mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-22 03:46:53 +02:00
shader: emit float min/max as host instructions on AMD GPUs (#1761)
* shader: emit float min/max as host instructions on AMD GPUs V_MIN_F32, V_MAX_F32, V_MIN3_F32 and V_MAX3_F32 were emulated with a classify-and-select sequence of about a dozen instructions each, to give the guest's NaN and signed-zero results on any host. AMD GPUs execute GLSL.std.450 NMin/NMax with those same rules, so emit them directly when the device is AMD and supports VK_KHR_shader_float_controls2. Each instruction is decorated FPFastMathMode None, since SignedZeroInfNanPreserve does not cover extended instructions. MED3 keeps its exact emulation. KYTY_EMULATED_FLOAT_MIN_MAX=1 keeps the emulation. In SAROS the two heaviest compute shaders get 37% and 59% faster on an RX 9070 XT (RADV), about 4 ms of GPU time per frame. Adds VectorMinMaxF32RuntimeEdges (runtime operands, so nothing is folded) and a --float-min-max-only mode that runs it and VectorMinMaxF32NanAndSignedZeroEdges with the emulation and, where supported, with host instructions. Developed with AI assistance (Claude Code). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shader: gate host float min/max on RADV and check the emitted instructions * shader: drop float controls 2 from host float min/max * shader: drop the float min/max env override and atomic flag * shader: pass host capabilities to the SPIR-V emitter as a profile built once per device * shader: enable host float min/max on AMD GPUs --------- Co-authored-by: arda <ardaeska@gmail.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
@@ -657,6 +657,8 @@ if(BUILD_TESTING)
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add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
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add_test(NAME shader_recompiler_tessellation
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --tessellation-only)
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add_test(NAME shader_recompiler_float_min_max
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --float-min-max-only)
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add_test(NAME shader_recompiler_alignbyte
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
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add_test(NAME graphics_pipeline_rasterization
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@@ -308,7 +308,7 @@ struct PipelineCache::ProgramCache {
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auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
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specialization, push_data_start_dword);
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if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv,
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options.maintenance8_enabled)) {
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options.profile->maintenance8)) {
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DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
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EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
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options.shader_hash);
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@@ -398,7 +398,7 @@ struct PipelineCache::ProgramCache {
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}
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ShaderRecompiler::CompileOptions options;
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options.stage = stage;
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options.maintenance8_enabled = graphics.maintenance8_enabled;
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options.profile = &profile;
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options.shader_hash = params.hash;
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options.user_data = user_data;
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options.back_code = params.back_code;
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@@ -480,7 +480,13 @@ struct PipelineCache::ProgramCache {
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return permutation.handle;
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}
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explicit ProgramCache(GraphicContext& graphics): graphics(graphics) {
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explicit ProgramCache(GraphicContext& graphics)
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: graphics(graphics),
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// AMD GPUs (vendor 0x1002) run NMin/NMax as v_min/v_max, which give the guest's NaN and
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// signed-zero results; GLSL.std.450 alone does not order -0 below +0.
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profile {.maintenance8 = graphics.maintenance8_enabled,
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.native_float_min_max =
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graphics.physical_device_properties.vendorID == 0x1002u} {
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lookup_key.static_state.reserve(MaxStaticKeyWords);
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}
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~ProgramCache() {
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@@ -495,6 +501,7 @@ struct PipelineCache::ProgramCache {
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std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
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ProgramKey lookup_key;
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GraphicContext& graphics;
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const ShaderRecompiler::Spirv::Profile profile;
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uint64_t next_shader_id = 0;
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};
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@@ -930,8 +930,8 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
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LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
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GetDumpLabel(options), StageName(ir.stage), ir.shader_hash);
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auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword,
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options.maintenance8_enabled, options.emit_debug_info);
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auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword, *options.profile,
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options.emit_debug_info);
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LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
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" elapsed_ms=%" PRIu64 "\n",
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GetDumpLabel(options), StageName(ir.stage), ir.shader_hash,
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@@ -3,6 +3,7 @@
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#include "common/common.h"
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#include "common/stringUtils.h"
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#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
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#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
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#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
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#include "graphics/shader/shader.h"
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@@ -23,7 +24,7 @@ struct CompileOptions {
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bool dump_ir = true;
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bool early_dump = false;
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bool emit_debug_info = false;
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bool maintenance8_enabled = false;
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const Spirv::Profile* profile = &Spirv::DefaultProfile;
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const char* dump_label = nullptr;
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std::span<const uint32_t> user_data;
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std::span<const uint32_t> back_code;
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@@ -204,7 +204,7 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
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} // namespace
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std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
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uint32_t push_data_start_dword, bool maintenance8_enabled,
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uint32_t push_data_start_dword, const Profile& profile,
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bool emit_debug_info) {
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using namespace Emitter;
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@@ -220,7 +220,7 @@ std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo inp
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}
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IR::ValidateProgram(program, true);
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program.bindings = {.push_data_start_dword = push_data_start_dword};
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EmitterState state(program, input_info, maintenance8_enabled);
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EmitterState state(program, input_info, profile);
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if (emit_debug_info) {
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char name[64];
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std::snprintf(name, sizeof(name), "rdna2-%016" PRIx64 "-block-byte-pc-plus-one",
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@@ -9,11 +9,19 @@
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namespace Libs::Graphics::ShaderRecompiler::Spirv {
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// Host device capabilities that change the emitted SPIR-V. Built once per device.
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struct Profile {
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bool maintenance8 = false; // Dynamic texel offsets on image samples.
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bool native_float_min_max = false; // NMin/NMax give the guest's NaN and signed-zero results.
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};
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inline constexpr Profile DefaultProfile {};
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// Resets and writes backend IDs and descriptor indices; do not emit the same program concurrently.
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std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
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uint32_t push_data_start_dword = 0,
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bool maintenance8_enabled = false,
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bool emit_debug_info = false);
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uint32_t push_data_start_dword = 0,
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const Profile& profile = DefaultProfile,
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bool emit_debug_info = false);
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} // namespace Libs::Graphics::ShaderRecompiler::Spirv
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@@ -113,6 +113,12 @@ static uint32_t EmitMinMaxF32(EmitterState& state, uint32_t lhs, uint32_t rhs, u
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}
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uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
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if (state.profile.native_float_min_max) {
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const auto result = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpExtInst, TypeF32(state), result, GlslStd450(state),
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max_value ? GLSLstd450NMax : GLSLstd450NMin, lhs, rhs);
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return result;
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}
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return EmitMinMaxF32(state, lhs, rhs, EmitBitcastF32ToU32(state, lhs),
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EmitBitcastF32ToU32(state, rhs), max_value);
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}
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@@ -1057,8 +1057,8 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
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operands[1] = AddressF32(ctx, mem, *address, layout.bias);
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operand_count = 2;
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}
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if (layout.offset != NoImageComponent &&
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!offset_value.IsImmediate() && !state.maintenance8_enabled) {
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if (layout.offset != NoImageComponent && !offset_value.IsImmediate() &&
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!state.profile.maintenance8) {
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ctx.Fail(inst, "requires maintenance8 for a dynamic sample texel offset");
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}
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const auto samplers = LoadImageSamplers(ctx, inst);
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@@ -5,6 +5,7 @@
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#include "common/stringUtils.h"
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#include "graphics/shader/recompiler/BufferFormat.h"
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#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
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#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
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#include "graphics/shader/recompiler/ir/ShaderIR.h"
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#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
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@@ -73,9 +74,9 @@ struct ImageDefinition {
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};
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struct EmitterState {
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EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_, bool maintenance8_enabled_)
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EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_, const Profile& profile_)
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: builder(program_.stage == ShaderType::Mesh ? 0x00010400u : 0x00010300u),
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program(program_), input_info(input_info_), maintenance8_enabled(maintenance8_enabled_) {
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program(program_), input_info(input_info_), profile(profile_) {
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if (ShaderWorkgroupInput(program.stage, input_info) != nullptr) {
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lds_storage_class = spv::StorageClassWorkgroup;
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}
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@@ -88,7 +89,7 @@ struct EmitterState {
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Builder builder;
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IR::Program& program;
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ShaderStageInputInfo input_info;
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bool maintenance8_enabled;
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const Profile& profile;
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uint32_t debug_source = 0;
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uint32_t void_type = 0;
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uint32_t bool_type = 0;
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@@ -1313,6 +1313,9 @@ struct BdaMapping {
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u32 backing_offset = 0;
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};
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using ShaderProfile = ShaderRecompiler::Spirv::Profile;
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constexpr ShaderProfile Maintenance8Profile{.maintenance8 = true};
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struct TestCase {
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const char *name = "";
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std::vector<u32> code;
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@@ -1340,6 +1343,7 @@ struct TestCase {
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std::vector<u32> expected_storage_image_r32ui;
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std::vector<std::string> required_spirv;
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std::vector<std::string> forbidden_spirv;
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const ShaderProfile *profile = &Maintenance8Profile;
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ShaderComputeInputInfo compute_info = [] {
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ShaderComputeInputInfo info{};
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info.lds_size_dwords = 1024;
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@@ -1672,7 +1676,7 @@ CompiledShader CompileCase(const TestCase &test, u32 host_subgroup_size = 64) {
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}
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ShaderRecompiler::CompileOptions options;
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options.stage = ShaderType::Compute;
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options.maintenance8_enabled = true;
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options.profile = test.profile;
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options.dump_ir = true;
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auto compute_info = test.compute_info;
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compute_info.host_subgroup_size = host_subgroup_size;
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@@ -1745,7 +1749,7 @@ CompiledShader CompileCase(const TestCase &test, u32 host_subgroup_size = 64) {
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result.program.shader_info_complete = false;
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ShaderRecompiler::IR::CollectShaderInfo(result.program, options.input_info);
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result.spirv = ShaderRecompiler::Spirv::EmitProgram(
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result.program, options.input_info, 0u, options.maintenance8_enabled);
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result.program, options.input_info, 0u, *options.profile);
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const auto shader_data = result.program.bindings.descriptor_counts[
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static_cast<size_t>(ShaderRecompiler::IR::DescriptorBindingKind::ShaderData)];
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Require(test.name, "binding layout",
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@@ -1862,7 +1866,7 @@ CompiledShader CompileFragmentCase(const GraphicsCase &test) {
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ShaderRecompiler::CompileOptions options;
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options.stage = ShaderType::Pixel;
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options.maintenance8_enabled = true;
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options.profile = &Maintenance8Profile;
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options.dump_ir = false;
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options.input_info.pixel = &pixel_info;
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options.user_data = user_data;
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@@ -2001,6 +2005,12 @@ class VulkanHarness {
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public:
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VulkanHarness() { Init(); }
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~VulkanHarness() { Destroy(); }
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// Host float min/max is used on AMD GPUs, as in Kyty.
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[[nodiscard]] bool SupportsNativeFloatMinMax() const {
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vk::PhysicalDeviceProperties properties;
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m_physical_device.getProperties(&properties);
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return properties.vendorID == 0x1002u;
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}
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VulkanHarness(const VulkanHarness &) = delete;
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VulkanHarness &operator=(const VulkanHarness &) = delete;
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@@ -10799,7 +10809,7 @@ public:
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ShaderRecompiler::CompileOptions options;
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options.wave_size = wave_size;
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options.dump_ir = false;
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options.maintenance8_enabled = true;
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options.profile = &Maintenance8Profile;
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input.host_subgroup_size = SubgroupSize();
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options.input_info.compute = &input;
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options.user_data = user_data;
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@@ -27863,6 +27873,66 @@ TestCase VectorMinMaxF32NanAndSignedZeroEdges() {
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O::V_MAX3_F32, O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
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}
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// MIN/MAX/MIN3/MAX3 on runtime inputs, so no compiler can fold them. The expected bits follow
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// the emulated rules: a NaN operand yields the other operand and signed zeros are ordered.
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// Denormal operands are left out; their expected results are not pinned down here.
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TestCase VectorMinMaxF32RuntimeEdges(u32 wave) {
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using O = ShaderOpcode;
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const auto nan = [](u32 v) { return (v & 0x7fffffffu) > 0x7f800000u; };
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const auto zero = [](u32 v) { return (v & 0x7fffffffu) == 0u; };
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const auto value = [](u32 v) { return std::bit_cast<float>(v); };
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const auto min2 = [&](u32 a, u32 b) {
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if (nan(a)) return b;
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if (nan(b)) return a;
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if (zero(a) && zero(b)) return a | b;
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return value(a) < value(b) ? a : b;
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};
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const auto max2 = [&](u32 a, u32 b) {
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if (nan(a)) return b;
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if (nan(b)) return a;
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if (zero(a) && zero(b)) return a & b;
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return value(a) >= value(b) ? a : b;
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};
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constexpr u32 cases[][3] = {
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{0x40000000u, 0x40400000u, 0x3f800000u}, {0x7fc00000u, 0x40000000u, 0xbf800000u},
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{0x40000000u, 0x7fc00000u, 0x3f800000u}, {0x7fa00001u, 0x40000000u, 0x40400000u},
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{0x40000000u, 0x7fa00001u, 0xc0000000u}, {0x80000000u, 0x00000000u, 0x80000000u},
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{0x00000000u, 0x80000000u, 0x00000000u}, {0x80000000u, 0x80000000u, 0x00000000u},
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{0xff800000u, 0x7f800000u, 0x00000000u}, {0x7fc00000u, 0x00000000u, 0x80000000u},
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{0xffc05678u, 0x3f800000u, 0x7fa00001u}, {0xbf800000u, 0xc0000000u, 0x7fc01234u}};
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TestCase test;
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test.name = "VectorMinMaxF32RuntimeEdges";
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test.has_compute_info = true;
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test.compute_info.wave_size = wave;
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test.compute_info.float_mode = 0xf0; // Preserve FP32 input/output denormals.
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test.compute_info.threads_num[0] = test.compute_info.threads_num[1] =
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test.compute_info.threads_num[2] = 1u;
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for (const auto &values : cases)
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test.initial.insert(test.initial.end(), values, values + 3);
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test.expected = test.initial;
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auto &code = test.code;
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for (u32 index = 0; index < std::size(cases); ++index) {
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for (u32 operand = 0; operand < 3; ++operand) {
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AppendVMovU32(&code, 30, (index * 3u + operand) * 4u);
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AppendBufferLoadDword(&code, operand, 30);
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}
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const auto [a, b, c] = cases[index];
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code.push_back(EncodeVop2(0x0f, 10, Vgpr(0), 1));
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code.push_back(EncodeVop2(0x10, 11, Vgpr(0), 1));
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AppendVop3(&code, 0x151, 12, Vgpr(0), Vgpr(1), Vgpr(2));
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AppendVop3(&code, 0x154, 13, Vgpr(0), Vgpr(1), Vgpr(2));
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for (u32 result = 0; result < 4; ++result)
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AppendStoreVgpr(&code, 10 + result, static_cast<u32>(test.expected.size() + result));
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test.expected.insert(test.expected.end(),
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{min2(a, b), max2(a, b), min2(min2(a, b), c), max2(max2(a, b), c)});
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}
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AppendEnd(&code);
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test.initial.resize(test.expected.size());
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test.opcodes = {O::V_MOV_B32, O::BUFFER_LOAD_DWORD, O::V_MIN_F32, O::V_MAX_F32,
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O::V_MIN3_F32, O::V_MAX3_F32, O::BUFFER_STORE_DWORD, O::S_ENDPGM};
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return test;
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}
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TestCase VectorMed3F32NanUsesMin3Path(u32 wave) {
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using O = ShaderOpcode;
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// Runtime inputs keep every MED3 in the emitted module; compare raw result bits.
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@@ -38144,7 +38214,8 @@ void CheckDynamicSampleOffsets(VulkanHarness &vulkan, u32 wave_size) {
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"dynamic offsets expanded samples or lost signed six-bit components");
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#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
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if (wave_size == 32u) {
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Require(test.name, "default feature gate", !ShaderRecompiler::CompileOptions{}.maintenance8_enabled,
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Require(test.name, "default feature gate",
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!ShaderRecompiler::CompileOptions{}.profile->maintenance8,
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"maintenance8 must reflect the enabled device feature");
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ExpectFatal("DynamicSampleOffsetsRequireMaintenance8", [&] {
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ShaderRecompiler::Spirv::EmitProgram(compiled.program, {.compute = &test.compute_info});
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@@ -42983,6 +43054,8 @@ std::vector<TestCase> MakeCases() {
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AddCase(VectorMinMaxF32NanAndSignedZeroEdges);
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cases.push_back(VectorMed3F32NanUsesMin3Path(32));
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cases.push_back(VectorMed3F32NanUsesMin3Path(64));
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cases.push_back(VectorMinMaxF32RuntimeEdges(32));
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cases.push_back(VectorMinMaxF32RuntimeEdges(64));
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AddCase(VectorFloatConversionOps);
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AddCase(VectorFrexpF32Edges);
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AddCase(CvtF32ToIntSaturatesNaNAndOutOfRange);
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@@ -48940,6 +49013,26 @@ int main(int argc, char **argv) {
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RunCase(&vulkan, CvtPkrtzF16F32SdwaAndOutputModifiers());
|
||||
return 0;
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--float-min-max-only") == 0) {
|
||||
// Host min/max must keep the emulated results on AMD GPUs; other GPUs only
|
||||
// compile it.
|
||||
static constexpr ShaderProfile native_profile{.maintenance8 = true,
|
||||
.native_float_min_max = true};
|
||||
VulkanHarness vulkan;
|
||||
const bool supported = vulkan.SupportsNativeFloatMinMax();
|
||||
for (bool native : {false, true}) {
|
||||
for (auto test :
|
||||
{VectorMinMaxF32NanAndSignedZeroEdges(),
|
||||
VectorMinMaxF32RuntimeEdges(32), VectorMinMaxF32RuntimeEdges(64)}) {
|
||||
auto &spirv = native ? test.required_spirv : test.forbidden_spirv;
|
||||
spirv = {" NMin ", " NMax "};
|
||||
test.profile = native ? &native_profile : &Maintenance8Profile;
|
||||
test.compile_only = native && !supported;
|
||||
RunCase(&vulkan, test);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--thread-dimensions-only") == 0) {
|
||||
VulkanHarness vulkan;
|
||||
CheckComputeThreadDimensions(vulkan);
|
||||
|
||||
@@ -16350,8 +16350,8 @@ void CheckSpirvBlockSourceMapping(TestCompileResult &result) {
|
||||
Check(SpirvInstructionOpcodeCount(result.spirv, spv::OpString) == 0 &&
|
||||
SpirvInstructionOpcodeCount(result.spirv, spv::OpLine) == 0,
|
||||
"default emission unexpectedly contains source mapping");
|
||||
const auto mapped = Spirv::EmitProgram(result.program, options.input_info, 0,
|
||||
false, true);
|
||||
const auto mapped =
|
||||
Spirv::EmitProgram(result.program, options.input_info, 0, {}, true);
|
||||
CheckSpirvBinaryValidates(mapped);
|
||||
uint32_t source = 0;
|
||||
uint32_t label = 0;
|
||||
|
||||
Reference in New Issue
Block a user