renderer: simplify image view cache

This commit is contained in:
nmzik
2026-08-24 01:30:34 +02:00
parent e6ad87072d
commit 6eed46b024
4 changed files with 13 additions and 30 deletions
@@ -736,15 +736,10 @@ Image::~Image() {
if (m_graphics == nullptr) {
return;
}
{
std::lock_guard lock(views.mutex);
for (auto& cached: views.views) {
if (cached.view != nullptr) {
m_graphics->device.destroyImageView(cached.view, nullptr);
cached.view = nullptr;
}
for (const auto& cached: views) {
if (cached.view != nullptr) {
m_graphics->device.destroyImageView(cached.view, nullptr);
}
views.views.clear();
}
if (backing.image != nullptr) {
m_graphics->DeleteImage(backing);
+1 -10
View File
@@ -8,7 +8,6 @@
#include <compare>
#include <limits>
#include <mutex>
#include <optional>
#include <span>
#include <utility>
@@ -27,14 +26,6 @@ struct CachedImageView {
vk::ImageView view = nullptr;
};
struct ImageViewCache {
ImageViewCache() = default;
KYTY_CLASS_NO_COPY(ImageViewCache);
std::mutex mutex;
std::vector<CachedImageView> views;
};
struct ImageUsage {
bool texture = false;
bool storage = false;
@@ -150,7 +141,7 @@ public:
ImageInfo info;
VulkanImage backing;
ImageViewCache views;
std::vector<CachedImageView> views;
ImageUsage usage;
ImageBinding binding;
bool registered = false;
@@ -4,8 +4,6 @@
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/image/image.h"
#include <mutex>
namespace Libs::Graphics {
namespace {
@@ -357,8 +355,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
image.layers);
}
std::lock_guard lock(views.mutex);
for (const auto& cached: views.views) {
for (const auto& cached: views) {
if (cached.info == normalized) {
return cached.view;
}
@@ -394,7 +391,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
view_info.level_count, view_info.base_layer, view_info.layer_count,
static_cast<vk::ImageUsageFlags::MaskType>(view_info.usage));
}
views.views.push_back({normalized, view});
views.push_back({normalized, view});
return view;
}
+7 -7
View File
@@ -2772,7 +2772,7 @@ public:
array != first && reinterpreted != nullptr &&
reinterpreted != first && storage != nullptr &&
storage != first && attachment == first &&
color.views.views.size() == 7,
color.views.size() == 7,
"dynamic view identity omitted mapping, format, mip, layer, type, "
"or storage usage");
@@ -2820,7 +2820,7 @@ public:
depth_alias == depth_first && depth_array != nullptr &&
depth_array != depth_first && depth_attachment != nullptr &&
depth_attachment != depth_array &&
depth.views.views.size() == 3,
depth.views.size() == 3,
"unified depth view cache lost sampled/attachment identity");
auto depth_stencil_info = depth_info;
@@ -2841,10 +2841,10 @@ public:
Require(name, "depth/stencil aspects",
depth_only != nullptr && combined != nullptr &&
depth_only != combined &&
depth_stencil.views.views.size() == 2 &&
depth_stencil.views.views[0].info.aspect ==
depth_stencil.views.size() == 2 &&
depth_stencil.views[0].info.aspect ==
vk::ImageAspectFlagBits::eDepth &&
depth_stencil.views.views[1].info.aspect ==
depth_stencil.views[1].info.aspect ==
(vk::ImageAspectFlagBits::eDepth |
vk::ImageAspectFlagBits::eStencil),
"explicit depth-only and combined aspects shared one image view");
@@ -3833,7 +3833,7 @@ public:
name, "dynamic views",
first_view != nullptr && repeated_view == first_view &&
mapped_view != nullptr && mapped_view != first_view &&
image.views.views.size() == 2 && !image.usage.texture &&
image.views.size() == 2 && !image.usage.texture &&
!image.IsGpuModified() && !image.IsCpuDirty() &&
!TextureCacheTestAccess::PendingDownload(texture_cache, first),
"TextureCache::FindTexture did not preserve sampled view "
@@ -8174,7 +8174,7 @@ public:
const auto &sampled_depth_image =
texture_cache.GetImage(sampled_depth_binding.image_id);
const bool normalized_depth_view = std::ranges::any_of(
sampled_depth_image.views.views, [&](const auto &cached) {
sampled_depth_image.views, [&](const auto &cached) {
return cached.view == sampled_depth_view &&
cached.info.format == vk::Format::eD32Sfloat &&
cached.info.aspect == vk::ImageAspectFlagBits::eDepth &&