feat: add an in-game performance panel (#1090)

Add in-game performance panel

Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
Juan Pablo Farias
2026-10-17 09:47:51 -03:00
committed by GitHub
parent 415387f00d
commit 6aa3846fb2
35 changed files with 1788 additions and 34 deletions
+4
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@@ -43,6 +43,10 @@ target_link_libraries(common
ZArchive::zarchive
nlohmann_json::nlohmann_json
)
if(APPLE)
# hostStats.cpp reads GPU utilization from the IOAccelerator registry entries.
target_link_libraries(common PRIVATE "-framework CoreFoundation" "-framework IOKit")
endif()
get_property(inc_headers TARGET common PROPERTY INCLUDE_DIRECTORIES)
set(check_headers ${CMAKE_CURRENT_SOURCE_DIR})
+117
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@@ -0,0 +1,117 @@
#ifndef KYTY_COMMON_DEBUG_COUNTERS_H_
#define KYTY_COMMON_DEBUG_COUNTERS_H_
#include <atomic>
#include <chrono>
#include <cstdint>
namespace Common::DebugCounters {
static_assert(std::atomic<uint64_t>::is_always_lock_free && std::atomic<bool>::is_always_lock_free);
// Collect events only while the panel is visible. Relaxed, lock-free atomics keep updates
// cheap and safe in signal handlers. Rates come from comparing two snapshots.
enum class Counter {
// GPU work.
Draws,
DrawInstances,
IndirectDraws,
Dispatches,
QueueSubmits,
GpuWaits, // CPU blocked on a GPU timeline semaphore.
GpuWaitNs,
GpuFaults, // Guest writes to GPU-tracked memory.
ShadersCompiled,
ShaderCompileNs,
PipelinesCreated,
PipelineCreateNs,
// Caches.
TextureUploadBytes,
TextureDownloadBytes,
TextureEvictions,
BufferUploadBytes,
BufferDownloadBytes,
BufferEvictions,
// Presentation.
FlipsRequested,
FlipsRejected, // Guest flip queue was full.
LateVblanks, // The present thread fell behind the vblank rate.
SwapchainRecreations,
DroppedPresents,
// Emulator.
EmulatedInstructions, // Host CPU lacked an instruction the guest used.
UnresolvedImportCalls,
GuestFileReadBytes,
GuestFileWriteBytes,
AudioUnderruns,
Count
};
enum class Peak { ShaderCompileNs, PipelineCreateNs, Count };
namespace Detail {
inline std::atomic<bool> g_enabled {false};
inline std::atomic<uint64_t> g_counters[static_cast<int>(Counter::Count)] {};
inline std::atomic<uint64_t> g_peaks[static_cast<int>(Peak::Count)] {};
} // namespace Detail
[[nodiscard]] inline bool Enabled() noexcept {
return Detail::g_enabled.load(std::memory_order_relaxed);
}
inline void SetEnabled(bool enabled) noexcept {
Detail::g_enabled.store(enabled, std::memory_order_relaxed);
}
inline void Add(Counter counter, uint64_t value = 1) noexcept {
if (!Enabled()) {
return;
}
Detail::g_counters[static_cast<int>(counter)].fetch_add(value, std::memory_order_relaxed);
}
class ScopedTimer final {
public:
ScopedTimer(Counter count, Counter duration, Peak peak = Peak::Count)
: m_count(count), m_duration(duration), m_peak(peak),
m_start(Enabled() ? std::chrono::steady_clock::now()
: std::chrono::steady_clock::time_point {}) {}
~ScopedTimer() {
if (m_start == std::chrono::steady_clock::time_point {} || !Enabled()) {
return;
}
const auto elapsed =
static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now() - m_start)
.count());
Add(m_count);
Add(m_duration, elapsed);
if (m_peak != Peak::Count) {
auto& peak = Detail::g_peaks[static_cast<int>(m_peak)];
auto previous = peak.load(std::memory_order_relaxed);
while (previous < elapsed &&
!peak.compare_exchange_weak(previous, elapsed, std::memory_order_relaxed)) {
}
}
}
ScopedTimer(const ScopedTimer&) = delete;
ScopedTimer& operator=(const ScopedTimer&) = delete;
private:
Counter m_count;
Counter m_duration;
Peak m_peak;
std::chrono::steady_clock::time_point m_start;
};
[[nodiscard]] inline uint64_t Get(Counter counter) noexcept {
return Detail::g_counters[static_cast<int>(counter)].load(std::memory_order_relaxed);
}
[[nodiscard]] inline uint64_t Get(Peak peak) noexcept {
return Detail::g_peaks[static_cast<int>(peak)].load(std::memory_order_relaxed);
}
} // namespace Common::DebugCounters
#endif /* KYTY_COMMON_DEBUG_COUNTERS_H_ */
+3
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@@ -1,6 +1,7 @@
#include "common/emulatorConfig.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include <algorithm>
#include <memory>
@@ -16,6 +17,7 @@ void Initialize() {
}
void Shutdown() {
Common::DebugCounters::SetEnabled(false);
g_config.reset();
}
@@ -27,6 +29,7 @@ void Load(const ConfigOptions& cfg) {
EXIT_IF(cfg.keyboard_player > static_cast<uint32_t>(MAX_PLAYERS));
*g_config = cfg;
Common::DebugCounters::SetEnabled(cfg.perf_overlay_enabled);
}
uint32_t GetScreenWidth() {
+1
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@@ -89,6 +89,7 @@ struct ConfigOptions {
bool tessellation_enabled = false;
bool trophy_enabled = true;
uint32_t trophy_duration_seconds = 6;
bool perf_overlay_enabled = false;
bool playgo_hack_enabled = false;
bool skip_notice_screen = false;
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
+580
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@@ -0,0 +1,580 @@
#include "common/hostStats.h"
#include "common/config.h"
#include <algorithm>
#include <chrono>
#include <thread>
#include <unordered_map>
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h> // IWYU pragma: keep
// clang-format off
#include <psapi.h>
// clang-format on
#elif defined(__APPLE__)
#include <CoreFoundation/CoreFoundation.h>
#include <IOKit/IOKitLib.h>
#include <cstring>
#include <libproc.h>
#include <mach/mach.h>
#include <notify.h>
#include <sys/resource.h>
#include <sys/sysctl.h>
#include <unistd.h>
#else
#include <filesystem>
#include <fstream>
#include <sstream>
#include <sys/resource.h>
#include <unistd.h>
#endif
namespace Common {
namespace {
// Cumulative counters; rates come from the difference between two samples.
struct Counters {
struct Thread {
uint64_t cpu_ns;
std::string name;
};
std::optional<uint64_t> process_cpu_ns;
std::optional<uint64_t> system_busy;
std::optional<uint64_t> system_total;
std::optional<uint64_t> context_switches;
std::optional<uint64_t> page_faults;
std::optional<uint64_t> page_ins;
std::optional<uint64_t> disk_read;
std::optional<uint64_t> disk_write;
std::unordered_map<uint64_t, Thread> threads;
uint64_t wall_ns = 0;
};
uint64_t WallNanoseconds() {
return static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count());
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
uint64_t FileTimeTo100Ns(const FILETIME& time) {
return (static_cast<uint64_t>(time.dwHighDateTime) << 32u) | time.dwLowDateTime;
}
struct PlatformState {};
void SamplePlatform(PlatformState& /*state*/, HostStats& stats, Counters& now) {
const auto process = GetCurrentProcess();
FILETIME creation {};
FILETIME exit {};
FILETIME kernel {};
FILETIME user {};
if (GetProcessTimes(process, &creation, &exit, &kernel, &user) != 0) {
now.process_cpu_ns = (FileTimeTo100Ns(kernel) + FileTimeTo100Ns(user)) * 100u;
}
FILETIME idle {};
if (GetSystemTimes(&idle, &kernel, &user) != 0) {
// Kernel time includes idle time.
now.system_total = FileTimeTo100Ns(kernel) + FileTimeTo100Ns(user);
now.system_busy = *now.system_total - FileTimeTo100Ns(idle);
}
PROCESS_MEMORY_COUNTERS memory {};
if (K32GetProcessMemoryInfo(process, &memory, sizeof(memory)) != 0) {
stats.process_memory = memory.WorkingSetSize;
stats.process_resident = memory.WorkingSetSize;
now.page_faults = memory.PageFaultCount;
}
IO_COUNTERS io {};
if (GetProcessIoCounters(process, &io) != 0) {
now.disk_read = io.ReadTransferCount;
now.disk_write = io.WriteTransferCount;
}
MEMORYSTATUSEX system {};
system.dwLength = sizeof(system);
if (GlobalMemoryStatusEx(&system) != 0) {
stats.system_memory_total = system.ullTotalPhys;
stats.system_memory_used = system.ullTotalPhys - system.ullAvailPhys;
stats.system_free = system.ullAvailPhys;
stats.memory_pressure = system.dwMemoryLoad >= 90 ? MemoryPressure::Critical
: system.dwMemoryLoad >= 80 ? MemoryPressure::Warning
: MemoryPressure::Normal;
}
}
#else
void SampleRusage(Counters& now) {
rusage usage {};
if (getrusage(RUSAGE_SELF, &usage) != 0) {
return;
}
const auto to_ns = [](const timeval& time) {
return static_cast<uint64_t>(time.tv_sec) * 1000000000u +
static_cast<uint64_t>(time.tv_usec) * 1000u;
};
now.process_cpu_ns = to_ns(usage.ru_utime) + to_ns(usage.ru_stime);
now.context_switches = static_cast<uint64_t>(usage.ru_nvcsw + usage.ru_nivcsw);
now.page_faults = static_cast<uint64_t>(usage.ru_minflt + usage.ru_majflt);
now.page_ins = static_cast<uint64_t>(usage.ru_majflt);
}
#if defined(__APPLE__)
template <typename T>
std::optional<T> SysctlValue(const char* name) {
T value {};
size_t size = sizeof(value);
if (sysctlbyname(name, &value, &size, nullptr, 0) != 0 || size != sizeof(value)) {
return std::nullopt;
}
return value;
}
struct PlatformState {
mach_port_t host = mach_host_self();
int thermal_token = -1;
bool thermal_ready = false;
std::string gpu_model;
std::optional<uint32_t> gpu_cores;
~PlatformState() {
if (thermal_ready) {
notify_cancel(thermal_token);
}
mach_port_deallocate(mach_task_self(), host);
}
};
std::optional<int64_t> DictionaryNumber(CFDictionaryRef dictionary, CFStringRef key) {
const auto* value = CFDictionaryGetValue(dictionary, key);
int64_t number = 0;
if (value == nullptr || CFGetTypeID(value) != CFNumberGetTypeID() ||
!CFNumberGetValue(static_cast<CFNumberRef>(value), kCFNumberSInt64Type, &number) ||
number < 0) {
return std::nullopt;
}
return number;
}
std::string RegistryString(io_object_t service, CFStringRef key) {
std::string result;
auto* value = IORegistryEntryCreateCFProperty(service, key, kCFAllocatorDefault, 0);
if (value == nullptr) {
return result;
}
if (CFGetTypeID(value) == CFStringGetTypeID()) {
char buffer[128] {};
if (CFStringGetCString(static_cast<CFStringRef>(value), buffer, sizeof(buffer),
kCFStringEncodingUTF8)) {
result = buffer;
}
} else if (CFGetTypeID(value) == CFDataGetTypeID()) {
// Intel Macs store the model as NUL-terminated data.
const auto* data = static_cast<CFDataRef>(value);
const auto* bytes = reinterpret_cast<const char*>(CFDataGetBytePtr(data));
const auto length = static_cast<size_t>(CFDataGetLength(data));
result.assign(bytes, strnlen(bytes, length));
}
CFRelease(value);
return result;
}
// IOAccelerator exposes whole-device statistics; there is no per-process figure.
void SampleGpu(PlatformState& state, HostStats& stats) {
io_iterator_t iterator = 0;
if (IOServiceGetMatchingServices(MACH_PORT_NULL, IOServiceMatching("IOAccelerator"),
&iterator) != KERN_SUCCESS) {
return;
}
const auto take_max = [](std::optional<double>& target, std::optional<int64_t> value) {
if (value) {
target = std::max(target.value_or(0.0), std::min(100.0, static_cast<double>(*value)));
}
};
const auto add = [](std::optional<uint64_t>& target, std::optional<int64_t> value) {
if (value) {
target = target.value_or(0) + static_cast<uint64_t>(*value);
}
};
for (io_object_t service = IOIteratorNext(iterator); service != 0;
service = IOIteratorNext(iterator)) {
if (state.gpu_model.empty()) {
state.gpu_model = RegistryString(service, CFSTR("model"));
auto* cores = IORegistryEntryCreateCFProperty(service, CFSTR("gpu-core-count"),
kCFAllocatorDefault, 0);
int64_t count = 0;
if (cores != nullptr) {
if (CFGetTypeID(cores) == CFNumberGetTypeID() &&
CFNumberGetValue(static_cast<CFNumberRef>(cores), kCFNumberSInt64Type,
&count) &&
count > 0) {
state.gpu_cores = static_cast<uint32_t>(count);
}
CFRelease(cores);
}
}
auto* statistics = IORegistryEntryCreateCFProperty(service, CFSTR("PerformanceStatistics"),
kCFAllocatorDefault, 0);
if (statistics != nullptr) {
if (CFGetTypeID(statistics) == CFDictionaryGetTypeID()) {
const auto* values = static_cast<CFDictionaryRef>(statistics);
take_max(stats.gpu_percent,
DictionaryNumber(values, CFSTR("Device Utilization %")));
take_max(stats.gpu_renderer_percent,
DictionaryNumber(values, CFSTR("Renderer Utilization %")));
take_max(stats.gpu_tiler_percent,
DictionaryNumber(values, CFSTR("Tiler Utilization %")));
add(stats.gpu_memory_in_use,
DictionaryNumber(values, CFSTR("In use system memory")));
add(stats.gpu_memory_allocated,
DictionaryNumber(values, CFSTR("Alloc system memory")));
add(stats.gpu_recoveries, DictionaryNumber(values, CFSTR("recoveryCount")));
}
CFRelease(statistics);
}
IOObjectRelease(service);
}
IOObjectRelease(iterator);
stats.gpu_model = state.gpu_model;
stats.gpu_cores = state.gpu_cores;
}
void SampleThreads(HostStats& stats, Counters& now) {
thread_act_array_t threads = nullptr;
mach_msg_type_number_t count = 0;
const auto task = mach_task_self();
if (task_threads(task, &threads, &count) != KERN_SUCCESS) {
return;
}
stats.thread_count = count;
for (mach_msg_type_number_t i = 0; i < count; i++) {
thread_identifier_info_data_t identifier {};
mach_msg_type_number_t size = THREAD_IDENTIFIER_INFO_COUNT;
thread_basic_info_data_t basic {};
mach_msg_type_number_t basic_size = THREAD_BASIC_INFO_COUNT;
if (thread_info(threads[i], THREAD_IDENTIFIER_INFO,
reinterpret_cast<thread_info_t>(&identifier), &size) == KERN_SUCCESS &&
thread_info(threads[i], THREAD_BASIC_INFO, reinterpret_cast<thread_info_t>(&basic),
&basic_size) == KERN_SUCCESS) {
const auto to_ns = [](const time_value_t& time) {
return static_cast<uint64_t>(time.seconds) * 1000000000u +
static_cast<uint64_t>(time.microseconds) * 1000u;
};
auto& thread = now.threads[identifier.thread_id];
thread.cpu_ns = to_ns(basic.user_time) + to_ns(basic.system_time);
thread_extended_info_data_t extended {};
mach_msg_type_number_t extended_size = THREAD_EXTENDED_INFO_COUNT;
if (thread_info(threads[i], THREAD_EXTENDED_INFO,
reinterpret_cast<thread_info_t>(&extended),
&extended_size) == KERN_SUCCESS) {
thread.name = std::string(extended.pth_name,
strnlen(extended.pth_name, sizeof(extended.pth_name)));
}
}
mach_port_deallocate(task, threads[i]);
}
vm_deallocate(task, reinterpret_cast<vm_address_t>(threads), count * sizeof(thread_act_t));
}
void SamplePlatform(PlatformState& state, HostStats& stats, Counters& now) {
SampleRusage(now);
host_cpu_load_info_data_t load {};
mach_msg_type_number_t load_count = HOST_CPU_LOAD_INFO_COUNT;
if (host_statistics(state.host, HOST_CPU_LOAD_INFO, reinterpret_cast<host_info_t>(&load),
&load_count) == KERN_SUCCESS) {
const uint64_t busy = static_cast<uint64_t>(load.cpu_ticks[CPU_STATE_USER]) +
load.cpu_ticks[CPU_STATE_SYSTEM] + load.cpu_ticks[CPU_STATE_NICE];
now.system_busy = busy;
now.system_total = busy + load.cpu_ticks[CPU_STATE_IDLE];
}
// Physical footprint is what Activity Monitor shows in its Memory column.
task_vm_info_data_t vm_info {};
mach_msg_type_number_t vm_info_count = TASK_VM_INFO_COUNT;
if (task_info(mach_task_self(), TASK_VM_INFO, reinterpret_cast<task_info_t>(&vm_info),
&vm_info_count) == KERN_SUCCESS) {
stats.process_memory = vm_info.phys_footprint;
stats.process_resident = vm_info.resident_size;
stats.process_compressed = vm_info.compressed;
stats.process_file_backed = vm_info.external;
stats.process_virtual = vm_info.virtual_size;
}
rusage_info_v2 usage {};
if (proc_pid_rusage(getpid(), RUSAGE_INFO_V2, reinterpret_cast<rusage_info_t*>(&usage)) == 0) {
now.disk_read = usage.ri_diskio_bytesread;
now.disk_write = usage.ri_diskio_byteswritten;
}
stats.system_memory_total = SysctlValue<uint64_t>("hw.memsize");
vm_size_t page = 0;
vm_statistics64_data_t vm {};
mach_msg_type_number_t count = HOST_VM_INFO64_COUNT;
if (host_page_size(state.host, &page) == KERN_SUCCESS &&
host_statistics64(state.host, HOST_VM_INFO64, reinterpret_cast<host_info64_t>(&vm),
&count) == KERN_SUCCESS) {
// Activity Monitor's "Memory Used": app memory + wired + compressed.
const uint64_t app = vm.internal_page_count > vm.purgeable_count
? vm.internal_page_count - vm.purgeable_count
: 0;
stats.system_memory_used = (app + vm.wire_count + vm.compressor_page_count) * page;
stats.system_wired = static_cast<uint64_t>(vm.wire_count) * page;
stats.system_compressed = static_cast<uint64_t>(vm.compressor_page_count) * page;
stats.system_cached =
(static_cast<uint64_t>(vm.external_page_count) + vm.purgeable_count) * page;
stats.system_free = static_cast<uint64_t>(vm.free_count) * page;
}
if (const auto swap = SysctlValue<xsw_usage>("vm.swapusage")) {
stats.swap_used = swap->xsu_used;
stats.swap_total = swap->xsu_total;
}
// 1 = normal, 2 = warning, 4 = critical, as reported to dispatch memory-pressure sources.
if (const auto level = SysctlValue<int>("kern.memorystatus_vm_pressure_level")) {
stats.memory_pressure = *level >= 4 ? MemoryPressure::Critical
: *level >= 2 ? MemoryPressure::Warning
: MemoryPressure::Normal;
}
// 0 nominal, 1 moderate, 2 heavy, 3 trapping, 4 sleeping.
if (!state.thermal_ready) {
state.thermal_ready = notify_register_check("com.apple.system.thermalpressurelevel",
&state.thermal_token) == NOTIFY_STATUS_OK;
}
uint64_t thermal = 0;
if (state.thermal_ready &&
notify_get_state(state.thermal_token, &thermal) == NOTIFY_STATUS_OK) {
stats.thermal_pressure = thermal >= 3 ? ThermalPressure::Critical
: thermal == 2 ? ThermalPressure::Heavy
: thermal == 1 ? ThermalPressure::Moderate
: ThermalPressure::Nominal;
}
SampleThreads(stats, now);
SampleGpu(state, stats);
}
#else
using ProcValues = std::unordered_map<std::string, uint64_t>;
// Reads "<key>: <number> [kB]" lines; kB values are returned in bytes.
ProcValues ReadProcValues(const char* path) {
ProcValues values;
std::ifstream file(path);
std::string line;
while (std::getline(file, line)) {
const auto colon = line.find(':');
if (colon == std::string::npos) {
continue;
}
std::istringstream stream(line.substr(colon + 1));
uint64_t number = 0;
std::string unit;
if (stream >> number) {
stream >> unit;
values[line.substr(0, colon)] = unit == "kB" ? number * 1024u : number;
}
}
return values;
}
std::optional<uint64_t> Find(const ProcValues& values, const char* key) {
const auto it = values.find(key);
return it != values.end() ? std::optional(it->second) : std::nullopt;
}
struct PlatformState {};
void SampleThreads(HostStats& stats, Counters& now) {
static const double ns_per_tick = 1e9 / static_cast<double>(std::max(sysconf(_SC_CLK_TCK), 1L));
std::error_code error;
uint32_t count = 0;
for (std::filesystem::directory_iterator it("/proc/self/task", error), end; !error && it != end;
it.increment(error)) {
count++;
std::ifstream stat_file(it->path() / "stat");
std::string stat;
uint64_t id = 0;
if (!(stat_file >> id)) {
continue; // The thread may have exited during enumeration.
}
std::getline(stat_file, stat);
const auto close = stat.rfind(')');
if (close == std::string::npos) {
continue;
}
// Fields after the command name start at field 3 (state); utime and stime are 14 and 15.
std::istringstream fields(stat.substr(close + 2));
std::string field;
for (int index = 3; index < 14 && fields >> field; index++) {
}
uint64_t user = 0;
uint64_t system = 0;
if (!(fields >> user >> system)) {
continue;
}
auto& thread = now.threads[id];
thread.cpu_ns = static_cast<uint64_t>(static_cast<double>(user + system) * ns_per_tick);
std::ifstream name_file(it->path() / "comm");
std::getline(name_file, thread.name);
}
if (!error) {
stats.thread_count = count;
}
}
void SamplePlatform(PlatformState& /*state*/, HostStats& stats, Counters& now) {
SampleRusage(now);
std::ifstream cpu_file("/proc/stat");
std::string label;
if (cpu_file >> label && label == "cpu") {
uint64_t total = 0;
uint64_t idle = 0;
uint64_t value = 0;
for (int index = 0; index < 8 && cpu_file >> value; index++) {
total += value;
if (index == 3 || index == 4) { // idle, iowait
idle += value;
}
}
now.system_total = total;
now.system_busy = total - idle;
}
const auto status = ReadProcValues("/proc/self/status");
stats.process_memory = Find(status, "VmRSS");
stats.process_resident = Find(status, "VmRSS");
stats.process_file_backed = Find(status, "RssFile");
stats.process_compressed = Find(status, "VmSwap");
stats.process_virtual = Find(status, "VmSize");
const auto io = ReadProcValues("/proc/self/io");
now.disk_read = Find(io, "read_bytes");
now.disk_write = Find(io, "write_bytes");
const auto memory = ReadProcValues("/proc/meminfo");
const auto total = Find(memory, "MemTotal");
const auto available = Find(memory, "MemAvailable");
if (total && available && *available <= *total) {
stats.system_memory_total = total;
stats.system_memory_used = *total - *available;
}
stats.system_free = Find(memory, "MemFree");
if (const auto cached = Find(memory, "Cached")) {
stats.system_cached = *cached + Find(memory, "Buffers").value_or(0);
}
const auto swap_total = Find(memory, "SwapTotal");
const auto swap_free = Find(memory, "SwapFree");
if (swap_total && swap_free && *swap_free <= *swap_total) {
stats.swap_total = swap_total;
stats.swap_used = *swap_total - *swap_free;
}
// Pressure stall information: share of the last 10 s some task waited on memory.
std::ifstream pressure("/proc/pressure/memory");
std::string kind;
std::string average;
double stalled = 0.0;
if (pressure >> kind >> average && kind == "some" && average.rfind("avg10=", 0) == 0 &&
std::istringstream(average.substr(6)) >> stalled) {
stats.memory_pressure = stalled >= 20.0 ? MemoryPressure::Critical
: stalled >= 5.0 ? MemoryPressure::Warning
: MemoryPressure::Normal;
} else if (total && available && *total != 0) {
const double free_share = static_cast<double>(*available) / static_cast<double>(*total);
stats.memory_pressure = free_share < 0.10 ? MemoryPressure::Critical
: free_share < 0.25 ? MemoryPressure::Warning
: MemoryPressure::Normal;
}
SampleThreads(stats, now);
}
#endif
#endif
constexpr size_t BUSIEST_THREADS = 6;
} // namespace
struct HostStatsSampler::Impl {
PlatformState state;
Counters last;
uint32_t logical_cores = std::max(std::thread::hardware_concurrency(), 1u);
bool has_last = false;
};
HostStatsSampler::HostStatsSampler(): m_impl(std::make_unique<Impl>()) {}
HostStatsSampler::~HostStatsSampler() = default;
HostStats HostStatsSampler::Sample() {
HostStats stats;
stats.logical_cores = m_impl->logical_cores;
Counters now;
now.wall_ns = WallNanoseconds();
SamplePlatform(m_impl->state, stats, now);
const auto& last = m_impl->last;
const auto elapsed = static_cast<double>(now.wall_ns - last.wall_ns) / 1e9;
if (m_impl->has_last && elapsed > 0.0) {
const auto rate = [&](std::optional<uint64_t> current,
std::optional<uint64_t> previous) -> std::optional<double> {
if (!current || !previous || *current < *previous) {
return std::nullopt;
}
return static_cast<double>(*current - *previous) / elapsed;
};
if (const auto cpu = rate(now.process_cpu_ns, last.process_cpu_ns)) {
stats.process_cpu_percent =
std::clamp(*cpu / 1e9 * 100.0 / stats.logical_cores, 0.0, 100.0);
}
if (now.system_total && last.system_total && now.system_busy && last.system_busy &&
*now.system_total > *last.system_total && *now.system_busy >= *last.system_busy) {
stats.system_cpu_percent =
std::clamp(static_cast<double>(*now.system_busy - *last.system_busy) /
static_cast<double>(*now.system_total - *last.system_total) * 100.0,
0.0, 100.0);
}
stats.context_switches_per_s = rate(now.context_switches, last.context_switches);
stats.page_faults_per_s = rate(now.page_faults, last.page_faults);
stats.page_ins_per_s = rate(now.page_ins, last.page_ins);
stats.disk_read_per_s = rate(now.disk_read, last.disk_read);
stats.disk_write_per_s = rate(now.disk_write, last.disk_write);
for (const auto& [id, thread]: now.threads) {
// A thread missing from the last sample started during this interval.
const auto previous = last.threads.find(id);
const uint64_t before = previous != last.threads.end() ? previous->second.cpu_ns : 0;
if (thread.cpu_ns < before) {
continue;
}
const double percent =
static_cast<double>(thread.cpu_ns - before) / 1e9 / elapsed * 100.0;
stats.busiest_threads.push_back(
{thread.name.empty() ? "thread " + std::to_string(id) : thread.name, percent});
}
std::sort(stats.busiest_threads.begin(), stats.busiest_threads.end(),
[](const auto& a, const auto& b) { return a.cpu_percent > b.cpu_percent; });
if (stats.busiest_threads.size() > BUSIEST_THREADS) {
stats.busiest_threads.resize(BUSIEST_THREADS);
}
}
m_impl->last = std::move(now);
m_impl->has_last = true;
return stats;
}
} // namespace Common
+86
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@@ -0,0 +1,86 @@
#ifndef KYTY_COMMON_HOST_STATS_H_
#define KYTY_COMMON_HOST_STATS_H_
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace Common {
enum class MemoryPressure { Unknown, Normal, Warning, Critical };
enum class ThermalPressure { Unknown, Nominal, Moderate, Heavy, Critical };
struct ThreadUsage {
std::string name;
double cpu_percent = 0.0; // Of one core.
};
// Host-wide and process-wide resource usage. Missing values are std::nullopt; rates are per
// second since the previous sample.
struct HostStats {
uint32_t logical_cores = 0;
// Processing.
std::optional<double> process_cpu_percent; // Share of all logical cores, 0-100.
std::optional<double> system_cpu_percent; // Whole machine, 0-100.
std::optional<uint32_t> thread_count;
std::vector<ThreadUsage> busiest_threads; // Busiest first.
std::optional<double> context_switches_per_s;
std::optional<double> page_faults_per_s;
std::optional<double> page_ins_per_s; // Faults that read from disk.
ThermalPressure thermal_pressure = ThermalPressure::Unknown;
// Emulator process memory.
std::optional<uint64_t> process_memory; // Physical footprint / resident set.
std::optional<uint64_t> process_resident;
std::optional<uint64_t> process_compressed; // Compressed or swapped out.
std::optional<uint64_t> process_file_backed;
std::optional<uint64_t> process_virtual; // Reserved address space.
// System memory.
std::optional<uint64_t> system_memory_used;
std::optional<uint64_t> system_memory_total;
std::optional<uint64_t> system_wired;
std::optional<uint64_t> system_compressed;
std::optional<uint64_t> system_cached; // File cache, reclaimable.
std::optional<uint64_t> system_free;
std::optional<uint64_t> swap_used;
std::optional<uint64_t> swap_total;
MemoryPressure memory_pressure = MemoryPressure::Unknown;
// Disk I/O of the emulator process.
std::optional<double> disk_read_per_s;
std::optional<double> disk_write_per_s;
// GPU, whole device (macOS IOAccelerator).
std::string gpu_model;
std::optional<uint32_t> gpu_cores;
std::optional<double> gpu_percent;
std::optional<double> gpu_renderer_percent;
std::optional<double> gpu_tiler_percent;
std::optional<uint64_t> gpu_memory_in_use; // System memory the GPU driver has in use.
std::optional<uint64_t> gpu_memory_allocated;
std::optional<uint64_t> gpu_recoveries; // GPU resets since boot.
};
// May block for a few milliseconds (thread enumeration, OS registry reads), so call it off the
// render thread. The first sample has no rates.
class HostStatsSampler final {
public:
HostStatsSampler();
~HostStatsSampler();
HostStatsSampler(const HostStatsSampler&) = delete;
HostStatsSampler& operator=(const HostStatsSampler&) = delete;
[[nodiscard]] HostStats Sample();
private:
struct Impl;
std::unique_ptr<Impl> m_impl;
};
} // namespace Common
#endif /* KYTY_COMMON_HOST_STATS_H_ */
+2
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@@ -1,6 +1,7 @@
#include "graphics/guest_gpu/graphicsRun.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -906,6 +907,7 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
if (draw_count == 0) {
return;
}
Common::DebugCounters::Add(Common::DebugCounters::Counter::IndirectDraws, draw_count);
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
EXIT_NOT_IMPLEMENTED(stride_in_bytes < args_size);
+9
View File
@@ -8,6 +8,7 @@
#include <map>
#include <mutex>
#include <span>
#include <tuple>
#include <vector>
#include <vk_mem_alloc.h>
@@ -99,6 +100,14 @@ struct GraphicContext {
[[nodiscard]] bool CanReportMemoryUsage() const noexcept { return memory_budget_ext_enabled; }
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
struct HeapUsage {
uint64_t usage = 0; // Whole process, as reported by VK_EXT_memory_budget.
uint64_t budget = 0;
uint32_t allocations = 0;
bool device_local = false;
};
[[nodiscard]] uint32_t GetHeapUsage(std::span<HeapUsage, VK_MAX_MEMORY_HEAPS> heaps) const;
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
void DeleteImage(VulkanImage& image);
+4
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@@ -2,6 +2,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "graphics/guest_gpu/graphicsRun.h"
@@ -177,6 +178,7 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
if (copies.empty()) {
return false;
}
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferDownloadBytes, total_size);
auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
std::unique_ptr<Buffer> temporary;
@@ -467,6 +469,7 @@ vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> c
if (copies.empty()) {
return nullptr;
}
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferUploadBytes, total_size);
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
@@ -658,6 +661,7 @@ void BufferCache::RunGarbageCollector() {
} else {
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
DeleteBuffer(id);
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferEvictions);
}
return ++retire_count == limit;
});
+5
View File
@@ -2,6 +2,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -954,6 +955,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
const auto linear = m_tiler.Detile(source.Handle(), source_offset, info);
const auto copies = info.BufferCopies(linear.offset);
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureUploadBytes, linear.size);
return;
}
@@ -999,6 +1001,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
copies[0].imageExtent = info.extent;
}
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureUploadBytes, linear.size);
}
void TextureCache::InitializeImage(ImageId id) {
@@ -1774,6 +1777,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
download.Flush(offset, range.size);
DownloadImage(image, download, offset, range.size, image.info.resources.levels);
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureDownloadBytes, range.size);
vk::BufferMemoryBarrier barrier {};
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eTransferWrite |
vk::AccessFlagBits::eShaderWrite;
@@ -1943,6 +1947,7 @@ void TextureCache::RunGarbageCollector() {
}
}
FreeImage(id);
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureEvictions);
if (m_total_used_memory < m_critical_gc_memory && aggressive) {
deletions >>= 2;
aggressive = false;
@@ -1,6 +1,7 @@
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "common/logging/log.h"
#include "graphics/host_gpu/graphicContext.h"
@@ -373,6 +374,7 @@ uint64_t CommandScheduler::Submit(SubmitInfo submit) {
result = graphics.queue.submit(1, &submit_info, nullptr);
}
Common::DebugCounters::Add(Common::DebugCounters::Counter::QueueSubmits);
if (result != vk::Result::eSuccess) {
ReportVulkanFatal("vkQueueSubmit", result, tick, m_command.m_debug_op,
@@ -1,6 +1,7 @@
#include "graphics/host_gpu/renderer/masterSemaphore.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "graphics/host_gpu/graphicContext.h"
namespace Libs::Graphics {
@@ -49,6 +50,8 @@ void MasterSemaphore::Wait(uint64_t tick) {
wait_info.pSemaphores = &m_semaphore;
wait_info.pValues = &tick;
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::GpuWaits,
Common::DebugCounters::Counter::GpuWaitNs);
const auto result = m_graphics.device.waitSemaphores(&wait_info, UINT64_MAX);
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
Refresh();
@@ -1,6 +1,7 @@
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
@@ -24,6 +25,7 @@
#include <array>
#include <atomic>
#include <cctype>
#include <chrono>
#include <cstdio>
#include <cstring>
#include <fmt/format.h>
@@ -299,6 +301,9 @@ struct PipelineCache::ProgramCache {
ShaderRecompiler::IR::ResourceSpecialization specialization,
uint32_t push_data_start_dword,
std::span<const uint32_t> function_code) {
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::ShadersCompiled,
Common::DebugCounters::Counter::ShaderCompileNs,
Common::DebugCounters::Peak::ShaderCompileNs);
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
specialization, push_data_start_dword);
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv,
@@ -993,8 +998,13 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
auto cached = std::make_unique<Pipeline>();
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
{
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::PipelinesCreated,
Common::DebugCounters::Counter::PipelineCreateNs,
Common::DebugCounters::Peak::PipelineCreateNs);
CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vertex_info,
ps_input_info, programs, static_params, m_driver_cache);
}
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
@@ -1024,7 +1034,13 @@ PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
}
auto cached = std::make_unique<Pipeline>();
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module, m_driver_cache);
{
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::PipelinesCreated,
Common::DebugCounters::Counter::PipelineCreateNs,
Common::DebugCounters::Peak::PipelineCreateNs);
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module,
m_driver_cache);
}
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
@@ -1,5 +1,6 @@
#include "common/assert.h"
#include "common/common.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
@@ -432,6 +433,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
Common::DebugCounters::Add(Common::DebugCounters::Counter::Dispatches);
// The removed host fence also ordered read-only dispatches before later writers.
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
@@ -501,6 +503,7 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
1, &barrier, 0, nullptr, 0, nullptr);
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
vk_buffer.dispatchIndirect(args_buffer->Handle(), args_offset);
Common::DebugCounters::Add(Common::DebugCounters::Counter::Dispatches);
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
ResetBindings();
}
@@ -2,6 +2,7 @@
#include "common/assert.h"
#include "common/common.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
@@ -1233,6 +1234,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
} else {
EmitDrawPrimitives(ucfg, vk_buffer, draw, emit);
}
Common::DebugCounters::Add(Common::DebugCounters::Counter::Draws);
Common::DebugCounters::Add(Common::DebugCounters::Counter::DrawInstances, draw.instance_count);
if (!draw.IsIndexed()) {
SetDrawDebugPhase(buffer, submit_id, draw, 0x600u);
+18
View File
@@ -97,6 +97,24 @@ uint64_t GraphicContext::GetDeviceMemoryUsage() const {
return usage;
}
uint32_t GraphicContext::GetHeapUsage(std::span<HeapUsage, VK_MAX_MEMORY_HEAPS> heaps) const {
if (allocator == nullptr) {
return 0;
}
VmaBudget budgets[VK_MAX_MEMORY_HEAPS] {};
vmaGetHeapBudgets(allocator, budgets);
const auto count = physical_device_memory_properties.memoryHeapCount;
for (uint32_t heap = 0; heap < count; heap++) {
const auto& properties = physical_device_memory_properties.memoryHeaps[heap];
heaps[heap] = {.usage = budgets[heap].usage,
.budget = budgets[heap].budget,
.allocations = budgets[heap].statistics.allocationCount,
.device_local = static_cast<bool>(properties.flags &
vk::MemoryHeapFlagBits::eDeviceLocal)};
}
return count;
}
uint64_t GraphicContext::GetTotalMemoryBudget() const {
if (allocator == nullptr) {
return 0;
@@ -0,0 +1,747 @@
#include "graphics/presentation/performanceOverlay.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/hostStats.h"
#include "graphics/host_gpu/graphicContext.h"
#include "imgui.h"
#include "kernel/memory.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstdarg>
#include <cstdio>
#include <mutex>
#include <optional>
#include <stop_token>
#include <thread>
namespace Libs::Graphics {
namespace {
using Clock = std::chrono::steady_clock;
using Counter = Common::DebugCounters::Counter;
using Peak = Common::DebugCounters::Peak;
constexpr auto REFRESH_INTERVAL = std::chrono::seconds(1);
constexpr size_t FRAME_HISTORY = 120;
constexpr float FRAME_GRAPH_MS = 50.0f;
constexpr float FRAME_TIME_GOOD = 17.5f;
constexpr float FRAME_TIME_MEDIUM = 34.0f;
constexpr size_t COUNTER_COUNT = static_cast<size_t>(Counter::Count);
// Tables as wide as their columns; the default fills the window, which an auto-resizing
// window then never shrinks.
constexpr ImGuiTableFlags TABLE_FLAGS =
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoHostExtendX;
constexpr ImU32 GOOD = IM_COL32(96, 220, 120, 255);
constexpr ImU32 MEDIUM = IM_COL32(230, 195, 60, 255);
constexpr ImU32 BAD = IM_COL32(235, 80, 70, 255);
constexpr ImU32 NEUTRAL = IM_COL32(160, 160, 160, 255);
struct FrameWindow {
std::array<float, FRAME_HISTORY> intervals_ms {};
size_t next = 0;
size_t count = 0;
uint32_t flips = 0;
float max_ms = 0.0f;
uint32_t guest_width = 0;
uint32_t guest_height = 0;
Clock::time_point last_flip = {};
Clock::time_point window_start = {};
};
// Shown values, recomputed once per refresh interval.
struct Snapshot {
double fps = 0.0;
double frame_ms = 0.0;
double max_frame_ms = 0.0;
double low_fps = 0.0; // From the 99th percentile.
double stalled_s = 0.0;
uint32_t guest_width = 0;
uint32_t guest_height = 0;
std::array<double, COUNTER_COUNT> rates {};
std::array<uint64_t, COUNTER_COUNT> totals {};
uint64_t shader_compile_peak_ns = 0;
uint64_t pipeline_create_peak_ns = 0;
Common::HostStats host;
std::optional<uint64_t> device_memory;
uint64_t device_budget = 0;
std::array<GraphicContext::HeapUsage, VK_MAX_MEMORY_HEAPS> heaps {};
uint32_t heap_count = 0;
std::array<float, FRAME_HISTORY> history {};
size_t history_count = 0;
Clock::time_point sample_time {};
LibKernel::Memory::DebugStats guest_memory;
};
std::mutex g_frame_mutex;
FrameWindow g_frames;
std::atomic<uint64_t> g_generation {0};
std::atomic<bool> g_details {false};
std::atomic<uint64_t> g_revision {0};
std::mutex g_host_mutex;
Common::HostStats g_host_stats;
uint64_t g_host_generation = 0;
std::condition_variable_any g_sampler_wait;
std::jthread g_sampler;
void SetOverlayEnabled(bool enabled) {
{
std::scoped_lock lock(g_host_mutex);
if (enabled) {
std::scoped_lock frame_lock(g_frame_mutex);
g_frames = {};
g_generation.fetch_add(1, std::memory_order_release);
}
Common::DebugCounters::SetEnabled(enabled);
}
g_sampler_wait.notify_all();
}
bool GuestStalled(Clock::time_point now) {
std::scoped_lock lock(g_frame_mutex);
return now - g_frames.last_flip >= REFRESH_INTERVAL;
}
// Host statistics can block for milliseconds (IOKit, thread enumeration), so sample them off
// the present path. While the guest stops flipping (loading screens), ask for one repaint per
// interval.
void SamplerThread(const std::stop_token& stop) {
std::optional<Common::HostStatsSampler> sampler;
uint64_t sampled_generation = 0;
std::unique_lock lock(g_host_mutex);
while (!stop.stop_requested()) {
g_sampler_wait.wait(lock, stop, [] { return Common::DebugCounters::Enabled(); });
if (stop.stop_requested()) {
break;
}
const auto generation = g_generation.load(std::memory_order_acquire);
lock.unlock();
if (!sampler || generation != sampled_generation) {
sampler.emplace();
sampled_generation = generation;
}
auto stats = sampler->Sample();
lock.lock();
g_host_stats = std::move(stats);
g_host_generation = generation;
if (Common::DebugCounters::Enabled() && GuestStalled(Clock::now())) {
g_revision.fetch_add(1, std::memory_order_acq_rel);
}
g_sampler_wait.wait_for(lock, stop, REFRESH_INTERVAL, [generation] {
return !Common::DebugCounters::Enabled() ||
generation != g_generation.load(std::memory_order_acquire);
});
}
}
void EnsureSampler() {
static std::once_flag once;
std::call_once(once, [] { g_sampler = std::jthread(SamplerThread); });
}
ImU32 FrameTimeColor(double ms) {
return ms <= FRAME_TIME_GOOD ? GOOD : ms <= FRAME_TIME_MEDIUM ? MEDIUM : BAD;
}
// Green below `warn`, yellow below `bad`, red above.
ImU32 LevelColor(double value, double warn, double bad) {
return value < warn ? GOOD : value < bad ? MEDIUM : BAD;
}
ImVec4 Color(ImU32 color) {
return ImGui::ColorConvertU32ToFloat4(color);
}
std::string Bytes(uint64_t bytes) {
constexpr double GIB = 1024.0 * 1024.0 * 1024.0;
constexpr double MIB = 1024.0 * 1024.0;
char buffer[32];
if (static_cast<double>(bytes) >= GIB) {
std::snprintf(buffer, sizeof(buffer), "%.2f GB", static_cast<double>(bytes) / GIB);
} else {
std::snprintf(buffer, sizeof(buffer), "%.0f MB", static_cast<double>(bytes) / MIB);
}
return buffer;
}
std::string Bytes(std::optional<uint64_t> bytes) {
return bytes ? Bytes(*bytes) : "n/a";
}
std::string Throughput(double bytes_per_second) {
char buffer[32];
std::snprintf(buffer, sizeof(buffer), "%.1f MB/s", bytes_per_second / (1024.0 * 1024.0));
return buffer;
}
std::string Percent(std::optional<double> value) {
if (!value) {
return "n/a";
}
char buffer[16];
std::snprintf(buffer, sizeof(buffer), "%.0f%%", *value);
return buffer;
}
void Row(const char* label, const std::string& value, std::optional<ImU32> color = std::nullopt) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::TextDisabled("%s", label);
ImGui::TableNextColumn();
if (color) {
ImGui::TextColored(Color(*color), "%s", value.c_str());
} else {
ImGui::TextUnformatted(value.c_str());
}
}
[[gnu::format(printf, 1, 2)]] std::string Fmt(const char* format, ...) {
char buffer[128];
va_list args;
va_start(args, format);
std::vsnprintf(buffer, sizeof(buffer), format, args);
va_end(args);
return buffer;
}
bool BeginSection(const char* title) {
ImGui::SeparatorText(title);
return ImGui::BeginTable(title, 2, TABLE_FLAGS);
}
void DrawFrameGraph(const std::array<float, FRAME_HISTORY>& history, size_t count, float width,
float height) {
const ImVec2 origin = ImGui::GetCursorScreenPos();
auto* draw = ImGui::GetWindowDrawList();
draw->AddRectFilled(origin, {origin.x + width, origin.y + height}, IM_COL32(0, 0, 0, 90));
const auto y_of = [&](float ms) {
return origin.y + height - std::min(ms, FRAME_GRAPH_MS) / FRAME_GRAPH_MS * height;
};
for (const float reference: {1000.0f / 60.0f, 1000.0f / 30.0f}) {
draw->AddLine({origin.x, y_of(reference)}, {origin.x + width, y_of(reference)},
IM_COL32(255, 255, 255, 45));
}
const float bar = width / static_cast<float>(FRAME_HISTORY);
for (size_t i = 0; i < count; i++) {
const float ms = history[i];
const float x = origin.x + width - static_cast<float>(count - i) * bar;
draw->AddRectFilled({x, y_of(ms)}, {x + std::max(bar - 1.0f, 1.0f), origin.y + height},
FrameTimeColor(ms));
}
ImGui::Dummy({width, height});
}
const char* PressureName(Common::MemoryPressure pressure) {
switch (pressure) {
case Common::MemoryPressure::Normal: return "Normal";
case Common::MemoryPressure::Warning: return "Warning";
case Common::MemoryPressure::Critical: return "Critical";
case Common::MemoryPressure::Unknown: break;
}
return "n/a";
}
ImU32 PressureColor(Common::MemoryPressure pressure) {
switch (pressure) {
case Common::MemoryPressure::Normal: return GOOD;
case Common::MemoryPressure::Warning: return MEDIUM;
case Common::MemoryPressure::Critical: return BAD;
case Common::MemoryPressure::Unknown: break;
}
return NEUTRAL;
}
const char* ThermalName(Common::ThermalPressure thermal) {
switch (thermal) {
case Common::ThermalPressure::Nominal: return "Nominal";
case Common::ThermalPressure::Moderate: return "Moderate";
case Common::ThermalPressure::Heavy: return "Heavy (throttling)";
case Common::ThermalPressure::Critical: return "Critical (throttling)";
case Common::ThermalPressure::Unknown: break;
}
return "n/a";
}
ImU32 ThermalColor(Common::ThermalPressure thermal) {
switch (thermal) {
case Common::ThermalPressure::Nominal: return GOOD;
case Common::ThermalPressure::Moderate: return MEDIUM;
case Common::ThermalPressure::Heavy:
case Common::ThermalPressure::Critical: return BAD;
case Common::ThermalPressure::Unknown: break;
}
return NEUTRAL;
}
const char* PresentModeName(Config::PresentMode mode) {
switch (mode) {
case Config::PresentMode::Fifo: return "FIFO";
case Config::PresentMode::Mailbox: return "Mailbox";
case Config::PresentMode::Immediate: return "Immediate";
}
return "?";
}
double Rate(const Snapshot& shown, Counter counter) {
return shown.rates[static_cast<size_t>(counter)];
}
uint64_t Total(const Snapshot& shown, Counter counter) {
return shown.totals[static_cast<size_t>(counter)];
}
void TransferRow(const Snapshot& shown, const char* label, Counter upload, Counter download) {
Row(label,
Throughput(Rate(shown, upload)) + " up / " + Throughput(Rate(shown, download)) + " down");
}
void GpuActivityRows(const Snapshot& shown) {
const auto draws = Rate(shown, Counter::Draws);
Row("Draw calls", Fmt("%.0f/frame %.0f/s", draws / std::max(shown.fps, 1.0), draws));
// Includes present pacing waits, so a high value alone is not a stall.
Row("CPU waiting on GPU",
Fmt("%.0f ms/s (%.0f waits/s)", Rate(shown, Counter::GpuWaitNs) / 1e6,
Rate(shown, Counter::GpuWaits)));
}
void CompilationRows(const Snapshot& shown) {
const auto row = [&](const char* label, Counter count_counter, Counter duration_counter,
uint64_t peak_ns) {
const auto count = Total(shown, count_counter);
Row(label,
Fmt("%llu (avg %.1f ms, peak %.1f ms)", static_cast<unsigned long long>(count),
count != 0 ? static_cast<double>(Total(shown, duration_counter)) / 1e6 /
static_cast<double>(count)
: 0.0,
static_cast<double>(peak_ns) / 1e6),
Rate(shown, count_counter) > 0.0 ? MEDIUM : GOOD);
};
row("Shader recompiler", Counter::ShadersCompiled, Counter::ShaderCompileNs,
shown.shader_compile_peak_ns);
row("Pipeline compile", Counter::PipelinesCreated, Counter::PipelineCreateNs,
shown.pipeline_create_peak_ns);
}
void Refresh(Snapshot& shown, const GraphicContext& graphics, Clock::time_point now,
uint64_t generation) {
const double seconds = shown.sample_time == Clock::time_point {}
? 0.0
: std::chrono::duration<double>(now - shown.sample_time).count();
for (size_t i = 0; i < COUNTER_COUNT; i++) {
const auto value = Common::DebugCounters::Get(static_cast<Counter>(i));
shown.rates[i] =
seconds > 0.0 ? static_cast<double>(value - shown.totals[i]) / seconds : 0.0;
shown.totals[i] = value;
}
shown.shader_compile_peak_ns = Common::DebugCounters::Get(Peak::ShaderCompileNs);
shown.pipeline_create_peak_ns = Common::DebugCounters::Get(Peak::PipelineCreateNs);
shown.sample_time = now;
{
std::scoped_lock lock(g_host_mutex);
if (g_host_generation == generation) {
shown.host = g_host_stats;
}
}
shown.heap_count = graphics.GetHeapUsage(shown.heaps);
shown.device_memory =
graphics.CanReportMemoryUsage() ? std::optional<uint64_t>(0) : std::nullopt;
shown.device_budget = 0;
const bool discrete =
graphics.GetPhysicalDeviceProperties().deviceType == vk::PhysicalDeviceType::eDiscreteGpu;
for (uint32_t i = 0; i < shown.heap_count; i++) {
const auto& heap = shown.heaps[i];
if (shown.device_memory && (!discrete || heap.device_local)) {
*shown.device_memory += heap.usage;
shown.device_budget += heap.budget;
}
}
if (g_details.load(std::memory_order_acquire)) {
shown.guest_memory = LibKernel::Memory::GetDebugStats();
}
}
void DrawCompact(const Snapshot& shown) {
if (!ImGui::BeginTable("##performance", 2, TABLE_FLAGS)) {
return;
}
const auto& host = shown.host;
if (shown.max_frame_ms > 0.0) {
Row("Worst frame", Fmt("%.1f ms", shown.max_frame_ms), FrameTimeColor(shown.max_frame_ms));
}
Row("CPU", host.process_cpu_percent
? Fmt("%.0f%% of %u threads", *host.process_cpu_percent, host.logical_cores)
: std::string("n/a"));
Row("GPU", Percent(host.gpu_percent));
GpuActivityRows(shown);
CompilationRows(shown);
if (shown.device_memory) {
Row("GPU memory", Bytes(*shown.device_memory) + " / " + Bytes(shown.device_budget));
}
TransferRow(shown, "Texture transfers", Counter::TextureUploadBytes,
Counter::TextureDownloadBytes);
TransferRow(shown, "Buffer transfers", Counter::BufferUploadBytes,
Counter::BufferDownloadBytes);
Row("Emulator RAM", Bytes(host.process_memory));
if (host.system_memory_used && host.system_memory_total) {
Row("System RAM",
Bytes(*host.system_memory_used) + " / " + Bytes(*host.system_memory_total));
}
ImGui::EndTable();
}
void DrawFramesAndCpu(const Snapshot& shown, vk::Extent2D extent) {
const auto& host = shown.host;
if (BeginSection("Frames")) {
if (shown.low_fps > 0.0) {
Row("1% low", Fmt("%.1f FPS", shown.low_fps), FrameTimeColor(1000.0 / shown.low_fps));
}
Row("Worst frame", Fmt("%.1f ms", shown.max_frame_ms), FrameTimeColor(shown.max_frame_ms));
Row("Guest output", shown.guest_width != 0
? Fmt("%ux%u", shown.guest_width, shown.guest_height)
: std::string("n/a"));
Row("Window", Fmt("%ux%u %s %u Hz", extent.width, extent.height,
PresentModeName(Config::GetPresentMode()), Config::GetVblankFrequency()));
Row("Flips", Fmt("%.0f/s requested", Rate(shown, Counter::FlipsRequested)));
const auto rejected = Rate(shown, Counter::FlipsRejected);
Row("Flip queue full", Fmt("%.0f/s", rejected), rejected > 0.0 ? BAD : GOOD);
const auto late = Rate(shown, Counter::LateVblanks);
Row("Late vblanks", Fmt("%.0f/s", late), LevelColor(late, 1.0, 10.0));
Row("Swapchain rebuilds",
Fmt("%llu (dropped %llu)",
static_cast<unsigned long long>(Total(shown, Counter::SwapchainRecreations)),
static_cast<unsigned long long>(Total(shown, Counter::DroppedPresents))));
ImGui::EndTable();
}
if (BeginSection("CPU")) {
Row("Emulator",
host.process_cpu_percent
? Fmt("%.0f%% of %u threads (%.1f cores)", *host.process_cpu_percent,
host.logical_cores, *host.process_cpu_percent * host.logical_cores / 100.0)
: std::string("n/a"));
Row("Machine", Percent(host.system_cpu_percent),
host.system_cpu_percent ? std::optional(LevelColor(*host.system_cpu_percent, 70, 90))
: std::nullopt);
if (host.thread_count) {
Row("Host threads", Fmt("%u", *host.thread_count));
}
for (const auto& thread: host.busiest_threads) {
Row(Fmt(" %.24s", thread.name.c_str()).c_str(), Fmt("%.0f%%", thread.cpu_percent),
LevelColor(thread.cpu_percent, 70, 95));
}
if (host.context_switches_per_s) {
Row("Context switches", Fmt("%.0f/s", *host.context_switches_per_s));
}
if (host.page_faults_per_s) {
Row("Page faults", Fmt("%.0f/s (%.0f from disk)", *host.page_faults_per_s,
host.page_ins_per_s.value_or(0.0)));
}
Row("Thermal", ThermalName(host.thermal_pressure), ThermalColor(host.thermal_pressure));
const auto emulated = Rate(shown, Counter::EmulatedInstructions);
Row("Emulated instrs", Fmt("%.0f/s", emulated), LevelColor(emulated, 1000, 100000));
const auto unresolved = Rate(shown, Counter::UnresolvedImportCalls);
Row("Missing HLE calls",
Fmt("%.0f/s (%llu total)", unresolved,
static_cast<unsigned long long>(Total(shown, Counter::UnresolvedImportCalls))),
unresolved > 0.0 ? MEDIUM : GOOD);
ImGui::EndTable();
}
}
void DrawGpu(const Snapshot& shown, const GraphicContext& graphics) {
const auto& host = shown.host;
if (BeginSection("GPU")) {
Row("Device", host.gpu_model.empty()
? std::string(graphics.GetPhysicalDeviceProperties().deviceName.data())
: host.gpu_cores
? Fmt("%s (%u cores)", host.gpu_model.c_str(), *host.gpu_cores)
: host.gpu_model);
Row("Utilization", Percent(host.gpu_percent),
host.gpu_percent ? std::optional(LevelColor(*host.gpu_percent, 80, 95)) : std::nullopt);
if (host.gpu_renderer_percent || host.gpu_tiler_percent) {
Row("Renderer / tiler",
Percent(host.gpu_renderer_percent) + " / " + Percent(host.gpu_tiler_percent));
}
if (host.gpu_memory_in_use) {
Row("Driver memory", Bytes(*host.gpu_memory_in_use) + " in use / " +
Bytes(host.gpu_memory_allocated) + " allocated");
}
if (host.gpu_recoveries) {
Row("GPU resets", Fmt("%llu", static_cast<unsigned long long>(*host.gpu_recoveries)),
*host.gpu_recoveries > 0 ? BAD : GOOD);
}
const double fps = std::max(shown.fps, 1.0);
GpuActivityRows(shown);
Row("Instances", Fmt("%.0f/frame", Rate(shown, Counter::DrawInstances) / fps));
Row("Indirect draws", Fmt("%.0f/s", Rate(shown, Counter::IndirectDraws)));
Row("Dispatches", Fmt("%.0f/frame %.0f/s", Rate(shown, Counter::Dispatches) / fps,
Rate(shown, Counter::Dispatches)));
Row("Queue submits", Fmt("%.0f/s", Rate(shown, Counter::QueueSubmits)));
const auto faults = Rate(shown, Counter::GpuFaults);
Row("Write-tracking faults", Fmt("%.0f/s", faults), LevelColor(faults, 20000, 100000));
CompilationRows(shown);
ImGui::EndTable();
}
if (BeginSection("GPU memory")) {
if (shown.device_memory) {
const double share = shown.device_budget != 0
? static_cast<double>(*shown.device_memory) /
static_cast<double>(shown.device_budget) * 100.0
: 0.0;
Row("Vulkan budget", Bytes(*shown.device_memory) + " / " + Bytes(shown.device_budget),
LevelColor(share, 80, 95));
}
for (size_t heap = 0; heap < shown.heap_count; heap++) {
const auto& usage = shown.heaps[heap];
Row(Fmt(" Heap %zu%s", heap, usage.device_local ? " (device)" : "").c_str(),
Bytes(usage.usage) + " / " + Bytes(usage.budget) +
Fmt(" %u allocs", usage.allocations));
}
TransferRow(shown, "Texture transfers", Counter::TextureUploadBytes,
Counter::TextureDownloadBytes);
Row("Texture evictions", Fmt("%.0f/s", Rate(shown, Counter::TextureEvictions)));
TransferRow(shown, "Buffer transfers", Counter::BufferUploadBytes,
Counter::BufferDownloadBytes);
Row("Buffer evictions", Fmt("%.0f/s", Rate(shown, Counter::BufferEvictions)));
ImGui::EndTable();
}
}
void DrawMemoryAndIo(const Snapshot& shown) {
const auto& host = shown.host;
const auto& guest = shown.guest_memory;
if (BeginSection("PS5 memory")) {
const auto direct_used = guest.direct_allocated + guest.pooled_allocated;
Row("Direct", Bytes(direct_used) + " / " + Bytes(guest.direct_total),
LevelColor(guest.direct_total != 0 ? static_cast<double>(direct_used) /
static_cast<double>(guest.direct_total) * 100.0
: 0.0,
85, 97));
Row(" Mapped", Bytes(guest.direct_mapped));
Row(" Pool",
Bytes(guest.pooled_allocated) + " (" + Bytes(guest.pool_committed) + " committed)");
Row("Flexible", Bytes(guest.flexible_used) + " / " + Bytes(guest.flexible_total));
Row("Extended", Bytes(guest.automatic_allocated));
// Past the pool size the guest sees no page-table entries available.
const auto entries = std::max(guest.cpu_page_entries, guest.gpu_page_entries);
Row("Page table (2 MB)",
Fmt("CPU %llu GPU %llu / %llu",
static_cast<unsigned long long>(guest.cpu_page_entries),
static_cast<unsigned long long>(guest.gpu_page_entries),
static_cast<unsigned long long>(guest.page_entries_total)),
entries > guest.page_entries_total ? BAD
: entries * 10 > guest.page_entries_total * 9 ? MEDIUM
: GOOD);
ImGui::EndTable();
}
if (BeginSection("Emulator process")) {
Row("Footprint", Bytes(host.process_memory));
Row("Resident", Bytes(host.process_resident));
if (host.process_compressed) {
Row("Compressed / swapped", Bytes(*host.process_compressed),
*host.process_compressed > (1ull << 30u) ? MEDIUM : GOOD);
}
Row("File-backed", Bytes(host.process_file_backed));
Row("Address space", Bytes(host.process_virtual));
ImGui::EndTable();
}
if (BeginSection("System memory")) {
if (host.system_memory_used && host.system_memory_total) {
Row("Used", Bytes(*host.system_memory_used) + " / " + Bytes(*host.system_memory_total));
}
if (host.system_wired) {
Row("Wired", Bytes(*host.system_wired));
}
if (host.system_compressed) {
Row("Compressed", Bytes(*host.system_compressed));
}
Row("Cached files", Bytes(host.system_cached));
Row("Free", Bytes(host.system_free));
if (host.swap_used) {
Row("Swap", Bytes(*host.swap_used) + " / " + Bytes(host.swap_total),
*host.swap_used > (4ull << 30u) ? MEDIUM : GOOD);
}
Row("Pressure", PressureName(host.memory_pressure), PressureColor(host.memory_pressure));
ImGui::EndTable();
}
if (BeginSection("I/O & audio")) {
Row("Disk read / write", Throughput(host.disk_read_per_s.value_or(0.0)) + " / " +
Throughput(host.disk_write_per_s.value_or(0.0)));
Row("Guest file read / write", Throughput(Rate(shown, Counter::GuestFileReadBytes)) +
" / " +
Throughput(Rate(shown, Counter::GuestFileWriteBytes)));
const auto underruns = Rate(shown, Counter::AudioUnderruns);
Row("Audio underruns",
Fmt("%.0f/s (%llu total)", underruns,
static_cast<unsigned long long>(Total(shown, Counter::AudioUnderruns))),
underruns > 0.0 ? BAD : GOOD);
ImGui::EndTable();
}
}
} // namespace
void PerformanceOverlayRecordFlip(uint32_t guest_width, uint32_t guest_height) noexcept {
if (!Common::DebugCounters::Enabled()) {
return;
}
std::scoped_lock lock(g_frame_mutex);
const auto now = Clock::now();
if (g_frames.window_start == Clock::time_point {}) {
g_frames.window_start = now;
}
auto& frames = g_frames;
if (frames.last_flip != Clock::time_point {}) {
const float ms = std::chrono::duration<float, std::milli>(now - frames.last_flip).count();
frames.intervals_ms[frames.next] = ms;
frames.next = (frames.next + 1) % FRAME_HISTORY;
frames.count = std::min(frames.count + 1, FRAME_HISTORY);
frames.max_ms = std::max(frames.max_ms, ms);
}
frames.last_flip = now;
frames.guest_width = guest_width;
frames.guest_height = guest_height;
frames.flips++;
}
bool PerformanceOverlayEnabled() noexcept {
return Common::DebugCounters::Enabled();
}
void TogglePerformanceOverlay() noexcept {
SetOverlayEnabled(!Common::DebugCounters::Enabled());
g_revision.fetch_add(1, std::memory_order_acq_rel);
}
void TogglePerformanceOverlayDetails() noexcept {
if (Common::DebugCounters::Enabled()) {
g_details.store(!g_details.load(std::memory_order_acquire), std::memory_order_release);
} else {
g_details.store(true, std::memory_order_release);
SetOverlayEnabled(true);
}
g_revision.fetch_add(1, std::memory_order_acq_rel);
}
uint64_t PerformanceOverlayRevision() noexcept {
return g_revision.load(std::memory_order_acquire);
}
float DrawPerformanceOverlay(const GraphicContext& graphics, vk::Extent2D extent) {
if (!PerformanceOverlayEnabled()) {
return 0.0f;
}
EnsureSampler();
static Snapshot shown;
static uint64_t shown_generation = 0;
static bool shown_details = false;
const auto generation = g_generation.load(std::memory_order_acquire);
const bool details = g_details.load(std::memory_order_acquire);
const auto now = Clock::now();
if (generation != shown_generation) {
shown = {};
shown_generation = generation;
}
if (shown.sample_time == Clock::time_point {} || now - shown.sample_time >= REFRESH_INTERVAL ||
details != shown_details) {
{
std::scoped_lock lock(g_frame_mutex);
auto& frames = g_frames;
shown.history_count = frames.count;
for (size_t i = 0; i < frames.count; i++) {
shown.history[i] =
frames.intervals_ms[(frames.next + FRAME_HISTORY - frames.count + i) %
FRAME_HISTORY];
}
if (frames.window_start == Clock::time_point {}) {
frames.window_start = now;
}
const double seconds = std::chrono::duration<double>(now - frames.window_start).count();
shown.fps = seconds > 0.0 ? frames.flips / seconds : 0.0;
shown.frame_ms = frames.flips > 0 ? seconds * 1000.0 / frames.flips : 0.0;
shown.max_frame_ms = frames.max_ms;
shown.stalled_s = frames.last_flip == Clock::time_point {}
? 0.0
: std::chrono::duration<double>(now - frames.last_flip).count();
shown.guest_width = frames.guest_width;
shown.guest_height = frames.guest_height;
frames.flips = 0;
frames.max_ms = 0.0f;
frames.window_start = now;
}
shown_details = details;
if (shown.history_count > 0) {
auto sorted = shown.history;
const auto end = sorted.begin() + shown.history_count;
const auto percentile = sorted.begin() + shown.history_count * 99 / 100;
std::nth_element(sorted.begin(), percentile, end);
shown.low_fps = *percentile > 0.0f ? 1000.0 / *percentile : 0.0;
}
Refresh(shown, graphics, now, generation);
}
const float scale = std::clamp(std::min(static_cast<float>(extent.width) / 1920.0f,
static_cast<float>(extent.height) / 1080.0f),
0.75f, 1.5f);
ImGui::SetNextWindowPos({static_cast<float>(extent.width) - 12.0f * scale, 12.0f * scale},
ImGuiCond_Always, {1.0f, 0.0f});
ImGui::SetNextWindowBgAlpha(details ? 0.82f : 0.72f);
constexpr ImGuiWindowFlags FLAGS =
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoNav |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoBringToFrontOnFocus |
ImGuiWindowFlags_AlwaysAutoResize;
ImGui::PushFont(nullptr, (details ? 13.0f : 15.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 8.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {10.0f * scale, 8.0f * scale});
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, {8.0f * scale, 2.0f * scale});
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, {4.0f * scale, 1.0f * scale});
if (ImGui::Begin("##kyty_performance_overlay", nullptr, FLAGS)) {
if (shown.fps > 0.0) {
ImGui::TextColored(Color(FrameTimeColor(shown.frame_ms)), "%.1f FPS %.1f ms",
shown.fps, shown.frame_ms);
} else if (shown.stalled_s >= 1.0) {
ImGui::TextColored(Color(BAD), "No frames for %.0f s", shown.stalled_s);
} else {
ImGui::TextDisabled("Waiting for frames");
}
DrawFrameGraph(shown.history, shown.history_count, (details ? 330.0f : 260.0f) * scale,
46.0f * scale);
if (details) {
// Three columns keep the detailed panel within a 720p window.
if (ImGui::BeginTable("##details", 3, TABLE_FLAGS)) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
DrawFramesAndCpu(shown, extent);
ImGui::TableNextColumn();
DrawGpu(shown, graphics);
ImGui::TableNextColumn();
DrawMemoryAndIo(shown);
ImGui::EndTable();
}
} else {
DrawCompact(shown);
}
#if defined(__APPLE__)
ImGui::TextDisabled(details ? "Cmd+Shift+P compact Cmd+P hide"
: "Cmd+Shift+P details Cmd+P hide");
#else
ImGui::TextDisabled(details ? "Shift+F2 compact F2 hide" : "Shift+F2 details F2 hide");
#endif
}
const float bottom = ImGui::GetWindowPos().y + ImGui::GetWindowSize().y;
ImGui::End();
ImGui::PopStyleVar(4);
ImGui::PopFont();
return bottom;
}
} // namespace Libs::Graphics
@@ -0,0 +1,30 @@
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_PERFORMANCEOVERLAY_H_
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_PERFORMANCEOVERLAY_H_
#include "graphics/host_gpu/vulkanCommon.h"
#include <cstdint>
namespace Libs::Graphics {
struct GraphicContext;
// Called for each main-bus guest flip, with the guest's video-out size.
void PerformanceOverlayRecordFlip(uint32_t guest_width, uint32_t guest_height) noexcept;
[[nodiscard]] bool PerformanceOverlayEnabled() noexcept;
void TogglePerformanceOverlay() noexcept;
// Switches between the compact and the detailed panel, showing the panel if it was hidden.
void TogglePerformanceOverlayDetails() noexcept;
// Changes when the panel needs a repaint without a guest flip (toggled, or the guest stalled).
[[nodiscard]] uint64_t PerformanceOverlayRevision() noexcept;
// Must run between ImGui::NewFrame() and ImGui::Render(), on the present thread while the
// graphics subsystem is alive. Draws in the top-right corner and returns the panel's bottom
// edge, or 0 when hidden.
float DrawPerformanceOverlay(const GraphicContext& graphics, vk::Extent2D extent);
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_PERFORMANCEOVERLAY_H_
+10 -9
View File
@@ -1,7 +1,5 @@
#include "graphics/presentation/systemOverlay.h"
#include <SDL3/SDL.h>
#include "common/assert.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
@@ -11,10 +9,11 @@
#include "gpu_blit_shaders/gpu_imgui_hdr_spv.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/presentation/ddsImage.h"
#include "graphics/presentation/performanceOverlay.h"
#include "graphics/presentation/window/hostInput.h"
#include "imgui.h"
#include "imgui_internal.h"
#include "imgui_impl_vulkan.h"
#include "imgui_internal.h"
#include "libs/controller.h"
#include "libs/dialog.h"
#include "libs/ime.h"
@@ -22,6 +21,7 @@
#include "loader/systemContent.h"
#include "stb_image.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <array>
#include <atomic>
@@ -712,7 +712,8 @@ SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
return {core.active || dialog.active || system.active || trophy_active || splash ||
(cursor.enabled && cursor.cursor_visible),
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u) +
(splash ? 2u : 0u) + static_cast<decltype(core.revision)>(cursor.revision)};
(splash ? 2u : 0u) + static_cast<decltype(core.revision)>(cursor.revision) +
PerformanceOverlayRevision()};
}
bool ProcessSystemOverlayInput(const SDL_Event& event) {
@@ -1662,8 +1663,7 @@ struct SystemOverlay::Impl {
}
}
void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now) {
void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now, float min_top) {
std::erase_if(retired_trophy_images, [](const auto& texture) {
if (texture->Status != ImTextureStatus_Destroyed) {
return false;
@@ -1731,7 +1731,7 @@ struct SystemOverlay::Impl {
const float alpha = std::min(fade_in, fade_out);
const float slide = (1.0f - fade_in) * (width + 24.0f);
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 32.0f - width + slide,
32.0f};
std::max(32.0f, min_top + 12.0f)};
const ImVec2 bottom_right {top_left.x + width, top_left.y + height};
auto* draw = ImGui::GetForegroundDrawList();
const auto fade = [alpha](int r, int g, int b, int a) {
@@ -1799,7 +1799,7 @@ struct SystemOverlay::Impl {
const auto now = Clock::now();
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire) &&
!g_splash_active.load(std::memory_order_acquire) &&
!GetHostInputTouchPadVisualState().enabled) {
!GetHostInputTouchPadVisualState().enabled && !PerformanceOverlayEnabled()) {
return false;
}
const auto prepared_session = snapshot.session;
@@ -1830,6 +1830,7 @@ struct SystemOverlay::Impl {
ImGui_ImplVulkan_NewFrame();
ImGui::NewFrame();
DrawSplash(frame_extent);
const float performance_bottom = DrawPerformanceOverlay(graphics, frame_extent);
GetOverlaySnapshot(&snapshot);
if (has_overlay && snapshot.session == prepared_session) {
if (snapshot.session.kind == OverlayKind::Dialog) {
@@ -1838,7 +1839,7 @@ struct SystemOverlay::Impl {
DrawIme(snapshot.ime, frame_extent);
}
}
DrawTrophyNotification(frame_extent, now);
DrawTrophyNotification(frame_extent, now, performance_bottom);
DrawTouchPadCursor(GetHostInputTouchPadVisualState());
ImGui::Render();
extent = frame_extent;
+10
View File
@@ -3,6 +3,7 @@
#include "common/abi.h"
#include "common/assert.h"
#include "common/common.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -15,6 +16,7 @@
#include "graphics/host_gpu/renderer/image/imageInfo.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/presentation/performanceOverlay.h"
#include "graphics/presentation/presenter.h"
#include "graphics/presentation/renderDoc.h"
#include "kernel/pthread.h"
@@ -909,6 +911,9 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
const auto frame_end = Common::Timer::QueryPerformanceCounter();
total_wait += static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
if (total_wait < 0) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::LateVblanks);
}
}
}
@@ -938,6 +943,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
m_done_cond_var.SignalAll();
}
if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected);
return false;
}
auto& pending = source == FlipRequestSource::GpuEop ? m_requests : m_cpu_requests;
@@ -965,6 +971,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
pending.push_back(r);
request_id = r.id;
Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRequested);
cfg.flip_status.flipPendingNum++;
cfg.flip_status.submitProcessTimeCounter = r.submit_ptc;
@@ -1243,6 +1250,9 @@ bool FlipQueue::Flip(uint32_t micros) {
}
if (due) {
m_presenter.Present(std::span(layers.data(), count));
if (requests[0].cfg->bus == 0) {
Graphics::PerformanceOverlayRecordFlip(requests[0].cfg->width, requests[0].cfg->height);
}
}
m_mutex.Lock();
@@ -254,8 +254,8 @@ public:
}
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_F1 ||
binding.key == SDLK_F7 || binding.key == SDLK_F8 ||
binding.key == SDLK_F11;
binding.key == SDLK_F2 || binding.key == SDLK_F7 ||
binding.key == SDLK_F8 || binding.key == SDLK_F11;
if (binding.control == INVALID_CONTROL || reserved ||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
EXIT("Invalid input mapping: %s\n", value.c_str());
@@ -1,5 +1,6 @@
#include "common/assert.h"
#include "common/common.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -10,6 +11,7 @@
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/performanceOverlay.h"
#include "graphics/presentation/presenter.h"
#include "graphics/presentation/systemOverlay.h"
#include "graphics/presentation/videoOut.h"
@@ -324,6 +326,7 @@ struct Presenter::Impl {
void RecoverSwapchain(Swapchain::Status status) {
LOGF("Recovering Vulkan swapchain%s\n",
status == Swapchain::Status::SurfaceLost ? " and surface" : "");
Common::DebugCounters::Add(Common::DebugCounters::Counter::SwapchainRecreations);
swapchain.Recreate(status == Swapchain::Status::SurfaceLost);
frames.SetFormat(swapchain.Format());
}
@@ -1039,8 +1042,8 @@ void Presenter::Impl::Present() {
// present_mutex owns the prepared frames and this scheduler. Only queue submission
// is shared with rendering, and it has its own queue_mutex.
auto& command = present_scheduler.BeginCommand();
const bool draw_system_overlay =
overlay_visual.active && swapchain.PrepareSystemOverlay();
const bool draw_system_overlay = (overlay_visual.active || PerformanceOverlayEnabled()) &&
swapchain.PrepareSystemOverlay();
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
draw_system_overlay);
const auto tick = swapchain.Submit(present_scheduler);
@@ -1060,6 +1063,7 @@ void Presenter::Impl::Present() {
return;
}
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
Common::DebugCounters::Add(Common::DebugCounters::Counter::DroppedPresents);
}
void Presenter::Discard(Frame& frame) {
+29 -11
View File
@@ -1,21 +1,20 @@
#include "graphics/presentation/window.h"
#include <SDL3/SDL.h>
#include "common/assert.h"
#include "common/common.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "common/stringUtils.h"
#include "common/systemInfo.h"
#include "common/threads.h"
#include "common/timer.h"
#include "common/stringUtils.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/performanceOverlay.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/systemOverlay.h"
#include "graphics/presentation/window/hostInput.h"
@@ -24,13 +23,14 @@
#include "libs/controller.h"
#include "loader/systemContent.h"
#include <SDL3/SDL.h>
#include <cstdlib>
#include <filesystem>
#include <fmt/format.h>
#include <memory>
#include <string>
#include <vector>
#include <vulkan/vk_platform.h>
#include <filesystem>
#define STB_IMAGE_IMPLEMENTATION
#define STBI_NO_SIMD
@@ -459,19 +459,37 @@ void WindowContext::ProcessDisplayEvent(const SDL_DisplayEvent& display) {
void WindowContext::ProcessEvent(double time_s) {
auto& game = loop;
auto* event = &game.event;
if ((event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) &&
event->key.key == SDLK_F7) {
if (event->type == SDL_EVENT_KEY_DOWN && event->key.repeat == 0) {
if (event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) {
const bool pressed = event->type == SDL_EVENT_KEY_DOWN && event->key.repeat == 0;
switch (event->key.key) {
case SDLK_F7:
if (pressed) {
HostInputToggleMouseToJoystick();
}
return;
}
if ((event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) &&
event->key.key == SDLK_F8) {
if (event->type == SDL_EVENT_KEY_DOWN && event->key.repeat == 0) {
case SDLK_F8:
if (pressed) {
Controller::CycleKeyboardPlayer();
}
return;
#if defined(__APPLE__)
case SDLK_P:
if ((event->key.mod & SDL_KMOD_GUI) == 0) {
break;
}
[[fallthrough]];
#endif
case SDLK_F2:
if (pressed) {
if ((event->key.mod & SDL_KMOD_SHIFT) != 0) {
TogglePerformanceOverlayDetails();
} else {
TogglePerformanceOverlay();
}
}
return;
default: break;
}
}
if (ProcessSystemOverlayInput(*event)) {
return;
+7
View File
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "common/common.h"
#include "common/dateTime.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/hash.h"
@@ -669,6 +670,7 @@ int64_t KYTY_SYSV_ABI KernelRead(int d, void* buf, size_t nbytes) {
std::min<uint64_t>(nbytes, remaining));
uint32_t bytes_read = 0;
file->f.Read(buf, static_cast<uint32_t>(nbytes), &bytes_read);
Common::DebugCounters::Add(Common::DebugCounters::Counter::GuestFileReadBytes, bytes_read);
file->mutex.Unlock();
@@ -731,6 +733,7 @@ int64_t KYTY_SYSV_ABI KernelWrite(int d, const void* buf, size_t nbytes) {
file->f.Seek(file->f.Size());
}
file->f.Write(buf, static_cast<uint32_t>(nbytes), &bytes_written);
Common::DebugCounters::Add(Common::DebugCounters::Counter::GuestFileWriteBytes, bytes_written);
if (file->sync_writes) {
file->f.Flush();
}
@@ -795,6 +798,7 @@ int64_t KYTY_SYSV_ABI KernelPread(int d, void* buf, size_t nbytes, int64_t offse
uint32_t bytes_read = 0;
file->f.Seek(offset);
file->f.Read(buf, static_cast<uint32_t>(nbytes), &bytes_read);
Common::DebugCounters::Add(Common::DebugCounters::Counter::GuestFileReadBytes, bytes_read);
file->f.Seek(pos);
file->mutex.Unlock();
@@ -896,6 +900,7 @@ int64_t KYTY_SYSV_ABI KernelPreadv(int d, const KernelIovec* iov, int iovcnt, in
Memory::InvalidateMemory(reinterpret_cast<uint64_t>(buffer.iov_base), count);
uint32_t bytes = 0;
file->f.Read(buffer.iov_base, count, &bytes);
Common::DebugCounters::Add(Common::DebugCounters::Counter::GuestFileReadBytes, bytes);
bytes_read += bytes;
remaining -= bytes;
if (bytes < count) {
@@ -945,6 +950,7 @@ int64_t KYTY_SYSV_ABI KernelPwrite(int d, const void* buf, size_t nbytes, int64_
uint32_t bytes_written = 0;
file->f.Seek(file->append ? file->f.Size() : static_cast<uint64_t>(offset));
file->f.Write(buf, static_cast<uint32_t>(nbytes), &bytes_written);
Common::DebugCounters::Add(Common::DebugCounters::Counter::GuestFileWriteBytes, bytes_written);
if (file->sync_writes) {
file->f.Flush();
}
@@ -1016,6 +1022,7 @@ static int64_t Writev(int d, const KernelIovec* iov, int iovcnt, std::optional<i
}
uint32_t bytes = 0;
file->f.Write(buffer.iov_base, static_cast<uint32_t>(buffer.iov_len), &bytes);
Common::DebugCounters::Add(Common::DebugCounters::Counter::GuestFileWriteBytes, bytes);
bytes_written += bytes;
if (bytes < buffer.iov_len) {
break;
+35
View File
@@ -4414,4 +4414,39 @@ int KYTY_SYSV_ABI KernelMemoryPoolGetBlockStats(KernelMemoryPoolBlockStats* outp
return OK;
}
DebugStats GetDebugStats() {
DebugStats stats;
stats.direct_total = PhysicalMemory::Size();
stats.flexible_total = FlexibleMemory::Size();
stats.pool_committed = g_memory_pool_committed.load(std::memory_order_relaxed);
stats.page_entries_total = PAGE_TABLE_POOL_ENTRIES;
if (g_physical_memory != nullptr) {
Common::LockGuard lock(g_physical_memory->GetMutex());
for (const auto& [start, block]: g_physical_memory->GetPhysicalBlocks()) {
switch (block.kind) {
case PhysicalMemory::AllocationKind::Direct:
stats.direct_allocated += block.size;
break;
case PhysicalMemory::AllocationKind::Pooled:
stats.pooled_allocated += block.size;
break;
case PhysicalMemory::AllocationKind::Automatic:
stats.automatic_allocated += block.size;
break;
}
}
for (const auto& mapping: g_physical_memory->GetMappings()) {
stats.direct_mapped += mapping.map_size;
}
}
if (g_flexible_memory != nullptr) {
stats.flexible_used = stats.flexible_total - g_flexible_memory->Available();
}
if (g_virtual_ranges != nullptr) {
stats.cpu_page_entries = g_virtual_ranges->CountPageTableEntries(false);
stats.gpu_page_entries = g_virtual_ranges->CountPageTableEntries(true);
}
return stats;
}
} // namespace Libs::LibKernel::Memory
+17
View File
@@ -15,6 +15,23 @@ namespace Libs::LibKernel::Memory {
void Initialize();
void Shutdown();
// Guest memory usage for the performance panel. Takes only bookkeeping locks, so it never
// waits on the GPU; call it only while the memory subsystem is initialized.
struct DebugStats {
uint64_t direct_total = 0;
uint64_t direct_allocated = 0; // sceKernelAllocateDirectMemory.
uint64_t pooled_allocated = 0; // Memory pool expansions.
uint64_t automatic_allocated = 0; // Extended memory.
uint64_t direct_mapped = 0;
uint64_t flexible_total = 0;
uint64_t flexible_used = 0;
uint64_t pool_committed = 0;
uint64_t cpu_page_entries = 0; // 2 MiB page-table entries in use.
uint64_t gpu_page_entries = 0;
uint64_t page_entries_total = 0; // Per side.
};
[[nodiscard]] DebugStats GetDebugStats();
struct Lifecycle {
static constexpr const char* name = "Memory";
static constexpr auto initialize = Libs::LibKernel::Memory::Initialize;
@@ -242,6 +242,12 @@
<property name="text"><string>Auto-hide cursor</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_perf_overlay">
<property name="toolTip"><string>Show FPS, frame times, CPU/GPU usage, RAM and memory pressure in the game window. Press F2 (Cmd+P on macOS) to toggle it, and add Shift for the detailed view.</string></property>
<property name="text"><string>Show performance panel</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
+2
View File
@@ -130,6 +130,7 @@ public:
bool tessellation_enabled = false;
bool trophy_enabled = true;
int trophy_duration_seconds = 6;
bool perf_overlay_enabled = false;
bool skip_notice_screen = false;
bool network_connected = false;
int vblank_frequency = 60;
@@ -168,6 +169,7 @@ public:
tessellation_enabled = other.tessellation_enabled;
trophy_enabled = other.trophy_enabled;
trophy_duration_seconds = other.trophy_duration_seconds;
perf_overlay_enabled = other.perf_overlay_enabled;
skip_notice_screen = other.skip_notice_screen;
network_connected = other.network_connected;
vblank_frequency = other.vblank_frequency;
+2
View File
@@ -17,6 +17,7 @@ QVariantMap Configuration::GameSettings() const {
KYTY_CFG_SET(tessellation_enabled);
KYTY_CFG_SET(trophy_enabled);
KYTY_CFG_SET(trophy_duration_seconds);
KYTY_CFG_SET(perf_overlay_enabled);
KYTY_CFG_SET(skip_notice_screen);
KYTY_CFG_SET(network_connected);
KYTY_CFG_SET(vblank_frequency);
@@ -65,6 +66,7 @@ void Configuration::ReadGameSettingsValues(const Settings& s) {
KYTY_CFG_GET(tessellation_enabled);
trophy_enabled = s.value("trophy_enabled", trophy_enabled).toBool();
KYTY_CFG_GET(trophy_duration_seconds);
KYTY_CFG_GET(perf_overlay_enabled);
KYTY_CFG_GET(skip_notice_screen);
KYTY_CFG_GET(network_connected);
vblank_frequency = s.value("vblank_frequency", vblank_frequency).toInt();
@@ -292,6 +292,7 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
m_ui->checkBox_network_connected->setChecked(info.network_connected);
m_ui->checkBox_trophy_notifications->setChecked(info.trophy_enabled);
m_ui->spinBox_trophy_duration->setValue(info.trophy_duration_seconds);
m_ui->checkBox_perf_overlay->setChecked(info.perf_overlay_enabled);
m_ui->spinBox_vblank_frequency->setValue(info.vblank_frequency);
m_ui->comboBox_console_language->clear();
m_ui->comboBox_console_language->addItems(CONSOLE_LANGUAGE_NAMES);
@@ -484,6 +485,7 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
info.network_connected = ui.checkBox_network_connected->isChecked();
info.trophy_enabled = ui.checkBox_trophy_notifications->isChecked();
info.trophy_duration_seconds = ui.spinBox_trophy_duration->value();
info.perf_overlay_enabled = ui.checkBox_perf_overlay->isChecked();
info.vblank_frequency = ui.spinBox_vblank_frequency->value();
info.console_language = ui.comboBox_console_language->currentIndex();
info.vulkan_validation_enabled = ui.checkBox_vulkan_validation->isChecked();
+4 -2
View File
@@ -203,7 +203,8 @@ public:
auto* layout = new QVBoxLayout(this);
m_label = new QLabel(
tr("Press a key or mouse button.\nF1, F7, and F11 are reserved; Esc cancels."), this);
tr("Press a key or mouse button.\nF1, F2, F7, F8, and F11 are reserved; Esc cancels."),
this);
m_label->setAlignment(Qt::AlignCenter);
layout->addWidget(m_label);
}
@@ -219,7 +220,8 @@ protected:
reject();
return;
}
if (event->key() == Qt::Key_F1 || event->key() == Qt::Key_F7 ||
if (event->key() == Qt::Key_F1 || event->key() == Qt::Key_F2 ||
event->key() == Qt::Key_F7 || event->key() == Qt::Key_F8 ||
event->key() == Qt::Key_F11) {
m_label->setText(tr("That key is reserved by the emulator."));
return;
+1
View File
@@ -264,6 +264,7 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
args << "--sync-raw-image-buffers" << BoolArg(info.sync_raw_image_buffers);
args << "--trophy-notifications" << BoolArg(info.trophy_enabled);
args << "--trophy-duration" << QString::number(info.trophy_duration_seconds);
args << "--perf-overlay" << BoolArg(info.perf_overlay_enabled);
args << "--skip-notice-screen" << BoolArg(info.skip_notice_screen);
args << "--network-connected" << BoolArg(info.network_connected);
if (info.tessellation_enabled) {
+4
View File
@@ -1,6 +1,7 @@
#include "libs/audio.h"
#include "common/assert.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/threads.h"
@@ -403,6 +404,9 @@ bool Audio::QueueSdlAudio(PortOut* port, const void* data, bool blocking, float
queued = SDL_GetAudioStreamQueued(port->stream);
}
if (queued < static_cast<int>(prepared_size)) {
if (port->queue_primed) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::AudioUnderruns);
}
port->queue_primed = false;
}
}
+4
View File
@@ -2,6 +2,7 @@
#include "common/assert.h"
#include "common/common.h"
#include "common/debugCounters.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/hostException.h"
@@ -190,6 +191,7 @@ static uint64_t RegisterStubbedImport(uint32_t index, const Program* program,
}
static KYTY_SYSV_ABI uint64_t UnresolvedImportStub(uint64_t record_id) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::UnresolvedImportCalls);
const auto log_index = g_unresolved_stub_call_log_count.fetch_add(1);
if (log_index < 1024) {
if (record_id < g_stubbed_imports.size()) {
@@ -652,6 +654,7 @@ static bool KytyExceptionHandler(const Common::HostException::ExceptionInfo& exc
if (info->type == Common::HostException::ExceptionType::IllegalInstruction &&
Loader::X64InstructionEmulator::TryEmulate(info->native_context)) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::EmulatedInstructions);
return true;
}
@@ -666,6 +669,7 @@ static bool KytyExceptionHandler(const Common::HostException::ExceptionInfo& exc
case CoreAccess::Unknown: return false;
}
if (Libs::LibKernel::Memory::HandleGpuFault(access, info->access_violation_vaddr)) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::GpuFaults);
return true;
}
}
+6
View File
@@ -95,6 +95,7 @@ static void PrintUsage() {
" --trophy-notifications <true|false> Show trophy unlock toasts and play their sound.\n");
::printf(
" --trophy-duration <seconds> Trophy toast duration, 5-10. Default: 6.\n");
::printf(" --perf-overlay <true|false> Show the performance panel (F2 or Cmd+P).\n");
::printf(" --playgo-hack Use the supplied PlayGo stub fallback.\n");
::printf(
" --skip-notice-screen <true|false> Skip startup logos and notices in supported games.\n"
@@ -486,6 +487,11 @@ static bool ParseArgs(int argc, char* argv[], RunOptions& options, bool& show_he
::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
return false;
}
} else if (arg == "--perf-overlay") {
if (!ParseBool(value, options.config.perf_overlay_enabled)) {
::printf("invalid boolean for %s: %s\n", arg.c_str(), value.c_str());
return false;
}
} else if (arg == "--keymap") {
const auto split = value.find('=');
if (split == std::string::npos || split == 0 || split + 1 == value.size()) {