mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 19:36:55 +02:00
render: set merged GS user data from shader registers
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
@@ -139,13 +139,13 @@ constexpr auto MakeShaderDispatchTable() {
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g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShSetRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShSetRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShSetRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShSetRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShSetRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShSetRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShSetRegisters;
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return g_hw_sh_func;
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}
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@@ -98,7 +98,7 @@ uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
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uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwUcSetIndexType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwUcSetObjectId(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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@@ -980,7 +980,7 @@ static void HwShIgnoreComputeRegister([[maybe_unused]] uint32_t cmd_offset,
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static void HwShIgnoreShaderRegister([[maybe_unused]] uint32_t cmd_offset,
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[[maybe_unused]] uint32_t value) {}
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KYTY_HW_SH_PARSER(HwShIgnoreRegisters) {
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KYTY_HW_SH_PARSER(HwShSetRegisters) {
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const auto reg_num = (cmd_id >> 16u) & 0x3fffu;
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EXIT_NOT_IMPLEMENTED(reg_num == 0);
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@@ -3629,12 +3629,13 @@ void GraphicsInitJmpTablesShIndirect() {
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g_hw_sh_indirect_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
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HwShIgnoreShaderRegister(cmd_offset, value);
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};
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g_hw_sh_indirect_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
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HwShIgnoreShaderRegister(cmd_offset, value);
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};
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g_hw_sh_indirect_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
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HwShIgnoreShaderRegister(cmd_offset, value);
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};
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for (uint32_t offset = Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS;
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offset <= Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS; offset++) {
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g_hw_sh_indirect_func[offset] = [](KYTY_HW_SH_INDIRECT_ARGS) {
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cp.GetShCtx().SetGsUserDataAddress(cmd_offset - Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS,
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value);
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};
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}
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g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_CHKSUM_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
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HwShIgnoreShaderRegister(cmd_offset, value);
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};
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@@ -520,7 +520,8 @@ struct GsShaderResource2 {
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};
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struct GsStageRegisters {
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uint64_t data_addr = 0;
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uint64_t data_addr = 0;
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uint64_t user_data_addr = 0;
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GsShaderResource1 rsrc1;
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GsShaderResource2 rsrc2;
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};
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@@ -976,6 +977,12 @@ public:
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void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
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void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
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void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
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void SetGsUserDataAddress(uint32_t word, uint32_t value) {
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const auto shift = word * 32u;
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auto& address = m_vs.gs_regs.user_data_addr;
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address = (address & ~(uint64_t {0xffffffffu} << shift)) |
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(static_cast<uint64_t>(value) << shift);
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}
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void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
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void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
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@@ -323,6 +323,7 @@ struct PipelineCache::ProgramCache {
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if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
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options.user_data_base = 8;
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if (stage == ShaderType::Mesh) {
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options.user_data_base = 0;
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options.wave_size = input_info.mesh.wave_size;
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options.scratch_dwords = input_info.mesh.scratch_size_dwords;
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}
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@@ -117,7 +117,7 @@ static ShaderParams GetShaderParams(uint64_t shader_addr, const char* label, uin
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const auto code = std::span {reinterpret_cast<const uint32_t*>(shader_addr), code_words};
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return {
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.code = code,
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.user_data = user_data,
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.user_data = std::vector<uint32_t>(user_data.begin(), user_data.end()),
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.hash = declared_hash != 0 ? declared_hash
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: XXH3_64bits(code.data(), code.size_bytes()),
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};
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@@ -864,6 +864,11 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
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GetShaderParams(regs.gs_regs.data_addr, "ShaderRecompiler GS",
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GetDeclaredShaderHash(regs.gs_regs.data_addr), {}, back);
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params.back_code = back_params.code;
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// Merged shaders receive the GS-back user-data pointer in s0:s1, followed
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// by the ordinary user SGPRs at s8. Keep both in the runtime register snapshot.
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params.user_data.insert(params.user_data.begin(), 8u, 0u);
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params.user_data[0] = static_cast<uint32_t>(regs.gs_regs.user_data_addr);
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params.user_data[1] = static_cast<uint32_t>(regs.gs_regs.user_data_addr >> 32u);
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const uint64_t hashes[] = {params.hash, back_params.hash};
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params.hash = XXH3_64bits(hashes, sizeof(hashes));
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info = {};
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@@ -15,7 +15,7 @@ class UserConfig;
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struct ShaderParams {
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std::span<const uint32_t> code;
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std::span<const uint32_t> user_data;
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std::vector<uint32_t> user_data;
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uint64_t hash = 0;
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std::span<const uint32_t> back_code;
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@@ -9054,6 +9054,82 @@ void TestFusedShaderHandoffPreservesRegisters() {
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Check(allocations == 1u, "fused shader omitted the back shader allocation");
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}
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void TestMergedShaderUserDataSnapshot() {
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using namespace ShaderRecompiler;
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const uint32_t front[] = {
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EncodeMubuf0(0x1c), EncodeMubuf1(0, 2, 1), // consume front s[8:11]
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EncodeSop1(0x20, 0, 6), // merged-stage handoff
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};
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const uint32_t back[] = {
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EncodeSmem0(0x02, 8, 0), 125u << 25u, // s_load_dwordx4 s[8:11], s[0:1]
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EncodeMubuf0(0x1c), EncodeMubuf1(0, 2, 1), EncodeSopp(0x01),
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};
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const std::array<uint32_t, 4> first_table = {0x12340000, 0, 64, 0x00027000};
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const std::array<uint32_t, 4> second_table = {0x56780000, 0, 64, 0x00027000};
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HW::VertexShaderInfo regs{};
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regs.es_regs.data_addr = reinterpret_cast<uint64_t>(front);
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regs.gs_regs.data_addr = reinterpret_cast<uint64_t>(back);
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regs.gs_regs.user_data_addr = reinterpret_cast<uint64_t>(first_table.data());
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regs.gs_regs.rsrc1.gs_vgpr_component_count = 3;
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regs.gs_regs.rsrc2.es_vgpr_component_count = 3;
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regs.gs_regs.rsrc2.user_sgpr = 4;
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for (uint32_t i = 0; i < 4; i++) {
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regs.gs_user_sgpr.value[i] = 0x10001000u + i;
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}
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const std::array<uint32_t, 4> front_data = {regs.gs_user_sgpr.value[0],
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regs.gs_user_sgpr.value[1], regs.gs_user_sgpr.value[2], regs.gs_user_sgpr.value[3]};
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ShaderMappedData mapped{};
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mapped.code_size_bytes = sizeof(front);
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ShaderMapUserData(regs.es_regs.data_addr, mapped);
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mapped.code_size_bytes = sizeof(back);
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ShaderMapUserData(regs.gs_regs.data_addr, mapped);
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HW::Context context;
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context.SetShaderStages(0x20);
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context.SetMaxOutputPerSubgroup(252);
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context.SetGsMaxVertOut(18);
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context.SetGsOutPrimType(2);
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HW::UserConfig user_config;
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user_config.SetPrimitiveType(Prospero::PrimitiveType::kTriList);
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user_config.SetGeControl({14, 14});
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ShaderVertexInputInfo first_input{};
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const auto first = PrepareProgram(regs, context, user_config, first_input);
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regs.gs_regs.user_data_addr = reinterpret_cast<uint64_t>(second_table.data());
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regs.gs_user_sgpr.value[0]++;
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ShaderVertexInputInfo second_input{};
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const auto second = PrepareProgram(regs, context, user_config, second_input);
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Check(first.user_data.size() == 12 && second.user_data.size() == 12 &&
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std::equal(front_data.begin(), front_data.end(), first.user_data.begin() + 8) &&
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second.user_data[8] == front_data[0] + 1,
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"merged shader parameters did not snapshot ordinary user SGPRs at s8");
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Check(first.hash == second.hash &&
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MakeStageStaticKey(first_input) == MakeStageStaticKey(second_input),
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"a dynamic merged-shader user-data pointer changed shader identity");
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CompileOptions options{};
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options.stage = ShaderType::Mesh;
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options.user_data_base = 0;
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options.user_data = first.user_data;
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options.input_info.vertex = &first_input;
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options.back_code = first.back_code;
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const auto translated = TranslateProgram(first.code, options);
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const auto &program = translated.program;
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Check(program.info.buffers.size() == 2 && program.srt_reads.size() == 4,
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"merged shader lost front user SGPRs or the back-stage SRT load");
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for (const auto *params : {&first, &second}) {
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const IR::SrtRuntime runtime{.user_data = params->user_data,
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.read_memory = ReadHostTestMemory};
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IR::DescriptorValue front_descriptor, back_descriptor;
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const auto &table = params == &first ? first_table : second_table;
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Check(IR::EvaluateDescriptorSource(program, program.info.buffers[0].source,
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runtime, front_descriptor) &&
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IR::EvaluateDescriptorSource(program, program.info.buffers[1].source,
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runtime, back_descriptor) &&
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std::equal(params->user_data.begin() + 8, params->user_data.end(),
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front_descriptor.dwords.begin()) &&
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std::equal(table.begin(), table.end(), back_descriptor.dwords.begin()),
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"merged shader resource plan did not follow the current s0:s1 pointer and s8 data");
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}
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}
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void TestMeshInputAssembly() {
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using namespace ShaderRecompiler;
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using namespace ShaderRecompiler::IR;
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@@ -12406,6 +12482,7 @@ int main() {
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TestNewShaderRecompilerBranchConditionForms();
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TestNewShaderRecompilerSetpcBranch();
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TestFusedShaderHandoffPreservesRegisters();
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TestMergedShaderUserDataSnapshot();
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TestMeshInputAssembly();
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TestNewShaderRecompilerSetpcJumpTable();
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TestNewShaderRecompilerPrunesUnreachableSetpcMetadata();
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