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clean up graphics helpers
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@@ -225,7 +225,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
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return;
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}
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if (!ShaderAddressValid(sh_ctx.GetCs().cs_regs.data_addr)) {
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if (sh_ctx.GetCs().cs_regs.data_addr == 0) {
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return;
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}
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