gpu: reflect tessellation strides from memory address dataflow

This commit is contained in:
nmzik
2026-09-13 08:58:40 +04:00
parent 7516068662
commit 96d62b3367
2 changed files with 203 additions and 67 deletions
@@ -511,53 +511,153 @@ Decoder::Program DecodeFusedProgram(std::span<const uint32_t> front, std::span<c
return result;
}
struct TessellationAddress {
enum class Kind { Unknown, Affine, PackedControlPoint };
Kind kind = Kind::Unknown;
uint32_t coefficient = 0;
uint32_t constant = 0;
};
uint32_t ReflectTessellationStride(const Decoder::Program& program, bool local,
uint32_t control_points, uint32_t input_stride) {
using namespace Decoder;
using Address = TessellationAddress;
using Kind = Address::Kind;
std::array<Address, IR::NumVectorRegs> registers {};
registers[local ? 3u : 1u] =
local ? Address {Kind::Affine, 1u, 0u} : Address {Kind::PackedControlPoint};
const auto constant = [](uint32_t value) { return Address {Kind::Affine, 0u, value}; };
const auto read = [&](const Operand& operand) -> Address {
if (operand.absolute || operand.negate || operand.sdwa_sext || operand.op_sel ||
operand.op_sel_hi || operand.negate_hi || operand.dpp)
return {};
Address value;
if (operand.kind == OperandKind::IntegerInlineConstant ||
operand.kind == OperandKind::LiteralConstant) {
value = constant(operand.value);
} else if (operand.kind == OperandKind::Vgpr) {
value = registers.at(operand.reg);
}
// The native packed HS ID's low byte is the patch ordinal. The logical
// interface addresses one patch, as in the frontend's v1 initialization.
if (value.kind == Kind::PackedControlPoint && operand.sdwa_sel == 0u) return constant(0u);
return operand.sdwa_sel == 6u ? value : Address {};
};
const auto affine = [](uint64_t coefficient, uint64_t offset) {
return coefficient <= UINT32_MAX && offset <= UINT32_MAX
? Address {Kind::Affine, static_cast<uint32_t>(coefficient),
static_cast<uint32_t>(offset)}
: Address {};
};
const auto add = [&](Address lhs, Address rhs) {
return lhs.kind == Kind::Affine && rhs.kind == Kind::Affine
? affine(uint64_t {lhs.coefficient} + rhs.coefficient,
uint64_t {lhs.constant} + rhs.constant)
: Address {};
};
const auto multiply = [&](Address lhs, Address rhs) {
if ((lhs.kind == Kind::Affine && lhs.coefficient == 0u && lhs.constant == 0u) ||
(rhs.kind == Kind::Affine && rhs.coefficient == 0u && rhs.constant == 0u))
return constant(0u);
if (lhs.kind != Kind::Affine || rhs.kind != Kind::Affine) return Address {};
if (rhs.coefficient != 0u) std::swap(lhs, rhs);
return rhs.coefficient == 0u ? affine(uint64_t {lhs.coefficient} * rhs.constant,
uint64_t {lhs.constant} * rhs.constant)
: Address {};
};
const auto low24 = [&](Address value) {
if (value.kind == Kind::Affine && value.coefficient == 0u)
return constant(value.constant & 0xffffffu);
return value.kind == Kind::Affine &&
uint64_t {value.coefficient} * (control_points - 1u) + value.constant <=
0xffffffu
? value
: Address {};
};
uint32_t stride = 0;
for (const auto& inst: program.instructions) {
// Stage exits preserve the active path's definitions. An internal join
// would require merging register definitions.
EXIT_NOT_IMPLEMENTED(IsDirectBranch(inst.opcode) &&
inst.branch_target != program.instructions.back().pc);
const bool local_store =
inst.opcode == Opcode::DS_WRITE_B32 || inst.opcode == Opcode::DS_WRITE2_B32;
const bool buffer_store = inst.opcode == Opcode::BUFFER_STORE_DWORD ||
inst.opcode == Opcode::BUFFER_STORE_DWORDX2 ||
inst.opcode == Opcode::BUFFER_STORE_DWORDX3 ||
inst.opcode == Opcode::BUFFER_STORE_DWORDX4;
const bool control_store =
!local && buffer_store && inst.src2.kind == OperandKind::Sgpr && inst.src2.reg == 2u;
const bool control_read =
!local && (inst.opcode == Opcode::DS_READ_B32 || inst.opcode == Opcode::DS_READ2_B32);
if ((local && local_store) || control_store || control_read) {
const auto address = read(inst.src0);
if (address.kind != Kind::Affine) {
EXIT("%s tessellation address is not affine at pc 0x%08x\n", local ? "LS" : "HS",
inst.pc);
}
if (address.coefficient != 0u) {
const auto expected = control_read ? input_stride : stride;
EXIT_NOT_IMPLEMENTED((address.coefficient & 3u) != 0u ||
(expected != 0u && expected != address.coefficient));
if (!control_read) stride = address.coefficient;
}
}
// Store vdata is a source, despite occupying the decoder's dst field.
if (local_store || buffer_store || inst.dst.kind != OperandKind::Vgpr) continue;
const auto lhs = read(inst.src0);
const auto rhs = read(inst.src1);
const auto third = read(inst.src2);
Address value;
switch (inst.opcode) {
case Opcode::V_BFE_U32:
if (lhs.kind == Kind::PackedControlPoint && rhs.kind == Kind::Affine &&
rhs.coefficient == 0u && third.kind == Kind::Affine &&
third.coefficient == 0u) {
if (rhs.constant == 8u && third.constant == 5u) value = {Kind::Affine, 1u, 0u};
if (rhs.constant == 0u && third.constant == 8u) value = constant(0u);
}
break;
case Opcode::V_MUL_U32_U24: value = multiply(low24(lhs), low24(rhs)); break;
case Opcode::V_MAD_U32_U24: value = add(multiply(low24(lhs), low24(rhs)), third); break;
case Opcode::V_LSHL_ADD_U32:
if (rhs.kind == Kind::Affine && rhs.coefficient == 0u && rhs.constant < 32u)
value = add(multiply(lhs, constant(1u << rhs.constant)), third);
break;
case Opcode::V_LSHLREV_B32:
if (lhs.kind == Kind::Affine && lhs.coefficient == 0u && lhs.constant < 32u)
value = multiply(rhs, constant(1u << lhs.constant));
break;
case Opcode::V_SUB_NC_U32:
if (lhs.kind == Kind::Affine && rhs.kind == Kind::Affine &&
lhs.coefficient >= rhs.coefficient && lhs.constant >= rhs.constant)
value = affine(lhs.coefficient - rhs.coefficient, lhs.constant - rhs.constant);
break;
default: break;
}
if (inst.dst.sdwa_sel != 6u || inst.dst.op_sel || inst.dst.omod || inst.dst.clamp ||
inst.dst.dpp)
value = {};
for (uint32_t index = 0;
index < DecodedDstSize(inst) && inst.dst.reg + index < registers.size(); index++) {
registers[inst.dst.reg + index] = {};
}
registers.at(inst.dst.reg) = value;
}
EXIT_NOT_IMPLEMENTED(stride == 0u);
return stride;
}
} // namespace
void AnalyzeTessellationPrograms(std::span<const uint32_t> local, std::span<const uint32_t> control,
ShaderTessellationInputInfo& info) {
using namespace Decoder;
const auto constant = [](const Operand& operand, uint32_t value) {
return (operand.kind == OperandKind::IntegerInlineConstant ||
operand.kind == OperandKind::LiteralConstant) &&
operand.value == value;
};
auto decoded = DecodeFrontProgram(local);
uint32_t local_address = UINT32_MAX;
for (const auto& inst: decoded.instructions) {
if (inst.opcode == Opcode::V_MUL_U32_U24 && inst.src1.kind == OperandKind::Vgpr &&
inst.src1.reg == 3u &&
(inst.src0.kind == OperandKind::IntegerInlineConstant ||
inst.src0.kind == OperandKind::LiteralConstant)) {
EXIT_IF(info.ls_stride != 0u && info.ls_stride != inst.src0.value);
info.ls_stride = inst.src0.value;
local_address = inst.dst.reg;
}
if (inst.family == Family::DS) {
EXIT_NOT_IMPLEMENTED(inst.src0.kind != OperandKind::Vgpr ||
inst.src0.reg != local_address);
}
}
decoded = {};
DecodeProgram(control, decoded);
uint32_t control_point = UINT32_MAX;
uint32_t control_address = UINT32_MAX;
for (const auto& inst: decoded.instructions) {
if (inst.opcode == Opcode::V_BFE_U32 && inst.src0.kind == OperandKind::Vgpr &&
inst.src0.reg == 1u && constant(inst.src1, 8u) && constant(inst.src2, 5u)) {
control_point = inst.dst.reg;
}
if (inst.opcode == Opcode::V_LSHL_ADD_U32 && inst.src0.kind == OperandKind::Vgpr &&
inst.src0.reg == control_point &&
(inst.src1.kind == OperandKind::IntegerInlineConstant ||
inst.src1.kind == OperandKind::LiteralConstant) &&
inst.src1.value < 32u) {
info.hs_stride = 1u << inst.src1.value;
control_address = inst.dst.reg;
}
}
EXIT_NOT_IMPLEMENTED(local_address == UINT32_MAX || control_address == UINT32_MAX ||
info.ls_stride == 0u || info.hs_stride == 0u ||
(info.ls_stride & 3u) != 0u || (info.hs_stride & 3u) != 0u);
const auto local_program = DecodeFrontProgram(local);
Decoder::Program control_program;
Decoder::DecodeProgram(control, control_program);
info.ls_stride = ReflectTessellationStride(local_program, true, info.input_control_points, 0u);
info.hs_stride = ReflectTessellationStride(control_program, false, info.output_control_points,
info.ls_stride);
LOGF("Tessellation interface: input_cp=%u output_cp=%u ls_stride=%u hs_stride=%u\n",
info.input_control_points, info.output_control_points, info.ls_stride, info.hs_stride);
}
+60 -24
View File
@@ -25514,16 +25514,21 @@ void CheckPs5GameExampleImageClearRuntimeShape() {
std::printf("[host] %-32s ok\n", "Ps5GameExampleImageClear");
}
void CheckTessellationPrograms() {
void CheckTessellationProgram(const char *name, u32 ls_stride, u32 hs_stride) {
using namespace ShaderRecompiler;
const char *name = "TessellationPrograms";
const bool multiplied_stride = hs_stride == 112;
const u32 local_address = multiplied_stride ? 18 : 21;
const u32 control_point = multiplied_stride ? 30 : 34;
const u32 relative_patch = multiplied_stride ? 28 : 32;
const u32 output_address = multiplied_stride ? 31 : 35;
const u32 input_address = multiplied_stride ? 25 : 29;
std::array<std::vector<u32>, 3> code;
auto &local = code[0];
// The fused LS addresses one 124-byte control point using its v3 ordinal.
local.push_back(EncodeVop2(0x0b, 21, 255u, 3));
local.push_back(124);
// The fused LS addresses one control point using its v3 ordinal.
local.push_back(EncodeVop2(0x0b, local_address, 255u, 3));
local.push_back(ls_stride);
local.push_back(EncodeDs0(0x0e, (3u << 8u) | 1u));
local.push_back(EncodeDs1Ex(0, 5, 2, 21));
local.push_back(EncodeDs1Ex(0, 5, 2, local_address));
local.push_back(EncodeSop1(0x20, 0, 6));
local.push_back(0xffffffffu); // Shader footer is not executable after LS handoff.
@@ -25533,24 +25538,46 @@ void CheckTessellationPrograms() {
control.push_back(EncodeSopp(0x0a));
control.push_back(EncodeVopc(0xd1, 249u, 3));
control.push_back(EncodeVopcSdwa(0, 0, 0, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1));
AppendVop3(&control, 0x148, 32, Vgpr(1), InlineU32(0), InlineU32(8));
AppendVop3(&control, 0x148, 34, Vgpr(1), InlineU32(8), InlineU32(5));
AppendVop3(&control, 0x346, 35, Vgpr(34), InlineU32(7), InlineU32(0));
control.push_back(EncodeVop2(0x0b, 29, 255u, 34));
control.push_back(124);
AppendVop3(&control, 0x148, control_point, Vgpr(1), InlineU32(8),
InlineU32(5));
AppendVop3(&control, 0x148, relative_patch, Vgpr(1), InlineU32(0),
InlineU32(8));
if (multiplied_stride) {
// The later patch writes 112-byte outputs but reads 108-byte LS records.
// The second multiply overwrites packed v1; only memory consumers identify
// which of the two independently computed addresses supplies each stride.
control.push_back(EncodeVop2(0x0b, 0, 255u, control_point));
control.push_back(hs_stride);
control.push_back(EncodeVop2(0x0b, 1, 255u, control_point));
control.push_back(ls_stride);
AppendVop3(&control, 0x143, output_address, 255u, Vgpr(relative_patch),
Vgpr(0));
control.push_back(3 * hs_stride);
AppendVop3(&control, 0x143, input_address, 255u, Vgpr(relative_patch),
Vgpr(1));
control.push_back(3 * ls_stride);
} else {
control.push_back(EncodeSopk(0x00, 106, 3 * hs_stride));
control.push_back(EncodeVop2(0x0b, 2, 249u, 1));
control.push_back(EncodeVop2Sdwa(106, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1));
AppendVop3(&control, 0x346, output_address, Vgpr(control_point), InlineU32(7),
Vgpr(2));
control.push_back(EncodeVop2(0x0b, input_address, 255u, control_point));
control.push_back(ls_stride);
}
control.push_back(EncodeDs0(0x37, (3u << 8u) | 1u));
control.push_back(EncodeDs1Ex(10, 0, 0, 29));
control.push_back(EncodeDs1Ex(10, 0, 0, input_address));
control.push_back(EncodeMubuf0(0x1d, 28));
control.push_back(EncodeMubuf1(10, 2, 35, 2));
// The HS prologue's wave lane computation must refer to its control point.
control.push_back(EncodeMubuf0(0x1c, 120));
control.push_back(EncodeMubuf1(0, 2, 35, 2));
control.push_back(EncodeMubuf1(10, 2, output_address, 2));
// Keep the control-point-dependent value and the last written dword live.
control.push_back(EncodeMubuf0(0x1c, hs_stride - 8));
control.push_back(EncodeMubuf1(0, 2, output_address, 2));
// The game reuses previously written data VGPRs for CP0-only ring addresses.
AppendVMovLiteral(&control, 4, 0x42280000u);
AppendVMovLiteral(&control, 5, 0x422c0000u);
control.push_back(EncodeVopc(0xd4, InlineU32(1), 34));
control.push_back(EncodeVop2(0x1a, 4, InlineU32(4), 32));
control.push_back(EncodeVop2(0x1a, 6, InlineU32(6), 32));
control.push_back(EncodeVopc(0xd4, InlineU32(1), control_point));
control.push_back(EncodeVop2(0x1a, 4, InlineU32(4), relative_patch));
control.push_back(EncodeVop2(0x1a, 6, InlineU32(6), relative_patch));
control.push_back(EncodeVop2(0x26, 5, 255u, 6));
control.push_back(0x7fc0);
for (u32 i = 0; i < 4; i++) {
@@ -25565,10 +25592,12 @@ void CheckTessellationPrograms() {
AppendEnd(&control);
auto &evaluation = code[2];
AppendVop3(&evaluation, 0x169, 24, 255u, Vgpr(7));
evaluation.push_back(3 * hs_stride);
evaluation.push_back(EncodeMubuf0(0x0d, 28));
evaluation.push_back(EncodeMubuf1(10, 2, 7, 4));
evaluation.push_back(EncodeMubuf0(0x0d, 256 + 28));
evaluation.push_back(EncodeMubuf1(12, 2, 7, 4));
evaluation.push_back(EncodeMubuf1(10, 2, 24, 4));
evaluation.push_back(EncodeMubuf0(0x0d, 2 * hs_stride + 28));
evaluation.push_back(EncodeMubuf1(12, 2, 24, 4));
evaluation.push_back(EncodeExp0(0x0c, 0xf));
evaluation.push_back(EncodeExp1(5, 6, 10, 12));
AppendEnd(&evaluation);
@@ -25579,7 +25608,8 @@ void CheckTessellationPrograms() {
.partitioning = 2,
.output_topology = 2};
AnalyzeTessellationPrograms(local, control, tess);
Require(name, "decoded interface", tess.ls_stride == 124 && tess.hs_stride == 128,
Require(name, "decoded interface",
tess.ls_stride == ls_stride && tess.hs_stride == hs_stride,
"captured LS and HS address arithmetic must produce distinct strides");
constexpr std::array stages{ShaderType::Local, ShaderType::TessellationControl,
@@ -25623,7 +25653,8 @@ void CheckTessellationPrograms() {
Require(name, "separate DS offsets", stage != 0 || local_offsets == std::set<u32>{4, 12},
"DS_WRITE2 must preserve both independently encoded offsets");
Require(name, "offchip component addressing",
stage != 2 || evaluation_offsets == std::set<u32>{28, 284},
stage != 2 ||
evaluation_offsets == std::set<u32>{28, 2 * hs_stride + 28},
"TES control point and component offsets must survive lowering");
Require(name, "triangle factor layout",
stage != 1 || factor_offsets == std::set<u32>{0, 4, 8, 12},
@@ -25663,6 +25694,11 @@ void CheckTessellationPrograms() {
std::printf("[host] %-32s ok\n", name);
}
void CheckTessellationPrograms() {
CheckTessellationProgram("TessellationShiftedStride", 124, 128);
CheckTessellationProgram("TessellationMultipliedStride", 108, 112);
}
void CheckEmbeddedFetchVertexOffset() {
const auto MakeFetch = [](std::initializer_list<std::pair<u32, u32>> adds,
std::optional<std::pair<u32, u32>> late_add = {},