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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
render: upload the full stride-zero vertex attribute
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
This commit is contained in:
@@ -20,6 +20,7 @@
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/vulkanCommon.h"
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#include "graphics/shader/recompiler/BufferFormat.h"
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#include "graphics/shader/recompiler/ir/ShaderIR.h"
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#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
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#include "graphics/shader/shader.h"
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@@ -721,9 +722,24 @@ struct PreparedIndexBuffer {
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vk::IndexType type = vk::IndexType::eUint16;
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};
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static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
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return (buffer.stride != 0 ? static_cast<uint64_t>(buffer.stride) * buffer.num_records
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: buffer.num_records);
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static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer,
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const ShaderVertexInputInfo& info) {
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if (buffer.stride != 0 || buffer.num_records == 0) {
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return static_cast<uint64_t>(buffer.stride) * buffer.num_records;
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}
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uint64_t size = 0;
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for (int i = 0; i < buffer.attr_num; i++) {
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const auto& resource = info.resources[buffer.attr_indices[i]];
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// RDNA2 OOB_SELECT=2 only checks NumRecords != 0. A constant attribute still
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// fetches its entire format; NumRecords is not a byte count in this mode.
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const uint64_t extent = resource.OutOfBounds() == 2
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? static_cast<uint64_t>(buffer.attr_offsets[i]) +
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ShaderRecompiler::Format::GetFormatInfo(resource.Format()).byte_size
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: buffer.num_records;
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size = std::max(size, extent);
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}
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return size;
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}
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struct VertexBufferRange {
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@@ -753,7 +769,7 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
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uint32_t range_count = 0;
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for (int i = 0; i < vs_input_info.buffers_num; i++) {
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const auto& vertex = vs_input_info.buffers[i];
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const auto size = VertexBufferDescriptorSize(vertex);
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const auto size = VertexBufferDescriptorSize(vertex, vs_input_info);
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if (size == 0) {
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continue;
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}
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@@ -802,7 +818,7 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
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vk::Buffer null_buffer = nullptr;
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for (int i = 0; i < vs_input_info.buffers_num; i++) {
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const auto& vertex = vs_input_info.buffers[i];
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const auto size = VertexBufferDescriptorSize(vertex);
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const auto size = VertexBufferDescriptorSize(vertex, vs_input_info);
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if (size == 0) {
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if (null_buffer == nullptr) {
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null_buffer = cache.GetBuffer(NULL_BUFFER_ID).Handle();
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