Avoid game list rescans on settings changes/Remove Space pause shortcut

This commit is contained in:
nmzik
2026-09-20 21:07:36 +04:00
parent ada0514084
commit 81af130147
7 changed files with 49 additions and 54 deletions
@@ -141,9 +141,8 @@ public:
}
}
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE ||
binding.key == SDLK_F1 || binding.key == SDLK_F7 ||
binding.key == SDLK_F11;
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_F1 ||
binding.key == SDLK_F7 || binding.key == SDLK_F11;
if (binding.control == INVALID_CONTROL || reserved ||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
EXIT("Invalid input mapping: %s\n", value.c_str());
+2 -3
View File
@@ -222,7 +222,7 @@ static void ToggleDesktopFullscreen() {
}
}
static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
static void GameEventKeyboard(const EventKeyboard& key) {
static SDL_Keycode fullscreen_key = SDLK_UNKNOWN;
#ifdef KYTY_DBG_INPUT
@@ -235,7 +235,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
if (key.down) {
switch (key.key_code) {
case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
case SDLK_F1:
if (!key.repeat) {
RenderDocRequestCapture();
@@ -539,7 +538,7 @@ void WindowContext::ProcessEvent(double time_s) {
key.mod = event->key.keysym.mod;
key.timestamp_seconds = time_s;
GameEventKeyboard(game, key);
GameEventKeyboard(key);
break;
}
+1 -3
View File
@@ -144,7 +144,7 @@ public:
host_input_mapping = other.host_input_mapping;
}
void CopyFrom(const Configuration& other) {
void CopyGameInfoFrom(const Configuration& other) {
name = other.name;
title_id = other.title_id;
gameVersion = other.gameVersion;
@@ -154,8 +154,6 @@ public:
custom_settings = other.custom_settings;
game_status = other.game_status;
game_comment = other.game_comment;
CopyEmulatorSettingsFrom(other);
elf = other.elf;
}
void WriteSettings(QSettings* s) const {
@@ -8,6 +8,8 @@
#include <QStringList>
#include <QWidget>
#include <memory>
class ConfigurationItem;
class CompatibilityDatabase;
class QEvent;
@@ -30,10 +32,9 @@ public:
[[nodiscard]] const ConfigurationItem* GetSelectedItem() const { return m_selected_item; }
ConfigurationItem* GetSelectedItem() { return m_selected_item; }
[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
[[nodiscard]] const QStringList& GetHostInputMapping() const {
return m_global_info.host_input_mapping;
}
[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
[[nodiscard]] std::unique_ptr<Configuration>
CreateConfiguration(const ConfigurationItem& item) const;
bool EnsureGameDirectory();
void ScanGameDirectory();
@@ -64,7 +65,6 @@ protected slots:
void filter_configurations(const QString& text);
private:
void ClearCustomSettings(ConfigurationItem* item);
void SelectItem(QTreeWidgetItem* witem);
void ApplyCompatibility();
void UpdateToolbarIcons();
+33 -32
View File
@@ -410,10 +410,17 @@ void ConfigurationListWidget::ApplyCompatibility() {
}
}
static Configuration* CloneConfiguration(const Configuration& source) {
auto* ret = new Configuration;
ret->CopyFrom(source);
return ret;
std::unique_ptr<Configuration>
ConfigurationListWidget::CreateConfiguration(const ConfigurationItem& item) const {
auto info = std::make_unique<Configuration>();
const auto* custom = m_custom_infos.value(item.GetInfo().game_path);
info->CopyGameInfoFrom(item.GetInfo());
info->CopyEmulatorSettingsFrom(custom != nullptr ? *custom : m_global_info);
if (custom != nullptr && !custom->elf.isEmpty()) {
info->elf = custom->elf;
}
info->host_input_mapping = m_global_info.host_input_mapping;
return info;
}
struct GameMetadata {
@@ -528,9 +535,6 @@ static void SetGameFiles(Configuration& info, const QString& game_dir, const QSt
if (info.name.isEmpty()) {
info.name = game.dirName();
}
if (info.elf.isEmpty()) {
info.elf = QStringLiteral("eboot.bin");
}
}
static Configuration* FindCustomInfo(QMap<QString, Configuration*>* custom_infos,
@@ -634,16 +638,9 @@ void ConfigurationListWidget::ScanGameDirectory() {
auto metadata = GetGameMetadata(
game_dir.filePath(QStringLiteral("sce_sys/param.json")), game_dir.dirName());
auto info = std::make_unique<Configuration>();
auto* custom = FindCustomInfo(&m_custom_infos, game_path, legacy_game_path);
if (custom != nullptr) {
info->CopyFrom(*custom);
info->custom_settings = true;
} else {
info->CopyEmulatorSettingsFrom(m_global_info);
info->custom_settings = false;
}
auto info = std::make_unique<Configuration>();
info->custom_settings =
FindCustomInfo(&m_custom_infos, game_path, legacy_game_path) != nullptr;
SetGameFiles(*info, game_dir.absolutePath(), game_path, metadata);
const auto* compatibility = m_compatibility->Find(info->title_id);
if (compatibility != nullptr) {
@@ -652,10 +649,9 @@ void ConfigurationListWidget::ScanGameDirectory() {
}
if (auto* item = running_items.value(game_key); item != nullptr) {
// The process already has its own configuration copy. Refresh the
// row's settings for the next launch without losing its running state.
// Refresh metadata without losing the running row's identity.
const QSignalBlocker status_blocker(item->GetStatusCombo());
item->GetInfo().CopyFrom(*info);
item->GetInfo().CopyGameInfoFrom(*info);
item->Update();
item->SetCompatibilityEditable(m_compatibility->IsLocal() &&
!item->GetInfo().title_id.trimmed().isEmpty());
@@ -732,16 +728,19 @@ void ConfigurationListWidget::edit_configuration() {
return;
}
ConfigurationEditDialog dlg(item->GetInfo(), this);
auto info = CreateConfiguration(*item);
ConfigurationEditDialog dlg(*info, this);
dlg.setWindowTitle(tr("Edit game settings"));
if (dlg.exec() == QDialog::Accepted) {
info->custom_settings = true;
item->GetInfo().custom_settings = true;
auto game_path = item->GetInfo().game_path;
auto game_path = info->game_path;
delete m_custom_infos.take(game_path);
m_custom_infos.insert(game_path, CloneConfiguration(item->GetInfo()));
m_custom_infos.insert(game_path, info.release());
WriteSettings();
ScanGameDirectory();
item->Update();
SelectItem(item);
}
}
@@ -753,9 +752,11 @@ void ConfigurationListWidget::delete_configuartion() {
if (QMessageBox::Yes == QMessageBox::question(this, tr("Clear custom settings"),
tr("Do you want to clear custom settings?"))) {
ClearCustomSettings(item);
delete m_custom_infos.take(item->GetInfo().game_path);
item->GetInfo().custom_settings = false;
WriteSettings();
ScanGameDirectory();
item->Update();
SelectItem(item);
}
}
@@ -770,9 +771,13 @@ void ConfigurationListWidget::edit_global_settings() {
if (dlg.exec() == QDialog::Accepted) {
m_global_info.CopyEmulatorSettingsFrom(info);
m_game_dirs = NormalizeGameDirectories(dlg.GetGameDirectories());
const auto game_dirs = NormalizeGameDirectories(dlg.GetGameDirectories());
const bool game_dirs_changed = game_dirs != m_game_dirs;
m_game_dirs = game_dirs;
WriteSettings();
ScanGameDirectory();
if (game_dirs_changed) {
ScanGameDirectory();
}
}
}
@@ -784,10 +789,6 @@ void ConfigurationListWidget::edit_input_mapping() {
}
}
void ConfigurationListWidget::ClearCustomSettings(ConfigurationItem* item) {
delete m_custom_infos.take(item->GetInfo().game_path);
}
void ConfigurationListWidget::ViewTrophies() {
auto* current = static_cast<ConfigurationItem*>(m_ui->cfgs_list->currentItem());
auto* item = current != nullptr ? current : m_selected_item;
+4 -4
View File
@@ -90,6 +90,7 @@ QString KeyName(const QKeyEvent& event) {
}
switch (key) {
case Qt::Key_Space: return QStringLiteral("Space");
case Qt::Key_Return:
case Qt::Key_Enter: return QStringLiteral("Return");
case Qt::Key_Backspace: return QStringLiteral("Backspace");
@@ -132,8 +133,7 @@ public:
auto* layout = new QVBoxLayout(this);
m_label = new QLabel(
tr("Press a key or mouse button.\nSpace, F1, F7, and F11 are reserved; Esc cancels."),
this);
tr("Press a key or mouse button.\nF1, F7, and F11 are reserved; Esc cancels."), this);
m_label->setAlignment(Qt::AlignCenter);
layout->addWidget(m_label);
}
@@ -149,8 +149,8 @@ protected:
reject();
return;
}
if (event->key() == Qt::Key_Space || event->key() == Qt::Key_F1 ||
event->key() == Qt::Key_F7 || event->key() == Qt::Key_F11) {
if (event->key() == Qt::Key_F1 || event->key() == Qt::Key_F7 ||
event->key() == Qt::Key_F11) {
m_label->setText(tr("That key is reserved by the emulator."));
return;
}
+2 -4
View File
@@ -493,10 +493,8 @@ void MainDialogPrivate::Run() {
m_running_item->SetRunning(true);
Configuration info;
info.CopyFrom(m_running_item->GetInfo());
info.host_input_mapping = m_ui->widget->GetHostInputMapping();
m_main_dialog->RunInterpreter(&m_process, info);
auto info = m_ui->widget->CreateConfiguration(*m_running_item);
m_main_dialog->RunInterpreter(&m_process, *info);
Update();
}