mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-19 18:36:53 +02:00
revert HTile lifetime changes and opt-in ZMask support
This commit is contained in:
@@ -189,10 +189,6 @@ bool SyncRawImageBuffersEnabled() {
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return g_config->sync_raw_image_buffers;
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}
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bool SupportZmaskEnabled() {
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return g_config->support_zmask;
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}
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bool TessellationEnabled() {
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return g_config->tessellation_enabled;
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}
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@@ -86,7 +86,6 @@ struct ConfigOptions {
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bool renderdoc_enabled = false;
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bool readback_linear_images = false;
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bool sync_raw_image_buffers = false;
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bool support_zmask = false;
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bool tessellation_enabled = false;
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bool trophy_enabled = true;
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uint32_t trophy_duration_seconds = 6;
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@@ -152,7 +151,6 @@ bool GpuAssistedValidationEnabled();
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bool RenderDocEnabled();
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bool ReadbackLinearImagesEnabled();
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bool SyncRawImageBuffersEnabled();
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bool SupportZmaskEnabled();
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bool TessellationEnabled();
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bool TrophyEnabled();
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uint32_t GetTrophyDurationSeconds();
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+3
-8
@@ -263,6 +263,9 @@ void TextureCache::DeleteImage(ImageId id) {
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EXIT("TextureCache: deleting a GPU-modified image without resolving its contents\n");
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}
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m_download_images.erase(id);
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if (image->info.metadata.kind == ImageMetadataKind::Htile) {
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m_surface_metas.erase(image->info.metadata.range.address);
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}
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UnregisterImage(id);
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if (m_scheduler.Active()) {
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m_scheduler.DeferOperation([this, id] { m_slot_images.erase(id); });
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@@ -716,13 +719,6 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
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"TextureCache: unsupported unequal-sample depth overlap copy (%u -> %u)\n",
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cached.backing.samples, replacement.backing.samples);
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}
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if (info.IsDepth() && info.metadata.kind == ImageMetadataKind::Htile) {
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// Copied depth supersedes pending clears from the previous native image.
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const auto metadata = m_surface_metas.find(info.metadata.range.address);
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if (metadata != m_surface_metas.end()) {
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metadata->second.clear_mask.reset();
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}
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}
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FreeImage(cached_id);
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return replacement_id;
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}
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@@ -1880,7 +1876,6 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
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EXIT("TextureCache: invalid unmap range\n");
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}
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std::scoped_lock lock {m_lock};
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// HTILE belongs to guest memory, independently of native image replacements.
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for (auto metadata = m_surface_metas.begin(); metadata != m_surface_metas.end();) {
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const auto base = metadata->first;
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if (base >= address && base < address + size) {
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@@ -126,13 +126,9 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
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if (size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
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EXIT("storage buffer range is unsupported\n");
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}
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const bool metadata_read = resource.read && Config::SupportZmaskEnabled() &&
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(address & 0x7fffu) == 0 &&
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context.GetTextureCache().IsMeta(address);
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auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
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address, size, resource.written || metadata_read,
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auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
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address, size, resource.written,
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resource.formatted || (resource.read && Config::SyncRawImageBuffersEnabled()), id);
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if (metadata_read) buffer->Fill(offset, size, 0xf); // HTILE ZMask::kUncompressed.
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const auto aligned_offset = Common::AlignDown(offset, alignment);
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const auto adjustment = offset - aligned_offset;
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const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
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@@ -493,12 +493,6 @@
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<property name="text"><string>Accurate texture synchronization</string></property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="checkBox_support_zmask">
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<property name="toolTip"><string>Can restore missing geometry (High on Life 2).</string></property>
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<property name="text"><string>Support ZMask</string></property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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@@ -127,7 +127,6 @@ public:
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bool hide_cursor_enabled = false;
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bool readback_linear_images = false;
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bool sync_raw_image_buffers = false;
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bool support_zmask = false;
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bool tessellation_enabled = false;
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bool trophy_enabled = true;
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int trophy_duration_seconds = 6;
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@@ -167,7 +166,6 @@ public:
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hide_cursor_enabled = other.hide_cursor_enabled;
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readback_linear_images = other.readback_linear_images;
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sync_raw_image_buffers = other.sync_raw_image_buffers;
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support_zmask = other.support_zmask;
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tessellation_enabled = other.tessellation_enabled;
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trophy_enabled = other.trophy_enabled;
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trophy_duration_seconds = other.trophy_duration_seconds;
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@@ -14,7 +14,6 @@ QVariantMap Configuration::GameSettings() const {
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KYTY_CFG_SET(hide_cursor_enabled);
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KYTY_CFG_SET(readback_linear_images);
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KYTY_CFG_SET(sync_raw_image_buffers);
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KYTY_CFG_SET(support_zmask);
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KYTY_CFG_SET(tessellation_enabled);
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KYTY_CFG_SET(trophy_enabled);
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KYTY_CFG_SET(trophy_duration_seconds);
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@@ -64,7 +63,6 @@ void Configuration::ReadGameSettingsValues(const Settings& s) {
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KYTY_CFG_GET(hide_cursor_enabled);
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KYTY_CFG_GET(readback_linear_images);
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KYTY_CFG_GET(sync_raw_image_buffers);
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KYTY_CFG_GET(support_zmask);
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KYTY_CFG_GET(tessellation_enabled);
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trophy_enabled = s.value("trophy_enabled", trophy_enabled).toBool();
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KYTY_CFG_GET(trophy_duration_seconds);
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@@ -287,7 +287,6 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
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m_ui->checkBox_hide_cursor->setChecked(info.hide_cursor_enabled);
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m_ui->checkBox_readback->setChecked(info.readback_linear_images);
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m_ui->checkBox_sync_raw_image_buffers->setChecked(info.sync_raw_image_buffers);
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m_ui->checkBox_support_zmask->setChecked(info.support_zmask);
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m_ui->checkBox_tessellation->setChecked(info.tessellation_enabled);
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m_ui->checkBox_skip_notice_screen->setChecked(info.skip_notice_screen);
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m_ui->checkBox_network_connected->setChecked(info.network_connected);
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@@ -481,7 +480,6 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
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info.hide_cursor_enabled = ui.checkBox_hide_cursor->isChecked();
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info.readback_linear_images = ui.checkBox_readback->isChecked();
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info.sync_raw_image_buffers = ui.checkBox_sync_raw_image_buffers->isChecked();
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info.support_zmask = ui.checkBox_support_zmask->isChecked();
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info.tessellation_enabled = ui.checkBox_tessellation->isChecked();
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info.skip_notice_screen = ui.checkBox_skip_notice_screen->isChecked();
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info.network_connected = ui.checkBox_network_connected->isChecked();
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@@ -262,7 +262,6 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
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}
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args << "--readback-linear-images" << BoolArg(info.readback_linear_images);
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args << "--sync-raw-image-buffers" << BoolArg(info.sync_raw_image_buffers);
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args << "--support-zmask" << BoolArg(info.support_zmask);
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args << "--trophy-notifications" << BoolArg(info.trophy_enabled);
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args << "--trophy-duration" << QString::number(info.trophy_duration_seconds);
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args << "--perf-overlay" << BoolArg(info.perf_overlay_enabled);
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@@ -91,8 +91,6 @@ static void PrintUsage() {
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" --readback-linear-images <true|false> Read back writable linear images on submit.\n");
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::printf(
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" --sync-raw-image-buffers <true|false> Synchronize raw reads of GPU images. Default: false.\n");
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::printf(
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" --support-zmask <true|false> Fill HTILE buffers with uncompressed ZMask. Default: false.\n");
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::printf(
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" --trophy-notifications <true|false> Show trophy unlock toasts and play their sound.\n");
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::printf(
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@@ -479,11 +477,6 @@ static bool ParseArgs(int argc, char* argv[], RunOptions& options, bool& show_he
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::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
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return false;
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}
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} else if (arg == "--support-zmask") {
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if (!ParseBool(value, options.config.support_zmask)) {
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::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
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return false;
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}
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} else if (arg == "--trophy-notifications") {
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if (!ParseBool(value, options.config.trophy_enabled)) {
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::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
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@@ -6522,11 +6522,6 @@ public:
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htile_depth.view_info.aspect = vk::ImageAspectFlagBits::eDepth;
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htile_depth.view_info.usage = vk::ImageUsageFlagBits::eDepthStencilAttachment;
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const auto htile_depth_image = texture_cache.FindImage(htile_depth);
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(void)texture_cache.FindDepthTarget(htile_depth_image, htile_depth);
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Require(name, "HTile depth metadata registration",
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texture_cache.ClearMeta(htile_depth.info.metadata.range.address) &&
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texture_cache.TouchMeta(htile_depth.info.metadata.range.address, 0, false),
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"depth target did not register independent slice clear state");
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vk::ClearValue htile_clear{};
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htile_clear.depthStencil.depth = 0.25f;
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TextureCacheTestAccess::ClearImage(
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@@ -6560,11 +6555,6 @@ public:
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Require(name, "HTile depth storage prefix view",
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texture_cache.FindTexture(id, htile_storage) != nullptr,
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"converted depth prefix has no storage view");
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Require(name, "HTile metadata survives native depth replacement",
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texture_cache.IsMeta(htile_depth.info.metadata.range.address) &&
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!texture_cache.IsMetaCleared(htile_depth.info.metadata.range.address, 0) &&
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texture_cache.IsMetaCleared(htile_depth.info.metadata.range.address, 1),
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"storage conversion discarded guest metadata or its slice clear state");
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htile_storage_image = id;
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}
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auto htile_readback = CreateHostBuffer(
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@@ -6585,11 +6575,6 @@ public:
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std::vector<u32>(htile_layers, std::bit_cast<u32>(0.25f)),
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"partial storage conversion lost native depth data outside its view");
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DestroyBuffer(&htile_readback);
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texture_cache.UnmapMemory(htile_depth.info.metadata.range.address,
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htile_depth.info.metadata.range.size);
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Require(name, "HTile metadata allocation unmap",
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!texture_cache.IsMeta(htile_depth.info.metadata.range.address),
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"unmapped guest metadata retained its registration");
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auto layered_stencil_desc = MakeLinearDesc(
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base + 0x27d4000, 6 * 4 * sizeof(float),
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@@ -7908,16 +7893,9 @@ public:
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"retiring the old DCC image erased the live HTile slice state");
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texture_cache.UnmapMemory(reused_depth.info.data.address,
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reused_depth.info.data.size);
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Require(name, "HTile allocation outlives native depth retirement",
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texture_cache.IsMeta(base + 0x28000) &&
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!texture_cache.IsMetaCleared(base + 0x28000, 0) &&
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texture_cache.IsMetaCleared(base + 0x28000, 1),
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"retiring depth data erased an independent metadata allocation");
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texture_cache.UnmapMemory(reused_depth.info.metadata.range.address,
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reused_depth.info.metadata.range.size);
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Require(name, "reused metadata final retirement",
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!texture_cache.IsMeta(base + 0x28000),
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"unmapping the HTile allocation left its metadata registered");
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"retiring the HTile image left its metadata registered");
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constexpr uint64_t partial_unmap_image_offset = 0x2700000;
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auto partial_unmap_image =
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@@ -15132,49 +15110,13 @@ public:
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texture_cache.ClearMeta(high_slice_target.htile_data_base_addr),
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"single high slice was rejected or changed the backing layer layout");
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auto high_slice_readback = CreateHostBuffer(
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name, 7 * sizeof(uint32_t), vk::BufferUsageFlagBits::eTransferDst, {});
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auto high_slice_metadata = CreateHostBuffer(
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name, 6 * sizeof(uint32_t), vk::BufferUsageFlagBits::eTransferDst, {});
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const auto htile_slice_size = high_slice.desc.info.metadata.range.size / 87;
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const auto htile_slice_address =
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high_slice_target.htile_data_base_addr + 86 * htile_slice_size;
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Require(name, "ZMask support default", !Config::SupportZmaskEnabled(),
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"ZMask support should be disabled by default");
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const auto copy_htile = [&](uint32_t pass) {
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const auto program = make_buffer_program(
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ShaderType::Compute, {.read = true, .written = pass != 0});
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ShaderBufferResource descriptor{};
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descriptor.UpdateAddress48(high_slice_target.htile_data_base_addr);
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descriptor.fields[2] = high_slice.desc.info.metadata.range.size;
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ShaderRecompiler::IR::ResourceSnapshot snapshot;
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auto &value = snapshot.buffers.emplace_back();
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std::copy_n(descriptor.fields, 4, value.dwords.begin());
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value.dword_count = 4;
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ShaderStageRuntime runtime{&program, &snapshot};
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for (const bool support_zmask : {false, true}) {
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Config::Load({.support_zmask = support_zmask});
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PreparedBindings bindings;
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executor.PrepareBindings(runtime, bindings);
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std::array<PreparedBindings *, 1> stages{&bindings};
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executor.FindBuffers(stages);
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executor.RebindBuffers(bindings);
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const auto &source = bindings.buffers[0];
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const vk::BufferCopy copy{source.offset + 86 * htile_slice_size,
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(pass * 2 + support_zmask) * sizeof(uint32_t), sizeof(uint32_t)};
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scheduler.Current().Handle().copyBuffer(source.buffer,
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high_slice_metadata.buffer, 1, ©);
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}
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};
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name, 4 * sizeof(uint32_t), vk::BufferUsageFlagBits::eTransferDst, {});
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for (uint32_t pass = 0; pass < 2; ++pass) {
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vk::ClearValue prior_depth{};
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prior_depth.depthStencil.depth = 0.625f;
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TextureCacheTestAccess::ClearImage(texture_cache, scheduler.Current(),
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high_slice.image_id, {vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 87},
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prior_depth);
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if (pass == 1) {
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resources.GetBufferCache().FillBuffer(
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htile_slice_address, htile_slice_size, 0, false);
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}
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RenderDepthInfo acquired_high_slice{};
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RenderExecutorTestAccess::ResolveRenderDepthTarget(
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executor, scheduler.Current(), acquired_high_slice);
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@@ -15194,67 +15136,15 @@ public:
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{vk::ImageAspectFlagBits::eDepth, 0, 85, 2}, {}, {1, 1, 1}};
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texture_cache.GetImage(high_slice.image_id).Download(
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std::span{©, 1}, high_slice_readback.buffer, 0, high_slice_readback.size);
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copy_htile(pass);
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}
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auto high_slice_storage = high_slice.desc;
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high_slice_storage.type = BindingType::Storage;
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high_slice_storage.info.pixel_format = vk::Format::eR32Sfloat;
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high_slice_storage.info.metadata = {};
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high_slice_storage.view_info.format = vk::Format::eR32Sfloat;
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high_slice_storage.view_info.aspect = vk::ImageAspectFlagBits::eColor;
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high_slice_storage.view_info.usage = vk::ImageUsageFlagBits::eStorage;
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const auto high_slice_storage_id = texture_cache.FindImage(high_slice_storage);
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Require(name, "HTile depth replacement before raw buffer read",
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high_slice_storage_id != high_slice.image_id,
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"R32 storage binding retained the native depth backing");
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resources.GetBufferCache().FillBuffer(
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htile_slice_address, htile_slice_size, 0, false);
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copy_htile(2);
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Config::Load({});
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for (uint32_t pass = 0; pass < 3; ++pass) {
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if (pass < 2) {
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Require(name, "HTile clear across copied depth recreation",
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texture_cache.ClearMeta(high_slice_target.htile_data_base_addr),
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"copied depth lost HTile registration");
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}
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RenderDepthInfo copied_depth{};
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RenderExecutorTestAccess::ResolveRenderDepthTarget(
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executor, scheduler.Current(), copied_depth);
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if (pass == 2) {
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vk::ClearValue prior_depth{};
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prior_depth.depthStencil.depth = 0.625f;
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TextureCacheTestAccess::ClearImage(texture_cache, scheduler.Current(),
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copied_depth.image_id, {vk::ImageAspectFlagBits::eDepth, 0, 1, 86, 1},
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prior_depth);
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}
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const auto rendering = RenderExecutorTestAccess::AcquireRenderTargets(
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executor, scheduler.Current(), &no_color, 0, copied_depth);
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Require(name, "copied depth consumes only subsequent HTile clears",
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copied_depth.image_id != high_slice_storage_id &&
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rendering.depth_stencil_attachment.depth_clear == (pass == 1),
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"copied depth was cleared again or ignored a subsequent metadata clear");
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scheduler.BeginRendering(rendering);
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scheduler.EndRendering();
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RenderExecutorTestAccess::ResetBindings(executor);
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const vk::BufferImageCopy copy{(4 + pass) * sizeof(uint32_t), 0, 0,
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{vk::ImageAspectFlagBits::eDepth, 0, 86, 1}, {}, {1, 1, 1}};
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texture_cache.GetImage(copied_depth.image_id).Download(
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std::span{©, 1}, high_slice_readback.buffer, 0, high_slice_readback.size);
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}
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scheduler.Current().Handle().pipelineBarrier2(bounds_dependency);
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scheduler.Finish();
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Require(name, "high HTile slice contents and neighbor",
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ReadBuffer(name, high_slice_readback, 7) == std::vector<uint32_t>{
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ReadBuffer(name, high_slice_readback, 4) == std::vector<uint32_t>{
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std::bit_cast<uint32_t>(0.625f), std::bit_cast<uint32_t>(0.375f),
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std::bit_cast<uint32_t>(0.625f), std::bit_cast<uint32_t>(0.625f),
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std::bit_cast<uint32_t>(0.625f), std::bit_cast<uint32_t>(0.375f),
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std::bit_cast<uint32_t>(0.625f)},
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"layer86 clear missed, repeated, or discarded copied depth");
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Require(name, "GPU-visible opt-in ZMask support",
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ReadBuffer(name, high_slice_metadata, 6) == std::vector<uint32_t>{0, 15, 0, 15, 0, 15},
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"raw HTile binding ignored the ZMask setting or lost it after depth replacement");
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std::bit_cast<uint32_t>(0.625f), std::bit_cast<uint32_t>(0.625f)},
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"layer86 clear missed, repeated, or changed adjacent layer85");
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DestroyBuffer(&high_slice_readback);
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DestroyBuffer(&high_slice_metadata);
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registers.SetDepthClearValue(0.0f);
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// DB override copies run with depth and stencil tests disabled.
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@@ -49457,12 +49347,8 @@ int main(int argc, char **argv) {
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return 0;
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}
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if (argc == 2 && std::strcmp(argv[1], "--htile-clear-only") == 0) {
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CheckNativeMsaaState();
|
||||
CheckPs5DepthRegisterDecoding();
|
||||
CheckDepthHtileStencilCompatibility();
|
||||
VulkanHarness vulkan;
|
||||
vulkan.CheckUnifiedTextureCacheFlow();
|
||||
vulkan.CheckRenderExecutorStencilBindingDiscovery();
|
||||
return 0;
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--dcc-clear-only") == 0) {
|
||||
|
||||
Reference in New Issue
Block a user