mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
renderer: simplify dynamic params
This commit is contained in:
@@ -309,17 +309,14 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
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}
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}
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static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandBuffer& buffer,
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const RenderColorInfo* colors,
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uint32_t color_count,
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const RenderDepthInfo& depth) {
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static void SetGraphicsDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
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const RenderColorInfo* colors, uint32_t color_count,
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const RenderDepthInfo& depth) {
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KYTY_PROFILER_FUNCTION();
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EXIT_IF(colors == nullptr);
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const auto& ctx = buffer.GetRegisters();
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PipelineDynamicParameters ret {};
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ret.color_write_count = color_count;
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ret.stencil_test_enable = depth.stencil_test_enable;
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const auto& vp = ctx.GetScreenViewport();
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vk::Extent2D framebuffer_extent {};
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if (color_count > 0 && colors[0].image_id) {
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@@ -333,68 +330,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
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const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
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ret.viewport_scale[0] = vp.viewports[0].xscale;
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ret.viewport_scale[1] = vp.viewports[0].yscale;
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ret.viewport_scale[2] = vp.viewports[0].zscale;
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ret.viewport_offset[0] = vp.viewports[0].xoffset;
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ret.viewport_offset[1] = vp.viewports[0].yoffset;
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ret.viewport_offset[2] = vp.viewports[0].zoffset;
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ret.scissor_ltrb[0] = final_scissor.left;
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ret.scissor_ltrb[1] = final_scissor.top;
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ret.scissor_ltrb[2] = final_scissor.right;
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ret.scissor_ltrb[3] = final_scissor.bottom;
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ret.line_width = ctx.GetLineWidth();
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ret.stencil_front = depth.stencil_dynamic_front;
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ret.stencil_back = depth.stencil_dynamic_back;
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const auto& mode = ctx.GetModeControl();
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const auto& poly_offset = ctx.GetPolyOffset();
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const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
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const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
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ret.depth_bias_enable = use_front || use_back;
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if (ret.depth_bias_enable) {
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// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
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const float guest_constant_factor =
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use_front ? poly_offset.front_offset : poly_offset.back_offset;
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ret.depth_bias_constant_factor =
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ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
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ret.depth_bias_clamp = poly_offset.clamp;
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ret.depth_bias_slope_factor =
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(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
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}
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// Color-control operation selects special color-buffer paths, not the normal component write
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// mask. Attachment availability therefore follows the target write mask.
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for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
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ret.color_write_enable[i] =
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(i < color_count &&
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render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot) != 0);
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}
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return ret;
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}
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static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
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const PipelineDynamicParameters& dynamic_params) {
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KYTY_PROFILER_FUNCTION();
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vk::Viewport viewport {};
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viewport.x = dynamic_params.viewport_offset[0] - dynamic_params.viewport_scale[0];
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viewport.y = dynamic_params.viewport_offset[1] - dynamic_params.viewport_scale[1];
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viewport.width = dynamic_params.viewport_scale[0] * 2.0f;
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viewport.height = dynamic_params.viewport_scale[1] * 2.0f;
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viewport.minDepth = dynamic_params.viewport_offset[2];
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viewport.maxDepth = dynamic_params.viewport_scale[2] + dynamic_params.viewport_offset[2];
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viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
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viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
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viewport.width = vp.viewports[0].xscale * 2.0f;
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viewport.height = vp.viewports[0].yscale * 2.0f;
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viewport.minDepth = vp.viewports[0].zoffset;
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viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
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vk_buffer.setViewport(0, 1, &viewport);
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vk::Rect2D scissor {};
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scissor.offset = {dynamic_params.scissor_ltrb[0], dynamic_params.scissor_ltrb[1]};
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scissor.extent = {
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static_cast<uint32_t>(dynamic_params.scissor_ltrb[2] - dynamic_params.scissor_ltrb[0]),
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static_cast<uint32_t>(dynamic_params.scissor_ltrb[3] - dynamic_params.scissor_ltrb[1])};
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scissor.offset = {final_scissor.left, final_scissor.top};
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scissor.extent = {static_cast<uint32_t>(final_scissor.right - final_scissor.left),
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static_cast<uint32_t>(final_scissor.bottom - final_scissor.top)};
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vk_buffer.setScissor(0, 1, &scissor);
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float line_width = dynamic_params.line_width;
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float line_width = ctx.GetLineWidth();
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if (line_width != 1.0f) {
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static bool logged = false;
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if (!logged) {
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@@ -407,26 +358,36 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
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}
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vk_buffer.setLineWidth(line_width);
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vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
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if (dynamic_params.depth_bias_enable) {
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vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
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dynamic_params.depth_bias_clamp,
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dynamic_params.depth_bias_slope_factor);
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const auto& mode = ctx.GetModeControl();
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const auto& poly_offset = ctx.GetPolyOffset();
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const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
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const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
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const bool depth_bias_enable = use_front || use_back;
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vk_buffer.setDepthBiasEnable(depth_bias_enable ? VK_TRUE : VK_FALSE);
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if (depth_bias_enable) {
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// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
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const float guest_constant_factor =
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use_front ? poly_offset.front_offset : poly_offset.back_offset;
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const float constant_factor =
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ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
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const float slope_factor =
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(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
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vk_buffer.setDepthBias(constant_factor, poly_offset.clamp, slope_factor);
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}
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if (dynamic_params.stencil_test_enable) {
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if (depth.stencil_test_enable) {
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vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
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dynamic_params.stencil_front.compareMask);
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depth.stencil_dynamic_front.compareMask);
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vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eBack,
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dynamic_params.stencil_back.compareMask);
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depth.stencil_dynamic_back.compareMask);
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vk_buffer.setStencilWriteMask(vk::StencilFaceFlagBits::eFront,
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dynamic_params.stencil_front.writeMask);
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depth.stencil_dynamic_front.writeMask);
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vk_buffer.setStencilWriteMask(vk::StencilFaceFlagBits::eBack,
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dynamic_params.stencil_back.writeMask);
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depth.stencil_dynamic_back.writeMask);
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vk_buffer.setStencilReference(vk::StencilFaceFlagBits::eFront,
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dynamic_params.stencil_front.reference);
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depth.stencil_dynamic_front.reference);
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vk_buffer.setStencilReference(vk::StencilFaceFlagBits::eBack,
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dynamic_params.stencil_back.reference);
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depth.stencil_dynamic_back.reference);
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}
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#if defined(__APPLE__)
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@@ -434,11 +395,15 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
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// eColorWriteEnableEXT dynamic state and relies on the static colorWriteMask instead.
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#else
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vk::Bool32 enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
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for (uint32_t i = 0; i < dynamic_params.color_write_count; i++) {
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enable[i] = (dynamic_params.color_write_enable[i] ? VK_TRUE : VK_FALSE);
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// Color-control operation selects special color-buffer paths, not the normal component write
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// mask. Attachment availability therefore follows the target write mask.
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for (uint32_t i = 0; i < color_count; i++) {
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enable[i] = render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot) != 0
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? VK_TRUE
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: VK_FALSE;
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}
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if (dynamic_params.color_write_count != 0) {
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vk_buffer.setColorWriteEnableEXT(dynamic_params.color_write_count, enable);
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if (color_count != 0) {
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vk_buffer.setColorWriteEnableEXT(color_count, enable);
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}
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#endif
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}
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@@ -1060,8 +1025,7 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
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LogDrawPhase(draw.name, "ShaderCompileInfoPS");
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}
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if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, state.vs_input_info,
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target_export_mapping,
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state.ps_input_info, state.ps_shader)) {
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target_export_mapping, state.ps_input_info, state.ps_shader)) {
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EXIT("ShaderCompileInfoPS failed for draw %s\n", draw.name);
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}
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}
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@@ -1244,9 +1208,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
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std::span {descriptor_stages.data(), descriptor_stage_count});
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CommitIndexBuffer(vk_buffer, index_binding);
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const auto dynamic_params =
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BuildGraphicsDynamicParams(buffer, state.color_info, state.color_count, state.depth_info);
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SetDynamicParams(buffer, vk_buffer, dynamic_params);
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SetGraphicsDynamicParams(buffer, vk_buffer, state.color_info, state.color_count,
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state.depth_info);
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LogDrawPhase(draw.name, "BeginRendering");
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if (set_auto_debug) {
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@@ -1,43 +1,12 @@
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#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
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#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
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#include "graphics/host_gpu/renderer/renderTarget.h"
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#include <cstdint>
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#include <type_traits>
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namespace Libs::Graphics {
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struct RenderColorInfo;
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struct ShaderVertexInputInfo;
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#pragma pack(push, 1)
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struct PipelineDynamicParameters {
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bool stencil_test_enable = false;
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bool depth_bias_enable = false;
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float viewport_scale[3] = {};
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float viewport_offset[3] = {};
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int scissor_ltrb[4] = {0};
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float line_width = 1.0f;
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float depth_bias_constant_factor = 0.0f;
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float depth_bias_clamp = 0.0f;
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float depth_bias_slope_factor = 0.0f;
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uint32_t color_write_count = 1;
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bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
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PipelineStencilDynamicState stencil_front;
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PipelineStencilDynamicState stencil_back;
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};
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#pragma pack(pop)
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static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
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static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
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static_assert(alignof(PipelineDynamicParameters) == 1);
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[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
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const ShaderVertexInputInfo& vs_input_info);
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