graphics: mark image heap resources as sampled reads

This commit is contained in:
nmzik
2026-10-23 08:08:56 +02:00
parent 7bb618d41a
commit 719c44310a
2 changed files with 2 additions and 1 deletions
@@ -1800,6 +1800,7 @@ uint32_t ImageHeapKind(const ImageResource& root, DescriptorValue& value) {
ImageResource ImageHeapResource(const ImageResource& root, uint32_t kind) {
ImageResource resource;
resource.resource_class = ImageResourceClass::Sampled;
resource.read = true;
resource.heap = true;
resource.dimension = root.dimension;
resource.unfiltered_access_only = root.unfiltered_access_only;
+1 -1
View File
@@ -550,7 +550,7 @@ void TestImageHeapKinds() {
Check(resource.numeric_class == Libs::Graphics::Prospero::TextureNumericClass::Uint &&
!resource.cube && cube_resource.cube &&
cube_resource.numeric_class == Libs::Graphics::Prospero::TextureNumericClass::Float &&
resource.resource_class == ImageResourceClass::Sampled &&
resource.resource_class == ImageResourceClass::Sampled && resource.read &&
ImageHeapResource(root, 0u) == ImageHeapResource(other, 0u),
"heap kind resources lost their type or kept root identity");
root.depth_compare = true;