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https://github.com/KytyPS5/KytyPS5.git
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shader: report compiled counts by guest stage
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@@ -19,6 +19,7 @@
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#include "loader/systemContent.h"
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#include <algorithm>
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#include <array>
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#include <atomic>
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#include <cctype>
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#include <cstdio>
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@@ -365,7 +366,16 @@ struct PipelineCache::ProgramCache {
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input_info.stage = {.program = &permutation.program, .resources = std::move(resources)};
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permutation.program.bindings.AdvancePushData(push_data_cursor);
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std::printf("Num compiled %" PRIu64 " shaders\n", next_shader_id);
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std::array<size_t, static_cast<size_t>(ShaderType::Mesh) + 1> counts {};
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for (const auto& [key, source]: programs) {
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counts[static_cast<size_t>(key.stage)] += source.permutations.size();
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}
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// Guest geometry shaders are compiled through the host mesh stage.
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std::printf("Shaders: VS %zu | PS %zu | CS %zu | GS %zu\n",
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counts[static_cast<size_t>(ShaderType::Vertex)],
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counts[static_cast<size_t>(ShaderType::Pixel)],
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counts[static_cast<size_t>(ShaderType::Compute)],
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counts[static_cast<size_t>(ShaderType::Mesh)]);
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return permutation.handle;
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}
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