mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
guest_gpu: remove stale PS4/GCN era gpu registers
This commit is contained in:
@@ -23,9 +23,8 @@ constexpr auto MakeContextDispatchTable() {
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g_hw_ctx_func[Pm4::DB_STENCIL_CLEAR] = HwCtxSetStencilClear;
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g_hw_ctx_func[Pm4::DB_DEPTH_CLEAR] = HwCtxSetDepthClear;
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g_hw_ctx_func[Pm4::PA_SC_SCREEN_SCISSOR_TL] = HwCtxSetScreenScissor;
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g_hw_ctx_func[Pm4::DB_Z_INFO] = HwCtxSetDepthRenderTarget;
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g_hw_ctx_func[Pm4::DB_STENCIL_INFO] = HwCtxSetStencilInfo;
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g_hw_ctx_func[Pm4::DB_HTILE_SURFACE] = HwCtxSetDepthHtileSurface;
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g_hw_ctx_func[Pm4::DB_SHADING_RATE_ENCODING] = HwCtxSetDepthShadingRateEncoding;
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g_hw_ctx_func[Pm4::PA_SU_HARDWARE_SCREEN_OFFSET] = HwCtxSetHardwareScreenOffset;
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g_hw_ctx_func[Pm4::PA_SC_WINDOW_OFFSET] = HwCtxSetWindowOffset;
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g_hw_ctx_func[Pm4::PA_SC_WINDOW_SCISSOR_TL] = HwCtxSetWindowScissor;
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@@ -75,7 +74,6 @@ constexpr auto MakeContextDispatchTable() {
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g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::PA_SC_NGG_MODE_CNTL] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
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g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
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g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
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@@ -83,7 +81,6 @@ constexpr auto MakeContextDispatchTable() {
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g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
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for (uint32_t slot = 0; slot < 8; slot++) {
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g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
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g_hw_ctx_func[Pm4::CB_COLOR0_INFO + slot * 15] = HwCtxSetColorInfo;
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g_hw_ctx_func[Pm4::CB_BLEND0_CONTROL + slot * 1] = HwCtxSetBlendControl;
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@@ -116,25 +113,21 @@ constexpr auto MakeShaderDispatchTable() {
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}
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShSetPsUserAccumSgpr;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShIgnoreUserAccumulator;
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}
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShSetGsUserAccumSgpr;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShIgnoreUserAccumulator;
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}
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShSetHsUserAccumSgpr;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShIgnoreUserAccumulator;
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}
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for (uint32_t slot = 0; Pm4::COMPUTE_USER_ACCUM_0 + slot < Pm4::COMPUTE_USER_DATA_0; slot++) {
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g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShSetCsUserAccumSgpr;
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShIgnoreUserAccumulator;
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}
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g_hw_sh_func[Pm4::COMPUTE_PGM_LO] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_HI] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TBA_LO] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TBA_HI] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TMA_LO] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TMA_HI] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC1] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC2] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_START_X] = HwShSetCsRegisters;
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@@ -144,30 +137,16 @@ constexpr auto MakeShaderDispatchTable() {
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g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Y] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Z] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_RESOURCE_LIMITS] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE0] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE1] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE2] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE3] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_SHADER_CHKSUM] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DISPATCH_TUNNEL] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_TBA_LO_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_TMA_LO_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_TMA_HI_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_ESGS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_LSHS] = HwShIgnoreRegisters;
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return g_hw_sh_func;
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}
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@@ -179,6 +158,7 @@ constexpr auto MakeUconfigDispatchTable() {
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g_hw_uc_func[Pm4::VGT_INDEX_TYPE] = HwUcSetIndexType;
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g_hw_uc_func[Pm4::VGT_OBJECT_ID] = HwUcSetObjectId;
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g_hw_uc_func[Pm4::TEXTURE_GRADIENT_FACTORS] = HwUcSetTextureGradientFactors;
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g_hw_uc_func[Pm4::TEXTURE_GRADIENT_CONTROL] = HwUcSetTextureGradientFactors;
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g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] = HwUcSetIaMultiVgtParam;
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g_hw_uc_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = HwUcSetMultiPrimIbReset;
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g_hw_uc_func[Pm4::TA_CS_BC_BASE_ADDR] = HwUcSetBorderColorTableAddr;
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@@ -44,11 +44,9 @@ uint32_t HwCtxSetBorderColorTableAddr(CommandProcessor&, uint32_t, uint32_t, con
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uint32_t HwCtxSetStencilClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetDepthClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetScreenScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetDepthRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwCtxSetStencilInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetDepthHtileSurface(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwCtxSetDepthShadingRateEncoding(CommandProcessor&, uint32_t, uint32_t,
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const uint32_t*, uint32_t);
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uint32_t HwCtxSetHardwareScreenOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwCtxSetWindowOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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@@ -89,7 +87,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
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uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetViewportScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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@@ -100,10 +97,8 @@ uint32_t HwShSetPsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
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uint32_t HwShSetGsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetHsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetPsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetGsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetHsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetCsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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File diff suppressed because it is too large
Load Diff
@@ -11,15 +11,6 @@ struct ColorBase {
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uint64_t addr = 0;
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};
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struct ColorPitch {
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uint32_t pitch_div8_minus1 = 0;
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uint32_t fmask_pitch_div8_minus1 = 0;
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};
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struct ColorSlice {
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uint32_t slice_div64_minus1 = 0;
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};
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struct ColorView {
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uint32_t base_array_slice_index = 0;
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uint32_t last_array_slice_index = 0;
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@@ -36,20 +27,15 @@ struct ColorInfo {
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bool blend_clamp = false;
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bool blend_bypass = false;
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bool round_mode = false;
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uint32_t cmask_is_linear = 0;
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uint32_t cmask_addr_type = 0;
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bool alt_tile_mode = false;
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Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
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Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
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Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
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};
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struct ColorAttrib {
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bool force_dest_alpha_to_one = false;
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Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
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Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
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uint32_t num_samples = 0;
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uint32_t num_fragments = 0;
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bool force_dest_alpha_to_one = false;
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uint32_t num_samples = 0;
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uint32_t num_fragments = 0;
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};
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struct ColorAttrib2 {
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@@ -59,41 +45,33 @@ struct ColorAttrib2 {
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};
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struct ColorAttrib3 {
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uint32_t depth = 0;
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Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
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uint32_t dimension = 0;
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bool cmask_pipe_aligned = false;
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bool dcc_pipe_aligned = false;
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uint32_t depth = 0;
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Prospero::TileMode tile_mode = Prospero::TileMode::kRenderTarget;
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uint32_t dimension = 0;
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bool metadata_pipe_aligned = false;
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bool write_vrs_rate_hint_to_cmask = false;
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};
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struct ColorDccControl {
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uint32_t max_uncompressed_block_size = 0;
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uint32_t max_compressed_block_size = 0;
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uint32_t min_compressed_block_size = 0;
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uint32_t color_transform = 0;
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bool dcc_clear_key_enable = false;
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bool overwrite_combiner_disable = false;
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bool independent_64b_blocks = false;
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bool independent_128b_blocks = false;
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bool data_write_on_dcc_clear_to_reg = false;
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enum class IndependentBlockSize : uint8_t { Disabled, Bytes64, Bytes128 };
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uint32_t max_uncompressed_block_size = 2;
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uint32_t max_compressed_block_size = 2;
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uint32_t color_transform = 0;
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bool dcc_clear_key_enable = false;
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bool overwrite_combiner_disable = false;
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IndependentBlockSize independent_block_size = IndependentBlockSize::Disabled;
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bool data_write_on_dcc_clear_to_reg = false;
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};
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struct ColorCmask {
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uint64_t addr = 0;
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};
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struct ColorCmaskSlice {
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uint32_t slice_minus1 = 0;
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};
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struct ColorFmask {
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uint64_t addr = 0;
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};
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struct ColorFmaskSlice {
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uint32_t slice_minus1 = 0;
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};
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struct ColorClearWord0 {
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uint32_t word0 = 0;
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};
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@@ -106,15 +84,8 @@ struct ColorDccAddr {
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uint64_t addr = 0;
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};
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struct ColorSize {
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uint32_t width = 0;
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uint32_t height = 0;
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};
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struct RenderTarget {
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ColorBase base;
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ColorPitch pitch;
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ColorSlice slice;
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ColorView view;
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ColorInfo info;
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ColorAttrib attrib;
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@@ -122,13 +93,10 @@ struct RenderTarget {
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ColorAttrib3 attrib3;
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ColorDccControl dcc;
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ColorCmask cmask;
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ColorCmaskSlice cmask_slice;
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ColorFmask fmask;
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ColorFmaskSlice fmask_slice;
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ColorClearWord0 clear_word0;
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ColorClearWord1 clear_word1;
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ColorDccAddr dcc_addr;
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ColorSize size;
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};
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struct DepthZInfo {
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@@ -136,7 +104,7 @@ struct DepthZInfo {
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uint32_t num_samples = 0;
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Prospero::TextureCompatiblePlaneCompression texture_compatibility =
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Prospero::TextureCompatiblePlaneCompression::kDisable;
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Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMin;
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Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMax;
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bool htile_acceleration = false;
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bool expclear_enabled = false;
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bool partially_resident = false;
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@@ -171,7 +139,7 @@ struct DepthStencilInfo {
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Prospero::TextureCompatibleStencil texture_compatibility =
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Prospero::TextureCompatibleStencil::kDisable;
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bool expclear_enabled = false;
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bool htile_stencil_disabled = false;
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bool htile_stencil_disabled = true;
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bool partially_resident = false;
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[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
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@@ -194,16 +162,6 @@ struct DepthStencilInfo {
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}
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};
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struct DepthRenderTargetDepthInfo {
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uint32_t addr5_swizzle_mask = 0;
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uint32_t array_mode = 0;
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uint32_t pipe_config = 0;
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uint32_t bank_width = 0;
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uint32_t bank_height = 0;
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uint32_t macro_tile_aspect = 0;
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uint32_t num_banks = 0;
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};
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struct DepthDepthView {
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uint32_t slice_start = 0;
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uint32_t slice_max = 0;
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@@ -218,36 +176,18 @@ struct DepthDepthSizeXY {
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bool valid = false;
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};
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struct DepthRenderTargetHTileSurface {
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uint32_t linear = 0;
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uint32_t full_cache = 0;
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uint32_t htile_uses_preload_win = 0;
|
||||
uint32_t preload = 0;
|
||||
uint32_t prefetch_width = 0;
|
||||
uint32_t prefetch_height = 0;
|
||||
uint32_t dst_outside_zero_to_one = 0;
|
||||
};
|
||||
|
||||
struct DepthRenderTarget {
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
DepthRenderTargetDepthInfo depth_info;
|
||||
DepthRenderTargetHTileSurface htile_surface;
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
|
||||
uint64_t z_read_base_addr = 0;
|
||||
uint64_t stencil_read_base_addr = 0;
|
||||
uint64_t z_write_base_addr = 0;
|
||||
uint64_t stencil_write_base_addr = 0;
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t height_div8_minus1 = 0;
|
||||
bool pitch_height_valid = false;
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
uint64_t htile_data_base_addr = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
bool width_height_valid = false;
|
||||
uint8_t shading_rate_encoding = 0;
|
||||
};
|
||||
|
||||
struct RenderControl {
|
||||
@@ -256,6 +196,8 @@ struct RenderControl {
|
||||
bool resummarize_enable = false;
|
||||
bool stencil_compress_disable = false;
|
||||
bool depth_compress_disable = false;
|
||||
bool copy_depth_to_color = false;
|
||||
bool copy_stencil_to_color = false;
|
||||
bool copy_centroid = false;
|
||||
uint8_t copy_sample = 0;
|
||||
};
|
||||
@@ -299,16 +241,14 @@ struct ClipControl {
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
bool color_writes_on_depth_fail_enable = false;
|
||||
bool color_writes_on_depth_pass_disable = false;
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
};
|
||||
|
||||
struct StencilControl {
|
||||
@@ -468,27 +408,6 @@ struct ScreenViewport {
|
||||
bool clip_rect_window_offset_enable[4] = {};
|
||||
};
|
||||
|
||||
struct VsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
uint8_t vgpr_component_count = 0;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct VsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool offchip_lds = false;
|
||||
bool streamout_enabled = false;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
@@ -511,7 +430,6 @@ struct HsShaderResource2 {
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -535,7 +453,6 @@ struct PsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
PsShaderResource1 rsrc1;
|
||||
PsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct CsStageRegisters {
|
||||
@@ -545,12 +462,13 @@ struct CsStageRegisters {
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
@@ -561,6 +479,7 @@ struct CsStageRegisters {
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -568,21 +487,17 @@ struct EsStageRegisters {
|
||||
};
|
||||
|
||||
struct LsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
uint64_t data_addr = 0;
|
||||
};
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -608,7 +523,6 @@ struct GsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
GsShaderResource1 rsrc1;
|
||||
GsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct ShaderRegisters {
|
||||
@@ -664,8 +578,7 @@ struct ShaderRegisters {
|
||||
enum class UserSgprType { Unknown, Region, Vsharp };
|
||||
|
||||
struct UserSgprInfo {
|
||||
// Changed from 16 to 64
|
||||
static constexpr int SGPRS_MAX = 64;
|
||||
static constexpr int SGPRS_MAX = 32;
|
||||
|
||||
uint32_t value[SGPRS_MAX] = {0};
|
||||
UserSgprType type[SGPRS_MAX] = {};
|
||||
@@ -712,12 +625,6 @@ public:
|
||||
void Reset() { *this = Context(); }
|
||||
|
||||
void SetColorBase(uint32_t slot, const ColorBase& base) { m_render_targets[slot].base = base; }
|
||||
void SetColorPitch(uint32_t slot, const ColorPitch& pitch) {
|
||||
m_render_targets[slot].pitch = pitch;
|
||||
}
|
||||
void SetColorSlice(uint32_t slot, const ColorSlice& slice) {
|
||||
m_render_targets[slot].slice = slice;
|
||||
}
|
||||
void SetColorView(uint32_t slot, const ColorView& view) { m_render_targets[slot].view = view; }
|
||||
void SetColorInfo(uint32_t slot, const ColorInfo& info) { m_render_targets[slot].info = info; }
|
||||
void SetColorAttrib(uint32_t slot, const ColorAttrib& attrib) {
|
||||
@@ -735,15 +642,9 @@ public:
|
||||
void SetColorCmask(uint32_t slot, const ColorCmask& cmask) {
|
||||
m_render_targets[slot].cmask = cmask;
|
||||
}
|
||||
void SetColorCmaskSlice(uint32_t slot, const ColorCmaskSlice& cmask_slice) {
|
||||
m_render_targets[slot].cmask_slice = cmask_slice;
|
||||
}
|
||||
void SetColorFmask(uint32_t slot, const ColorFmask& fmask) {
|
||||
m_render_targets[slot].fmask = fmask;
|
||||
}
|
||||
void SetColorFmaskSlice(uint32_t slot, const ColorFmaskSlice& fmask_slice) {
|
||||
m_render_targets[slot].fmask_slice = fmask_slice;
|
||||
}
|
||||
void SetColorClearWord0(uint32_t slot, const ColorClearWord0& clear_word0) {
|
||||
m_render_targets[slot].clear_word0 = clear_word0;
|
||||
}
|
||||
@@ -753,7 +654,6 @@ public:
|
||||
void SetColorDccAddr(uint32_t slot, const ColorDccAddr& dcc_addr) {
|
||||
m_render_targets[slot].dcc_addr = dcc_addr;
|
||||
}
|
||||
void SetColorSize(uint32_t slot, const ColorSize& size) { m_render_targets[slot].size = size; }
|
||||
[[nodiscard]] const RenderTarget& GetRenderTarget(uint32_t slot) const {
|
||||
return m_render_targets[slot];
|
||||
}
|
||||
@@ -1072,21 +972,16 @@ public:
|
||||
|
||||
void SetEsShaderBase(uint64_t addr) { m_vs.es_regs.data_addr = addr; }
|
||||
void SetLsShaderBase(uint64_t addr) { m_vs.ls_regs.data_addr = addr; }
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
|
||||
void SetGsShaderChksum(uint32_t value) { m_vs.gs_regs.chksum = value; }
|
||||
|
||||
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
|
||||
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
|
||||
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
|
||||
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
|
||||
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
+35
-125
@@ -98,6 +98,10 @@ constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_SHIFT = 0;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_SHIFT = 1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_SHIFT = 2;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_SHIFT = 3;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_SHIFT = 4;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_COMPRESS_DISABLE_SHIFT = 5;
|
||||
@@ -163,22 +167,6 @@ constexpr uint32_t PA_SC_SCREEN_SCISSOR_BR_BR_Y_MASK = 0xFFFF;
|
||||
|
||||
constexpr uint32_t DB_DFSM_CONTROL = 0xE;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_INFO = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_SHIFT = 4;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_SHIFT = 8;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_MASK = 0x1F;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_SHIFT = 13;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_SHIFT = 15;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_SHIFT = 17;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_SHIFT = 19;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_Z_INFO = 0x10;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_SHIFT = 0;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_MASK = 0x3;
|
||||
@@ -222,16 +210,6 @@ constexpr uint32_t DB_STENCIL_READ_BASE = 0x13;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE = 0x14;
|
||||
constexpr uint32_t DB_STENCIL_WRITE_BASE = 0x15;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SIZE = 0x16;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_MASK = 0x7FF;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_SHIFT = 11;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_MASK = 0x7FF;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SLICE = 0x17;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_MASK = 0x3FFFFF;
|
||||
|
||||
constexpr uint32_t DB_Z_READ_BASE_HI = 0x1A;
|
||||
constexpr uint32_t DB_STENCIL_READ_BASE_HI = 0x1B;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE_HI = 0x1C;
|
||||
@@ -424,11 +402,6 @@ constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_SHIFT = 8
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_SHIFT = 20;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_SHIFT = 30;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_MASK = 0x1;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_SHIFT = 31;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_EQAA = 0x201;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_SHIFT = 0;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_MASK = 0x7;
|
||||
@@ -560,21 +533,9 @@ constexpr uint32_t VGT_DRAW_PAYLOAD_CNTL = 0x2A6;
|
||||
constexpr uint32_t VGT_ESGS_RING_ITEMSIZE = 0x2AB;
|
||||
constexpr uint32_t VGT_REUSE_OFF = 0x2AD;
|
||||
|
||||
constexpr uint32_t DB_HTILE_SURFACE = 0x2AF;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_SHIFT = 0;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_SHIFT = 1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_SHIFT = 2;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_SHIFT = 3;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_SHIFT = 4;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_SHIFT = 10;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING = 0x2AF;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_SHIFT = 19;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
@@ -621,7 +582,6 @@ constexpr uint32_t PA_SC_SHADER_CONTROL = 0x310;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_0 = 0x311;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_1 = 0x312;
|
||||
constexpr uint32_t PA_SC_CONSERVATIVE_RASTERIZATION_CNTL = 0x313;
|
||||
constexpr uint32_t PA_SC_NGG_MODE_CNTL = 0x314;
|
||||
constexpr uint32_t CB_COLOR0_BASE = 0x318;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_VIEW = 0x31B;
|
||||
@@ -649,24 +609,13 @@ constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_SHIFT = 16;
|
||||
constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_SHIFT = 18;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_SHIFT = 19;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_SHIFT = 27;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_SHIFT = 28;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_SHIFT = 29;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB = 0x31D;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_SHIFT = 0;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_SHIFT = 12;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_MASK = 0x7;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_FRAGMENTS_SHIFT = 15;
|
||||
@@ -681,8 +630,6 @@ constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_SHIFT
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_SHIFT = 2;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_SHIFT = 4;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_COLOR_TRANSFORM_SHIFT = 7;
|
||||
@@ -739,31 +686,25 @@ constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_SHIFT = 30;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR7_ATTRIB3 = 0x3BF;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t CX_NOP = 0x800003FF;
|
||||
constexpr uint32_t CX_NOP = 0xDB;
|
||||
|
||||
constexpr uint32_t CX_NUM = 0x3FF + 1;
|
||||
|
||||
/* Shader registers */
|
||||
|
||||
constexpr uint32_t SPI_SHADER_TBA_LO_PS = 0x0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_PS = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_TMA_LO_PS = 0x2;
|
||||
constexpr uint32_t SPI_SHADER_TMA_HI_PS = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_PS = 0x6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS = 0xA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -800,14 +741,11 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_31 = 0x2B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_PS = 0x30;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_0 = 0x32;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_3 = 0x35;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -838,19 +776,20 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = 0x80;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_GS = 0x80;
|
||||
// AGC compiler records use this numeric tag as opaque metadata. It is not a shader checksum
|
||||
// register and intentionally has no checksum-state consumer in HardwareContext.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = SPI_SHADER_PACE_ID_GS;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_GS = 0x81;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_GS = 0x82;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_GS = 0x83;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_GS = 0x87;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_GS = 0x87;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_GS = 0x88;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_GS = 0x89;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS = 0x8A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -891,22 +830,15 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
// Retained only as an opaque AGC compiler-record tag; 0x100 is not a PS5 SH register.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
@@ -944,13 +876,10 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
@@ -959,28 +888,26 @@ constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
@@ -1011,21 +938,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_MASK = 0x1FF;
|
||||
|
||||
constexpr uint32_t COMPUTE_RESOURCE_LIMITS = 0x215;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE0 = 0x216;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE1 = 0x217;
|
||||
constexpr uint32_t COMPUTE_TMPRING_SIZE = 0x218;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE2 = 0x219;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE3 = 0x21A;
|
||||
constexpr uint32_t COMPUTE_USER_ACCUM_0 = 0x224;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3 = 0x228;
|
||||
constexpr uint32_t COMPUTE_SHADER_CHKSUM = 0x22A;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PACE_ID = 0x22A;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_0 = 0x240;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_15 = 0x24F;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_TUNNEL = 0x27D;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t SH_NOP = 0x800002FF;
|
||||
constexpr uint32_t SH_NOP = 0x280;
|
||||
|
||||
constexpr uint32_t SH_NUM = 0x2FF + 1;
|
||||
|
||||
@@ -1042,6 +964,7 @@ constexpr uint32_t GE_INDX_OFFSET = 0x24A;
|
||||
constexpr uint32_t GE_MULTI_PRIM_IB_RESET_EN = 0x24B;
|
||||
constexpr uint32_t VGT_HS_OFFCHIP_PARAM = 0x24F;
|
||||
constexpr uint32_t VGT_TF_MEMORY_BASE = 0x250;
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
|
||||
constexpr uint32_t GE_CNTL = 0x25B;
|
||||
constexpr uint32_t GE_CNTL_PRIM_GRP_SIZE_SHIFT = 0;
|
||||
@@ -1063,28 +986,15 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x382;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x384;
|
||||
constexpr uint32_t GDS_OA_CNTL = 0x41D;
|
||||
constexpr uint32_t GDS_OA_COUNTER = 0x41E;
|
||||
constexpr uint32_t GDS_OA_ADDRESS = 0x41F;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t FSR_EXTEND_SUBPIXEL_ROUNDING = 0x80003FF4;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE0 = 0x80003FF5;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE1 = 0x80003FF6;
|
||||
constexpr uint32_t FSR_CONTROL_POINT0 = 0x80003FF7;
|
||||
constexpr uint32_t FSR_CONTROL_POINT1 = 0x80003FF8;
|
||||
constexpr uint32_t FSR_CONTROL_POINT2 = 0x80003FF9;
|
||||
constexpr uint32_t FSR_CONTROL_POINT3 = 0x80003FFA;
|
||||
constexpr uint32_t FSR_WINDOW0 = 0x80003FFB;
|
||||
constexpr uint32_t FSR_WINDOW1 = 0x80003FFC;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x80003FFD;
|
||||
constexpr uint32_t MEMORY_MAPPING_MASK = 0x80003FFE;
|
||||
constexpr uint32_t UC_NOP = 0x80003FFF;
|
||||
constexpr uint32_t UC_NOP = 0xA2;
|
||||
|
||||
constexpr uint32_t UC_NUM = 0x3FFF + 1;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user