back(annotation.opcode);
AppendOperand(key, annotation.opcode);
key.push_back(static_cast<uint32_t>(annotation.operands.size()));
key.insert(key.end(), annotation.operands.begin(), annotation.operands.end());
}
@@ -101,37 +88,23 @@ uint32_t Builder::DecoratedType(spv::Op opcode, std::initializer_list<uint32_t>
return it->second;
}
const auto id = AllocateId();
AppendInstruction(m_declarations, opcode, id,
std::span<const uint32_t>(key).subspan(2, operand_count));
m_declaration_ids.emplace(std::move(key), id);
std::vector<uint32_t> words {static_cast<uint32_t>(opcode), id};
words.insert(words.end(), operands.begin(), operands.end());
AppendInstructionWords(m_declarations, words.data(), words.size());
for (const auto& annotation: annotations) {
words = {static_cast<uint32_t>(annotation.opcode), id};
words.insert(words.end(), annotation.operands.begin(), annotation.operands.end());
AppendInstructionWords(m_annotations, words.data(), words.size());
AppendInstruction(m_annotations, annotation.opcode, id, annotation.operands);
}
return id;
}
uint32_t Builder::Constant(spv::Op opcode, uint32_t type,
std::initializer_list<uint32_t> operands) {
return Constant(opcode, type, std::vector<uint32_t>(operands));
}
uint32_t Builder::Constant(spv::Op opcode, uint32_t type, const std::vector<uint32_t>& operands) {
std::vector<uint32_t> key;
key.reserve(operands.size() + 2u);
key.push_back(opcode);
key.push_back(type);
key.insert(key.end(), operands.begin(), operands.end());
uint32_t Builder::DeclareConstant(spv::Op opcode, std::vector<uint32_t> key) {
if (const auto it = m_declaration_ids.find(key); it != m_declaration_ids.end()) {
return it->second;
}
const auto id = AllocateId();
AppendInstruction(m_declarations, opcode, key[1], id,
std::span<const uint32_t>(key).subspan(2));
m_declaration_ids.emplace(std::move(key), id);
std::vector<uint32_t> words {static_cast<uint32_t>(opcode), type, id};
words.insert(words.end(), operands.begin(), operands.end());
AppendInstructionWords(m_declarations, words.data(), words.size());
return id;
}
@@ -143,8 +116,7 @@ uint32_t Builder::DefineGlobalVariable(uint32_t pointer_type, spv::StorageClass
void Builder::DefineGlobalVariable(uint32_t id, uint32_t pointer_type,
spv::StorageClass storage_class) {
AppendInstruction(m_declarations, spv::OpVariable,
{pointer_type, id, static_cast<uint32_t>(storage_class)});
AppendInstruction(m_declarations, spv::OpVariable, pointer_type, id, storage_class);
}
void Builder::AppendString(std::vector<uint32_t>& words, const char* text) {
@@ -163,27 +135,14 @@ void Builder::AppendString(std::vector<uint32_t>& words, const char* text) {
}
}
void Builder::AppendInstruction(std::vector<uint32_t>& section, spv::Op opcode,
const std::vector<uint32_t>& operands) {
const uint32_t word_count = static_cast<uint32_t>(operands.size() + 1u);
section.push_back((word_count << spv::WordCountShift) | opcode);
section.insert(section.end(), operands.begin(), operands.end());
}
void Builder::AppendInstruction(std::vector<uint32_t>& section, spv::Op opcode,
std::initializer_list<uint32_t> operands) {
const uint32_t word_count = static_cast<uint32_t>(operands.size() + 1u);
section.push_back((word_count << spv::WordCountShift) | opcode);
section.insert(section.end(), operands.begin(), operands.end());
}
void Builder::AddMemoryModel(std::initializer_list<uint32_t> operands) {
AppendInstruction(m_memory_model, spv::OpMemoryModel, operands);
void Builder::AddMemoryModel(spv::AddressingModel addressing_model, spv::MemoryModel memory_model) {
AppendInstruction(m_memory_model, spv::OpMemoryModel, addressing_model, memory_model);
}
void Builder::AddEntryPoint(spv::ExecutionModel execution_model, uint32_t entry_point,
const char* name, const std::vector<uint32_t>& interfaces) {
std::vector<uint32_t> operands = {static_cast<uint32_t>(execution_model), entry_point};
std::vector<uint32_t> operands;
AppendOperands(operands, execution_model, entry_point);
AppendString(operands, name);
operands.insert(operands.end(), interfaces.begin(), interfaces.end());
if (m_version >= 0x00010400u) {
@@ -201,25 +160,13 @@ void Builder::AddEntryPoint(spv::ExecutionModel execution_model, uint32_t entry_
AppendInstruction(m_entry_points, spv::OpEntryPoint, operands);
}
void Builder::AddExecutionMode(std::initializer_list<uint32_t> operands) {
AppendInstruction(m_execution_modes, spv::OpExecutionMode, operands);
}
void Builder::AddName(uint32_t target, const char* name) {
std::vector<uint32_t> operands = {target};
AppendString(operands, name);
AppendInstruction(m_debug, spv::OpName, operands);
}
void Builder::AddAnnotation(std::initializer_list<uint32_t> words) {
AppendInstructionWords(m_annotations, words.begin(), words.size());
}
void Builder::AddFunction(std::initializer_list<uint32_t> words) {
AppendInstructionWords(m_functions, words.begin(), words.size());
}
void Builder::AddFunction(const std::vector<uint32_t>& words) {
void Builder::AddFunction(std::span<const uint32_t> words) {
AppendInstructionWords(m_functions, words.data(), words.size());
}
@@ -4,17 +4,21 @@
#include "common/common.h"
#include <initializer_list>
#include <iterator>
#include <map>
#include <set>
#include <span>
#include <spirv/unified1/spirv.hpp>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
namespace Libs::Graphics::ShaderRecompiler::Spirv {
struct TypeAnnotation {
spv::Op opcode = spv::OpNop;
std::vector<uint32_t> operands;
std::vector<uint32_t> operands; // Already encoded operand words.
};
struct DeferredPhi {
@@ -32,33 +36,109 @@ public:
void RequireCapability(spv::Capability capability);
void RequireExtension(const char* name);
uint32_t Import(const char* name);
uint32_t Type(spv::Op opcode, std::initializer_list<uint32_t> operands = {});
uint32_t Type(spv::Op opcode, const std::vector<uint32_t>& operands);
uint32_t DecoratedType(spv::Op opcode, std::initializer_list<uint32_t> operands,
std::initializer_list<TypeAnnotation> annotations);
uint32_t Constant(spv::Op opcode, uint32_t type, std::initializer_list<uint32_t> operands = {});
uint32_t Constant(spv::Op opcode, uint32_t type, const std::vector<uint32_t>& operands);
template <typename... Args>
uint32_t Type(spv::Op opcode, const Args&... operands) {
return DeclareType(opcode, MakeTypeKey(opcode, operands...));
}
template <typename... Args>
uint32_t DecoratedType(spv::Op opcode, std::initializer_list<TypeAnnotation> annotations,
const Args&... operands) {
return DeclareDecoratedType(opcode, MakeTypeKey(opcode, operands...), annotations);
}
template <typename... Args>
uint32_t Constant(spv::Op opcode, uint32_t type, const Args&... operands) {
std::vector<uint32_t> key;
key.reserve(2u + (0u + ... + OperandWordCount(operands)));
AppendOperands(key, opcode, type, operands...);
return DeclareConstant(opcode, std::move(key));
}
uint32_t DefineGlobalVariable(uint32_t pointer_type, spv::StorageClass storage_class);
void DefineGlobalVariable(uint32_t id, uint32_t pointer_type, spv::StorageClass storage_class);
void AddMemoryModel(std::initializer_list<uint32_t> operands);
void AddMemoryModel(spv::AddressingModel addressing_model, spv::MemoryModel memory_model);
void AddEntryPoint(spv::ExecutionModel execution_model, uint32_t entry_point, const char* name,
const std::vector<uint32_t>& interfaces);
void AddExecutionMode(std::initializer_list<uint32_t> operands);
void AddName(uint32_t target, const char* name);
void AddAnnotation(std::initializer_list<uint32_t> words);
void AddFunction(std::initializer_list<uint32_t> words);
void AddFunction(const std::vector<uint32_t>& words);
template <typename... Args>
void AddExecutionMode(uint32_t entry_point, spv::ExecutionMode mode, const Args&... operands) {
AppendInstruction(m_execution_modes, spv::OpExecutionMode, entry_point, mode, operands...);
}
void AddName(uint32_t target, const char* name);
template <typename... Args>
void AddAnnotation(spv::Op opcode, const Args&... operands) {
AppendInstruction(m_annotations, opcode, operands...);
}
template <typename... Args>
void AddFunction(spv::Op opcode, const Args&... operands) {
AppendInstruction(m_functions, opcode, operands...);
}
void AddFunction(std::span<const uint32_t> words);
DeferredPhi AddDeferredPhi(uint32_t type, uint32_t result, size_t incoming_count);
void PatchDeferredPhi(DeferredPhi phi, size_t incoming, uint32_t value, uint32_t parent);
[[nodiscard]] std::vector<uint32_t> Build() const;
private:
static void AppendOperand(std::vector<uint32_t>& words, uint32_t value) {
words.push_back(value);
}
static void AppendOperand(std::vector<uint32_t>& words, int32_t value) {
words.push_back(static_cast<uint32_t>(value));
}
template <typename T>
requires std::is_enum_v<T>
static void AppendOperand(std::vector<uint32_t>& words, T value) {
static_assert(sizeof(T) == sizeof(uint32_t));
words.push_back(static_cast<uint32_t>(value));
}
static void AppendOperand(std::vector<uint32_t>& words, std::span<const uint32_t> values) {
words.insert(words.end(), values.begin(), values.end());
}
template <typename... Args>
static void AppendOperands(std::vector<uint32_t>& words, const Args&... operands) {
(AppendOperand(words, operands), ...);
}
template <typename T>
static size_t OperandWordCount(const T& operand) {
if constexpr (std::is_integral_v<T> || std::is_enum_v<T>) {
return 1;
} else {
return std::size(operand);
}
}
template <typename... Args>
static std::vector<uint32_t> MakeTypeKey(spv::Op opcode, const Args&... operands) {
const auto operand_count = static_cast<uint32_t>((0u + ... + OperandWordCount(operands)));
std::vector<uint32_t> key;
key.reserve(2u + operand_count);
AppendOperands(key, opcode, operand_count, operands...);
return key;
}
template <typename... Args>
static void AppendInstruction(std::vector<uint32_t>& section, spv::Op opcode,
const std::vector<uint32_t>& operands);
static void AppendInstruction(std::vector<uint32_t>& section, spv::Op opcode,
std::initializer_list<uint32_t> operands);
const Args&... operands) {
const auto offset = section.size();
AppendOperands(section, opcode, operands...);
const auto word_count = static_cast<uint32_t>(section.size() - offset);
section[offset] |= word_count << spv::WordCountShift;
}
uint32_t DeclareType(spv::Op opcode, std::vector<uint32_t> key);
uint32_t DeclareDecoratedType(spv::Op opcode, std::vector<uint32_t> key,
std::initializer_list<TypeAnnotation> annotations);
uint32_t DeclareConstant(spv::Op opcode, std::vector<uint32_t> key);
static void AppendString(std::vector<uint32_t>& words, const char* text);
uint32_t m_next_id = 1;
@@ -12,14 +12,14 @@ struct Pair {
Pair ExtractPair(EmitterState& state, uint32_t value) {
Pair result {state.builder.AllocateId(), state.builder.AllocateId()};
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), result.low, value, 0});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), result.high, value, 1});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), result.low, value, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), result.high, value, 1);
return result;
}
uint32_t MakePair(EmitterState& state, uint32_t low, uint32_t high) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeU64(state), result, low, high});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU64(state), result, low, high);
return result;
}
@@ -31,7 +31,7 @@ uint32_t CompareEqual64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_va
}
uint32_t CompareOrdered64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
uint32_t high_compare, uint32_t low_compare) {
spv::Op high_compare, spv::Op low_compare) {
const auto lhs = ExtractPair(state, lhs_value);
const auto rhs = ExtractPair(state, rhs_value);
const auto high_equal = Binary(state, spv::OpIEqual, TypeBool(state), lhs.high, rhs.high);
@@ -51,10 +51,10 @@ uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signe
rhs_operand = Unary(state, spv::OpBitcast, TypeI32(state), rhs);
}
const auto extended = state.builder.AllocateId();
state.builder.AddFunction({signed_value ? spv::OpSMulExtended : spv::OpUMulExtended, pair_type,
extended, lhs_operand, rhs_operand});
state.builder.AddFunction(signed_value ? spv::OpSMulExtended : spv::OpUMulExtended, pair_type,
extended, lhs_operand, rhs_operand);
const auto high = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeExtract, operand_type, high, extended, 1});
state.builder.AddFunction(spv::OpCompositeExtract, operand_type, high, extended, 1);
return signed_value ? Unary(state, spv::OpBitcast, TypeU32(state), high) : high;
}
@@ -96,7 +96,7 @@ uint32_t EmitShift64(EmitterState& state, spv::Op opcode, uint32_t value, uint32
Select(state, TypeU32(state), at_least_32, fill, high));
}
uint32_t EmitConstantShift64(EmitterState& state, uint32_t opcode, uint32_t value, uint32_t shift) {
uint32_t EmitConstantShift64(EmitterState& state, spv::Op opcode, uint32_t value, uint32_t shift) {
shift &= 63u;
if (shift == 0u) {
return value;
@@ -173,10 +173,10 @@ uint32_t EmitF32ToU32(EmitterState& state, uint32_t src, bool signed_value) {
const auto converted_raw = state.builder.AllocateId();
if (signed_value) {
const auto converted_i = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertFToS, TypeI32(state), converted_i, trunc});
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), converted_raw, converted_i});
state.builder.AddFunction(spv::OpConvertFToS, TypeI32(state), converted_i, trunc);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), converted_raw, converted_i);
} else {
state.builder.AddFunction({spv::OpConvertFToU, TypeU32(state), converted_raw, trunc});
state.builder.AddFunction(spv::OpConvertFToU, TypeU32(state), converted_raw, trunc);
}
const auto nan = EmitClassifyF32(state, src).nan;
if (signed_value) {
@@ -218,10 +218,10 @@ uint32_t EmitFindUMsb64(EmitterState& state, uint32_t value) {
const auto pair = ExtractPair(state, value);
const auto high_i = state.builder.AllocateId();
const auto low_i = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpExtInst, TypeI32(state), high_i, GlslStd450(state), GLSLstd450FindUMsb, pair.high});
state.builder.AddFunction(
{spv::OpExtInst, TypeI32(state), low_i, GlslStd450(state), GLSLstd450FindUMsb, pair.low});
state.builder.AddFunction(spv::OpExtInst, TypeI32(state), high_i, GlslStd450(state),
GLSLstd450FindUMsb, pair.high);
state.builder.AddFunction(spv::OpExtInst, TypeI32(state), low_i, GlslStd450(state),
GLSLstd450FindUMsb, pair.low);
const auto high = Unary(state, spv::OpBitcast, TypeU32(state), high_i);
const auto low = Unary(state, spv::OpBitcast, TypeU32(state), low_i);
const auto high_nonzero =
@@ -260,9 +260,9 @@ uint32_t EmitIAdd64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value)
const auto low_pair = state.builder.AllocateId();
const auto low = state.builder.AllocateId();
const auto carry = state.builder.AllocateId();
state.builder.AddFunction({spv::OpIAddCarry, TypeU32Pair(state), low_pair, lhs.low, rhs.low});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), low, low_pair, 0});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), carry, low_pair, 1});
state.builder.AddFunction(spv::OpIAddCarry, TypeU32Pair(state), low_pair, lhs.low, rhs.low);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low, low_pair, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), carry, low_pair, 1);
const auto high0 = Binary(state, spv::OpIAdd, TypeU32(state), lhs.high, rhs.high);
const auto high = Binary(state, spv::OpIAdd, TypeU32(state), high0, carry);
return MakePair(state, low, high);
@@ -278,8 +278,8 @@ uint32_t EmitConvertU8U32(EmitterState& state, uint32_t arg0) {
uint32_t EmitConvertF16F32(EmitterState& state, uint32_t arg0) {
const auto pair = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeF32Vector(state, 2), pair, arg0, ConstantF32(state, 0)});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 2), pair, arg0,
ConstantF32(state, 0));
return EmitPackHalf2x16(state, pair);
}
@@ -4,35 +4,35 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask) {
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), ret, value, ConstantU32(state, mask)});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), ret, value,
ConstantU32(state, mask));
return ret;
}
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift) {
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpShiftRightLogical, TypeU32(state), ret, value, ConstantU32(state, shift)});
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), ret, value,
ConstantU32(state, shift));
return ret;
}
uint32_t EmitCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
uint32_t constant) {
const auto ret = state.builder.AllocateId();
state.builder.AddFunction({opcode, TypeBool(state), ret, value, ConstantU32(state, constant)});
state.builder.AddFunction(opcode, TypeBool(state), ret, value, ConstantU32(state, constant));
return ret;
}
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value) {
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpISub, TypeU32(state), ret, ConstantU32(state, constant), value});
state.builder.AddFunction(spv::OpISub, TypeU32(state), ret, ConstantU32(state, constant),
value);
return ret;
}
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, f32});
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, f32);
const auto sign = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 16), 0x8000u);
const auto exp = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 23), 0xffu);
@@ -43,13 +43,12 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
const auto normal_mant = EmitShiftRightConstant(state, mant, 13);
const auto normal_payload = state.builder.AllocateId();
const auto normal = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpISub, TypeU32(state), half_exp, exp, ConstantU32(state, 112)});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), normal_exp, half_exp, ConstantU32(state, 10)});
state.builder.AddFunction(
{spv::OpBitwiseOr, TypeU32(state), normal_payload, normal_exp, normal_mant});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), normal, sign, normal_payload});
state.builder.AddFunction(spv::OpISub, TypeU32(state), half_exp, exp, ConstantU32(state, 112));
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), normal_exp, half_exp,
ConstantU32(state, 10));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), normal_payload, normal_exp,
normal_mant);
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), normal, sign, normal_payload);
const auto mant_with_hidden = EmitOrU32(state, mant, ConstantU32(state, 0x00800000u));
const auto raw_sub_shift = EmitSubConstantMinusU32(state, 126, exp);
@@ -61,9 +60,9 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
EmitSelectValueU32(state, exp_gt_112, ConstantU32(state, 14), sub_shift_low);
const auto sub_mant = state.builder.AllocateId();
const auto subnormal = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpShiftRightLogical, TypeU32(state), sub_mant, mant_with_hidden, sub_shift});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), subnormal, sign, sub_mant});
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), sub_mant, mant_with_hidden,
sub_shift);
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), subnormal, sign, sub_mant);
const auto nan_payload =
EmitOrU32(state, EmitShiftRightConstant(state, mant, 13), ConstantU32(state, 0x0200u));
@@ -86,18 +85,18 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
const auto cond = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(
{max_value ? spv::OpUGreaterThan : spv::OpULessThan, TypeBool(state), cond, lhs, rhs});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs});
state.builder.AddFunction(max_value ? spv::OpUGreaterThan : spv::OpULessThan, TypeBool(state),
cond, lhs, rhs);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs);
return ret;
}
uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
const auto cond = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(
{max_value ? spv::OpSGreaterThan : spv::OpSLessThan, TypeBool(state), cond, lhs, rhs});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs});
state.builder.AddFunction(max_value ? spv::OpSGreaterThan : spv::OpSLessThan, TypeBool(state),
cond, lhs, rhs);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs);
return ret;
}
@@ -184,8 +183,8 @@ uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, boo
const auto rhs_class = EmitClassifyF32(state, rhs);
const auto numeric_cond = state.builder.AllocateId();
state.builder.AddFunction({max_value ? spv::OpFOrdGreaterThanEqual : spv::OpFOrdLessThan,
TypeBool(state), numeric_cond, lhs, rhs});
state.builder.AddFunction(max_value ? spv::OpFOrdGreaterThanEqual : spv::OpFOrdLessThan,
TypeBool(state), numeric_cond, lhs, rhs);
const auto ordered_bits =
EmitSelectValueU32(state, numeric_cond, lhs_class.bits, rhs_class.bits);
@@ -209,18 +208,18 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
const auto flush = state.builder.AllocateId();
const auto selected = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, value});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), sign_bits, bits, ConstantU32(state, 0x80000000u)});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), non_zero, abs_bits, ConstantU32(state, 0)});
state.builder.AddFunction(
{spv::OpULessThan, TypeBool(state), subnormal, abs_bits, ConstantU32(state, 0x00800000u)});
state.builder.AddFunction({spv::OpLogicalAnd, TypeBool(state), flush, non_zero, subnormal});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), selected, flush, sign_bits, bits});
state.builder.AddFunction({spv::OpBitcast, TypeF32(state), ret, selected});
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), abs_bits, bits,
ConstantU32(state, 0x7fffffffu));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), sign_bits, bits,
ConstantU32(state, 0x80000000u));
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), non_zero, abs_bits,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), subnormal, abs_bits,
ConstantU32(state, 0x00800000u));
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), flush, non_zero, subnormal);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, flush, sign_bits, bits);
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), ret, selected);
return ret;
}
@@ -232,35 +231,35 @@ uint32_t EmitTrigCycleF32(EmitterState& state, uint32_t src, bool preserve_signe
const auto finite = state.builder.AllocateId();
const auto large_finite = state.builder.AllocateId();
const auto reduced = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpExtInst, TypeF32(state), fract, GlslStd450(state), GLSLstd450Fract, src});
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, src});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
state.builder.AddFunction({spv::OpUGreaterThanEqual, TypeBool(state), large, abs_bits,
ConstantU32(state, 0x4b000000u)});
state.builder.AddFunction(
{spv::OpULessThan, TypeBool(state), finite, abs_bits, ConstantU32(state, 0x7f800000u)});
state.builder.AddFunction({spv::OpLogicalAnd, TypeBool(state), large_finite, large, finite});
state.builder.AddFunction(
{spv::OpSelect, TypeF32(state), reduced, large_finite, ConstantF32(state, 0), fract});
state.builder.AddFunction(spv::OpExtInst, TypeF32(state), fract, GlslStd450(state),
GLSLstd450Fract, src);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, src);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), abs_bits, bits,
ConstantU32(state, 0x7fffffffu));
state.builder.AddFunction(spv::OpUGreaterThanEqual, TypeBool(state), large, abs_bits,
ConstantU32(state, 0x4b000000u));
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), finite, abs_bits,
ConstantU32(state, 0x7f800000u));
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), large_finite, large, finite);
state.builder.AddFunction(spv::OpSelect, TypeF32(state), reduced, large_finite,
ConstantF32(state, 0), fract);
if (!preserve_signed_zero) {
return reduced;
}
const auto zero = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpIEqual, TypeBool(state), zero, abs_bits, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpSelect, TypeF32(state), ret, zero, src, reduced});
state.builder.AddFunction(spv::OpIEqual, TypeBool(state), zero, abs_bits,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpSelect, TypeF32(state), ret, zero, src, reduced);
return ret;
}
uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits) {
const auto unpacked = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction({spv::OpExtInst, TypeF32Vector(state, 2), unpacked, GlslStd450(state),
GLSLstd450UnpackHalf2x16, bits});
state.builder.AddFunction({spv::OpCompositeExtract, TypeF32(state), ret, unpacked, 0});
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 2), unpacked, GlslStd450(state),
GLSLstd450UnpackHalf2x16, bits);
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), ret, unpacked, 0);
return ret;
}
@@ -82,8 +82,8 @@ uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
ExitDescriptorBindingFailure(state, kind, resource, variable_name);
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, result_ptr_type, pointer, variable_id,
ConstantU32(state, array_index)});
state.builder.AddFunction(spv::OpAccessChain, result_ptr_type, pointer, variable_id,
ConstantU32(state, array_index));
return pointer;
}
@@ -109,8 +109,7 @@ uint32_t ImageScalarType(EmitterState& state, Prospero::TextureNumericClass nume
uint32_t ImageVectorType(EmitterState& state, Prospero::TextureNumericClass numeric_class,
uint32_t components) {
return state.builder.Type(spv::OpTypeVector,
{ImageScalarType(state, numeric_class), components});
return state.builder.Type(spv::OpTypeVector, ImageScalarType(state, numeric_class), components);
}
uint32_t ImageType(EmitterState& state, const IR::ImageResource& image) {
@@ -131,10 +130,9 @@ uint32_t ImageType(EmitterState& state, const IR::ImageResource& image) {
EXIT("invalid image resource class");
}
const auto& info = ImageDimensionInfoFor(image.dimension);
return state.builder.Type(spv::OpTypeImage,
{ImageScalarType(state, image.numeric_class), info.spirv_dimension,
image.depth_compare ? 1u : 0u, info.arrayed, info.multisampled,
sampled, format});
return state.builder.Type(spv::OpTypeImage, ImageScalarType(state, image.numeric_class),
info.spirv_dimension, image.depth_compare ? 1u : 0u, info.arrayed,
info.multisampled, sampled, format);
}
uint32_t ImageViewSizeType(EmitterState& state, ImageDimension dimension) {
@@ -154,12 +152,12 @@ uint32_t LoadSampledImageDescriptor(EmitterState& state, uint32_t resource) {
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
const auto pointer_type = state.builder.Type(
spv::OpTypePointer, {spv::StorageClassUniformConstant, ImageType(state, image_resource)});
spv::OpTypePointer, spv::StorageClassUniformConstant, ImageType(state, image_resource));
const auto pointer =
DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
"sampled image descriptor array was not emitted");
const auto image = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, ImageType(state, image_resource), image, pointer});
state.builder.AddFunction(spv::OpLoad, ImageType(state, image_resource), image, pointer);
return image;
}
@@ -168,12 +166,12 @@ uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler) {
ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
const auto sampler_type = state.builder.Type(spv::OpTypeSampler);
const auto pointer_type =
state.builder.Type(spv::OpTypePointer, {spv::StorageClassUniformConstant, sampler_type});
state.builder.Type(spv::OpTypePointer, spv::StorageClassUniformConstant, sampler_type);
const auto pointer = DescriptorElementPointer(
state, pointer_type, state.sampler_variable, array_index,
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
const auto sampler_id = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, sampler_type, sampler_id, pointer});
state.builder.AddFunction(spv::OpLoad, sampler_type, sampler_id, pointer);
return sampler_id;
}
@@ -183,9 +181,8 @@ uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampl
const auto sampler_id = LoadSamplerDescriptor(state, sampler);
const auto sampled_image = state.builder.AllocateId();
const auto sampled_type =
state.builder.Type(spv::OpTypeSampledImage, {ImageType(state, image_resource)});
state.builder.AddFunction(
{spv::OpSampledImage, sampled_type, sampled_image, image, sampler_id});
state.builder.Type(spv::OpTypeSampledImage, ImageType(state, image_resource));
state.builder.AddFunction(spv::OpSampledImage, sampled_type, sampled_image, image, sampler_id);
return sampled_image;
}
@@ -194,9 +191,9 @@ uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource) {
EXIT_IF(image.resource_class != IR::ImageResourceClass::Storage);
const auto kind = IR::DescriptorBindingForImage(image);
EXIT_IF(!kind.has_value());
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto pointer_type = state.builder.Type(
spv::OpTypePointer, {spv::StorageClassUniformConstant, ImageType(state, image)});
spv::OpTypePointer, spv::StorageClassUniformConstant, ImageType(state, image));
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
return DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
"storage image descriptor array was not emitted");
@@ -214,18 +211,18 @@ void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto image_type = ImageType(state, image);
const auto pointer_type =
state.builder.Type(spv::OpTypePointer, {spv::StorageClassUniformConstant, image_type});
state.builder.Type(spv::OpTypePointer, spv::StorageClassUniformConstant, image_type);
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
const auto LoadAt = [&](uint32_t array_index) {
const auto pointer =
DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
"storage image descriptor array was not emitted");
const auto descriptor = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, image_type, descriptor, pointer});
state.builder.AddFunction(spv::OpLoad, image_type, descriptor, pointer);
return descriptor;
};
if (image.mip_mode != IR::ImageMipMode::DynamicStorage) {
state.builder.AddFunction({spv::OpImageWrite, LoadAt(array_index), coord, texel});
state.builder.AddFunction(spv::OpImageWrite, LoadAt(array_index), coord, texel);
return;
}
if (image.mip_count == 0u) {
@@ -241,12 +238,12 @@ void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_
words.push_back(mip);
words.push_back(labels[mip]);
}
state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
state.builder.AddFunction(words);
for (uint32_t mip = 0; mip < image.mip_count; mip++) {
EmitLabel(state, labels[mip]);
state.builder.AddFunction({spv::OpImageWrite, LoadAt(array_index + mip), coord, texel});
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpImageWrite, LoadAt(array_index + mip), coord, texel);
state.builder.AddFunction(spv::OpBranch, merge_label);
}
EmitLabel(state, merge_label);
}
@@ -45,28 +45,28 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
if (kind == IR::StageInputKind::FrontFacing) {
const auto value = state.builder.AllocateId();
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeBool(state), value, variable});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), bits, value,
ConstantU32(state, 1), ConstantU32(state, 0)});
state.builder.AddFunction(spv::OpLoad, TypeBool(state), value, variable);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), bits, value, ConstantU32(state, 1),
ConstantU32(state, 0));
return bits;
}
if (kind == IR::StageInputKind::VertexIndex || kind == IR::StageInputKind::InstanceIndex ||
kind == IR::StageInputKind::Layer || kind == IR::StageInputKind::SampleId) {
const auto value = state.builder.AllocateId();
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeI32(state), value, variable});
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, value});
state.builder.AddFunction(spv::OpLoad, TypeI32(state), value, variable);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
return bits;
}
if (kind == IR::StageInputKind::FragCoord) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, variable, ConstantU32(state, component)});
state.builder.AddFunction({spv::OpLoad, TypeF32(state), value, pointer});
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, value});
state.builder.AddFunction(spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, variable, ConstantU32(state, component));
state.builder.AddFunction(spv::OpLoad, TypeF32(state), value, pointer);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
return bits;
}
if (kind == IR::StageInputKind::BaryCoordSmooth ||
@@ -74,11 +74,11 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, variable, ConstantU32(state, component + 1u)});
state.builder.AddFunction({spv::OpLoad, TypeF32(state), value, pointer});
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, value});
state.builder.AddFunction(spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, variable, ConstantU32(state, component + 1u));
state.builder.AddFunction(spv::OpLoad, TypeF32(state), value, pointer);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
return bits;
}
return EmitInputComponentU32(state, kind, component);
@@ -99,37 +99,37 @@ uint32_t EmitDppWriteCondition(ValueEmitContext& ctx, const IR::DppMoveFlags& fl
const auto bank_ok = state.builder.AllocateId();
const auto row_ok = state.builder.AllocateId();
const auto masks_ok = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpShiftRightLogical, TypeU32(state), bank_shift, lane, ConstantU32(state, 2)});
state.builder.AddFunction(
{spv::OpShiftRightLogical, TypeU32(state), row_shift, lane, ConstantU32(state, 4)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), bank, bank_shift, ConstantU32(state, 3)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), row, row_shift, ConstantU32(state, 3)});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), bank_bit, ConstantU32(state, 1), bank});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), row_bit, ConstantU32(state, 1), row});
state.builder.AddFunction({spv::OpBitwiseAnd, TypeU32(state), bank_hit,
ConstantU32(state, flags.bank_mask), bank_bit});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), row_hit, ConstantU32(state, flags.row_mask), row_bit});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), bank_ok, bank_hit, ConstantU32(state, 0)});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), row_ok, row_hit, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpLogicalAnd, TypeBool(state), masks_ok, bank_ok, row_ok});
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), bank_shift, lane,
ConstantU32(state, 2));
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), row_shift, lane,
ConstantU32(state, 4));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), bank, bank_shift,
ConstantU32(state, 3));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), row, row_shift,
ConstantU32(state, 3));
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), bank_bit,
ConstantU32(state, 1), bank);
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), row_bit,
ConstantU32(state, 1), row);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), bank_hit,
ConstantU32(state, flags.bank_mask), bank_bit);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), row_hit,
ConstantU32(state, flags.row_mask), row_bit);
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), bank_ok, bank_hit,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), row_ok, row_hit,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), masks_ok, bank_ok, row_ok);
uint32_t writable = masks_ok;
if (!flags.bound_control) {
const auto target = EmitDppTargetLane(state, flags.control);
const auto bounded = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpLogicalAnd, TypeBool(state), bounded, writable, target.valid});
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), bounded, writable,
target.valid);
writable = bounded;
}
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLogicalAnd, TypeBool(state), result, exec, writable});
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), result, exec, writable);
return result;
}
@@ -144,11 +144,10 @@ uint32_t EmitAttribute(EmitterState& state, uint32_t attr, uint32_t chan) {
const auto load_per_vertex = [&](uint32_t vertex) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, input->variable_id, ConstantU32(state, vertex),
ConstantU32(state, chan & 3u)});
state.builder.AddFunction({spv::OpLoad, TypeF32(state), value, pointer});
state.builder.AddFunction(
spv::OpAccessChain, TypePointer(state, spv::StorageClassInput, TypeF32(state)), pointer,
input->variable_id, ConstantU32(state, vertex), ConstantU32(state, chan & 3u));
state.builder.AddFunction(spv::OpLoad, TypeF32(state), value, pointer);
return value;
};
if (input->per_vertex) {
@@ -161,31 +160,31 @@ uint32_t EmitAttribute(EmitterState& state, uint32_t attr, uint32_t chan) {
const auto pointer = state.builder.AllocateId();
const auto weight = state.builder.AllocateId();
const auto product = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, barycentric, ConstantU32(state, vertex)});
state.builder.AddFunction({spv::OpLoad, TypeF32(state), weight, pointer});
state.builder.AddFunction(
{spv::OpFMul, TypeF32(state), product, load_per_vertex(vertex), weight});
state.builder.AddFunction(spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, barycentric, ConstantU32(state, vertex));
state.builder.AddFunction(spv::OpLoad, TypeF32(state), weight, pointer);
state.builder.AddFunction(spv::OpFMul, TypeF32(state), product, load_per_vertex(vertex),
weight);
if (vertex == 0u) {
sum = product;
} else {
const auto next = state.builder.AllocateId();
state.builder.AddFunction({spv::OpFAdd, TypeF32(state), next, sum, product});
state.builder.AddFunction(spv::OpFAdd, TypeF32(state), next, sum, product);
sum = next;
}
}
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, sum});
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, sum);
return bits;
}
const auto vector = state.builder.AllocateId();
const auto component = state.builder.AllocateId();
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeF32Vector(state, 4), vector, input->variable_id});
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeF32(state), component, vector, chan & 3u});
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, component});
state.builder.AddFunction(spv::OpLoad, TypeF32Vector(state, 4), vector, input->variable_id);
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), component, vector,
chan & 3u);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, component);
return bits;
}
@@ -199,11 +198,10 @@ uint32_t EmitInterpolationParameter(ValueEmitContext& ctx, uint32_t attr, uint32
const auto load_vertex = [&](uint32_t vertex) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeF32(state)),
pointer, input->variable_id, ConstantU32(state, vertex),
ConstantU32(state, chan & 3u)});
state.builder.AddFunction({spv::OpLoad, TypeF32(state), value, pointer});
state.builder.AddFunction(
spv::OpAccessChain, TypePointer(state, spv::StorageClassInput, TypeF32(state)), pointer,
input->variable_id, ConstantU32(state, vertex), ConstantU32(state, chan & 3u));
state.builder.AddFunction(spv::OpLoad, TypeF32(state), value, pointer);
return value;
};
@@ -211,11 +209,11 @@ uint32_t EmitInterpolationParameter(ValueEmitContext& ctx, uint32_t attr, uint32
uint32_t value = load_vertex(selected_vertex);
if (!PixelParameterIsCustom(state, attr) && mode < 2u) {
const auto delta = state.builder.AllocateId();
state.builder.AddFunction({spv::OpFSub, TypeF32(state), delta, value, load_vertex(0)});
state.builder.AddFunction(spv::OpFSub, TypeF32(state), delta, value, load_vertex(0));
value = delta;
}
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, value});
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
return bits;
}
@@ -229,8 +227,8 @@ uint32_t MrtOutputMode(const EmitterState& state, const IR::ExportInfo& exp) {
uint32_t ExportRawComponent(ValueEmitContext& ctx, uint32_t vector, uint32_t component) {
const auto value = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(ctx.state), value, vector, component});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), value, vector,
component);
return value;
}
@@ -248,22 +246,21 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
}
const auto packed = state.builder.AllocateId();
const auto unpacked = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(state), packed, data, pair});
state.builder.AddFunction({spv::OpExtInst, TypeF32Vector(state, 2), unpacked,
GlslStd450(state), unpack, packed});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), packed, data, pair);
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 2), unpacked,
GlslStd450(state), unpack, packed);
for (uint32_t lane = 0; lane < 2u; lane++) {
const auto component = pair * 2u + lane;
if (((exp.en >> component) & 1u) != 0u) {
f32[component] = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeF32(state), f32[component], unpacked, lane});
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state),
f32[component], unpacked, lane);
}
}
}
const auto vector = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeF32Vector(state, 4), vector,
f32[0], f32[1], f32[2], f32[3]});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), vector,
f32[0], f32[1], f32[2], f32[3]);
return vector;
}
uint32_t raw[4] = {
@@ -284,9 +281,9 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
continue;
}
raw[component] = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitFieldUExtract, TypeU32(state), raw[component],
packed, ConstantU32(state, lane * 16u),
ConstantU32(state, 16)});
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), raw[component],
packed, ConstantU32(state, lane * 16u),
ConstantU32(state, 16));
}
}
} else {
@@ -298,18 +295,18 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
}
if (uint_output) {
const auto vector = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(state, 4), vector,
raw[0], raw[1], raw[2], raw[3]});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), vector,
raw[0], raw[1], raw[2], raw[3]);
return vector;
}
uint32_t f32[4] {};
for (uint32_t component = 0; component < 4u; component++) {
f32[component] = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeF32(state), f32[component], raw[component]});
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), f32[component], raw[component]);
}
const auto vector = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeF32Vector(state, 4), vector, f32[0],
f32[1], f32[2], f32[3]});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), vector, f32[0],
f32[1], f32[2], f32[3]);
return vector;
}
@@ -325,19 +322,19 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
const auto raw = ExportRawComponent(ctx, data, component);
if (output.layer) {
const auto layer = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), layer, raw, ConstantU32(state, 0x7ffu)});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), layer, raw,
ConstantU32(state, 0x7ffu));
const auto pointer = state.program.stage == ShaderType::Mesh
? MeshOutputPointer(state, IR::StageOutputKind::Layer)
: state.layer_variable;
state.builder.AddFunction({spv::OpStore, pointer, layer});
state.builder.AddFunction(spv::OpStore, pointer, layer);
}
if (output.viewport) {
// GFX10 MISC.z packs the viewport index in bits 16..19 alongside the layer.
const auto viewport = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitFieldUExtract, TypeU32(state), viewport, raw,
ConstantU32(state, 16), ConstantU32(state, 4)});
state.builder.AddFunction({spv::OpStore, state.viewport_index_variable, viewport});
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), viewport, raw,
ConstantU32(state, 16), ConstantU32(state, 4));
state.builder.AddFunction(spv::OpStore, state.viewport_index_variable, viewport);
}
continue;
}
@@ -348,9 +345,9 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
const auto raw = ExportRawComponent(ctx, data, component);
const auto f32 = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeF32(state), f32, raw});
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), f32, raw);
if (output.point_size) {
state.builder.AddFunction({spv::OpStore, state.point_size_variable, f32});
state.builder.AddFunction(spv::OpStore, state.point_size_variable, f32);
continue;
}
auto StoreDistance = [&](uint32_t variable, uint32_t index) {
@@ -358,10 +355,10 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
return;
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassOutput, TypeF32(state)),
pointer, variable, ConstantU32(state, index)});
state.builder.AddFunction({spv::OpStore, pointer, f32});
state.builder.AddFunction(spv::OpAccessChain,
TypePointer(state, spv::StorageClassOutput, TypeF32(state)),
pointer, variable, ConstantU32(state, index));
state.builder.AddFunction(spv::OpStore, pointer, f32);
};
StoreDistance(state.clip_distance_variable, output.clip_distance);
StoreDistance(state.cull_distance_variable, output.cull_distance);
@@ -374,14 +371,14 @@ uint32_t ConvertClipCoordinate(EmitterState& state, uint32_t coordinate, float s
const auto biased = state.builder.AllocateId();
const auto divided = state.builder.AllocateId();
const auto ndc = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpFMul, TypeF32(state), window, coordinate, ConstantF32Value(state, scale)});
state.builder.AddFunction(
{spv::OpFAdd, TypeF32(state), biased, window, ConstantF32Value(state, offset)});
state.builder.AddFunction(
{spv::OpFDiv, TypeF32(state), divided, biased, ConstantF32Value(state, half_extent)});
state.builder.AddFunction(
{spv::OpFSub, TypeF32(state), ndc, divided, ConstantF32Value(state, 1.0f)});
state.builder.AddFunction(spv::OpFMul, TypeF32(state), window, coordinate,
ConstantF32Value(state, scale));
state.builder.AddFunction(spv::OpFAdd, TypeF32(state), biased, window,
ConstantF32Value(state, offset));
state.builder.AddFunction(spv::OpFDiv, TypeF32(state), divided, biased,
ConstantF32Value(state, half_extent));
state.builder.AddFunction(spv::OpFSub, TypeF32(state), ndc, divided,
ConstantF32Value(state, 1.0f));
return ndc;
}
@@ -390,16 +387,16 @@ uint32_t ConvertPositionToClipSpace(EmitterState& state, uint32_t position) {
uint32_t components[4] {};
for (uint32_t i = 0; i < 4; i++) {
components[i] = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeF32(state), components[i], position, i});
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), components[i], position,
i);
}
components[0] = ConvertClipCoordinate(state, components[0], transform.scale[0],
transform.offset[0], transform.half_extent[0]);
components[1] = ConvertClipCoordinate(state, components[1], transform.scale[1],
transform.offset[1], transform.half_extent[1]);
const auto converted = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeF32Vector(state, 4), converted,
components[0], components[1], components[2], components[3]});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), converted,
components[0], components[1], components[2], components[3]);
return converted;
}
@@ -411,17 +408,17 @@ uint32_t EmitWqmU64(EmitterState& state, uint32_t value) {
const auto merged_two = state.builder.AllocateId();
const auto quad_bits = state.builder.AllocateId();
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpShiftRightLogical, TypeU64(state), shifted_one, value,
ConstantU64(state, 0x0000000100000001ull)});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU64(state), merged_one, value, shifted_one});
state.builder.AddFunction({spv::OpShiftRightLogical, TypeU64(state), shifted_two, merged_one,
ConstantU64(state, 0x0000000200000002ull)});
state.builder.AddFunction(
{spv::OpBitwiseOr, TypeU64(state), merged_two, merged_one, shifted_two});
state.builder.AddFunction({spv::OpBitwiseAnd, TypeU64(state), quad_bits, merged_two,
ConstantU64(state, 0x1111111111111111ull)});
state.builder.AddFunction({spv::OpIMul, TypeU64(state), result, quad_bits,
ConstantU64(state, 0x0000000f0000000full)});
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU64(state), shifted_one, value,
ConstantU64(state, 0x0000000100000001ull));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU64(state), merged_one, value, shifted_one);
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU64(state), shifted_two, merged_one,
ConstantU64(state, 0x0000000200000002ull));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU64(state), merged_two, merged_one,
shifted_two);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU64(state), quad_bits, merged_two,
ConstantU64(state, 0x1111111111111111ull));
state.builder.AddFunction(spv::OpIMul, TypeU64(state), result, quad_bits,
ConstantU64(state, 0x0000000f0000000full));
return result;
}
@@ -432,9 +429,9 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
if (state.program.stage == ShaderType::Pixel && exp.vm && state.requirements.pixel_valid_mask &&
state.pixel_valid_mask_variable != 0) {
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpSelect, TypeU32(state), value, exec,
ConstantU32(state, 1), ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpStore, state.pixel_valid_mask_variable, value});
state.builder.AddFunction(spv::OpSelect, TypeU32(state), value, exec, ConstantU32(state, 1),
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpStore, state.pixel_valid_mask_variable, value);
}
if (exp.kind == IR::ExportTargetKind::Null || exp.en == 0u) {
return;
@@ -443,8 +440,8 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto data = ctx.Arg(inst, 0);
if (exp.kind == IR::ExportTargetKind::Primitive) {
if (state.program.stage == ShaderType::Mesh) {
state.builder.AddFunction(
{spv::OpStore, MeshPrimitivePointer(state), ExportRawComponent(ctx, data, 0)});
state.builder.AddFunction(spv::OpStore, MeshPrimitivePointer(state),
ExportRawComponent(ctx, data, 0));
}
return;
}
@@ -456,19 +453,18 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
if ((exp.en & 1u) != 0u && state.depth_variable != 0) {
const auto raw = ExportRawComponent(ctx, data, 0);
const auto f32 = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeF32(state), f32, raw});
state.builder.AddFunction({spv::OpStore, state.depth_variable, f32});
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), f32, raw);
state.builder.AddFunction(spv::OpStore, state.depth_variable, f32);
}
if ((exp.en & 4u) != 0u && state.sample_mask_variable != 0) {
const auto raw = ExportRawComponent(ctx, data, 2);
const auto value = state.builder.AllocateId();
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeI32(state), value, raw});
state.builder.AddFunction(spv::OpBitcast, TypeI32(state), value, raw);
state.builder.AddFunction(
{spv::OpAccessChain,
TypePointer(state, spv::StorageClassOutput, TypeI32(state)), pointer,
state.sample_mask_variable, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpStore, pointer, value});
spv::OpAccessChain, TypePointer(state, spv::StorageClassOutput, TypeI32(state)),
pointer, state.sample_mask_variable, ConstantU32(state, 0));
state.builder.AddFunction(spv::OpStore, pointer, value);
}
return;
}
@@ -485,9 +481,9 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto mapping = state.input_info.pixel->target_export_mapping[exp.index];
if (!mapping.IsIdentity()) {
const auto mapped = state.builder.AllocateId();
state.builder.AddFunction({spv::OpVectorShuffle, vector_type, mapped, value, value,
mapping.Map(0), mapping.Map(1), mapping.Map(2),
mapping.Map(3)});
state.builder.AddFunction(spv::OpVectorShuffle, vector_type, mapped, value, value,
mapping.Map(0), mapping.Map(1), mapping.Map(2),
mapping.Map(3));
value = mapped;
}
}
@@ -499,17 +495,17 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto kind = exp.kind == IR::ExportTargetKind::Position
? IR::StageOutputKind::Position
: IR::StageOutputKind::Parameter;
state.builder.AddFunction(
{spv::OpStore, MeshOutputPointer(state, kind, exp.index), value});
state.builder.AddFunction(spv::OpStore, MeshOutputPointer(state, kind, exp.index),
value);
} else if (exp.kind == IR::ExportTargetKind::Position) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpAccessChain,
TypePointer(state, spv::StorageClassOutput, TypeF32Vector(state, 4)), pointer,
variable, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpStore, pointer, value});
spv::OpAccessChain,
TypePointer(state, spv::StorageClassOutput, TypeF32Vector(state, 4)), pointer,
variable, ConstantU32(state, 0));
state.builder.AddFunction(spv::OpStore, pointer, value);
} else {
state.builder.AddFunction({spv::OpStore, variable, value});
state.builder.AddFunction(spv::OpStore, variable, value);
}
});
}
@@ -523,9 +519,9 @@ void EmitVoid(ValueEmitContext&) {}
void EmitBarrier(EmitterState& state) {
const auto semantics =
spv::MemorySemanticsAcquireReleaseMask | spv::MemorySemanticsWorkgroupMemoryMask;
state.builder.AddFunction({spv::OpControlBarrier, ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, semantics)});
state.builder.AddFunction(spv::OpControlBarrier, ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, semantics));
}
uint32_t EmitMeshDrawParameter(ValueEmitContext& ctx, const IR::Inst& inst) {
@@ -536,10 +532,10 @@ uint32_t EmitMeshDrawParameter(ValueEmitContext& ctx, const IR::Inst& inst) {
ctx.Fail(inst, "invalid mesh draw parameter");
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypePushConstantElementPointer(state), pointer,
state.push_constant_variable, ConstantU32(state, 0),
ConstantU32(state, index)});
state.builder.AddFunction({spv::OpLoad, TypeU32(state), result, pointer});
state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state), pointer,
state.push_constant_variable, ConstantU32(state, 0),
ConstantU32(state, index));
state.builder.AddFunction(spv::OpLoad, TypeU32(state), result, pointer);
return result;
}
@@ -559,7 +555,7 @@ uint32_t EmitGetBuiltin(ValueEmitContext& ctx, IR::Value kind, IR::Value index)
uint32_t EmitUndefU1(EmitterState& state, const IR::Inst& inst) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpUndef, TypeId(state, inst.GetType()), result});
state.builder.AddFunction(spv::OpUndef, TypeId(state, inst.GetType()), result);
return result;
}
@@ -574,8 +570,8 @@ uint32_t EmitDppMoveU32(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto ballot = ctx.Ballot(inst.Arg(1));
const auto source_active = EmitBallotLaneActiveBool(state, ballot, target.lane);
const auto can_fetch = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpLogicalAnd, TypeBool(state), can_fetch, target.valid, source_active});
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), can_fetch, target.valid,
source_active);
return EmitNative<spv::OpSelect, IR::Type::U32>(ctx.state, can_fetch, shuffled,
ConstantU32(state, 0));
}
@@ -604,8 +600,8 @@ uint32_t EmitReadLane(ValueEmitContext& ctx, const IR::Inst& inst) {
uint32_t EmitWriteLane(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
const auto hit = state.builder.AllocateId();
state.builder.AddFunction({spv::OpIEqual, TypeBool(state), hit,
EmitSubgroupLocalInvocationId(state), ctx.Arg(inst, 2)});
state.builder.AddFunction(spv::OpIEqual, TypeBool(state), hit,
EmitSubgroupLocalInvocationId(state), ctx.Arg(inst, 2));
return EmitNative<spv::OpSelect, IR::Type::U32>(ctx.state, hit, ctx.Arg(inst, 1),
ctx.Arg(inst, 0));
}
@@ -624,35 +620,35 @@ uint32_t EmitPermlane16U32(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto shifted = state.builder.AllocateId();
const auto index = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), row, subid, ConstantU32(state, 0xfffffff0u)});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), row, subid,
ConstantU32(state, 0xfffffff0u));
if (flags.x16) {
state.builder.AddFunction(
{spv::OpBitwiseXor, TypeU32(state), row_value, row, ConstantU32(state, 16)});
state.builder.AddFunction(spv::OpBitwiseXor, TypeU32(state), row_value, row,
ConstantU32(state, 16));
} else {
state.builder.AddFunction({spv::OpCopyObject, TypeU32(state), row_value, row});
state.builder.AddFunction(spv::OpCopyObject, TypeU32(state), row_value, row);
}
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 15)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane8, lane, ConstantU32(state, 7)});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), shift, lane8, ConstantU32(state, 2)});
state.builder.AddFunction(
{spv::OpUGreaterThanEqual, TypeBool(state), upper, lane, ConstantU32(state, 8)});
state.builder.AddFunction(
{spv::OpSelect, TypeU32(state), selected, upper, ctx.Arg(inst, 2), ctx.Arg(inst, 1)});
state.builder.AddFunction({spv::OpShiftRightLogical, TypeU32(state), shifted, selected, shift});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), index, shifted, ConstantU32(state, 15)});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, row_value, index});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane, subid,
ConstantU32(state, 15));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane8, lane,
ConstantU32(state, 7));
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), shift, lane8,
ConstantU32(state, 2));
state.builder.AddFunction(spv::OpUGreaterThanEqual, TypeBool(state), upper, lane,
ConstantU32(state, 8));
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, upper, ctx.Arg(inst, 2),
ctx.Arg(inst, 1));
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), shifted, selected, shift);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), index, shifted,
ConstantU32(state, 15));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, row_value, index);
const auto shuffled = ctx.Shuffle(inst, 0, target);
uint32_t result = shuffled;
if (!flags.fetch_inactive) {
const auto source_exec = ctx.Shuffle(inst, 3, target);
result = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpSelect, TypeU32(state), result, source_exec, shuffled, ConstantU32(state, 0)});
state.builder.AddFunction(spv::OpSelect, TypeU32(state), result, source_exec, shuffled,
ConstantU32(state, 0));
}
return result;
}
@@ -9,17 +9,17 @@ DppTargetLane EmitDppQuadPermTargetLane(EmitterState& state, uint32_t subid, uin
const auto selected0 = state.builder.AllocateId();
const auto selected = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), quad_base, subid, ConstantU32(state, 0xfffffffcu)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 3)});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), shift, lane, ConstantU32(state, 1)});
state.builder.AddFunction(
{spv::OpShiftRightLogical, TypeU32(state), selected0, ConstantU32(state, control), shift});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), selected, selected0, ConstantU32(state, 3)});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, quad_base, selected});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), quad_base, subid,
ConstantU32(state, 0xfffffffcu));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane, subid,
ConstantU32(state, 3));
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), shift, lane,
ConstantU32(state, 1));
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), selected0,
ConstantU32(state, control), shift);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), selected, selected0,
ConstantU32(state, 3));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, quad_base, selected);
return {target, ConstantBool(state, true)};
}
@@ -30,22 +30,22 @@ DppTargetLane EmitDppRowShiftTargetLane(EmitterState& state, uint32_t subid, uin
const auto lane_shifted = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
const auto valid = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), row, subid, ConstantU32(state, 0xfffffff0u)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 15)});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), row, subid,
ConstantU32(state, 0xfffffff0u));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane, subid,
ConstantU32(state, 15));
if (left) {
state.builder.AddFunction(
{spv::OpIAdd, TypeU32(state), lane_shifted, lane, ConstantU32(state, amount)});
state.builder.AddFunction(
{spv::OpULessThan, TypeBool(state), valid, lane, ConstantU32(state, 16u - amount)});
state.builder.AddFunction(spv::OpIAdd, TypeU32(state), lane_shifted, lane,
ConstantU32(state, amount));
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), valid, lane,
ConstantU32(state, 16u - amount));
} else {
state.builder.AddFunction(
{spv::OpISub, TypeU32(state), lane_shifted, lane, ConstantU32(state, amount)});
state.builder.AddFunction(
{spv::OpUGreaterThanEqual, TypeBool(state), valid, lane, ConstantU32(state, amount)});
state.builder.AddFunction(spv::OpISub, TypeU32(state), lane_shifted, lane,
ConstantU32(state, amount));
state.builder.AddFunction(spv::OpUGreaterThanEqual, TypeBool(state), valid, lane,
ConstantU32(state, amount));
}
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, row, lane_shifted});
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, row, lane_shifted);
return {target, valid};
}
@@ -58,18 +58,17 @@ DppTargetLane EmitDppRowRotateRightTargetLane(EmitterState& state, uint32_t subi
const auto plus = state.builder.AllocateId();
const auto selected = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), row, subid, ConstantU32(state, 0xfffffff0u)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 15)});
state.builder.AddFunction(
{spv::OpUGreaterThanEqual, TypeBool(state), in_high, lane, ConstantU32(state, amount)});
state.builder.AddFunction(
{spv::OpISub, TypeU32(state), minus, lane, ConstantU32(state, amount)});
state.builder.AddFunction(
{spv::OpIAdd, TypeU32(state), plus, lane, ConstantU32(state, 16u - amount)});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), selected, in_high, minus, plus});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, row, selected});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), row, subid,
ConstantU32(state, 0xfffffff0u));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane, subid,
ConstantU32(state, 15));
state.builder.AddFunction(spv::OpUGreaterThanEqual, TypeBool(state), in_high, lane,
ConstantU32(state, amount));
state.builder.AddFunction(spv::OpISub, TypeU32(state), minus, lane, ConstantU32(state, amount));
state.builder.AddFunction(spv::OpIAdd, TypeU32(state), plus, lane,
ConstantU32(state, 16u - amount));
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, in_high, minus, plus);
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, row, selected);
return {target, ConstantBool(state, true)};
}
@@ -80,13 +79,13 @@ DppTargetLane EmitDppMirrorTargetLane(EmitterState& state, uint32_t subid, bool
const auto lane = state.builder.AllocateId();
const auto mirrored = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), base, subid, ConstantU32(state, base_mask)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, lane_mask)});
state.builder.AddFunction(
{spv::OpISub, TypeU32(state), mirrored, ConstantU32(state, lane_mask), lane});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, base, mirrored});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), base, subid,
ConstantU32(state, base_mask));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane, subid,
ConstantU32(state, lane_mask));
state.builder.AddFunction(spv::OpISub, TypeU32(state), mirrored, ConstantU32(state, lane_mask),
lane);
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, base, mirrored);
return {target, ConstantBool(state, true)};
}
@@ -112,8 +111,8 @@ DppTargetLane EmitDppTargetLane(EmitterState& state, uint32_t control) {
}
if (control >= 0x160u && control <= 0x16fu) {
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseXor, TypeU32(state), target, subid, ConstantU32(state, control & 0xfu)});
state.builder.AddFunction(spv::OpBitwiseXor, TypeU32(state), target, subid,
ConstantU32(state, control & 0xfu));
return {target, ConstantBool(state, true)};
}
return {subid, ConstantBool(state, true)};
@@ -124,8 +123,8 @@ uint32_t EmitSubgroupLocalInvocationId(EmitterState& state) {
EXIT("SubgroupLocalInvocationId was not declared before SPIR-V function emission\n");
}
const auto value = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpLoad, TypeU32(state), value, state.subgroup_local_invocation_id_variable});
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value,
state.subgroup_local_invocation_id_variable);
return state.lane_half == 0 ? value : EmitAddU32(state, value, ConstantU32(state, 32));
}
@@ -154,10 +153,10 @@ uint32_t EmitInputComponentU32(EmitterState& state, IR::StageInputKind kind, uin
}
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeU32(state)), pointer,
variable, ConstantU32(state, component)});
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, pointer});
state.builder.AddFunction(spv::OpAccessChain,
TypePointer(state, spv::StorageClassInput, TypeU32(state)), pointer,
variable, ConstantU32(state, component));
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
return value;
}
@@ -167,7 +166,7 @@ uint32_t EmitLocalInvocationIndex(EmitterState& state) {
return ConstantU32(state, 0);
}
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, variable});
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, variable);
if (state.lane_count == 2) {
const auto wave_base =
EmitBinaryU32(state, spv::OpBitwiseAnd, value, ConstantU32(state, ~31u));
@@ -184,13 +183,13 @@ uint32_t EmitVertexParameterComponentU32(EmitterState& state, const InputBinding
const auto scalar_type = VertexParameterScalarType(state, kind);
uint32_t raw = state.builder.AllocateId();
if (count == 1u) {
state.builder.AddFunction({spv::OpLoad, scalar_type, raw, input.variable_id});
state.builder.AddFunction(spv::OpLoad, scalar_type, raw, input.variable_id);
} else {
const auto pointer_type = TypePointer(state, spv::StorageClassInput, scalar_type);
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, pointer_type, pointer, input.variable_id,
ConstantU32(state, component)});
state.builder.AddFunction({spv::OpLoad, scalar_type, raw, pointer});
state.builder.AddFunction(spv::OpAccessChain, pointer_type, pointer, input.variable_id,
ConstantU32(state, component));
state.builder.AddFunction(spv::OpLoad, scalar_type, raw, pointer);
}
if (kind == VertexInputScalarKind::Uint) {
@@ -198,49 +197,48 @@ uint32_t EmitVertexParameterComponentU32(EmitterState& state, const InputBinding
}
const auto bits = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeU32(state), bits, raw});
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, raw);
return bits;
}
uint32_t EmitSubgroupLaneActiveBool(EmitterState& state, uint32_t lane) {
const auto active_ballot = state.builder.AllocateId();
state.builder.AddFunction({spv::OpGroupNonUniformBallot, TypeU32Vector(state, 4), active_ballot,
ConstantU32(state, spv::ScopeSubgroup), ConstantBool(state, true)});
state.builder.AddFunction(spv::OpGroupNonUniformBallot, TypeU32Vector(state, 4), active_ballot,
ConstantU32(state, spv::ScopeSubgroup), ConstantBool(state, true));
return EmitBallotLaneActiveBool(state, active_ballot, lane);
}
uint32_t EmitBallotLaneActiveBool(EmitterState& state, uint32_t active_ballot, uint32_t lane) {
const auto low = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), low, active_ballot, 0});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low, active_ballot, 0);
uint32_t mask = low;
if (state.program.wave_size == 64u) {
const auto high = state.builder.AllocateId();
const auto in_high = state.builder.AllocateId();
const auto selected = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(state), high, active_ballot, 1});
state.builder.AddFunction(
{spv::OpUGreaterThanEqual, TypeBool(state), in_high, lane, ConstantU32(state, 32)});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), selected, in_high, high, low});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), high, active_ballot, 1);
state.builder.AddFunction(spv::OpUGreaterThanEqual, TypeBool(state), in_high, lane,
ConstantU32(state, 32));
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, in_high, high, low);
mask = selected;
}
const auto lane_low = state.builder.AllocateId();
const auto bit = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane_low, lane, ConstantU32(state, 31)});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), bit, ConstantU32(state, 1), lane_low});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane_low, lane,
ConstantU32(state, 31));
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), bit, ConstantU32(state, 1),
lane_low);
const auto hit = state.builder.AllocateId();
const auto active = state.builder.AllocateId();
const auto in_range = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitwiseAnd, TypeU32(state), hit, mask, bit});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), active, hit, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpULessThan, TypeBool(state), in_range, lane,
ConstantU32(state, state.program.wave_size)});
state.builder.AddFunction({spv::OpLogicalAnd, TypeBool(state), ret, active, in_range});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), hit, mask, bit);
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), active, hit,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), in_range, lane,
ConstantU32(state, state.program.wave_size));
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), ret, active, in_range);
return ret;
}
@@ -90,14 +90,14 @@ uint32_t CubeAxis(EmitterState& state, uint32_t value) {
uint32_t CubeLayer(EmitterState& state, uint32_t value) {
const auto guest = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertFToU, TypeU32(state), guest, value});
state.builder.AddFunction(spv::OpConvertFToU, TypeU32(state), guest, value);
const auto padding = Binary(
state, spv::OpShiftLeftLogical, TypeU32(state),
Binary(state, spv::OpShiftRightLogical, TypeU32(state), guest, ConstantU32(state, 3)),
ConstantU32(state, 1));
const auto host = Binary(state, spv::OpISub, TypeU32(state), guest, padding);
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertUToF, TypeF32(state), result, host});
state.builder.AddFunction(spv::OpConvertUToF, TypeF32(state), result, host);
return result;
}
@@ -118,11 +118,11 @@ uint32_t CoordF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
? AddressF32(ctx, mem, address, first + 2u)
: ZeroF32(ctx.state);
if (cube) z = CubeLayer(ctx.state, z);
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeF32Vector(ctx.state, 3), result, x, y, z});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(ctx.state, 3),
result, x, y, z);
} else {
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeF32Vector(ctx.state, 2), result, x, y});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(ctx.state, 2),
result, x, y);
}
return result;
}
@@ -138,11 +138,11 @@ uint32_t CoordU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
if (components == 3u) {
const auto z = mem.image_address_components > 2u ? AddressU32(ctx, mem, address, 2)
: ConstantU32(ctx.state, 0);
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 3), result, x, y, z});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 3),
result, x, y, z);
} else {
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 2), result, x, y});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 2),
result, x, y);
}
return result;
}
@@ -193,9 +193,9 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
if (dref) return value;
const auto component = gather ? index : DmaskComponent(mem.dmask, index);
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeExtract,
ImageScalarType(ctx.state, value_class), result, value,
component});
ctx.state.builder.AddFunction(spv::OpCompositeExtract,
ImageScalarType(ctx.state, value_class), result, value,
component);
return result;
};
for (uint32_t word = 0; word < mem.data_dwords; word++) {
@@ -218,17 +218,16 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
ConstantU32(ctx.state, 16u)));
} else {
const auto pair = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeF32Vector(ctx.state, 2), pair, low, high});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct,
TypeF32Vector(ctx.state, 2), pair, low, high);
packed[word] = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpExtInst, TypeU32(ctx.state), packed[word],
GlslStd450(ctx.state), GLSLstd450PackHalf2x16,
pair});
ctx.state.builder.AddFunction(spv::OpExtInst, TypeU32(ctx.state), packed[word],
GlslStd450(ctx.state), GLSLstd450PackHalf2x16, pair);
}
}
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4),
result, packed[0], packed[1], packed[2], packed[3]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4),
result, packed[0], packed[1], packed[2], packed[3]);
return result;
}
uint32_t component[4] {};
@@ -238,14 +237,13 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
continue;
}
const auto scalar = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeExtract,
ImageScalarType(ctx.state, value_class), scalar, value,
index});
ctx.state.builder.AddFunction(
spv::OpCompositeExtract, ImageScalarType(ctx.state, value_class), scalar, value, index);
component[index] = SampledComponentBits(ctx, scalar, value_class);
}
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
component[0], component[1], component[2], component[3]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
component[0], component[1], component[2], component[3]);
return result;
}
@@ -256,12 +254,12 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
const auto image = LoadSampledImageDescriptor(ctx.state, mem.resource);
const auto size = ctx.state.builder.AllocateId();
if (info.multisampled != 0u) {
ctx.state.builder.AddFunction(
{spv::OpImageQuerySize, ImageViewSizeType(ctx.state, dimension), size, image});
ctx.state.builder.AddFunction(spv::OpImageQuerySize,
ImageViewSizeType(ctx.state, dimension), size, image);
} else {
ctx.state.builder.AddFunction({spv::OpImageQuerySizeLod,
ImageViewSizeType(ctx.state, dimension), size, image,
AddressU32(ctx, mem, address, 0)});
ctx.state.builder.AddFunction(spv::OpImageQuerySizeLod,
ImageViewSizeType(ctx.state, dimension), size, image,
AddressU32(ctx, mem, address, 0));
}
const auto components = info.coordinate_components;
uint32_t result[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
@@ -271,18 +269,18 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
} else {
for (uint32_t index = 0; index < components; index++) {
result[index] = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(ctx.state), result[index], size, index});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state),
result[index], size, index);
}
}
if (info.multisampled == 0u) {
result[3] = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpImageQueryLevels, TypeU32(ctx.state), result[3], image});
ctx.state.builder.AddFunction(spv::OpImageQueryLevels, TypeU32(ctx.state), result[3],
image);
}
const auto vector = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), vector,
result[0], result[1], result[2], result[3]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), vector,
result[0], result[1], result[2], result[3]);
return vector;
}
@@ -294,11 +292,11 @@ uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR
if (components == 1u) return zero;
const auto result = ctx.state.builder.AllocateId();
if (components == 3u) {
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3), result, zero, zero, zero});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
result, zero, zero, zero);
} else {
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2), result, zero, zero});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2),
result, zero, zero);
}
return result;
}
@@ -307,18 +305,18 @@ uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR
uint32_t values[3] = {zero, zero, zero};
for (uint32_t index = 0; index < components; index++) {
values[index] = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpBitFieldSExtract, TypeI32(ctx.state), values[index],
packed, ConstantU32(ctx.state, index * 8u),
ConstantU32(ctx.state, 6)});
ctx.state.builder.AddFunction(spv::OpBitFieldSExtract, TypeI32(ctx.state), values[index],
packed, ConstantU32(ctx.state, index * 8u),
ConstantU32(ctx.state, 6));
}
if (components == 1u) return values[0];
const auto result = ctx.state.builder.AllocateId();
if (components == 3u) {
ctx.state.builder.AddFunction({spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
result, values[0], values[1], values[2]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
result, values[0], values[1], values[2]);
} else {
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2), result, values[0], values[1]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2),
result, values[0], values[1]);
}
return result;
}
@@ -327,7 +325,7 @@ uint32_t HorizontalOffsets(EmitterState& state, ImageDimension dimension) {
const auto components = ImageDimensionInfoFor(dimension).spatial_components;
const auto count = ConstantU32(state, 4);
const auto element_type = components == 1u ? TypeI32(state) : TypeI32Vector(state, 2);
const auto array_type = state.builder.Type(spv::OpTypeArray, {element_type, count});
const auto array_type = state.builder.Type(spv::OpTypeArray, element_type, count);
uint32_t offsets[4] {};
for (uint32_t index = 0; index < 4u; index++) {
const auto x = ConstantI32(state, static_cast<int32_t>(index) - 1);
@@ -335,11 +333,11 @@ uint32_t HorizontalOffsets(EmitterState& state, ImageDimension dimension) {
offsets[index] = x;
} else {
offsets[index] = state.builder.Constant(
spv::OpConstantComposite, TypeI32Vector(state, 2), {x, ConstantI32(state, 0)});
spv::OpConstantComposite, TypeI32Vector(state, 2), x, ConstantI32(state, 0));
}
}
return state.builder.Constant(spv::OpConstantComposite, array_type,
{offsets[0], offsets[1], offsets[2], offsets[3]});
return state.builder.Constant(spv::OpConstantComposite, array_type, offsets[0], offsets[1],
offsets[2], offsets[3]);
}
uint32_t InverseSwizzle(uint32_t swizzle, uint32_t component) {
@@ -367,15 +365,15 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
const auto packed = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(ctx.state), packed, texel, 0u});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), packed, texel, 0u);
uint32_t components[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
for (uint32_t component = 0; component < info.component_count; component++) {
components[component] = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpBitFieldUExtract, TypeU32(ctx.state),
components[component], packed,
ConstantU32(ctx.state, info.component_bit_offset[component]),
ConstantU32(ctx.state, info.component_bits[component])});
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(ctx.state),
components[component], packed,
ConstantU32(ctx.state, info.component_bit_offset[component]),
ConstantU32(ctx.state, info.component_bits[component]));
}
for (uint32_t component = info.component_count; component < 4u; component++) {
components[component] = components[component % info.component_count];
@@ -394,8 +392,8 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
}
}
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
selected[0], selected[1], selected[2], selected[3]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
selected[0], selected[1], selected[2], selected[3]);
return result;
}
@@ -409,24 +407,24 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
if (selector < 4u) {
const auto value = ConstantU32(ctx.state, selector == 1u ? 1u : 0u);
return ctx.state.builder.Constant(spv::OpConstantComposite, TypeU32Vector(ctx.state, 4),
{value, value, value, value});
value, value, value, value);
}
uint32_t values[4] {};
for (uint32_t lane = 0; lane < 4u; lane++) {
const auto packed = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(ctx.state), packed, gathered, lane});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), packed, gathered,
lane);
values[lane] = ctx.state.builder.AllocateId();
const auto physical = (selector - 4u) % info.component_count;
ctx.state.builder.AddFunction({spv::OpBitFieldUExtract, TypeU32(ctx.state), values[lane],
packed,
ConstantU32(ctx.state, info.component_bit_offset[physical]),
ConstantU32(ctx.state, info.component_bits[physical])});
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(ctx.state), values[lane],
packed,
ConstantU32(ctx.state, info.component_bit_offset[physical]),
ConstantU32(ctx.state, info.component_bits[physical]));
}
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
values[0], values[1], values[2], values[3]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
values[0], values[1], values[2], values[3]);
return result;
}
@@ -436,16 +434,16 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
state.builder.RequireCapability(spv::CapabilityImageQuery);
const auto image = LoadSampledImageDescriptor(state, mem.resource);
const auto width = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpImageQuerySizeLod, TypeU32(state), width, image, ConstantU32(state, 0)});
state.builder.AddFunction(spv::OpImageQuerySizeLod, TypeU32(state), width, image,
ConstantU32(state, 0));
const auto width_f32 = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertUToF, TypeF32(state), width_f32, width});
state.builder.AddFunction(spv::OpConvertUToF, TypeF32(state), width_f32, width);
const auto left = state.builder.AllocateId();
state.builder.AddFunction({spv::OpExtInst, TypeF32(state), left, GlslStd450(state),
GLSLstd450Floor,
Binary(state, spv::OpFSub, TypeF32(state),
Binary(state, spv::OpFMul, TypeF32(state), coord, width_f32),
ConstantF32(state, 0x3f000000u))});
state.builder.AddFunction(spv::OpExtInst, TypeF32(state), left, GlslStd450(state),
GLSLstd450Floor,
Binary(state, spv::OpFSub, TypeF32(state),
Binary(state, spv::OpFMul, TypeF32(state), coord, width_f32),
ConstantF32(state, 0x3f000000u)));
const auto sampled = MakeSampledImage(state, mem.resource, mem.sampler);
const auto vector_type = ImageVectorType(state, numeric_class, 4);
@@ -462,15 +460,15 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
ConstantF32(state, index == 0u ? 0x3f000000u : 0x3fc00000u)),
width_f32);
const auto texel = state.builder.AllocateId();
state.builder.AddFunction({spv::OpImageSampleExplicitLod, vector_type, texel, sampled,
sample_coord, spv::ImageOperandsLodMask, ZeroF32(state)});
state.builder.AddFunction(spv::OpImageSampleExplicitLod, vector_type, texel, sampled,
sample_coord, spv::ImageOperandsLodMask, ZeroF32(state));
values[index] = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, scalar_type, values[index], texel, component});
state.builder.AddFunction(spv::OpCompositeExtract, scalar_type, values[index], texel,
component);
}
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, vector_type, result, values[0], values[1],
values[1], values[0]});
state.builder.AddFunction(spv::OpCompositeConstruct, vector_type, result, values[0], values[1],
values[1], values[0]);
return result;
}
@@ -481,8 +479,8 @@ uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32
auto packed = ConstantU32(ctx.state, 0u);
for (uint32_t component = 0; component < info.component_count; component++) {
const auto value = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(ctx.state), value, texel, component});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), value, texel,
component);
const auto maximum =
ConstantU32(ctx.state, info.component_bits[component] == 32u
? UINT32_MAX
@@ -490,8 +488,8 @@ uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32
const auto within =
Binary(ctx.state, spv::OpULessThan, TypeBool(ctx.state), value, maximum);
const auto clamped = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpSelect, TypeU32(ctx.state), clamped, within, value, maximum});
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), clamped, within, value,
maximum);
const auto shifted =
info.component_bit_offset[component] == 0u
? clamped
@@ -501,8 +499,8 @@ uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32
}
const auto zero = ConstantU32(ctx.state, 0u);
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result, packed, zero, zero, zero});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
packed, zero, zero, zero);
return result;
}
@@ -516,9 +514,8 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
if (source < 4u && ((dmask >> source) & 1u) != 0u) {
const auto packed_index = DmaskComponentIndex(dmask, source);
raw = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(ctx.state), raw, data,
mem.data_bits == 16u ? packed_index / 2u : packed_index});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), raw, data,
mem.data_bits == 16u ? packed_index / 2u : packed_index);
if (mem.data_bits == 16u) {
if ((packed_index & 1u) != 0u) {
raw = Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), raw,
@@ -534,14 +531,14 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
: Unary(ctx.state, spv::OpBitcast, TypeF32(ctx.state), raw);
}
const auto texel = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpCompositeConstruct,
integer ? TypeU32Vector(ctx.state, 4) : TypeF32Vector(ctx.state, 4), texel, values[0],
values[1], values[2], values[3]});
ctx.state.builder.AddFunction(spv::OpCompositeConstruct,
integer ? TypeU32Vector(ctx.state, 4)
: TypeF32Vector(ctx.state, 4),
texel, values[0], values[1], values[2], values[3]);
return PackImageTexel(ctx, mem, texel);
}
uint32_t ImageAtomicOpcode(IR::ValueOpcode opcode) {
spv::Op ImageAtomicOpcode(IR::ValueOpcode opcode) {
switch (opcode) {
case IR::ValueOpcode::ImageAtomicSwap32: return spv::OpAtomicExchange;
case IR::ValueOpcode::ImageAtomicIAdd32: return spv::OpAtomicIAdd;
@@ -550,7 +547,7 @@ uint32_t ImageAtomicOpcode(IR::ValueOpcode opcode) {
case IR::ValueOpcode::ImageAtomicAnd32: return spv::OpAtomicAnd;
case IR::ValueOpcode::ImageAtomicOr32: return spv::OpAtomicOr;
case IR::ValueOpcode::ImageAtomicXor32: return spv::OpAtomicXor;
default: return 0;
default: return spv::OpNop;
}
}
@@ -576,19 +573,19 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto sampled = MakeSampledImage(state, mem.resource, mem.sampler);
const auto lod = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpImageQueryLod, TypeF32Vector(state, 2), lod, sampled,
CoordF32(ctx, mem, *address, 0, ImageDimensionInfoFor(dimension).spatial_components)});
spv::OpImageQueryLod, TypeF32Vector(state, 2), lod, sampled,
CoordF32(ctx, mem, *address, 0, ImageDimensionInfoFor(dimension).spatial_components));
uint32_t values[4] = {ConstantU32(state, 0), ConstantU32(state, 0), ConstantU32(state, 0),
ConstantU32(state, 0)};
for (uint32_t index = 0; index < 2u; index++) {
const auto component = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeF32(state), component, lod, index});
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), component, lod,
index);
values[index] = FloatBits(ctx, component);
}
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(state, 4), result,
values[0], values[1], values[2], values[3]});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), result,
values[0], values[1], values[2], values[3]);
ctx.Define(inst, result);
return;
}
@@ -607,14 +604,14 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto coord = CoordU32(ctx, mem, *address, dimension);
if (dimension_info.multisampled != 0u) {
state.builder.AddFunction(
{spv::OpImageFetch, ImageVectorType(state, numeric_class, 4), color,
descriptor, coord, spv::ImageOperandsSampleMask,
AddressU32(ctx, mem, *address, dimension_info.coordinate_components)});
spv::OpImageFetch, ImageVectorType(state, numeric_class, 4), color,
descriptor, coord, spv::ImageOperandsSampleMask,
AddressU32(ctx, mem, *address, dimension_info.coordinate_components));
} else {
state.builder.AddFunction({spv::OpImageFetch,
ImageVectorType(state, numeric_class, 4), color,
descriptor, coord, spv::ImageOperandsLodMask,
LodU32(ctx, mem, *address, dimension)});
state.builder.AddFunction(spv::OpImageFetch,
ImageVectorType(state, numeric_class, 4), color,
descriptor, coord, spv::ImageOperandsLodMask,
LodU32(ctx, mem, *address, dimension));
}
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), numeric_class,
false, mem);
@@ -711,7 +708,7 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
HasFlag(mem, Decoder::ImageSampleFlagLod) ||
HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
state.program.stage != ShaderType::Pixel;
uint32_t opcode = spv::OpImageSampleImplicitLod;
auto opcode = spv::OpImageSampleImplicitLod;
if (explicit_lod) {
opcode = dref ? spv::OpImageSampleDrefExplicitLod : spv::OpImageSampleExplicitLod;
} else if (dref) {
@@ -748,15 +745,15 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto EmitSample = [&](uint32_t resource) {
const auto sampled = MakeSampledImage(state, resource, mem.sampler);
const auto sample = state.builder.AllocateId();
std::vector<uint32_t> words {opcode, result_type, sample, sampled, coord};
std::vector<uint32_t> sample_operands {result_type, sample, sampled, coord};
if (dref) {
words.push_back(dref_value);
sample_operands.push_back(dref_value);
}
if (operand_mask != 0u) {
words.push_back(operand_mask);
words.insert(words.end(), operands.begin(), operands.end());
sample_operands.push_back(operand_mask);
sample_operands.insert(sample_operands.end(), operands.begin(), operands.end());
}
state.builder.AddFunction(words);
state.builder.AddFunction(opcode, sample_operands);
return sample;
};
if (image.indirect_root != mem.resource) {
@@ -785,11 +782,11 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
}
const auto LoadMapping = [&](uint32_t index) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypeStorageBufferElementPointer(state),
pointer, state.flattened_srt_variable, ConstantU32(state, 0),
index});
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state),
pointer, state.flattened_srt_variable, ConstantU32(state, 0),
index);
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, pointer});
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
return value;
};
const auto mapping = ConstantU32(state, image.indirect_mapping_offset);
@@ -802,9 +799,9 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto mid = Binary(state, spv::OpShiftRightLogical, TypeU32(state),
Binary(state, spv::OpIAdd, TypeU32(state), low, high),
ConstantU32(state, 1u));
const auto probe = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpSelect, TypeU32(state), probe, active, mid, ConstantU32(state, 0u)});
const auto probe = state.builder.AllocateId();
state.builder.AddFunction(spv::OpSelect, TypeU32(state), probe, active, mid,
ConstantU32(state, 0u));
const auto entry = Binary(state, spv::OpIAdd, TypeU32(state), mapping,
Binary(state, spv::OpIAdd, TypeU32(state),
Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
@@ -816,8 +813,8 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto equal = Binary(state, spv::OpIEqual, TypeBool(state), mapped_key, key);
const auto match = Binary(state, spv::OpLogicalAnd, TypeBool(state), active, equal);
const auto next_selected = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpSelect, TypeU32(state), next_selected, match, candidate, selected});
state.builder.AddFunction(spv::OpSelect, TypeU32(state), next_selected, match,
candidate, selected);
selected = next_selected;
const auto less = Binary(state, spv::OpULessThan, TypeBool(state), mapped_key, key);
const auto take_upper = Binary(state, spv::OpLogicalAnd, TypeBool(state), active, less);
@@ -825,12 +822,12 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
Unary(state, spv::OpLogicalNot, TypeBool(state), less));
const auto next_low = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpSelect, TypeU32(state), next_low, take_upper,
Binary(state, spv::OpIAdd, TypeU32(state), mid, ConstantU32(state, 1u)), low});
spv::OpSelect, TypeU32(state), next_low, take_upper,
Binary(state, spv::OpIAdd, TypeU32(state), mid, ConstantU32(state, 1u)), low);
low = next_low;
const auto next_high = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpSelect, TypeU32(state), next_high, take_lower, mid, high});
state.builder.AddFunction(spv::OpSelect, TypeU32(state), next_high, take_lower, mid,
high);
high = next_high;
}
const auto default_label = state.builder.AllocateId();
@@ -842,19 +839,19 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
switch_words.push_back(candidate);
switch_words.push_back(labels[candidate - 1u]);
}
state.builder.AddFunction(
{spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
state.builder.AddFunction(spv::OpSelectionMerge, merge_label,
spv::SelectionControlMaskNone);
state.builder.AddFunction(switch_words);
std::vector<uint32_t> phi_words {spv::OpPhi, result_type, state.builder.AllocateId()};
EmitLabel(state, default_label);
phi_words.push_back(EmitSample(image.indirect_resources[0]));
phi_words.push_back(default_label);
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
EmitLabel(state, labels[candidate - 1u]);
phi_words.push_back(EmitSample(image.indirect_resources[candidate]));
phi_words.push_back(labels[candidate - 1u]);
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
}
EmitLabel(state, merge_label);
state.builder.AddFunction(phi_words);
@@ -866,21 +863,21 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
return;
}
const auto atomic_opcode = ImageAtomicOpcode(op);
if (atomic_opcode != 0u) {
if (atomic_opcode != spv::OpNop) {
const auto dimension = image.dimension;
ctx.Define(inst, EmitValueOrZeroIfCondition(state, ctx.Arg(inst, 3), [&]() {
const auto pointer = state.builder.AllocateId();
const auto pointer = state.builder.AllocateId();
const auto pointer_type = state.builder.Type(
spv::OpTypePointer, {spv::StorageClassImage, TypeU32(state)});
state.builder.AddFunction(
{spv::OpImageTexelPointer, pointer_type, pointer,
StorageImageDescriptorPointer(state, mem.resource),
CoordU32(ctx, mem, *address, dimension), ConstantU32(state, 0)});
spv::OpTypePointer, spv::StorageClassImage, TypeU32(state));
state.builder.AddFunction(spv::OpImageTexelPointer, pointer_type, pointer,
StorageImageDescriptorPointer(state, mem.resource),
CoordU32(ctx, mem, *address, dimension),
ConstantU32(state, 0));
const auto old = state.builder.AllocateId();
state.builder.AddFunction({atomic_opcode, TypeU32(state), old, pointer,
ConstantU32(state, spv::ScopeDevice),
ConstantU32(state, spv::MemorySemanticsMaskNone),
ctx.Arg(inst, 2)});
state.builder.AddFunction(atomic_opcode, TypeU32(state), old, pointer,
ConstantU32(state, spv::ScopeDevice),
ConstantU32(state, spv::MemorySemanticsMaskNone),
ctx.Arg(inst, 2));
EmitDeviceAtomicMemoryBarrier(state);
return old;
}));
@@ -151,7 +151,7 @@ uint32_t TypeU32ElementPointer(EmitterState& state, spv::StorageClass storage_cl
inline void EmitLabel(EmitterState& state, uint32_t label) {
state.current_label = label;
state.builder.AddFunction({spv::OpLabel, label});
state.builder.AddFunction(spv::OpLabel, label);
}
uint32_t TypeId(EmitterState& state, IR::Type type);
@@ -160,7 +160,7 @@ uint32_t TypeId(EmitterState& state, IR::Type type);
template <spv::Op opcode, IR::Type type, typename... Args>
uint32_t EmitNative(EmitterState& state, Args... args) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({opcode, TypeId(state, type), result, args...});
state.builder.AddFunction(opcode, TypeId(state, type), result, args...);
return result;
}
@@ -171,23 +171,23 @@ uint32_t EmitGlsl(EmitterState& state, Args... args) {
return EmitNative<spv::OpExtInst, type>(state, GlslStd450(state), opcode, args...);
}
inline uint32_t Unary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t value) {
inline uint32_t Unary(EmitterState& state, spv::Op opcode, uint32_t type, uint32_t value) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({opcode, type, result, value});
state.builder.AddFunction(opcode, type, result, value);
return result;
}
inline uint32_t Binary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t lhs,
inline uint32_t Binary(EmitterState& state, spv::Op opcode, uint32_t type, uint32_t lhs,
uint32_t rhs) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({opcode, type, result, lhs, rhs});
state.builder.AddFunction(opcode, type, result, lhs, rhs);
return result;
}
inline uint32_t Select(EmitterState& state, uint32_t type, uint32_t condition, uint32_t true_value,
uint32_t false_value) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpSelect, type, result, condition, true_value, false_value});
state.builder.AddFunction(spv::OpSelect, type, result, condition, true_value, false_value);
return result;
}
@@ -350,7 +350,7 @@ uint32_t EmitSubgroupLaneActiveBool(EmitterState& state, uint32_t lane);
inline constexpr auto EmitAddU32 = EmitNative<spv::OpIAdd, IR::Type::U32, uint32_t, uint32_t>;
uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint32_t rhs);
uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs);
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
@@ -417,7 +417,7 @@ uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t sh
inline constexpr auto EmitOrU32 = EmitNative<spv::OpBitwiseOr, IR::Type::U32, uint32_t, uint32_t>;
uint32_t EmitCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
uint32_t constant);
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value);
@@ -474,11 +474,11 @@ template <typename Fn>
void EmitIfCondition(EmitterState& state, uint32_t condition, Fn&& fn) {
const auto then_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
state.builder.AddFunction({spv::OpBranchConditional, condition, then_label, merge_label});
state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
state.builder.AddFunction(spv::OpBranchConditional, condition, then_label, merge_label);
EmitLabel(state, then_label);
fn();
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
EmitLabel(state, merge_label);
}
@@ -489,19 +489,19 @@ uint32_t EmitValueOrDefaultIfCondition(EmitterState& state, uint32_t condition,
const auto then_exit = state.builder.AllocateId();
const auto else_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
state.builder.AddFunction({spv::OpBranchConditional, condition, then_label, else_label});
state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
state.builder.AddFunction(spv::OpBranchConditional, condition, then_label, else_label);
EmitLabel(state, then_label);
const auto then_value = fn();
state.builder.AddFunction({spv::OpBranch, then_exit});
state.builder.AddFunction(spv::OpBranch, then_exit);
EmitLabel(state, then_exit);
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
EmitLabel(state, else_label);
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
EmitLabel(state, merge_label);
const auto value = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpPhi, type, value, then_value, then_exit, default_value, else_label});
state.builder.AddFunction(spv::OpPhi, type, value, then_value, then_exit, default_value,
else_label);
return value;
}
@@ -528,30 +528,29 @@ uint32_t AtomicUpdate(EmitterState& state, uint32_t pointer, IR::ResourceKind ki
const auto initial = state.builder.AllocateId();
const auto observed = state.builder.AllocateId();
const auto exchanged = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBranch, preheader});
state.builder.AddFunction(spv::OpBranch, preheader);
EmitLabel(state, preheader);
state.builder.AddFunction({spv::OpAtomicLoad, TypeU32(state), initial, pointer,
ConstantU32(state, scope),
ConstantU32(state, spv::MemorySemanticsMaskNone)});
state.builder.AddFunction({spv::OpBranch, header});
state.builder.AddFunction(spv::OpAtomicLoad, TypeU32(state), initial, pointer,
ConstantU32(state, scope),
ConstantU32(state, spv::MemorySemanticsMaskNone));
state.builder.AddFunction(spv::OpBranch, header);
EmitLabel(state, header);
state.builder.AddFunction(
{spv::OpPhi, TypeU32(state), observed, initial, preheader, exchanged, cont});
state.builder.AddFunction(spv::OpPhi, TypeU32(state), observed, initial, preheader, exchanged,
cont);
const auto next = desired(observed);
state.builder.AddFunction({spv::OpAtomicCompareExchange, TypeU32(state), exchanged, pointer,
ConstantU32(state, scope),
ConstantU32(state, spv::MemorySemanticsMaskNone),
ConstantU32(state, spv::MemorySemanticsMaskNone), next, observed});
state.builder.AddFunction(spv::OpAtomicCompareExchange, TypeU32(state), exchanged, pointer,
ConstantU32(state, scope),
ConstantU32(state, spv::MemorySemanticsMaskNone),
ConstantU32(state, spv::MemorySemanticsMaskNone), next, observed);
const auto success = state.builder.AllocateId();
state.builder.AddFunction({spv::OpIEqual, TypeBool(state), success, exchanged, observed});
state.builder.AddFunction({spv::OpLoopMerge, merge, cont, spv::LoopControlMaskNone});
state.builder.AddFunction({spv::OpBranchConditional, success, merge, cont});
state.builder.AddFunction(spv::OpIEqual, TypeBool(state), success, exchanged, observed);
state.builder.AddFunction(spv::OpLoopMerge, merge, cont, spv::LoopControlMaskNone);
state.builder.AddFunction(spv::OpBranchConditional, success, merge, cont);
EmitLabel(state, cont);
state.builder.AddFunction({spv::OpBranch, header});
state.builder.AddFunction(spv::OpBranch, header);
EmitLabel(state, merge);
state.builder.AddFunction(
{spv::OpMemoryBarrier, ConstantU32(state, scope),
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory)});
state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(state, scope),
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory));
return observed;
}
@@ -17,11 +17,11 @@ uint32_t EmitDsMaskedLaneRead(EmitterState& state, uint32_t source, uint32_t tar
target = Binary(state, spv::OpBitwiseAnd, TypeU32(state), target, ConstantU32(state, 31));
}
const auto shuffled = state.builder.AllocateId();
state.builder.AddFunction({spv::OpGroupNonUniformShuffle, TypeU32(state), shuffled,
ConstantU32(state, spv::ScopeSubgroup), source, target});
state.builder.AddFunction(spv::OpGroupNonUniformShuffle, TypeU32(state), shuffled,
ConstantU32(state, spv::ScopeSubgroup), source, target);
const auto source_exec = state.builder.AllocateId();
state.builder.AddFunction({spv::OpGroupNonUniformShuffle, TypeBool(state), source_exec,
ConstantU32(state, spv::ScopeSubgroup), exec, target});
state.builder.AddFunction(spv::OpGroupNonUniformShuffle, TypeBool(state), source_exec,
ConstantU32(state, spv::ScopeSubgroup), exec, target);
const auto source_active =
AndCondition(state, source_exec, EmitSubgroupLaneActiveBool(state, target));
return Select(state, TypeU32(state), source_active, shuffled, ConstantU32(state, 0));
@@ -107,9 +107,9 @@ uint32_t ScratchByteAddress(ValueEmitContext& ctx, const IR::MemoryInfo& mem, ui
}
uint32_t ConstantDeviceAddress(EmitterState& state, uint64_t value) {
return state.builder.Constant(
spv::OpConstant, TypeScalarU64(state),
{static_cast<uint32_t>(value), static_cast<uint32_t>(value >> 32u)});
return state.builder.Constant(spv::OpConstant, TypeScalarU64(state),
static_cast<uint32_t>(value),
static_cast<uint32_t>(value >> 32u));
}
uint32_t DeviceAddressFromWords(EmitterState& state, uint32_t low, uint32_t high) {
@@ -153,8 +153,8 @@ uint32_t GuestAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Mem
uint32_t FaultElementPointer(EmitterState& state, uint32_t index) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
state.fault_buffer_variable, ConstantU32(state, 0), index});
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
state.fault_buffer_variable, ConstantU32(state, 0), index);
return pointer;
}
@@ -166,16 +166,16 @@ void RecordBdaFault(EmitterState& state, uint32_t page) {
Binary(state, spv::OpBitwiseAnd, TypeU32(state), page, ConstantU32(state, 31)));
const auto pointer = FaultElementPointer(state, word);
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, pointer});
state.builder.AddFunction(
{spv::OpStore, pointer, Binary(state, spv::OpBitwiseOr, TypeU32(state), value, bit)});
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
state.builder.AddFunction(spv::OpStore, pointer,
Binary(state, spv::OpBitwiseOr, TypeU32(state), value, bit));
}
uint32_t GetBdaPointer(ValueEmitContext& ctx, uint32_t address) {
auto& state = ctx.state;
const auto result = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpFunctionCall, TypeScalarU64(state), result, state.bda_pointer_function, address});
state.builder.AddFunction(spv::OpFunctionCall, TypeScalarU64(state), result,
state.bda_pointer_function, address);
return result;
}
@@ -186,11 +186,12 @@ uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address) {
Binary(state, spv::OpINotEqual, TypeBool(state), bda, ConstantDeviceAddress(state, 0));
return EmitValueOrZeroIfCondition(state, present, [&]() {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer, bda});
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, pointer,
spv::MemoryAccessAlignedMask, sizeof(uint32_t)});
state.builder.AddFunction(spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer,
bda);
const auto value = state.builder.AllocateId();
constexpr uint32_t alignment = sizeof(uint32_t);
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer,
spv::MemoryAccessAlignedMask, alignment);
return value;
});
}
@@ -306,7 +307,7 @@ uint32_t LoadWordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& res
uint32_t index) {
const auto value = ctx.state.builder.AllocateId();
const auto pointer = EmitMemoryElementPointer(ctx.state, resource, index);
ctx.state.builder.AddFunction({spv::OpLoad, TypeU32(ctx.state), value, pointer});
ctx.state.builder.AddFunction(spv::OpLoad, TypeU32(ctx.state), value, pointer);
return value;
}
@@ -401,11 +402,11 @@ uint32_t LoadFormattedComponent(ValueEmitContext& ctx, const IR::MemoryInfo& mem
const auto source_value =
type == TypeI32(ctx.state) ? Unary(ctx.state, spv::OpBitcast, type, raw) : raw;
const auto extracted = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{IsSignedFormatComponent(info.type) ? spv::OpBitFieldSExtract : spv::OpBitFieldUExtract,
type, extracted, source_value,
ConstantU32(ctx.state, info.component_bit_offset[component]),
ConstantU32(ctx.state, bits)});
ctx.state.builder.AddFunction(IsSignedFormatComponent(info.type) ? spv::OpBitFieldSExtract
: spv::OpBitFieldUExtract,
type, extracted, source_value,
ConstantU32(ctx.state, info.component_bit_offset[component]),
ConstantU32(ctx.state, bits));
raw = type == TypeI32(ctx.state)
? Unary(ctx.state, spv::OpBitcast, TypeU32(ctx.state), extracted)
: extracted;
@@ -465,8 +466,8 @@ void StoreSubwordInBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
};
if (mem.kind == IR::ResourceKind::Scratch) {
const auto old = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpLoad, TypeU32(ctx.state), old, pointer});
ctx.state.builder.AddFunction({spv::OpStore, pointer, merge(old)});
ctx.state.builder.AddFunction(spv::OpLoad, TypeU32(ctx.state), old, pointer);
ctx.state.builder.AddFunction(spv::OpStore, pointer, merge(old));
} else {
AtomicUpdate(ctx.state, pointer, mem.kind, merge);
}
@@ -495,15 +496,15 @@ void StoreWordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
const MemoryResourceAccess& resource, uint32_t data) {
const auto index = EmitMemoryElementIndex(ctx.state, resource, DwordIndex(ctx, inst, mem));
EmitIfCondition(ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
ctx.state.builder.AddFunction(
{spv::OpStore, EmitMemoryElementPointer(ctx.state, resource, index), data});
ctx.state.builder.AddFunction(spv::OpStore,
EmitMemoryElementPointer(ctx.state, resource, index), data);
});
}
void StoreWordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& resource, uint32_t index,
uint32_t data) {
ctx.state.builder.AddFunction(
{spv::OpStore, EmitMemoryElementPointer(ctx.state, resource, index), data});
ctx.state.builder.AddFunction(spv::OpStore,
EmitMemoryElementPointer(ctx.state, resource, index), data);
}
void StoreWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem) {
@@ -538,7 +539,7 @@ void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memor
});
}
uint32_t SpirvAtomicOpcode(IR::ValueOpcode opcode) {
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
switch (opcode) {
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
case IR::ValueOpcode::BufferAtomicSwap32:
@@ -563,7 +564,7 @@ uint32_t SpirvAtomicOpcode(IR::ValueOpcode opcode) {
case IR::ValueOpcode::SharedAtomicOr32: return spv::OpAtomicOr;
case IR::ValueOpcode::BufferAtomicXor32:
case IR::ValueOpcode::SharedAtomicXor32: return spv::OpAtomicXor;
default: return 0;
default: return spv::OpNop;
}
}
@@ -574,15 +575,14 @@ uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32
const auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
const auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
ctx.state.builder.AddFunction(
{spv::OpAtomicCompareExchange, TypeU32(ctx.state), old, pointer,
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), desired, comparator});
spv::OpAtomicCompareExchange, TypeU32(ctx.state), old, pointer,
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), desired, comparator);
} else {
const auto value = ctx.Arg(inst, inst.NumArgs() - 2);
ctx.state.builder.AddFunction({SpirvAtomicOpcode(inst.GetOpcode()), TypeU32(ctx.state), old,
pointer, ConstantU32(ctx.state, scope),
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
value});
ctx.state.builder.AddFunction(SpirvAtomicOpcode(inst.GetOpcode()), TypeU32(ctx.state), old,
pointer, ConstantU32(ctx.state, scope),
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), value);
}
return old;
}
@@ -782,8 +782,8 @@ void StoreWideBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
EmitIfCondition(state, plan.in_bounds, [&]() {
for (uint32_t component = 0; component < components; component++) {
const auto data = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(state), data, composite, component});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), data,
composite, component);
StoreFormattedInBounds(ctx, mem, plan, component, data);
}
});
@@ -791,8 +791,8 @@ void StoreWideBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
}
for (uint32_t component = 0; component < components; component++) {
const auto data = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpCompositeExtract, TypeU32(state), data, composite, component});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), data, composite,
component);
StoreWordPrepared(ctx, inst, RebaseRawComponent(mem, component), resource, data);
}
});
@@ -851,49 +851,49 @@ void DefineGetBdaPointer(EmitterState& state) {
return;
}
const auto type = TypeScalarU64(state);
const auto function_type = state.builder.Type(spv::OpTypeFunction, {type, type});
const auto function_type = state.builder.Type(spv::OpTypeFunction, type, type);
state.bda_pointer_function = state.builder.AllocateId();
const auto address = state.builder.AllocateId();
const auto entry_label = state.builder.AllocateId();
state.builder.AddName(state.bda_pointer_function, "get_bda_pointer");
state.builder.AddFunction({spv::OpFunction, type, state.bda_pointer_function,
spv::FunctionControlMaskNone, function_type});
state.builder.AddFunction({spv::OpFunctionParameter, type, address});
state.builder.AddFunction(spv::OpFunction, type, state.bda_pointer_function,
spv::FunctionControlMaskNone, function_type);
state.builder.AddFunction(spv::OpFunctionParameter, type, address);
EmitLabel(state, entry_label);
const auto page64 = Binary(state, spv::OpShiftRightLogical, type, address,
ConstantDeviceAddress(state, BufferCache::CACHING_PAGEBITS));
const auto page = Unary(state, spv::OpUConvert, TypeU32(state), page64);
const auto entry_pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypeStorageBufferU64ElementPointer(state),
entry_pointer, state.bda_pagetable_variable, ConstantU32(state, 0),
page});
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferU64ElementPointer(state),
entry_pointer, state.bda_pagetable_variable, ConstantU32(state, 0),
page);
const auto base = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, type, base, entry_pointer});
state.builder.AddFunction(spv::OpLoad, type, base, entry_pointer);
const auto missing =
Binary(state, spv::OpIEqual, TypeBool(state), base, ConstantDeviceAddress(state, 0));
const auto fault_label = state.builder.AllocateId();
const auto available_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
state.builder.AddFunction({spv::OpBranchConditional, missing, fault_label, available_label});
state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
state.builder.AddFunction(spv::OpBranchConditional, missing, fault_label, available_label);
EmitLabel(state, fault_label);
RecordBdaFault(state, page);
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
EmitLabel(state, available_label);
const auto offset = Binary(state, spv::OpBitwiseAnd, type, address,
ConstantDeviceAddress(state, BufferCache::CACHING_PAGESIZE - 1));
const auto available = Binary(state, spv::OpIAdd, type, base, offset);
state.builder.AddFunction({spv::OpBranch, merge_label});
state.builder.AddFunction(spv::OpBranch, merge_label);
EmitLabel(state, merge_label);
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpPhi, type, result, ConstantDeviceAddress(state, 0),
fault_label, available, available_label});
state.builder.AddFunction({spv::OpReturnValue, result});
state.builder.AddFunction({spv::OpFunctionEnd});
state.builder.AddFunction(spv::OpPhi, type, result, ConstantDeviceAddress(state, 0),
fault_label, available, available_label);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
uint32_t EmitAtomic32(ValueEmitContext& ctx, const IR::Inst& inst) {
@@ -905,8 +905,8 @@ uint32_t EmitAtomic32(ValueEmitContext& ctx, const IR::Inst& inst) {
if (mem.kind == IR::ResourceKind::Lds) {
const auto semantics =
spv::MemorySemanticsAcquireReleaseMask | spv::MemorySemanticsWorkgroupMemoryMask;
ctx.state.builder.AddFunction({spv::OpMemoryBarrier, ConstantU32(ctx.state, scope),
ConstantU32(ctx.state, semantics)});
ctx.state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(ctx.state, scope),
ConstantU32(ctx.state, semantics));
} else {
EmitDeviceAtomicMemoryBarrier(ctx.state);
}
@@ -932,11 +932,11 @@ uint32_t EmitBufferAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
ctx.Arg(inst, inst.NumArgs() - 2));
const auto old = state.builder.AllocateId();
state.builder.AddFunction(
{SpirvAtomicOpcode(inst.GetOpcode()), TypeScalarU64(state), old,
EmitStorageBufferElementPointer(state, resource, index,
TypeStorageBufferU64ElementPointer(state)),
ConstantU32(state, spv::ScopeDevice),
ConstantU32(state, spv::MemorySemanticsMaskNone), value});
SpirvAtomicOpcode(inst.GetOpcode()), TypeScalarU64(state), old,
EmitStorageBufferElementPointer(state, resource, index,
TypeStorageBufferU64ElementPointer(state)),
ConstantU32(state, spv::ScopeDevice),
ConstantU32(state, spv::MemorySemanticsMaskNone), value);
EmitDeviceAtomicMemoryBarrier(state);
return Unary(state, spv::OpBitcast, TypeU64(state), old);
});
@@ -959,11 +959,11 @@ void EmitSharedFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto access = PrepareMemoryElement(ctx, mem, DwordIndex(ctx, inst, mem));
EmitIfCondition(
ctx.state, EmitMemoryElementInBounds(ctx.state, access.resource, access.index), [&]() {
ctx.state.builder.AddFunction(
{spv::OpStore, ctx.scratch_u32_variable, ctx.Arg(inst, 1)});
ctx.state.builder.AddFunction(spv::OpStore, ctx.scratch_u32_variable,
ctx.Arg(inst, 1));
const auto data = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{spv::OpLoad, TypeU32(ctx.state), data, ctx.scratch_u32_variable});
ctx.state.builder.AddFunction(spv::OpLoad, TypeU32(ctx.state), data,
ctx.scratch_u32_variable);
AtomicUpdate(
ctx.state, EmitMemoryElementPointer(ctx.state, access.resource, access.index),
mem.kind, [&](uint32_t old) {
@@ -1006,8 +1006,8 @@ uint32_t EmitAppendConsume(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto ballot = ctx.Ballot(inst.Arg(1));
const auto low = state.builder.AllocateId();
const auto high = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), low, ballot, 0});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), high, ballot, 1});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low, ballot, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), high, ballot, 1);
const auto count = Binary(state, spv::OpIAdd, TypeU32(state),
Unary(state, spv::OpBitCount, TypeU32(state), low),
Unary(state, spv::OpBitCount, TypeU32(state), high));
@@ -1033,17 +1033,17 @@ uint32_t EmitAppendConsume(ValueEmitContext& ctx, const IR::Inst& inst) {
AndCondition(state, storage_bounds, m0_bounds)));
const auto atomic = EmitValueOrZeroIfCondition(state, condition, [&]() {
const auto value = state.builder.AllocateId();
state.builder.AddFunction(
{append ? spv::OpAtomicIAdd : spv::OpAtomicISub, TypeU32(state), value,
EmitMemoryElementPointer(state, access, index),
ConstantU32(state, mem.kind == IR::ResourceKind::Gds ? spv::ScopeDevice
: spv::ScopeWorkgroup),
ConstantU32(state, spv::MemorySemanticsMaskNone), count});
state.builder.AddFunction(append ? spv::OpAtomicIAdd : spv::OpAtomicISub, TypeU32(state),
value, EmitMemoryElementPointer(state, access, index),
ConstantU32(state, mem.kind == IR::ResourceKind::Gds
? spv::ScopeDevice
: spv::ScopeWorkgroup),
ConstantU32(state, spv::MemorySemanticsMaskNone), count);
return value;
});
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpGroupNonUniformShuffle, TypeU32(state), result,
ConstantU32(state, spv::ScopeSubgroup), atomic, source_lane});
state.builder.AddFunction(spv::OpGroupNonUniformShuffle, TypeU32(state), result,
ConstantU32(state, spv::ScopeSubgroup), atomic, source_lane);
return result;
}
@@ -1053,9 +1053,9 @@ uint32_t EmitReadConst(ValueEmitContext& ctx, const IR::Inst& inst) {
ctx.Fail(inst, "requires the flattened SRT descriptor");
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
state.flattened_srt_variable, ConstantU32(state, 0),
ctx.Arg(inst, 1)});
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
state.flattened_srt_variable, ConstantU32(state, 0),
ctx.Arg(inst, 1));
return EmitNative<spv::OpLoad, IR::Type::U32>(state, pointer);
}
@@ -1131,7 +1131,7 @@ uint32_t EmitSharedIncDec(ValueEmitContext& ctx, const IR::Inst& inst) {
uint32_t EmitSwizzleU32(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
state.builder.AddFunction({spv::OpStore, ctx.scratch_u32_variable, ctx.Arg(inst, 0)});
state.builder.AddFunction(spv::OpStore, ctx.scratch_u32_variable, ctx.Arg(inst, 0));
const auto source = EmitNative<spv::OpLoad, IR::Type::U32>(state, ctx.scratch_u32_variable);
const auto target = EmitDsSwizzleTargetLane(state, EmitSubgroupLocalInvocationId(state),
inst.Arg(1).IsImmediate() ? inst.Arg(1).U32() : 0);
@@ -7,27 +7,27 @@ uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
dword_index += state.program.bindings.push_data_start_dword;
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypePushConstantElementPointer(state),
pointer, state.push_constant_variable, ConstantU32(state, 0),
ConstantU32(state, dword_index)});
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, pointer});
state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state),
pointer, state.push_constant_variable, ConstantU32(state, 0),
ConstantU32(state, dword_index));
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
return value;
}
if (state.shader_data_storage_variable != 0) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, TypeStorageBufferElementPointer(state),
pointer, state.shader_data_storage_variable,
ConstantU32(state, 0), ConstantU32(state, dword_index)});
state.builder.AddFunction({spv::OpLoad, TypeU32(state), value, pointer});
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state),
pointer, state.shader_data_storage_variable,
ConstantU32(state, 0), ConstantU32(state, dword_index));
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
return value;
}
return ConstantU32(state, 0);
}
uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint32_t rhs) {
uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs) {
const auto ret = state.builder.AllocateId();
state.builder.AddFunction({opcode, TypeU32(state), ret, lhs, rhs});
state.builder.AddFunction(opcode, TypeU32(state), ret, lhs, rhs);
return ret;
}
@@ -88,12 +88,12 @@ MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
MemoryResourceAccess access {.kind = mem.kind};
access.object_pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, pointer_type, access.object_pointer, variable,
ConstantU32(state, array_index)});
state.builder.AddFunction(spv::OpAccessChain, pointer_type, access.object_pointer, variable,
ConstantU32(state, array_index));
access.byte_offset = state.memory_byte_offsets[array_index];
access.length = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpArrayLength, TypeU32(state), access.length, access.object_pointer, 0});
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
access.object_pointer, 0);
return access;
}
@@ -139,8 +139,8 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
default: EXIT("unsupported memory resource kind: %u\n", static_cast<unsigned>(mem.kind));
}
access.length = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpArrayLength, TypeU32(state), access.length, access.object_pointer, 0});
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
access.object_pointer, 0);
return access;
}
@@ -152,7 +152,7 @@ uint32_t EmitMemoryElementIndex(EmitterState& state, const MemoryResourceAccess&
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
uint32_t index) {
const auto in_bounds = state.builder.AllocateId();
state.builder.AddFunction({spv::OpULessThan, TypeBool(state), in_bounds, index, access.length});
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), in_bounds, index, access.length);
return in_bounds;
}
@@ -165,8 +165,8 @@ uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAcces
: ShaderWorkgroupInput(state.program.stage, state.input_info) != nullptr
? spv::StorageClassWorkgroup
: spv::StorageClassFunction;
state.builder.AddFunction({spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
pointer, access.object_pointer, index});
state.builder.AddFunction(spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
pointer, access.object_pointer, index);
return pointer;
}
return EmitStorageBufferElementPointer(state, access, index,
@@ -177,14 +177,14 @@ uint32_t EmitStorageBufferElementPointer(EmitterState& state,
const MemoryResourceAccess& access, uint32_t index,
uint32_t pointer_type) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({spv::OpAccessChain, pointer_type, pointer, access.object_pointer,
ConstantU32(state, 0), index});
state.builder.AddFunction(spv::OpAccessChain, pointer_type, pointer, access.object_pointer,
ConstantU32(state, 0), index);
return pointer;
}
uint32_t EmitTBufferBitcastU32ToI32(EmitterState& state, uint32_t value) {
const auto ret = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitcast, TypeI32(state), ret, value});
state.builder.AddFunction(spv::OpBitcast, TypeI32(state), ret, value);
return ret;
}
@@ -218,10 +218,10 @@ uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits) {
const auto mantissa_f32 = state.builder.AllocateId();
const auto subnormal = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertUToF, TypeF32(state), mantissa_f32, mantissa});
state.builder.AddFunction(spv::OpConvertUToF, TypeF32(state), mantissa_f32, mantissa);
state.builder.AddFunction(
{spv::OpFMul, TypeF32(state), subnormal, mantissa_f32,
ConstantF32Value(state, std::ldexp(1.0f, 1 - 15 - static_cast<int>(mantissa_bits)))});
spv::OpFMul, TypeF32(state), subnormal, mantissa_f32,
ConstantF32Value(state, std::ldexp(1.0f, 1 - 15 - static_cast<int>(mantissa_bits))));
const auto zero_exp = EmitCompareU32Constant(state, spv::OpIEqual, exponent, 0);
const auto special_exp = EmitCompareU32Constant(state, spv::OpIEqual, exponent, 31);
@@ -238,22 +238,22 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
case Format::ComponentType::Sint: return raw;
case Format::ComponentType::Uscaled: {
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertUToF, TypeF32(state), value, raw});
state.builder.AddFunction(spv::OpConvertUToF, TypeF32(state), value, raw);
return EmitBitcastF32ToU32(state, value);
}
case Format::ComponentType::Sscaled: {
const auto signed_raw = EmitTBufferBitcastU32ToI32(state, raw);
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpConvertSToF, TypeF32(state), value, signed_raw});
state.builder.AddFunction(spv::OpConvertSToF, TypeF32(state), value, signed_raw);
return EmitBitcastF32ToU32(state, value);
}
case Format::ComponentType::Unorm: {
const auto value = state.builder.AllocateId();
const auto normalized = state.builder.AllocateId();
const auto max_value = static_cast<float>((1u << bits) - 1u);
state.builder.AddFunction({spv::OpConvertUToF, TypeF32(state), value, raw});
state.builder.AddFunction({spv::OpFDiv, TypeF32(state), normalized, value,
ConstantF32Value(state, max_value)});
state.builder.AddFunction(spv::OpConvertUToF, TypeF32(state), value, raw);
state.builder.AddFunction(spv::OpFDiv, TypeF32(state), normalized, value,
ConstantF32Value(state, max_value));
return EmitBitcastF32ToU32(state, normalized);
}
case Format::ComponentType::Snorm: {
@@ -262,11 +262,11 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
const auto normalized = state.builder.AllocateId();
const auto clamped = state.builder.AllocateId();
const auto max_value = static_cast<float>((1u << (bits - 1u)) - 1u);
state.builder.AddFunction({spv::OpConvertSToF, TypeF32(state), value, signed_raw});
state.builder.AddFunction({spv::OpFDiv, TypeF32(state), normalized, value,
ConstantF32Value(state, max_value)});
state.builder.AddFunction({spv::OpExtInst, TypeF32(state), clamped, GlslStd450(state),
GLSLstd450FMax, normalized, ConstantF32Value(state, -1.0f)});
state.builder.AddFunction(spv::OpConvertSToF, TypeF32(state), value, signed_raw);
state.builder.AddFunction(spv::OpFDiv, TypeF32(state), normalized, value,
ConstantF32Value(state, max_value));
state.builder.AddFunction(spv::OpExtInst, TypeF32(state), clamped, GlslStd450(state),
GLSLstd450FMax, normalized, ConstantF32Value(state, -1.0f));
return EmitBitcastF32ToU32(state, clamped);
}
case Format::ComponentType::Float:
@@ -284,8 +284,8 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
void EmitDeviceAtomicMemoryBarrier(EmitterState& state) {
const auto semantics =
spv::MemorySemanticsAcquireReleaseMask | spv::MemorySemanticsUniformMemoryMask;
state.builder.AddFunction({spv::OpMemoryBarrier, ConstantU32(state, spv::ScopeDevice),
ConstantU32(state, semantics)});
state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(state, spv::ScopeDevice),
ConstantU32(state, semantics));
}
uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
@@ -300,7 +300,7 @@ uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t
const auto negative = EmitCompareU32Constant(state, spv::OpINotEqual,
EmitAndConstant(state, bits, 0x80000000u), 0u);
const auto negative_key = state.builder.AllocateId();
state.builder.AddFunction({spv::OpNot, TypeU32(state), negative_key, bits});
state.builder.AddFunction(spv::OpNot, TypeU32(state), negative_key, bits);
const auto positive_key =
EmitBinaryU32(state, spv::OpBitwiseXor, bits, ConstantU32(state, 0x80000000u));
return OrderedBits {
@@ -313,8 +313,8 @@ uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t
state, EmitLogicalOrBool(state, source_class.nan, old_class.nan),
EmitLogicalAndBool(state, source_class.zero, old_class.zero));
const auto compare = state.builder.AllocateId();
state.builder.AddFunction({max_value ? spv::OpUGreaterThan : spv::OpULessThan, TypeBool(state),
compare, source_class.key, old_class.key});
state.builder.AddFunction(max_value ? spv::OpUGreaterThan : spv::OpULessThan, TypeBool(state),
compare, source_class.key, old_class.key);
return EmitSelectValueU32(
state, EmitLogicalAndBool(state, EmitLogicalNotBool(state, unordered), compare), source,
old);
@@ -342,17 +342,17 @@ uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t c
const auto perm = state.builder.AllocateId();
const auto base = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane2, subid, ConstantU32(state, 3)});
state.builder.AddFunction(
{spv::OpShiftLeftLogical, TypeU32(state), shift, lane2, ConstantU32(state, 1)});
state.builder.AddFunction(
{spv::OpShiftRightLogical, TypeU32(state), perm0, ConstantU32(state, control), shift});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), perm, perm0, ConstantU32(state, 3)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), base, subid, ConstantU32(state, 0xfffffffcu)});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, base, perm});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane2, subid,
ConstantU32(state, 3));
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), shift, lane2,
ConstantU32(state, 1));
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), perm0,
ConstantU32(state, control), shift);
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), perm, perm0,
ConstantU32(state, 3));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), base, subid,
ConstantU32(state, 0xfffffffcu));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, base, perm);
return target;
}
@@ -362,17 +362,17 @@ uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t c
const auto xored = state.builder.AllocateId();
const auto base = state.builder.AllocateId();
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 31)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), masked, lane, ConstantU32(state, control & 0x1fu)});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), ored, masked,
ConstantU32(state, (control >> 5u) & 0x1fu)});
state.builder.AddFunction({spv::OpBitwiseXor, TypeU32(state), xored, ored,
ConstantU32(state, (control >> 10u) & 0x1fu)});
state.builder.AddFunction(
{spv::OpBitwiseAnd, TypeU32(state), base, subid, ConstantU32(state, 0xffffffe0u)});
state.builder.AddFunction({spv::OpBitwiseOr, TypeU32(state), target, base, xored});
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), lane, subid,
ConstantU32(state, 31));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), masked, lane,
ConstantU32(state, control & 0x1fu));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), ored, masked,
ConstantU32(state, (control >> 5u) & 0x1fu));
state.builder.AddFunction(spv::OpBitwiseXor, TypeU32(state), xored, ored,
ConstantU32(state, (control >> 10u) & 0x1fu));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), base, subid,
ConstantU32(state, 0xffffffe0u));
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, base, xored);
return target;
}
@@ -4,15 +4,15 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
namespace {
uint32_t MeshArray(EmitterState& state, spv::StorageClass storage, uint32_t type, uint32_t count) {
const auto array = state.builder.Type(spv::OpTypeArray, {type, ConstantU32(state, count)});
const auto array = state.builder.Type(spv::OpTypeArray, type, ConstantU32(state, count));
return state.builder.DefineGlobalVariable(TypePointer(state, storage, array), storage);
}
uint32_t MeshElement(EmitterState& state, uint32_t variable, spv::StorageClass storage,
uint32_t type, uint32_t index) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpAccessChain, TypePointer(state, storage, type), pointer, variable, index});
state.builder.AddFunction(spv::OpAccessChain, TypePointer(state, storage, type), pointer,
variable, index);
return pointer;
}
@@ -20,7 +20,7 @@ uint32_t MeshLoad(EmitterState& state, uint32_t variable, spv::StorageClass stor
uint32_t index) {
const auto pointer = MeshElement(state, variable, storage, type, index);
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, type, value, pointer});
state.builder.AddFunction(spv::OpLoad, type, value, pointer);
return value;
}
@@ -50,17 +50,17 @@ void DefineMeshOutputs(EmitterState& state) {
state.interface_variables.push_back(output.variable_id);
state.builder.AddName(output.variable_id, output.debug_name.c_str());
if (output.kind == IR::StageOutputKind::Parameter) {
state.builder.AddAnnotation(
{spv::OpDecorate, output.variable_id, spv::DecorationLocation, output.location});
state.builder.AddAnnotation(spv::OpDecorate, output.variable_id,
spv::DecorationLocation, output.location);
} else {
state.builder.AddAnnotation(
{spv::OpDecorate, output.variable_id, spv::DecorationBuiltIn,
output.kind == IR::StageOutputKind::Layer ? spv::BuiltInLayer
: spv::BuiltInPosition});
state.builder.AddAnnotation(spv::OpDecorate, output.variable_id, spv::DecorationBuiltIn,
output.kind == IR::StageOutputKind::Layer
? spv::BuiltInLayer
: spv::BuiltInPosition);
}
if (output.kind == IR::StageOutputKind::Layer) {
state.builder.AddAnnotation({spv::OpDecorate, output.variable_id,
spv::DecorationPerPrimitiveEXT}); // PerPrimitiveEXT
state.builder.AddAnnotation(spv::OpDecorate, output.variable_id,
spv::DecorationPerPrimitiveEXT); // PerPrimitiveEXT
}
}
state.mesh_allocation = MeshArray(state, spv::StorageClassWorkgroup, TypeU32(state), 2);
@@ -73,11 +73,11 @@ void DefineMeshOutputs(EmitterState& state) {
state.interface_variables.push_back(state.mesh_primitives);
state.interface_variables.push_back(state.mesh_cull);
state.builder.AddAnnotation(
{spv::OpDecorate, state.mesh_primitives, spv::DecorationBuiltIn,
spv::BuiltInPrimitiveTriangleIndicesEXT}); // PrimitiveTriangleIndicesEXT
state.builder.AddAnnotation({spv::OpDecorate, state.mesh_cull, spv::DecorationBuiltIn,
spv::BuiltInCullPrimitiveEXT}); // CullPrimitiveEXT
state.builder.AddAnnotation({spv::OpDecorate, state.mesh_cull, spv::DecorationPerPrimitiveEXT});
spv::OpDecorate, state.mesh_primitives, spv::DecorationBuiltIn,
spv::BuiltInPrimitiveTriangleIndicesEXT); // PrimitiveTriangleIndicesEXT
state.builder.AddAnnotation(spv::OpDecorate, state.mesh_cull, spv::DecorationBuiltIn,
spv::BuiltInCullPrimitiveEXT); // CullPrimitiveEXT
state.builder.AddAnnotation(spv::OpDecorate, state.mesh_cull, spv::DecorationPerPrimitiveEXT);
}
uint32_t MeshOutputPointer(EmitterState& state, IR::StageOutputKind kind, uint32_t index) {
@@ -103,45 +103,45 @@ uint32_t MeshPrimitivePointer(EmitterState& state) {
void EmitMeshAllocate(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
const auto first = state.builder.AllocateId();
state.builder.AddFunction({spv::OpIEqual, TypeBool(state), first,
EmitLocalInvocationIndex(state), ConstantU32(state, 0)});
state.builder.AddFunction(spv::OpIEqual, TypeBool(state), first,
EmitLocalInvocationIndex(state), ConstantU32(state, 0));
EmitIfCondition(state, first, [&] {
const auto allocation = ctx.Arg(inst, 0);
for (uint32_t field = 0; field < 2; field++) {
const auto value = state.builder.AllocateId();
state.builder.AddFunction({spv::OpBitFieldUExtract, TypeU32(state), value, allocation,
ConstantU32(state, field * 12u),
ConstantU32(state, field == 0 ? 10u : 11u)});
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), value, allocation,
ConstantU32(state, field * 12u),
ConstantU32(state, field == 0 ? 10u : 11u));
const auto pointer =
MeshElement(state, state.mesh_allocation, spv::StorageClassWorkgroup,
TypeU32(state), ConstantU32(state, field));
state.builder.AddFunction({spv::OpStore, pointer, value});
state.builder.AddFunction(spv::OpStore, pointer, value);
}
});
}
void EmitMeshEntryPoint(EmitterState& state) {
state.builder.AddFunction({spv::OpFunction, TypeVoid(state), state.main_func,
spv::FunctionControlMaskNone, TypeFunction(state)});
state.builder.AddFunction(spv::OpFunction, TypeVoid(state), state.main_func,
spv::FunctionControlMaskNone, TypeFunction(state));
EmitLabel(state, state.builder.AllocateId());
state.builder.AddFunction(
{spv::OpFunctionCall, TypeVoid(state), state.builder.AllocateId(), state.mesh_guest_func});
state.builder.AddFunction(spv::OpFunctionCall, TypeVoid(state), state.builder.AllocateId(),
state.mesh_guest_func);
// All guest waves finish before the uniform Vulkan allocation and output stores.
state.builder.AddFunction({spv::OpControlBarrier, ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask |
spv::MemorySemanticsWorkgroupMemoryMask)});
state.builder.AddFunction(spv::OpControlBarrier, ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, spv::ScopeWorkgroup),
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask |
spv::MemorySemanticsWorkgroupMemoryMask));
const auto vertices = MeshLoad(state, state.mesh_allocation, spv::StorageClassWorkgroup,
TypeU32(state), ConstantU32(state, 0));
const auto primitives = MeshLoad(state, state.mesh_allocation, spv::StorageClassWorkgroup,
TypeU32(state), ConstantU32(state, 1));
state.builder.AddFunction(
{spv::OpSetMeshOutputsEXT, vertices, primitives}); // OpSetMeshOutputsEXT
state.builder.AddFunction(spv::OpSetMeshOutputsEXT, vertices,
primitives); // OpSetMeshOutputsEXT
for (uint32_t half = 0; half < state.lane_count; half++) {
state.lane_half = half;
const auto index = EmitLocalInvocationIndex(state);
const auto is_vertex = state.builder.AllocateId();
state.builder.AddFunction({spv::OpULessThan, TypeBool(state), is_vertex, index, vertices});
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), is_vertex, index, vertices);
EmitIfCondition(state, is_vertex, [&] {
for (const auto& output: state.outputs) {
if (output.kind == IR::StageOutputKind::Layer) {
@@ -153,12 +153,12 @@ void EmitMeshEntryPoint(EmitterState& state) {
ConstantU32(state, half));
const auto pointer =
MeshElement(state, output.variable_id, spv::StorageClassOutput, type, index);
state.builder.AddFunction({spv::OpStore, pointer, value});
state.builder.AddFunction(spv::OpStore, pointer, value);
}
});
const auto is_primitive = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpULessThan, TypeBool(state), is_primitive, index, primitives});
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), is_primitive, index,
primitives);
EmitIfCondition(state, is_primitive, [&] {
const auto packed = MeshLoad(state, state.mesh_primitive_data, spv::StorageClassPrivate,
TypeU32(state), ConstantU32(state, half));
@@ -166,25 +166,25 @@ void EmitMeshEntryPoint(EmitterState& state) {
for (uint32_t component = 0; component < 3; component++) {
vertex[component] = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpBitFieldUExtract, TypeU32(state), vertex[component], packed,
ConstantU32(state, component * 10u), ConstantU32(state, 10)});
spv::OpBitFieldUExtract, TypeU32(state), vertex[component], packed,
ConstantU32(state, component * 10u), ConstantU32(state, 10));
}
const auto triangle = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeConstruct, TypeU32Vector(state, 3), triangle,
vertex[0], vertex[1], vertex[2]});
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 3), triangle,
vertex[0], vertex[1], vertex[2]);
const auto triangle_pointer =
MeshElement(state, state.mesh_primitives, spv::StorageClassOutput,
TypeU32Vector(state, 3), index);
state.builder.AddFunction({spv::OpStore, triangle_pointer, triangle});
state.builder.AddFunction(spv::OpStore, triangle_pointer, triangle);
const auto null_bit =
EmitBinaryU32(state, spv::OpBitwiseAnd, packed, ConstantU32(state, 0x80000000u));
const auto culled = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), culled, null_bit, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpStore,
MeshElement(state, state.mesh_cull, spv::StorageClassOutput,
TypeBool(state), index),
culled});
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), culled, null_bit,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpStore,
MeshElement(state, state.mesh_cull, spv::StorageClassOutput,
TypeBool(state), index),
culled);
for (const auto& output: state.outputs) {
if (output.kind != IR::StageOutputKind::Layer) {
continue;
@@ -194,13 +194,13 @@ void EmitMeshEntryPoint(EmitterState& state) {
vertex[state.input_info.vertex->mesh.provoking_vertex]);
const auto pointer = MeshElement(state, output.variable_id, spv::StorageClassOutput,
TypeU32(state), index);
state.builder.AddFunction({spv::OpStore, pointer, layer});
state.builder.AddFunction(spv::OpStore, pointer, layer);
}
});
}
state.lane_half = 0;
state.builder.AddFunction({spv::OpReturn});
state.builder.AddFunction({spv::OpFunctionEnd});
state.builder.AddFunction(spv::OpReturn);
state.builder.AddFunction(spv::OpFunctionEnd);
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
@@ -13,11 +13,11 @@ uint32_t TypeBool(EmitterState& state) {
}
uint32_t TypeBoolVector(EmitterState& state, uint32_t components) {
return state.builder.Type(spv::OpTypeVector, {TypeBool(state), components});
return state.builder.Type(spv::OpTypeVector, TypeBool(state), components);
}
uint32_t TypeU32(EmitterState& state) {
return state.builder.Type(spv::OpTypeInt, {32, 0});
return state.builder.Type(spv::OpTypeInt, 32, 0);
}
uint32_t TypeU64(EmitterState& state) {
@@ -25,29 +25,29 @@ uint32_t TypeU64(EmitterState& state) {
}
uint32_t TypeScalarU64(EmitterState& state) {
return state.builder.Type(spv::OpTypeInt, {64, 0});
return state.builder.Type(spv::OpTypeInt, 64, 0);
}
uint32_t TypeU32Pair(EmitterState& state) {
const auto element = TypeU32(state);
return state.builder.Type(spv::OpTypeStruct, {element, element});
return state.builder.Type(spv::OpTypeStruct, element, element);
}
uint32_t TypeI32(EmitterState& state) {
return state.builder.Type(spv::OpTypeInt, {32, 1});
return state.builder.Type(spv::OpTypeInt, 32, 1);
}
uint32_t TypeI32Pair(EmitterState& state) {
const auto element = TypeI32(state);
return state.builder.Type(spv::OpTypeStruct, {element, element});
return state.builder.Type(spv::OpTypeStruct, element, element);
}
uint32_t TypeF32(EmitterState& state) {
return state.builder.Type(spv::OpTypeFloat, {32});
return state.builder.Type(spv::OpTypeFloat, 32);
}
uint32_t TypeU32Vector(EmitterState& state, uint32_t components) {
return state.builder.Type(spv::OpTypeVector, {TypeU32(state), components});
return state.builder.Type(spv::OpTypeVector, TypeU32(state), components);
}
uint32_t TypeU32Composite(EmitterState& state, uint32_t components) {
@@ -56,31 +56,32 @@ uint32_t TypeU32Composite(EmitterState& state, uint32_t components) {
}
uint32_t TypeI32Vector(EmitterState& state, uint32_t components) {
return state.builder.Type(spv::OpTypeVector, {TypeI32(state), components});
return state.builder.Type(spv::OpTypeVector, TypeI32(state), components);
}
uint32_t TypeF32Vector(EmitterState& state, uint32_t components) {
return state.builder.Type(spv::OpTypeVector, {TypeF32(state), components});
return state.builder.Type(spv::OpTypeVector, TypeF32(state), components);
}
uint32_t TypePointer(EmitterState& state, spv::StorageClass storage_class, uint32_t pointee) {
return state.builder.Type(spv::OpTypePointer, {storage_class, pointee});
return state.builder.Type(spv::OpTypePointer, storage_class, pointee);
}
uint32_t TypeFunction(EmitterState& state) {
return state.builder.Type(spv::OpTypeFunction, {TypeVoid(state)});
return state.builder.Type(spv::OpTypeFunction, TypeVoid(state));
}
uint32_t StorageRuntimeArrayType(EmitterState& state) {
return state.builder.DecoratedType(
spv::OpTypeRuntimeArray, {TypeU32(state)},
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint32_t)}}});
spv::OpTypeRuntimeArray,
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint32_t)}}}, TypeU32(state));
}
uint32_t StorageBufferType(EmitterState& state) {
return state.builder.DecoratedType(spv::OpTypeStruct, {StorageRuntimeArrayType(state)},
return state.builder.DecoratedType(spv::OpTypeStruct,
{{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
{spv::OpDecorate, {spv::DecorationBlock}}});
{spv::OpDecorate, {spv::DecorationBlock}}},
StorageRuntimeArrayType(state));
}
uint32_t TypeStorageBufferPointer(EmitterState& state) {
@@ -93,14 +94,15 @@ uint32_t TypeStorageBufferElementPointer(EmitterState& state) {
uint32_t StorageU64RuntimeArrayType(EmitterState& state) {
return state.builder.DecoratedType(
spv::OpTypeRuntimeArray, {TypeScalarU64(state)},
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint64_t)}}});
spv::OpTypeRuntimeArray,
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint64_t)}}}, TypeScalarU64(state));
}
uint32_t StorageBufferU64Type(EmitterState& state) {
return state.builder.DecoratedType(spv::OpTypeStruct, {StorageU64RuntimeArrayType(state)},
return state.builder.DecoratedType(spv::OpTypeStruct,
{{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
{spv::OpDecorate, {spv::DecorationBlock}}});
{spv::OpDecorate, {spv::DecorationBlock}}},
StorageU64RuntimeArrayType(state));
}
uint32_t TypeStorageBufferU64Pointer(EmitterState& state) {
@@ -122,7 +124,7 @@ uint32_t TypePushConstantElementPointer(EmitterState& state) {
uint32_t TypeU32ArrayPointer(EmitterState& state, spv::StorageClass storage_class,
uint32_t dwords) {
const auto count = ConstantU32(state, std::max(dwords, 1u));
const auto array = state.builder.Type(spv::OpTypeArray, {TypeU32(state), count});
const auto array = state.builder.Type(spv::OpTypeArray, TypeU32(state), count);
return TypePointer(state, storage_class, array);
}
@@ -135,29 +137,31 @@ namespace {
uint32_t PushConstantArrayType(EmitterState& state) {
const auto count = ConstantU32(state, IR::PushData::DwordCount);
return state.builder.DecoratedType(
spv::OpTypeArray, {TypeU32(state), count},
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint32_t)}}});
spv::OpTypeArray, {{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint32_t)}}},
TypeU32(state), count);
}
uint32_t PushConstantBlockType(EmitterState& state) {
return state.builder.DecoratedType(spv::OpTypeStruct, {PushConstantArrayType(state)},
return state.builder.DecoratedType(spv::OpTypeStruct,
{{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
{spv::OpDecorate, {spv::DecorationBlock}}});
{spv::OpDecorate, {spv::DecorationBlock}}},
PushConstantArrayType(state));
}
uint32_t PerVertexType(EmitterState& state) {
return state.builder.DecoratedType(
spv::OpTypeStruct, {TypeF32Vector(state, 4)},
spv::OpTypeStruct,
{{spv::OpMemberDecorate, {0, spv::DecorationBuiltIn, spv::BuiltInPosition}},
{spv::OpDecorate, {spv::DecorationBlock}}});
{spv::OpDecorate, {spv::DecorationBlock}}},
TypeF32Vector(state, 4));
}
uint32_t SampleMaskArrayType(EmitterState& state) {
return state.builder.Type(spv::OpTypeArray, {TypeI32(state), ConstantU32(state, 1)});
return state.builder.Type(spv::OpTypeArray, TypeI32(state), ConstantU32(state, 1));
}
uint32_t F32ArrayType(EmitterState& state, uint32_t count) {
return state.builder.Type(spv::OpTypeArray, {TypeF32(state), ConstantU32(state, count)});
return state.builder.Type(spv::OpTypeArray, TypeF32(state), ConstantU32(state, count));
}
void DefineDescriptors(EmitterState& state) {
@@ -174,16 +178,15 @@ void DefineDescriptors(EmitterState& state) {
const auto variable =
state.builder.DefineGlobalVariable(TypePointer(state, storage, type), storage);
state.builder.AddName(variable, name);
state.builder.AddAnnotation(
{spv::OpDecorate, variable, spv::DecorationDescriptorSet, 0});
state.builder.AddAnnotation({spv::OpDecorate, variable, spv::DecorationBinding,
IR::NativeBinding(state.program.stage, binding.kind)});
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationDescriptorSet, 0);
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationBinding,
IR::NativeBinding(state.program.stage, binding.kind));
return variable;
};
const auto ArrayType = [&](uint32_t type) {
return state.builder.Type(
spv::OpTypeArray,
{type, ConstantU32(state, static_cast<uint32_t>(binding.resources.size()))});
spv::OpTypeArray, type,
ConstantU32(state, static_cast<uint32_t>(binding.resources.size())));
};
switch (binding.kind) {
case IR::DescriptorBindingKind::Buffers:
@@ -192,10 +195,10 @@ void DefineDescriptors(EmitterState& state) {
if (state.requirements.buffer_int64_atomics) {
state.storage_buffer_u64_variable =
Define(ArrayType(StorageBufferU64Type(state)), "buffers_u64");
state.builder.AddAnnotation(
{spv::OpDecorate, state.storage_buffer_variable, spv::DecorationAliased});
state.builder.AddAnnotation({spv::OpDecorate, state.storage_buffer_u64_variable,
spv::DecorationAliased});
state.builder.AddAnnotation(spv::OpDecorate, state.storage_buffer_variable,
spv::DecorationAliased);
state.builder.AddAnnotation(spv::OpDecorate, state.storage_buffer_u64_variable,
spv::DecorationAliased);
}
break;
case IR::DescriptorBindingKind::BdaPagetable:
@@ -242,15 +245,15 @@ void DefineDescriptors(EmitterState& state) {
} // namespace
uint32_t ConstantU32(EmitterState& state, uint32_t value) {
return state.builder.Constant(spv::OpConstant, TypeU32(state), {value});
return state.builder.Constant(spv::OpConstant, TypeU32(state), value);
}
uint32_t ConstantI32(EmitterState& state, int32_t value) {
return state.builder.Constant(spv::OpConstant, TypeI32(state), {static_cast<uint32_t>(value)});
return state.builder.Constant(spv::OpConstant, TypeI32(state), static_cast<uint32_t>(value));
}
uint32_t ConstantF32(EmitterState& state, uint32_t bits) {
return state.builder.Constant(spv::OpConstant, TypeF32(state), {bits});
return state.builder.Constant(spv::OpConstant, TypeF32(state), bits);
}
uint32_t FloatBits(float value) {
@@ -270,8 +273,8 @@ uint32_t ConstantBool(EmitterState& state, bool value) {
uint32_t ConstantU64(EmitterState& state, uint64_t value) {
return state.builder.Constant(spv::OpConstantComposite, TypeU64(state),
{ConstantU32(state, static_cast<uint32_t>(value)),
ConstantU32(state, static_cast<uint32_t>(value >> 32u))});
ConstantU32(state, static_cast<uint32_t>(value)),
ConstantU32(state, static_cast<uint32_t>(value >> 32u)));
}
uint32_t ConstantU32CompositeZero(EmitterState& state, uint32_t components) {
@@ -400,11 +403,11 @@ void DefineInputs(EmitterState& state) {
state, VertexParameterScalarKind(state, input.location));
const auto components = VertexParameterComponentCount(input);
if (components > 1u) {
type = state.builder.Type(spv::OpTypeVector, {type, components});
type = state.builder.Type(spv::OpTypeVector, type, components);
}
} else if (input.per_vertex) {
type = state.builder.Type(spv::OpTypeArray,
{TypeF32Vector(state, 4), ConstantU32(state, 3)});
type = state.builder.Type(spv::OpTypeArray, TypeF32Vector(state, 4),
ConstantU32(state, 3));
} else {
type = TypeF32Vector(state, 4);
}
@@ -414,38 +417,37 @@ void DefineInputs(EmitterState& state) {
input.variable_id =
DefineInterfaceVariable(state, type, spv::StorageClassInput, input.debug_name.c_str());
if (input.kind == IR::StageInputKind::Layer || input.kind == IR::StageInputKind::SampleId) {
state.builder.AddAnnotation({spv::OpDecorate, input.variable_id, spv::DecorationFlat});
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id, spv::DecorationFlat);
}
if (input.kind == IR::StageInputKind::Parameter) {
const auto flat = PixelParameterIsFlat(state, input.location);
if (input.per_vertex) {
state.builder.AddAnnotation(
{spv::OpDecorate, input.variable_id, spv::DecorationPerVertexKHR});
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id,
spv::DecorationPerVertexKHR);
} else if (flat) {
state.builder.AddAnnotation(
{spv::OpDecorate, input.variable_id, spv::DecorationFlat});
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id,
spv::DecorationFlat);
}
if (state.program.stage == ShaderType::Pixel &&
state.input_info.pixel->ps_no_perspective && !flat && !input.per_vertex) {
state.builder.AddAnnotation(
{spv::OpDecorate, input.variable_id, spv::DecorationNoPerspective});
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id,
spv::DecorationNoPerspective);
}
state.builder.AddAnnotation({spv::OpDecorate, input.variable_id,
spv::DecorationLocation,
PixelParameterLocation(state, input.location)});
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id, spv::DecorationLocation,
PixelParameterLocation(state, input.location));
} else if (const auto builtin = BuiltInForInput(input.kind); builtin != UINT32_MAX) {
state.builder.AddAnnotation(
{spv::OpDecorate, input.variable_id, spv::DecorationBuiltIn, builtin});
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id, spv::DecorationBuiltIn,
builtin);
}
}
if (state.requirements.subgroup_local_invocation_id) {
const auto variable = DefineInterfaceVariable(state, TypeU32(state), spv::StorageClassInput,
"gl_SubgroupInvocationID");
state.subgroup_local_invocation_id_variable = variable;
state.builder.AddAnnotation({spv::OpDecorate, variable, spv::DecorationBuiltIn,
spv::BuiltInSubgroupLocalInvocationId});
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationBuiltIn,
spv::BuiltInSubgroupLocalInvocationId);
if (state.program.stage == ShaderType::Pixel) {
state.builder.AddAnnotation({spv::OpDecorate, variable, spv::DecorationFlat});
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationFlat);
}
}
}
@@ -470,8 +472,7 @@ void DefineOutputs(EmitterState& state) {
spv::BuiltIn builtin) {
if (variable == 0) {
variable = DefineInterfaceVariable(state, type, spv::StorageClassOutput, name);
state.builder.AddAnnotation(
{spv::OpDecorate, variable, spv::DecorationBuiltIn, builtin});
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationBuiltIn, builtin);
}
return variable;
};
@@ -527,8 +528,8 @@ void DefineOutputs(EmitterState& state) {
const auto type = uint_output ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
binding.variable_id = DefineInterfaceVariable(state, type, spv::StorageClassOutput,
binding.debug_name.c_str());
state.builder.AddAnnotation({spv::OpDecorate, binding.variable_id,
spv::DecorationLocation, binding.location});
state.builder.AddAnnotation(spv::OpDecorate, binding.variable_id,
spv::DecorationLocation, binding.location);
break;
}
}
@@ -556,12 +557,12 @@ void DefineModule(EmitterState& state) {
state.mesh_guest_func = state.builder.AllocateId();
state.builder.RequireCapability(spv::CapabilityMeshShadingEXT); // MeshShadingEXT
state.builder.RequireExtension("SPV_EXT_mesh_shader");
state.builder.AddExecutionMode(
{state.main_func, spv::ExecutionModeOutputTrianglesEXT}); // OutputTrianglesEXT
state.builder.AddExecutionMode({state.main_func, spv::ExecutionModeOutputVertices,
state.input_info.vertex->mesh.max_vertices});
state.builder.AddExecutionMode({state.main_func, spv::ExecutionModeOutputPrimitivesEXT,
state.input_info.vertex->mesh.max_primitives});
state.builder.AddExecutionMode(state.main_func,
spv::ExecutionModeOutputTrianglesEXT); // OutputTrianglesEXT
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeOutputVertices,
state.input_info.vertex->mesh.max_vertices);
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeOutputPrimitivesEXT,
state.input_info.vertex->mesh.max_primitives);
}
state.entry_label = state.builder.AllocateId();
@@ -621,14 +622,14 @@ void DefineModule(EmitterState& state) {
state.builder.RequireExtension("SPV_KHR_fragment_shader_barycentric");
}
state.builder.RequireExtension("SPV_KHR_float_controls");
state.builder.AddMemoryModel({state.program.info.uses_dma
? spv::AddressingModelPhysicalStorageBuffer64
: spv::AddressingModelLogical,
spv::MemoryModelGLSL450});
state.builder.AddMemoryModel(state.program.info.uses_dma
? spv::AddressingModelPhysicalStorageBuffer64
: spv::AddressingModelLogical,
spv::MemoryModelGLSL450);
// GCN/RDNA arithmetic preserves 32-bit signed zero, infinity, and NaN. Declaring that
// contract prevents host compilers from treating synthesized IEEE values as finite.
state.builder.AddExecutionMode(
{state.main_func, spv::ExecutionModeSignedZeroInfNanPreserve, 32u});
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeSignedZeroInfNanPreserve,
32u);
if (const auto* cs = ShaderWorkgroupInput(state.program.stage, state.input_info)) {
uint32_t local_x = state.requirements.compute_derivatives ? 2u : 1u;
uint32_t local_y = state.requirements.compute_derivatives ? 2u : 1u;
@@ -644,23 +645,22 @@ void DefineModule(EmitterState& state) {
local_x = 2u;
}
}
state.builder.AddExecutionMode(
{state.main_func, spv::ExecutionModeLocalSize, local_x, local_y, local_z});
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeLocalSize, local_x,
local_y, local_z);
}
if (state.program.stage == ShaderType::Pixel) {
state.builder.AddExecutionMode({state.main_func, spv::ExecutionModeOriginUpperLeft});
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeOriginUpperLeft);
if (state.depth_variable != 0) {
state.builder.AddExecutionMode({state.main_func, spv::ExecutionModeDepthReplacing});
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDepthReplacing);
}
if (state.input_info.pixel->ps_early_z && !state.input_info.pixel->ps_pixel_kill_enable &&
!state.input_info.pixel->ps_depth_export_enable &&
!state.input_info.pixel->ps_sample_mask_export_enable) {
state.builder.AddExecutionMode({state.main_func, spv::ExecutionModeEarlyFragmentTests});
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeEarlyFragmentTests);
}
}
if (state.requirements.compute_derivatives && state.program.stage == ShaderType::Compute) {
state.builder.AddExecutionMode(
{state.main_func, spv::ExecutionModeDerivativeGroupQuadsKHR});
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDerivativeGroupQuadsKHR);
}
state.builder.AddName(state.main_func, "main");
if (state.requirements.function_lds) {
@@ -17,11 +17,11 @@ void EmitKillIfBoolFalse(EmitterState& state, uint32_t active) {
const auto kill_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
const auto inactive = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLogicalNot, TypeBool(state), inactive, active});
state.builder.AddFunction({spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone});
state.builder.AddFunction({spv::OpBranchConditional, inactive, kill_label, merge_label});
state.builder.AddFunction(spv::OpLogicalNot, TypeBool(state), inactive, active);
state.builder.AddFunction(spv::OpSelectionMerge, merge_label, spv::SelectionControlMaskNone);
state.builder.AddFunction(spv::OpBranchConditional, inactive, kill_label, merge_label);
EmitLabel(state, kill_label);
state.builder.AddFunction({spv::OpKill});
state.builder.AddFunction(spv::OpKill);
EmitLabel(state, merge_label);
}
@@ -32,10 +32,10 @@ void EmitKillIfPixelValidMaskInactive(EmitterState& state) {
const auto mask_value = state.builder.AllocateId();
const auto active = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpLoad, TypeU32(state), mask_value, state.pixel_valid_mask_variable});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), active, mask_value, ConstantU32(state, 0)});
state.builder.AddFunction(spv::OpLoad, TypeU32(state), mask_value,
state.pixel_valid_mask_variable);
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), active, mask_value,
ConstantU32(state, 0));
EmitKillIfBoolFalse(state, active);
}
@@ -75,8 +75,8 @@ void StoreDispatcherPhiEdge(ValueEmitContext& ctx, const DispatcherFunctionState
}
for (size_t index = 0; index < phi.NumArgs(); index++) {
if (phi.PhiBlock(index) == from) {
ctx.state.builder.AddFunction(
{spv::OpStore, dispatcher.spills[ctx.half].at(&phi), ctx.Def(phi.Arg(index))});
ctx.state.builder.AddFunction(spv::OpStore, dispatcher.spills[ctx.half].at(&phi),
ctx.Def(phi.Arg(index)));
break;
}
}
@@ -94,7 +94,7 @@ const IR::Block* TargetBlock(const IR::Program& program, uint32_t id) {
void EmitReturn(ValueEmitContext& ctx) {
EmitKillIfPixelValidMaskInactive(ctx.state);
ctx.state.builder.AddFunction({spv::OpReturn});
ctx.state.builder.AddFunction(spv::OpReturn);
}
uint32_t BranchCondition(ValueEmitContext& ctx, const IR::BlockInfo& info) {
@@ -108,16 +108,16 @@ uint32_t BranchCondition(ValueEmitContext& ctx, const IR::BlockInfo& info) {
const auto low = ctx.state.builder.AllocateId();
const auto high = ctx.state.builder.AllocateId();
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0});
ctx.state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1});
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
const auto kind = info.terminator.condition;
const bool zero = kind == CFG::BranchCondition::ExecZero ||
kind == CFG::BranchCondition::VccZero ||
kind == CFG::BranchCondition::SccZero;
const auto combined =
EmitBinaryU32(ctx.state, zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr, low, high);
ctx.state.builder.AddFunction({zero ? spv::OpIEqual : spv::OpINotEqual, TypeBool(ctx.state),
result, combined, ConstantU32(ctx.state, zero ? ~0u : 0u)});
ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual, TypeBool(ctx.state),
result, combined, ConstantU32(ctx.state, zero ? ~0u : 0u));
return result;
}
@@ -130,14 +130,14 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
const auto* merge = TargetBlock(program, term.merge_block);
const auto* cont = TargetBlock(program, term.continue_block);
if (merge != nullptr && cont != nullptr) {
ctx.state.builder.AddFunction({spv::OpLoopMerge, ctx.Label(merge), ctx.Label(cont),
spv::LoopControlMaskNone});
ctx.state.builder.AddFunction(spv::OpLoopMerge, ctx.Label(merge), ctx.Label(cont),
spv::LoopControlMaskNone);
}
} else if (term.kind == CFG::TerminatorKind::ConditionalBranch &&
term.merge_block != UINT32_MAX) {
if (const auto* merge = TargetBlock(program, term.merge_block); merge != nullptr) {
ctx.state.builder.AddFunction(
{spv::OpSelectionMerge, ctx.Label(merge), spv::SelectionControlMaskNone});
ctx.state.builder.AddFunction(spv::OpSelectionMerge, ctx.Label(merge),
spv::SelectionControlMaskNone);
}
}
};
@@ -150,7 +150,7 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
return;
}
emit_merge();
ctx.state.builder.AddFunction({spv::OpBranch, ctx.Label(target)});
ctx.state.builder.AddFunction(spv::OpBranch, ctx.Label(target));
return;
}
case CFG::TerminatorKind::ConditionalBranch: {
@@ -162,8 +162,8 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
}
const auto condition = BranchCondition(ctx, info);
emit_merge();
ctx.state.builder.AddFunction({spv::OpBranchConditional, condition,
ctx.Label(true_block), ctx.Label(false_block)});
ctx.state.builder.AddFunction(spv::OpBranchConditional, condition,
ctx.Label(true_block), ctx.Label(false_block));
return;
}
default: EmitReturn(ctx); return;
@@ -192,10 +192,9 @@ uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionSta
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
const auto selected = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpSelect, TypeU32(ctx.state), selected,
BranchCondition(ctx, info),
ConstantU32(ctx.state, term.true_block),
ConstantU32(ctx.state, term.false_block)});
ctx.state.builder.AddFunction(
spv::OpSelect, TypeU32(ctx.state), selected, BranchCondition(ctx, info),
ConstantU32(ctx.state, term.true_block), ConstantU32(ctx.state, term.false_block));
return selected;
}
case CFG::TerminatorKind::IndirectBranch: {
@@ -214,12 +213,10 @@ uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionSta
for (size_t index = 0; index < std::min(values.size(), targets.size()); index++) {
const auto match = ctx.state.builder.AllocateId();
const auto next = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({spv::OpIEqual, TypeBool(ctx.state), match,
selector,
ConstantU32(ctx.state, values[index])});
ctx.state.builder.AddFunction({spv::OpSelect, TypeU32(ctx.state), next, match,
ConstantU32(ctx.state, targets[index]),
selected});
ctx.state.builder.AddFunction(spv::OpIEqual, TypeBool(ctx.state), match,
selector, ConstantU32(ctx.state, values[index]));
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), next, match,
ConstantU32(ctx.state, targets[index]), selected);
selected = next;
}
}
@@ -307,15 +304,15 @@ void EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionSt
if (type == 0) {
ctx.Fail(inst, "cannot be loaded by the dispatcher");
}
ctx.state.builder.AddFunction(
{spv::OpLoad, type, ctx.Result(inst), dispatcher.spills[ctx.half].at(&inst)});
ctx.state.builder.AddFunction(spv::OpLoad, type, ctx.Result(inst),
dispatcher.spills[ctx.half].at(&inst));
return;
}
EmitDirectInstruction(ctx, inst);
if (const auto found = dispatcher.spills[ctx.half].find(&inst);
found != dispatcher.spills[ctx.half].end()) {
ctx.state.builder.AddFunction(
{spv::OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
ctx.state.builder.AddFunction(spv::OpStore, found->second,
ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst))));
}
}
@@ -362,7 +359,7 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
void EmitStructuredFunction(ValueEmitContext& ctx) {
const auto& program = ctx.state.program;
StructuredFunctionState structured;
ctx.state.builder.AddFunction({spv::OpBranch, ctx.Label(program.blocks.front())});
ctx.state.builder.AddFunction(spv::OpBranch, ctx.Label(program.blocks.front()));
for (size_t index = 0; index < program.blocks.size(); index++) {
const auto* block = program.blocks[index];
EmitBlock(ctx, block, [&](ValueEmitContext& lane, const IR::Inst& inst) {
@@ -377,31 +374,31 @@ void EmitStructuredFunction(ValueEmitContext& ctx) {
void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
auto& state = ctx.state;
const auto* entry = state.program.blocks.front();
state.builder.AddFunction({spv::OpBranch, ctx.Label(entry)});
state.builder.AddFunction(spv::OpBranch, ctx.Label(entry));
EmitBlock(ctx, entry, [&](ValueEmitContext& lane, const IR::Inst& inst) {
EmitDispatcherInstruction(lane, dispatcher, inst);
});
const auto initial_pc =
EmitDispatcherNextPc(ctx, dispatcher, entry, state.program.block_info.front());
const auto initial_parent = state.current_label;
state.builder.AddFunction({spv::OpBranch, dispatcher.header_label});
state.builder.AddFunction(spv::OpBranch, dispatcher.header_label);
EmitLabel(state, dispatcher.header_label);
const auto pc = state.builder.AllocateId();
const auto next_pc = state.builder.AllocateId();
state.builder.AddFunction({spv::OpPhi, TypeU32(state), pc, initial_pc, initial_parent, next_pc,
dispatcher.continue_label});
state.builder.AddFunction(spv::OpPhi, TypeU32(state), pc, initial_pc, initial_parent, next_pc,
dispatcher.continue_label);
const auto done = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpIEqual, TypeBool(state), done, pc, ConstantU32(ctx.state, UINT32_MAX)});
state.builder.AddFunction({spv::OpLoopMerge, dispatcher.merge_label, dispatcher.continue_label,
spv::LoopControlMaskNone});
state.builder.AddFunction(
{spv::OpBranchConditional, done, dispatcher.merge_label, dispatcher.select_label});
state.builder.AddFunction(spv::OpIEqual, TypeBool(state), done, pc,
ConstantU32(ctx.state, UINT32_MAX));
state.builder.AddFunction(spv::OpLoopMerge, dispatcher.merge_label, dispatcher.continue_label,
spv::LoopControlMaskNone);
state.builder.AddFunction(spv::OpBranchConditional, done, dispatcher.merge_label,
dispatcher.select_label);
EmitLabel(state, dispatcher.select_label);
state.builder.AddFunction(
{spv::OpSelectionMerge, dispatcher.after_switch_label, spv::SelectionControlMaskNone});
state.builder.AddFunction(spv::OpSelectionMerge, dispatcher.after_switch_label,
spv::SelectionControlMaskNone);
std::vector<uint32_t> words {spv::OpSwitch, pc, dispatcher.after_switch_label};
for (size_t index = 1; index < state.program.blocks.size(); index++) {
words.push_back(state.program.block_info[index].id);
@@ -420,13 +417,13 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
state.program.block_info[index]);
next_pc_words.push_back(selected);
next_pc_words.push_back(state.current_label);
state.builder.AddFunction({spv::OpBranch, dispatcher.after_switch_label});
state.builder.AddFunction(spv::OpBranch, dispatcher.after_switch_label);
}
EmitLabel(state, dispatcher.after_switch_label);
state.builder.AddFunction(next_pc_words);
state.builder.AddFunction({spv::OpBranch, dispatcher.continue_label});
state.builder.AddFunction(spv::OpBranch, dispatcher.continue_label);
EmitLabel(state, dispatcher.continue_label);
state.builder.AddFunction({spv::OpBranch, dispatcher.header_label});
state.builder.AddFunction(spv::OpBranch, dispatcher.header_label);
EmitLabel(state, dispatcher.merge_label);
EmitReturn(ctx);
}
@@ -478,7 +475,8 @@ uint32_t ValueEmitContext::Def(IR::Value value) {
return loaded->second.second;
}
const auto id = state.builder.AllocateId();
state.builder.AddFunction({spv::OpLoad, TypeId(state, inst->GetType()), id, found->second});
state.builder.AddFunction(spv::OpLoad, TypeId(state, inst->GetType()), id,
found->second);
dispatcher_block_loads.insert_or_assign(inst, std::pair {state.current_label, id});
return id;
}
@@ -498,9 +496,9 @@ uint32_t ValueEmitContext::Ballot(IR::Value predicate) {
const auto ballot_type = TypeU32Vector(state, 4);
const auto scope = ConstantU32(state, spv::ScopeSubgroup);
const auto low = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpGroupNonUniformBallot, ballot_type, low, scope,
other_half == nullptr || half == 0 ? Def(predicate) : other_half->Def(predicate)});
state.builder.AddFunction(spv::OpGroupNonUniformBallot, ballot_type, low, scope,
other_half == nullptr || half == 0 ? Def(predicate)
: other_half->Def(predicate));
if (other_half == nullptr) {
return low;
}
@@ -508,20 +506,20 @@ uint32_t ValueEmitContext::Ballot(IR::Value predicate) {
const auto low_word = state.builder.AllocateId();
const auto high_word = state.builder.AllocateId();
const auto ballot = state.builder.AllocateId();
state.builder.AddFunction({spv::OpGroupNonUniformBallot, ballot_type, high, scope,
half == 1 ? Def(predicate) : other_half->Def(predicate)});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), low_word, low, 0});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), high_word, high, 0});
state.builder.AddFunction({spv::OpCompositeConstruct, ballot_type, ballot, low_word, high_word,
ConstantU32(state, 0), ConstantU32(state, 0)});
state.builder.AddFunction(spv::OpGroupNonUniformBallot, ballot_type, high, scope,
half == 1 ? Def(predicate) : other_half->Def(predicate));
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low_word, low, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), high_word, high, 0);
state.builder.AddFunction(spv::OpCompositeConstruct, ballot_type, ballot, low_word, high_word,
ConstantU32(state, 0), ConstantU32(state, 0));
return ballot;
}
uint32_t ValueEmitContext::FirstLane(uint32_t ballot) {
if (other_half == nullptr) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpGroupNonUniformBallotFindLSB, TypeU32(state), result,
ConstantU32(state, spv::ScopeSubgroup), ballot});
state.builder.AddFunction(spv::OpGroupNonUniformBallotFindLSB, TypeU32(state), result,
ConstantU32(state, spv::ScopeSubgroup), ballot);
return result;
}
const auto low = state.builder.AllocateId();
@@ -530,16 +528,16 @@ uint32_t ValueEmitContext::FirstLane(uint32_t ballot) {
const auto high_first = state.builder.AllocateId();
const auto low_active = state.builder.AllocateId();
const auto result = state.builder.AllocateId();
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), low, ballot, 0});
state.builder.AddFunction({spv::OpCompositeExtract, TypeU32(state), high, ballot, 1});
state.builder.AddFunction(
{spv::OpExtInst, TypeU32(state), low_first, GlslStd450(state), GLSLstd450FindILsb, low});
state.builder.AddFunction(
{spv::OpExtInst, TypeU32(state), high_first, GlslStd450(state), GLSLstd450FindILsb, high});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), low_active, low, ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpSelect, TypeU32(state), result, low_active, low_first,
EmitAddU32(state, high_first, ConstantU32(state, 32))});
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low, ballot, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), high, ballot, 1);
state.builder.AddFunction(spv::OpExtInst, TypeU32(state), low_first, GlslStd450(state),
GLSLstd450FindILsb, low);
state.builder.AddFunction(spv::OpExtInst, TypeU32(state), high_first, GlslStd450(state),
GLSLstd450FindILsb, high);
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), low_active, low,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpSelect, TypeU32(state), result, low_active, low_first,
EmitAddU32(state, high_first, ConstantU32(state, 32)));
return result;
}
@@ -548,8 +546,8 @@ uint32_t ValueEmitContext::Shuffle(const IR::Inst& inst, size_t index, uint32_t
const auto scope = ConstantU32(state, spv::ScopeSubgroup);
const auto low = state.builder.AllocateId();
if (other_half == nullptr) {
state.builder.AddFunction(
{spv::OpGroupNonUniformShuffle, type, low, scope, Arg(inst, index), lane});
state.builder.AddFunction(spv::OpGroupNonUniformShuffle, type, low, scope, Arg(inst, index),
lane);
return low;
}
const auto physical_lane =
@@ -557,15 +555,14 @@ uint32_t ValueEmitContext::Shuffle(const IR::Inst& inst, size_t index, uint32_t
const auto high = state.builder.AllocateId();
const auto in_high = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpGroupNonUniformShuffle, type, low, scope, HalfArg(inst, index, 0), physical_lane});
state.builder.AddFunction(
{spv::OpGroupNonUniformShuffle, type, high, scope, HalfArg(inst, index, 1), physical_lane});
state.builder.AddFunction(
{spv::OpINotEqual, TypeBool(state), in_high,
EmitBinaryU32(state, spv::OpBitwiseAnd, lane, ConstantU32(state, 32)),
ConstantU32(state, 0)});
state.builder.AddFunction({spv::OpSelect, type, value, in_high, high, low});
state.builder.AddFunction(spv::OpGroupNonUniformShuffle, type, low, scope,
HalfArg(inst, index, 0), physical_lane);
state.builder.AddFunction(spv::OpGroupNonUniformShuffle, type, high, scope,
HalfArg(inst, index, 1), physical_lane);
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), in_high,
EmitBinaryU32(state, spv::OpBitwiseAnd, lane, ConstantU32(state, 32)),
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpSelect, type, value, in_high, high, low);
return value;
}
@@ -581,8 +578,8 @@ uint32_t ValueEmitContext::Result(const IR::Inst& inst) {
uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
if (const auto found = definitions.find(&inst); found != definitions.end()) {
if (found->second != value) {
state.builder.AddFunction(
{spv::OpCopyObject, TypeId(state, inst.GetType()), found->second, value});
state.builder.AddFunction(spv::OpCopyObject, TypeId(state, inst.GetType()),
found->second, value);
}
return found->second;
}
@@ -718,28 +715,28 @@ void EmitProgram(EmitterState& state) {
break;
}
}
state.builder.AddFunction({spv::OpFunction, TypeVoid(state),
state.mesh_guest_func != 0 ? state.mesh_guest_func : state.main_func,
spv::FunctionControlMaskNone, TypeFunction(state)});
state.builder.AddFunction(spv::OpFunction, TypeVoid(state),
state.mesh_guest_func != 0 ? state.mesh_guest_func : state.main_func,
spv::FunctionControlMaskNone, TypeFunction(state));
EmitLabel(state, state.entry_label);
if (state.requirements.function_lds) {
state.builder.AddFunction(
{spv::OpVariable,
TypeU32ArrayPointer(state, spv::StorageClassFunction, LdsDwordCount(state)),
state.lds_variable, spv::StorageClassFunction});
spv::OpVariable,
TypeU32ArrayPointer(state, spv::StorageClassFunction, LdsDwordCount(state)),
state.lds_variable, spv::StorageClassFunction);
}
if (state.requirements.function_scratch) {
for (uint32_t half = 0; half < state.lane_count; half++) {
state.builder.AddFunction({spv::OpVariable,
TypeU32ArrayPointer(state, spv::StorageClassFunction,
state.program.scratch_dwords),
state.scratch_variable[half], spv::StorageClassFunction});
state.builder.AddFunction(
spv::OpVariable,
TypeU32ArrayPointer(state, spv::StorageClassFunction, state.program.scratch_dwords),
state.scratch_variable[half], spv::StorageClassFunction);
}
}
if (state.pixel_valid_mask_variable != 0) {
state.builder.AddFunction({spv::OpVariable,
TypePointer(state, spv::StorageClassFunction, TypeU32(state)),
state.pixel_valid_mask_variable, spv::StorageClassFunction});
state.builder.AddFunction(spv::OpVariable,
TypePointer(state, spv::StorageClassFunction, TypeU32(state)),
state.pixel_valid_mask_variable, spv::StorageClassFunction);
}
for (uint32_t half = 0; half < state.lane_count; half++) {
auto& lane = half == 0 ? ctx : high;
@@ -748,27 +745,27 @@ void EmitProgram(EmitterState& state) {
for (const auto& inst: *block) {
if (const auto found = dispatcher->spills[half].find(&inst);
found != dispatcher->spills[half].end()) {
state.builder.AddFunction({spv::OpVariable,
SpillPointerType(lane, inst.GetType()),
found->second, spv::StorageClassFunction});
state.builder.AddFunction(spv::OpVariable,
SpillPointerType(lane, inst.GetType()),
found->second, spv::StorageClassFunction);
}
}
}
}
if (lane.scratch_u32_variable != 0) {
state.builder.AddFunction(
{spv::OpVariable, TypePointer(state, spv::StorageClassFunction, TypeU32(state)),
lane.scratch_u32_variable, spv::StorageClassFunction});
state.builder.AddFunction(spv::OpVariable,
TypePointer(state, spv::StorageClassFunction, TypeU32(state)),
lane.scratch_u32_variable, spv::StorageClassFunction);
}
}
if (state.gds_variable != 0) {
state.gds_length = state.builder.AllocateId();
state.builder.AddFunction(
{spv::OpArrayLength, TypeU32(state), state.gds_length, state.gds_variable, 0});
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), state.gds_length,
state.gds_variable, 0);
}
if (state.pixel_valid_mask_variable != 0) {
state.builder.AddFunction(
{spv::OpStore, state.pixel_valid_mask_variable, ConstantU32(state, 1)});
state.builder.AddFunction(spv::OpStore, state.pixel_valid_mask_variable,
ConstantU32(state, 1));
}
EmitMemoryOffsets(state);
if (program.blocks.empty()) {
@@ -778,7 +775,7 @@ void EmitProgram(EmitterState& state) {
} else {
EmitStructuredFunction(ctx);
}
state.builder.AddFunction({spv::OpFunctionEnd});
state.builder.AddFunction(spv::OpFunctionEnd);
if (state.program.stage == ShaderType::Mesh) {
EmitMeshEntryPoint(state);
}
+16 -15
View File
@@ -55,7 +55,7 @@ class RectListEmitter {
public:
RectListEmitter(const std::vector<Parameter>& parameters_, spv::ExecutionModel model)
: parameters(parameters_) {
builder.AddMemoryModel({spv::AddressingModelLogical, spv::MemoryModelGLSL450});
builder.AddMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
void_type = Type(spv::OpTypeVoid);
uint_type = Type(spv::OpTypeInt, 32u, 0u);
@@ -65,9 +65,10 @@ public:
function_type = Type(spv::OpTypeFunction, void_type);
per_vertex_type = builder.DecoratedType(
spv::OpTypeStruct, {vec4_float_type},
spv::OpTypeStruct,
{{spv::OpMemberDecorate, {0u, spv::DecorationBuiltIn, spv::BuiltInPosition}},
{spv::OpDecorate, {spv::DecorationBlock}}});
{spv::OpDecorate, {spv::DecorationBlock}}},
vec4_float_type);
ptr_input_vec4_float = Pointer(spv::StorageClassInput, vec4_float_type);
ptr_output_vec4_float = Pointer(spv::StorageClassOutput, vec4_float_type);
@@ -188,11 +189,11 @@ public:
private:
template <typename... Args>
uint32_t Type(spv::Op opcode, Args... operands) {
return builder.Type(opcode, {operands...});
return builder.Type(opcode, operands...);
}
uint32_t Constant(uint32_t type, uint32_t value) {
return builder.Constant(spv::OpConstant, type, {value});
return builder.Constant(spv::OpConstant, type, value);
}
uint32_t Pointer(spv::StorageClass storage, uint32_t type) {
@@ -206,20 +207,20 @@ private:
template <typename... Args>
uint32_t Result(spv::Op opcode, uint32_t type, Args... operands) {
const auto id = builder.AllocateId();
builder.AddFunction({opcode, type, id, operands...});
builder.AddFunction(opcode, type, id, operands...);
return id;
}
template <typename... Args>
uint32_t ResultWithoutType(spv::Op opcode, Args... operands) {
const auto id = builder.AllocateId();
builder.AddFunction({opcode, id, operands...});
builder.AddFunction(opcode, id, operands...);
return id;
}
template <typename... Args>
void Emit(spv::Op opcode, Args... operands) {
builder.AddFunction({opcode, operands...});
builder.AddFunction(opcode, operands...);
}
template <typename... Args>
@@ -242,7 +243,7 @@ private:
}
void Decorate(uint32_t target, spv::Decoration decoration, uint32_t value) {
builder.AddAnnotation({spv::OpDecorate, target, decoration, value});
builder.AddAnnotation(spv::OpDecorate, target, decoration, value);
}
void DefineEntry(spv::ExecutionModel model) {
@@ -250,11 +251,11 @@ private:
builder.RequireCapability(spv::CapabilityTessellation);
main = Result(spv::OpFunction, void_type, spv::FunctionControlMaskNone, function_type);
if (model == spv::ExecutionModelTessellationControl) {
builder.AddExecutionMode({main, spv::ExecutionModeOutputVertices, 4u});
builder.AddExecutionMode(main, spv::ExecutionModeOutputVertices, 4u);
} else {
builder.AddExecutionMode({main, spv::ExecutionModeQuads});
builder.AddExecutionMode({main, spv::ExecutionModeSpacingEqual});
builder.AddExecutionMode({main, spv::ExecutionModeVertexOrderCw});
builder.AddExecutionMode(main, spv::ExecutionModeQuads);
builder.AddExecutionMode(main, spv::ExecutionModeSpacingEqual);
builder.AddExecutionMode(main, spv::ExecutionModeVertexOrderCw);
}
DefineInputs(model);
DefineOutputs(model);
@@ -296,10 +297,10 @@ private:
gl_out = AddInterface(spv::StorageClassOutput, Array(per_vertex_type, 4u));
tess_inner = AddInterface(spv::StorageClassOutput, Array(float_type, 2u));
Decorate(tess_inner, spv::DecorationBuiltIn, spv::BuiltInTessLevelInner);
builder.AddAnnotation({spv::OpDecorate, tess_inner, spv::DecorationPatch});
builder.AddAnnotation(spv::OpDecorate, tess_inner, spv::DecorationPatch);
tess_outer = AddInterface(spv::StorageClassOutput, Array(float_type, 4u));
Decorate(tess_outer, spv::DecorationBuiltIn, spv::BuiltInTessLevelOuter);
builder.AddAnnotation({spv::OpDecorate, tess_outer, spv::DecorationPatch});
builder.AddAnnotation(spv::OpDecorate, tess_outer, spv::DecorationPatch);
} else {
gl_out = AddInterface(spv::StorageClassOutput, per_vertex_type);
}
+41 -43
View File
@@ -1603,30 +1603,29 @@ std::vector<u32> MakePassthroughVertexSpirv(bool layered, float clip_w = 1.0f) {
Builder b;
const auto void_type = b.Type(spv::OpTypeVoid);
const auto uint_type = b.Type(spv::OpTypeInt, {32, 0});
const auto int_type = b.Type(spv::OpTypeInt, {32, 1});
const auto float_type = b.Type(spv::OpTypeFloat, {32});
const auto vec2_type = b.Type(spv::OpTypeVector, {float_type, 2});
const auto vec4_type = b.Type(spv::OpTypeVector, {float_type, 4});
const auto uint_type = b.Type(spv::OpTypeInt, 32, 0);
const auto int_type = b.Type(spv::OpTypeInt, 32, 1);
const auto float_type = b.Type(spv::OpTypeFloat, 32);
const auto vec2_type = b.Type(spv::OpTypeVector, float_type, 2);
const auto vec4_type = b.Type(spv::OpTypeVector, float_type, 4);
const auto per_vertex_type =
b.DecoratedType(spv::OpTypeStruct, {vec4_type},
{{spv::OpDecorate, {spv::DecorationBlock}},
b.DecoratedType(spv::OpTypeStruct, {{spv::OpDecorate, {spv::DecorationBlock}},
{spv::OpMemberDecorate,
{0, spv::DecorationBuiltIn, spv::BuiltInPosition}}});
{0, spv::DecorationBuiltIn, spv::BuiltInPosition}}}, vec4_type);
const auto ptr_input_vec2 =
b.Type(spv::OpTypePointer, {spv::StorageClassInput, vec2_type});
b.Type(spv::OpTypePointer, spv::StorageClassInput, vec2_type);
const auto ptr_input_vec4 =
b.Type(spv::OpTypePointer, {spv::StorageClassInput, vec4_type});
b.Type(spv::OpTypePointer, spv::StorageClassInput, vec4_type);
const auto ptr_output_vec4 =
b.Type(spv::OpTypePointer, {spv::StorageClassOutput, vec4_type});
b.Type(spv::OpTypePointer, spv::StorageClassOutput, vec4_type);
const auto ptr_output_per_vertex =
b.Type(spv::OpTypePointer, {spv::StorageClassOutput, per_vertex_type});
const auto func_type = b.Type(spv::OpTypeFunction, {void_type});
const auto const_u32_0 = b.Constant(spv::OpConstant, uint_type, {0});
b.Type(spv::OpTypePointer, spv::StorageClassOutput, per_vertex_type);
const auto func_type = b.Type(spv::OpTypeFunction, void_type);
const auto const_u32_0 = b.Constant(spv::OpConstant, uint_type, 0);
const auto const_f32_0 =
b.Constant(spv::OpConstant, float_type, {0x00000000u});
b.Constant(spv::OpConstant, float_type, 0x00000000u);
const auto const_f32_w =
b.Constant(spv::OpConstant, float_type, {std::bit_cast<u32>(clip_w)});
b.Constant(spv::OpConstant, float_type, std::bit_cast<u32>(clip_w));
const auto in_pos =
b.DefineGlobalVariable(ptr_input_vec2, spv::StorageClassInput);
const auto in_color =
@@ -1640,15 +1639,14 @@ std::vector<u32> MakePassthroughVertexSpirv(bool layered, float clip_w = 1.0f) {
std::vector<u32> interfaces = {in_pos, in_color, per_vertex, out_color};
if (layered) {
instance = b.DefineGlobalVariable(
b.Type(spv::OpTypePointer, {spv::StorageClassInput, int_type}),
b.Type(spv::OpTypePointer, spv::StorageClassInput, int_type),
spv::StorageClassInput);
layer = b.DefineGlobalVariable(
b.Type(spv::OpTypePointer, {spv::StorageClassOutput, int_type}),
b.Type(spv::OpTypePointer, spv::StorageClassOutput, int_type),
spv::StorageClassOutput);
b.AddAnnotation({spv::OpDecorate, instance, spv::DecorationBuiltIn,
spv::BuiltInInstanceIndex});
b.AddAnnotation(
{spv::OpDecorate, layer, spv::DecorationBuiltIn, spv::BuiltInLayer});
b.AddAnnotation(spv::OpDecorate, instance, spv::DecorationBuiltIn,
spv::BuiltInInstanceIndex);
b.AddAnnotation(spv::OpDecorate, layer, spv::DecorationBuiltIn, spv::BuiltInLayer);
b.RequireVersion(0x00010500u);
b.RequireCapability(spv::CapabilityShaderLayer);
interfaces.insert(interfaces.end(), {instance, layer});
@@ -1663,32 +1661,32 @@ std::vector<u32> MakePassthroughVertexSpirv(bool layered, float clip_w = 1.0f) {
const auto position_ptr = b.AllocateId();
b.RequireCapability(spv::CapabilityShader);
b.AddMemoryModel({spv::AddressingModelLogical, spv::MemoryModelGLSL450});
b.AddMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
b.AddEntryPoint(spv::ExecutionModelVertex, main, "main", interfaces);
b.AddAnnotation({spv::OpDecorate, in_pos, spv::DecorationLocation, 0});
b.AddAnnotation({spv::OpDecorate, in_color, spv::DecorationLocation, 1});
b.AddAnnotation({spv::OpDecorate, out_color, spv::DecorationLocation, 0});
b.AddAnnotation(spv::OpDecorate, in_pos, spv::DecorationLocation, 0);
b.AddAnnotation(spv::OpDecorate, in_color, spv::DecorationLocation, 1);
b.AddAnnotation(spv::OpDecorate, out_color, spv::DecorationLocation, 0);
b.AddFunction({spv::OpFunction, void_type, main, spv::FunctionControlMaskNone,
func_type});
b.AddFunction({spv::OpLabel, label});
b.AddFunction({spv::OpLoad, vec2_type, pos2, in_pos});
b.AddFunction({spv::OpLoad, vec4_type, color4, in_color});
b.AddFunction({spv::OpCompositeExtract, float_type, pos_x, pos2, 0});
b.AddFunction({spv::OpCompositeExtract, float_type, pos_y, pos2, 1});
b.AddFunction({spv::OpCompositeConstruct, vec4_type, position, pos_x, pos_y,
const_f32_0, const_f32_w});
b.AddFunction({spv::OpAccessChain, ptr_output_vec4, position_ptr, per_vertex,
const_u32_0});
b.AddFunction({spv::OpStore, position_ptr, position});
b.AddFunction({spv::OpStore, out_color, color4});
b.AddFunction(spv::OpFunction, void_type, main, spv::FunctionControlMaskNone,
func_type);
b.AddFunction(spv::OpLabel, label);
b.AddFunction(spv::OpLoad, vec2_type, pos2, in_pos);
b.AddFunction(spv::OpLoad, vec4_type, color4, in_color);
b.AddFunction(spv::OpCompositeExtract, float_type, pos_x, pos2, 0);
b.AddFunction(spv::OpCompositeExtract, float_type, pos_y, pos2, 1);
b.AddFunction(spv::OpCompositeConstruct, vec4_type, position, pos_x, pos_y,
const_f32_0, const_f32_w);
b.AddFunction(spv::OpAccessChain, ptr_output_vec4, position_ptr, per_vertex,
const_u32_0);
b.AddFunction(spv::OpStore, position_ptr, position);
b.AddFunction(spv::OpStore, out_color, color4);
if (layered) {
const auto index = b.AllocateId();
b.AddFunction({spv::OpLoad, int_type, index, instance});
b.AddFunction({spv::OpStore, layer, index});
b.AddFunction(spv::OpLoad, int_type, index, instance);
b.AddFunction(spv::OpStore, layer, index);
}
b.AddFunction({spv::OpReturn});
b.AddFunction({spv::OpFunctionEnd});
b.AddFunction(spv::OpReturn);
b.AddFunction(spv::OpFunctionEnd);
return b.Build();
}
+126 -15
View File
@@ -10025,11 +10025,120 @@ void TestNewShaderRecompilerAuxPositionExports() {
"PA_CL_VS_OUT_CNTL is absent from the vertex shader cache key");
}
void TestTypedSpirvSerialization() {
// Parameters exercise runtime enums, which cannot narrow implicitly to a
// uint32_t initializer list when the enum uses the Windows signed ABI.
const auto check_serialization = [](spv::StorageClass storage_class,
spv::FunctionControlMask control,
spv::Decoration decoration,
GLSLstd450 glsl_opcode,
int32_t signed_literal,
uint32_t high_bit_literal) {
ShaderRecompiler::Spirv::Builder builder;
builder.RequireCapability(spv::CapabilityShader);
const auto glsl = builder.Import("GLSL.std.450");
builder.AddMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
const auto void_type = builder.Type(spv::OpTypeVoid);
const std::vector<uint32_t> uint_operands{32u, 0u};
const auto uint_type = builder.Type(spv::OpTypeInt, uint_operands);
Check(uint_type == builder.Type(spv::OpTypeInt, 32u, 0u) &&
uint_type == builder.Type(spv::OpTypeInt,
std::span<const uint32_t>{uint_operands}),
"typed, vector and span type operands produced different declarations");
const auto float_type = builder.Type(spv::OpTypeFloat, 32u);
const auto vector_type = builder.Type(spv::OpTypeVector, uint_type, 2u);
const auto pointer_type =
builder.Type(spv::OpTypePointer, storage_class, uint_type);
const auto function_type = builder.Type(spv::OpTypeFunction, void_type);
const auto all_bits =
builder.Constant(spv::OpConstant, uint_type, signed_literal);
Check(all_bits == builder.Constant(spv::OpConstant, uint_type, UINT32_MAX),
"signed and unsigned constant operands produced different declarations");
const auto high_bit =
builder.Constant(spv::OpConstant, uint_type, high_bit_literal);
const auto one = builder.Constant(spv::OpConstant, float_type, 0x3f800000u);
const std::vector<uint32_t> components{all_bits, high_bit};
const auto constant_vector = builder.Constant(
spv::OpConstantComposite, vector_type,
std::span<const uint32_t>{components});
Check(constant_vector == builder.Constant(spv::OpConstantComposite,
vector_type, components),
"vector and span constant operands produced different declarations");
const auto variable =
builder.DefineGlobalVariable(pointer_type, storage_class);
const auto function = builder.AllocateId();
const auto label = builder.AllocateId();
const auto absolute = builder.AllocateId();
const auto constructed = builder.AllocateId();
const auto shuffled = builder.AllocateId();
const auto loaded = builder.AllocateId();
builder.AddEntryPoint(spv::ExecutionModelGLCompute, function, "main", {});
builder.AddExecutionMode(function, spv::ExecutionModeLocalSize, 1u, 2u, 3u);
builder.AddAnnotation(spv::OpDecorate, one, decoration);
builder.AddFunction(spv::OpFunction, void_type, function, control,
function_type);
const std::vector<uint32_t> label_words{248u, label};
builder.AddFunction(label_words);
builder.AddFunction(spv::OpExtInst, float_type, absolute, glsl, glsl_opcode,
one);
builder.AddFunction(spv::OpCompositeConstruct, vector_type, constructed,
components);
const std::array<uint32_t, 2> selectors{1u, 2u};
builder.AddFunction(spv::OpVectorShuffle, vector_type, shuffled,
constant_vector, constructed,
std::span<const uint32_t>{selectors});
builder.AddFunction(spv::OpLoad, uint_type, loaded, variable,
spv::MemoryAccessAlignedMask, 4u);
builder.AddFunction(std::vector<uint32_t>{});
const std::array<uint32_t, 1> return_words{253u};
builder.AddFunction(std::span<const uint32_t>{return_words});
builder.AddFunction(spv::OpFunctionEnd);
// Literal headers and enum values keep this independent of the builder's
// instruction word counts, operand conversion and range flattening.
const std::vector<uint32_t> expected{
0x07230203u, 0x00010300u, 0u, loaded + 1u, 0u,
0x00020011u, 1u, // OpCapability Shader
0x0006000bu, glsl, 0x4c534c47u, 0x6474732eu, 0x3035342eu, 0u,
0x0003000eu, 0u, 1u, // OpMemoryModel Logical GLSL450
0x0005000fu, 5u, function, 0x6e69616du, 0u,
0x00060010u, function, 17u, 1u, 2u, 3u,
0x00030047u, one, 0u, // OpDecorate RelaxedPrecision
0x00020013u, void_type,
0x00040015u, uint_type, 32u, 0u,
0x00030016u, float_type, 32u,
0x00040017u, vector_type, uint_type, 2u,
0x00040020u, pointer_type, 6u, uint_type,
0x00030021u, function_type, void_type,
0x0004002bu, uint_type, all_bits, 0xffffffffu,
0x0004002bu, uint_type, high_bit, 0x80000000u,
0x0004002bu, float_type, one, 0x3f800000u,
0x0005002cu, vector_type, constant_vector, all_bits, high_bit,
0x0004003bu, pointer_type, variable, 6u,
0x00050036u, void_type, function, 0u, function_type,
0x000200f8u, label,
0x0006000cu, float_type, absolute, glsl, 4u, one,
0x00050050u, vector_type, constructed, all_bits, high_bit,
0x0007004fu, vector_type, shuffled, constant_vector, constructed, 1u, 2u,
0x0006003du, uint_type, loaded, variable, 2u, 4u,
0x000100fdu,
0x00010038u,
};
const auto binary = builder.Build();
Check(binary == expected,
"typed SPIR-V serialization changed instruction words or operand order");
CheckSpirvBinaryValidates(binary);
};
check_serialization(spv::StorageClassPrivate, spv::FunctionControlMaskNone,
spv::DecorationRelaxedPrecision, GLSLstd450FAbs, -1,
0x80000000u);
}
void TestDeferredSpirvPhiPatching() {
ShaderRecompiler::Spirv::Builder builder;
const auto type = builder.Type(spv::OpTypeInt, {32u, 0u});
const auto zero = builder.Constant(spv::OpConstant, type, {0u});
const auto one = builder.Constant(spv::OpConstant, type, {1u});
const auto type = builder.Type(spv::OpTypeInt, 32u, 0u);
const auto zero = builder.Constant(spv::OpConstant, type, 0u);
const auto one = builder.Constant(spv::OpConstant, type, 1u);
const auto left = builder.AllocateId();
const auto right = builder.AllocateId();
const auto result = builder.AllocateId();
@@ -10080,35 +10189,36 @@ void TestDemandDrivenSpirvDeclarations() {
using ShaderRecompiler::Spirv::Builder;
Builder declarations;
const auto uint_type = declarations.Type(spv::OpTypeInt, {32u, 0u});
Check(uint_type == declarations.Type(spv::OpTypeInt, {32u, 0u}),
const auto uint_type = declarations.Type(spv::OpTypeInt, 32u, 0u);
Check(uint_type == declarations.Type(spv::OpTypeInt, 32u, 0u),
"structural type interning returned different IDs");
const auto zero = declarations.Constant(spv::OpConstant, uint_type, {0u});
Check(zero == declarations.Constant(spv::OpConstant, uint_type, {0u}),
const auto zero = declarations.Constant(spv::OpConstant, uint_type, 0u);
Check(zero == declarations.Constant(spv::OpConstant, uint_type, 0u),
"constant interning returned different IDs");
Check(declarations.Import("GLSL.std.450") ==
declarations.Import("GLSL.std.450"),
"extended-instruction import was duplicated");
declarations.RequireCapability(spv::CapabilityShader);
declarations.RequireCapability(spv::CapabilityShader);
const auto plain_array =
declarations.Type(spv::OpTypeArray, {uint_type, zero});
const auto plain_array = declarations.Type(spv::OpTypeArray, uint_type, zero);
const auto decorated_array = declarations.DecoratedType(
spv::OpTypeArray, {uint_type, zero},
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint32_t)}}});
spv::OpTypeArray,
{{spv::OpDecorate, {spv::DecorationArrayStride, sizeof(uint32_t)}}},
uint_type, zero);
Check(decorated_array ==
declarations.DecoratedType(
spv::OpTypeArray, {uint_type, zero},
spv::OpTypeArray,
{{spv::OpDecorate,
{spv::DecorationArrayStride, sizeof(uint32_t)}}}),
{spv::DecorationArrayStride, sizeof(uint32_t)}}},
uint_type, zero),
"decorated type interning returned different IDs");
Check(plain_array != decorated_array,
"decorated and undecorated aggregate types were aliased");
Check(declarations.DecoratedType(spv::OpTypeArray, {uint_type, zero}, {}) ==
Check(declarations.DecoratedType(spv::OpTypeArray, {}, uint_type, zero) ==
plain_array,
"empty decorated type request bypassed structural interning");
const auto ptr = declarations.Type(spv::OpTypePointer,
{spv::StorageClassFunction, uint_type});
spv::StorageClassFunction, uint_type);
Check(declarations.DefineGlobalVariable(ptr, spv::StorageClassFunction) !=
declarations.DefineGlobalVariable(ptr, spv::StorageClassFunction),
"distinct variables were structurally interned");
@@ -13020,6 +13130,7 @@ int main() {
TestNativeShaderResourceDependencies();
TestNormalizedImageContracts();
TestSpirvRequirementsAnalysis();
TestTypedSpirvSerialization();
TestDeferredSpirvPhiPatching();
TestCompilerStageInputOwnership();
TestSpirvEmissionOwnsRequirements();