mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-25 20:36:54 +01:00
shader: emit float min/max as host instructions on AMD GPUs (#1761)
* shader: emit float min/max as host instructions on AMD GPUs V_MIN_F32, V_MAX_F32, V_MIN3_F32 and V_MAX3_F32 were emulated with a classify-and-select sequence of about a dozen instructions each, to give the guest's NaN and signed-zero results on any host. AMD GPUs execute GLSL.std.450 NMin/NMax with those same rules, so emit them directly when the device is AMD and supports VK_KHR_shader_float_controls2. Each instruction is decorated FPFastMathMode None, since SignedZeroInfNanPreserve does not cover extended instructions. MED3 keeps its exact emulation. KYTY_EMULATED_FLOAT_MIN_MAX=1 keeps the emulation. In SAROS the two heaviest compute shaders get 37% and 59% faster on an RX 9070 XT (RADV), about 4 ms of GPU time per frame. Adds VectorMinMaxF32RuntimeEdges (runtime operands, so nothing is folded) and a --float-min-max-only mode that runs it and VectorMinMaxF32NanAndSignedZeroEdges with the emulation and, where supported, with host instructions. Developed with AI assistance (Claude Code). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * shader: gate host float min/max on RADV and check the emitted instructions * shader: drop float controls 2 from host float min/max * shader: drop the float min/max env override and atomic flag * shader: pass host capabilities to the SPIR-V emitter as a profile built once per device * shader: enable host float min/max on AMD GPUs --------- Co-authored-by: arda <ardaeska@gmail.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -23,7 +24,7 @@ struct CompileOptions {
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
bool emit_debug_info = false;
|
||||
bool maintenance8_enabled = false;
|
||||
const Spirv::Profile* profile = &Spirv::DefaultProfile;
|
||||
const char* dump_label = nullptr;
|
||||
std::span<const uint32_t> user_data;
|
||||
std::span<const uint32_t> back_code;
|
||||
|
||||
Reference in New Issue
Block a user