shader: keep GPU-derived scalar resource reads on the GPU

Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
This commit is contained in:
nmzik
2026-10-04 03:18:09 +04:00
parent f18679e0cd
commit b4d32394b6
7 changed files with 169 additions and 21 deletions
@@ -222,7 +222,8 @@ Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program
Fail(program, "buffer operation has invalid memory metadata");
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind == IR::ResourceKind::IndirectBuffer) {
if (memory.kind == IR::ResourceKind::IndirectBuffer &&
inst.GetOpcode() != IR::ValueOpcode::ReadConstBuffer) {
requirements.subgroup_local_invocation_id = true;
}
if (memory.kind == IR::ResourceKind::Buffer) {
@@ -809,6 +809,35 @@ void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memor
});
}
uint32_t LoadIndirectScalarBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
const auto& handle = *inst.Arg(0).ResolveInstruction();
const auto word1 = ctx.Arg(handle, 1);
const auto stride = EmitBitFieldUExtract(state, word1, ConstantU32(state, 16),
ConstantU32(state, 14));
const auto size = Binary(
state, spv::OpIMul, TypeScalarU64(state),
Unary(state, spv::OpUConvert, TypeScalarU64(state),
EmitUMax32(state, stride, ConstantU32(state, 1))),
Unary(state, spv::OpUConvert, TypeScalarU64(state), ctx.Arg(handle, 2)));
const auto offset = Binary(
state, spv::OpIAdd, TypeScalarU64(state),
Unary(state, spv::OpUConvert, TypeScalarU64(state),
Binary(state, spv::OpBitwiseAnd, TypeU32(state), ctx.Arg(inst, 1),
ConstantU32(state, ~3u))),
ConstantDeviceAddress(state, ctx.Memory(inst).offset & ~3u));
const auto end = Binary(state, spv::OpIAdd, TypeScalarU64(state), offset,
ConstantDeviceAddress(state, sizeof(uint32_t)));
return EmitValueOrZeroIfCondition(
state, Binary(state, spv::OpULessThanEqual, TypeBool(state), end, size), [&]() {
const auto base = DeviceAddressFromWords(
state, Binary(state, spv::OpBitwiseAnd, TypeU32(state), ctx.Arg(handle, 0),
ConstantU32(state, ~3u)),
Binary(state, spv::OpBitwiseAnd, TypeU32(state), word1, ConstantU32(state, 0xffffu)));
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeScalarU64(state), base, offset));
});
}
uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
auto& state = ctx.state;
const auto& handle = *inst.Arg(0).ResolveInstruction();
@@ -1249,6 +1278,10 @@ uint32_t EmitReadConst(ValueEmitContext& ctx, const IR::Inst& inst) {
void EmitReadConstBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
auto mem = ctx.Memory(inst);
if (mem.planning_only) return;
if (mem.kind == IR::ResourceKind::IndirectBuffer) {
ctx.Define(inst, LoadIndirectScalarBuffer(ctx, inst));
return;
}
auto& state = ctx.state;
mem.kind = IR::ResourceKind::ScalarBuffer;
auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), ctx.Arg(inst, 1),
@@ -399,7 +399,8 @@ void ValidateProgram(const Program& program, bool require_ssa) {
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind != ResourceKind::ScalarBuffer) {
if (memory.kind != ResourceKind::ScalarBuffer &&
memory.kind != ResourceKind::IndirectBuffer) {
return Fail(fmt::format("{} has an invalid scalar-memory resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
@@ -457,7 +458,7 @@ void ValidateProgram(const Program& program, bool require_ssa) {
}
if (memory.kind == ResourceKind::IndirectBuffer &&
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) {
return Fail("indirect buffer requires a raw DWORD x2/x3/x4 load");
return Fail("indirect buffer requires a scalar or raw DWORD x2/x3/x4 load");
}
if (buffer_components > 1u &&
(!vector_buffer || memory.data_bits != 32u ||
+2 -2
View File
@@ -74,8 +74,8 @@ struct MemoryInfo {
[[nodiscard]] bool SupportsIndirectBufferLoad(ValueOpcode opcode) const {
return !formatted && !typed && data_bits == 32u &&
(opcode == ValueOpcode::LoadBufferU32x2 || opcode == ValueOpcode::LoadBufferU32x3 ||
opcode == ValueOpcode::LoadBufferU32x4);
(opcode == ValueOpcode::ReadConstBuffer || opcode == ValueOpcode::LoadBufferU32x2 ||
opcode == ValueOpcode::LoadBufferU32x3 || opcode == ValueOpcode::LoadBufferU32x4);
}
bool operator==(const MemoryInfo& other) const = default;
@@ -736,12 +736,14 @@ private:
for (auto* read: m_scalar_reads) {
const auto flags = read->Flags<MemoryFlags>();
auto& memory = m_program.memory_info[flags.index];
memory.planning_only = true;
const auto* handle = read->Arg(0).Resolve().TryInstruction();
auto resolved = std::ranges::find_if(m_resolved_handles, [&](const auto& entry) {
return entry.handle == handle && entry.pc == flags.pc;
});
EXIT_IF(resolved == m_resolved_handles.end());
uint32_t bad_dword = 0;
if (!ValidateSource(resolved->source, bad_dword)) continue;
memory.planning_only = true;
uint32_t slot = 0;
for (; slot < m_program.srt_reads.size(); ++slot) {
const auto* other = m_program.srt_reads[slot].value.Resolve().TryInstruction();
@@ -2071,10 +2073,12 @@ private:
source = indirect->source;
} else if (!GetHandle(inst.Arg(0), ValueOpcode::GetBufferResource, 4, flags.pc,
memory.resource * 4u, handle, source)) {
if (memory.kind != ResourceKind::Buffer || !memory.SupportsIndirectBufferLoad(op)) {
if (memory.kind != (op == ValueOpcode::ReadConstBuffer ? ResourceKind::ScalarBuffer
: ResourceKind::Buffer) ||
!memory.SupportsIndirectBufferLoad(op)) {
Fail(flags.pc,
"buffer descriptor is not a valid runtime value; GPU-selected access "
"requires a raw DWORD x2/x3/x4 load");
"requires a scalar or raw DWORD x2/x3/x4 load");
}
m_program.memory_info[flags.index].kind = ResourceKind::IndirectBuffer;
m_info.uses_dma = true;
+78
View File
@@ -27852,6 +27852,80 @@ TestCase ScalarLoadAlignsDynamicBase() {
return test;
}
TestCase ScalarBufferFromLoopReadlane(u32 wave_size) {
using O = ShaderOpcode;
constexpr u32 GuestBase = 0x10000;
constexpr u32 DescriptorCount = 5;
constexpr u32 PayloadBase = GuestBase + DescriptorCount * 32;
std::vector<u32> code;
code.push_back(EncodeVop2(0x1a, 1, InlineU32(2), 0));
AppendBufferLoadDword(&code, 2, 1);
AppendSMovLiteral(&code, 8, GuestBase + 3);
AppendSMovLiteral(&code, 9, 0);
AppendSMovLiteral(&code, 28, 0);
const auto loop = static_cast<u32>(code.size());
code.push_back(EncodeSop1(0x04, 126, InlineU32(0))); // SMEM ignores EXEC.
code.push_back(EncodeSmem0(0x03, 16, 4)); // descriptor and runtime soffset
code.push_back(EncodeSmem1(3, 125)); // null keeps this a flattening candidate.
code.push_back(EncodeSmem0(0x0a, 32, 8));
code.push_back(EncodeSmem1(7, 20));
code.push_back(EncodeSop1(0x04, 126, InlineU32(1)));
code.push_back(EncodeVop1(0x01, 3, 28));
code.push_back(EncodeVop2(0x1a, 31, InlineU32(4), 3));
for (u32 component = 0; component < 4; ++component) {
code.push_back(EncodeVop1(0x01, 4, 32 + component));
AppendBufferStoreDword(&code, 4, 31);
code.push_back(EncodeVop2(0x25, 31, InlineU32(4), 31));
}
code.push_back(EncodeSop1(0x04, 126, 193));
code.push_back(EncodeSop2(0x00, 29, 28, InlineU32(wave_size == 64 ? 32 : 0)));
AppendVop3(&code, 0x360, 8, Vgpr(2), 29);
code.push_back(EncodeSop2(0x00, 28, 28, InlineU32(1)));
code.push_back(EncodeSopc(0x0a, 28, InlineU32(DescriptorCount)));
code.push_back(EncodeSopp(0x05, loop - static_cast<u32>(code.size()) - 1u));
AppendEnd(&code);
TestCase test;
test.name = wave_size == 32 ? "ScalarBufferFromLoopReadlane32"
: "ScalarBufferFromLoopReadlane64";
test.code = std::move(code);
test.initial.resize(128 + DescriptorCount * 8 + 8);
constexpr u32 records[] = {20, 5, 3, 0x40000005u, 20};
for (u32 i = 0; i < DescriptorCount; ++i) {
test.initial[(wave_size == 64 ? 32 : 0) + i] =
GuestBase + ((i + 1) % DescriptorCount) * 32 + 3;
const auto row = 128 + i * 8;
test.initial[row] = PayloadBase + 3;
test.initial[row + 1] = (i == 1 || i == 3 ? 4u << 16u : 0u) |
(i == 1 ? 1u << 31u : 0u);
test.initial[row + 2] = records[i];
// Scalar addressing ignores FORMAT, swizzle, ADD_TID, INDEX_STRIDE and OOB_SELECT.
test.initial[row + 3] = i == 1 ? (3u << 21u) | (1u << 23u) | (3u << 28u) : 0u;
test.initial[row + 4] = i == 4 ? 0xffffffffu : 11u;
}
for (u32 i = 0; i < 8; ++i)
test.initial[128 + DescriptorCount * 8 + i] = 0x11111111u * (i + 1u);
test.expected = {0x44444444u, 0x55555555u, 0, 0,
0x44444444u, 0x55555555u, 0, 0,
0, 0, 0, 0,
0x44444444u, 0x55555555u, 0x66666666u, 0x77777777u,
0, 0, 0, 0};
test.bda_mappings = {{GuestBase, 512}};
test.required_spirv = {"get_bda_pointer", "OpLoopMerge", "OpGroupNonUniformShuffle"};
test.forbidden_spirv = {"flattened_srt"};
test.opcodes = {O::V_LSHLREV_B32, O::BUFFER_LOAD_DWORD, O::S_MOV_B32,
O::S_MOV_B64, O::S_LOAD_DWORDX8, O::S_BUFFER_LOAD_DWORDX4,
O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::V_ADD_NC_U32,
O::S_ADD_U32, O::V_READLANE_B32, O::S_CMP_LT_U32,
O::S_CBRANCH_SCC1, O::S_ENDPGM};
test.compute_info.wave_size = wave_size;
test.compute_info.threads_num[0] = wave_size;
test.compute_info.threads_num[1] = test.compute_info.threads_num[2] = 1;
test.compute_info.thread_ids_num = 1;
test.has_compute_info = true;
return test;
}
TestCase FlatVirtualAddressRebasesGuestAllocation() {
using O = ShaderOpcode;
@@ -32613,6 +32687,8 @@ std::vector<TestCase> MakeCases() {
AddCase(ScalarLoadSignedImmediateOffsetAddsSoffset);
AddCase(ScalarLoadAlignsComponentsAndMasksAddress);
AddCase(ScalarLoadAlignsDynamicBase);
cases.push_back(ScalarBufferFromLoopReadlane(32));
cases.push_back(ScalarBufferFromLoopReadlane(64));
AddCase(BufferLoadStore);
AddCase(BufferLoadDwordOffenIdxenUsesVaddrPlusOneOffset);
AddCase(BufferStoreDwordOffenIdxenUsesVaddrPlusOneOffset);
@@ -37730,6 +37806,8 @@ int main(int argc, char **argv) {
}
if (argc == 2 && std::strcmp(argv[1], "--indirect-buffer-only") == 0) {
VulkanHarness vulkan;
RunCase(&vulkan, ScalarBufferFromLoopReadlane(32));
RunCase(&vulkan, ScalarBufferFromLoopReadlane(64));
CheckIndirectBufferStore(vulkan);
RunCase(&vulkan, BufferLoadsGpuSelectedDescriptors());
RunCase(&vulkan, BufferLoadDwordx3GpuSelectedDescriptors());
+44 -13
View File
@@ -7894,12 +7894,11 @@ void TestNewShaderRecompilerCfgLoopBreakContinue() {
CheckSpirvBinaryValidates(result.spirv);
}
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured() {
const uint32_t shader[] = {
EncodeSMovB32(0, 128), // preheader: s0 = 0
EncodeSmem0(0x08, 8, 4),
0u, // loop: s_buffer_load_dword s8, s[4:7]
0u, // loop: s_buffer_load_dword s8, s[8:11], s0
EncodeSop2(0x00, 0, 0, 129), // s_add_u32 s0, s0, 1
EncodeSopc(0x0a, 0, 130), // s_cmp_lt_u32 s0, 2
EncodeSopp(0x05, 0xfffbu), // s_cbranch_scc1 loop
@@ -7909,13 +7908,25 @@ void TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured() {
0xbf810000u,
};
std::array<uint32_t, 64> user_data{};
for (const uint32_t base : {8u, 48u}) {
user_data[base] = base == 8u ? 0x1000u : 0x2000u;
user_data[base + 2] = 64u;
user_data[base + 3] = 0x30005204u;
}
auto options = MakeCompileOptions(ShaderType::Compute);
options.dump_ir = true;
ExpectFatal([&] { (void)RecompileForTest(shader, options); },
"self-modifying scalar-buffer descriptor did not terminate "
"compilation");
options.user_data = user_data;
const auto result = RecompileForTest(shader, options);
Check(result.program.info.uses_dma && !result.program.dispatcher_fallback &&
SpirvContainsOpcode(result.spirv, 246),
"self-modifying scalar descriptor lost its structured GPU loop");
Check(result.program.info.buffers.size() == 1u && result.program.info.buffers[0].written &&
result.resources.flattened_srt.empty(),
"self-modifying scalar descriptor was flattened or bound on the host");
CheckSpirvBinaryValidates(result.spirv);
}
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNewShaderRecompilerCfgLoopHeaderBufferLoadDispatcher() {
const uint32_t shader[] = {
EncodeSMovB32(0, 128), // preheader: s0 = 0
@@ -8976,8 +8987,7 @@ void TestBoundedMaterialBufferStores(bool scalar_key) {
#endif
}
void TestNativeDescriptorProvenanceRejectsGpuSelection() {
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNativeDescriptorProvenanceKeepsGpuSelection() {
const std::array<uint32_t, 13> selected{
EncodeSmem0(0x02, 8, 6), 125u << 25u,
EncodeVop1(0x01, 1, 128),
@@ -9003,7 +9013,15 @@ void TestNativeDescriptorProvenanceRejectsGpuSelection() {
EncodeSopp(0x07, 0xfff6u),
EncodeSopp(0x01),
};
const std::array<uint32_t, 8> table{0x1000u, 0u, 4u, 3u << 28u,
0x2000u, 0u, 4u, 3u << 28u};
std::array<uint32_t, 14> user_data{};
user_data[0] = 0x3000u;
user_data[2] = 64u;
user_data[3] = 0x30005204u;
const auto address = reinterpret_cast<uint64_t>(table.data());
user_data[12] = static_cast<uint32_t>(address);
user_data[13] = static_cast<uint32_t>(address >> 32u);
ShaderComputeInputInfo input_info{};
input_info.thread_ids_num = 1;
input_info.threads_num[0] = 64;
@@ -9012,10 +9030,23 @@ void TestNativeDescriptorProvenanceRejectsGpuSelection() {
options.input_info.compute = &input_info;
options.user_data = user_data;
for (const auto &shader : {selected, partial, loop}) {
ExpectFatal([&] { ShaderRecompiler::TranslateProgram(shader, options); },
"native descriptor provenance accepted a GPU-selected or loop-carried value");
const auto result = RecompileForTest(shader, options, ReadHostTestMemory);
Check(result.program.info.uses_dma && result.program.info.buffers.size() == 1u &&
result.program.info.buffers[0].written,
"GPU-selected scalar descriptor was materialized as a host binding");
uint32_t indirect_reads = 0;
for (const auto *block : result.program.blocks) {
for (const auto &inst : *block) {
if (inst.GetOpcode() != ShaderRecompiler::IR::ValueOpcode::ReadConstBuffer) continue;
const auto &memory = result.program.memory_info[
inst.Flags<ShaderRecompiler::IR::MemoryFlags>().index];
indirect_reads += memory.kind == ShaderRecompiler::IR::ResourceKind::IndirectBuffer &&
!memory.planning_only;
}
}
Check(indirect_reads == 1u, "GPU-selected scalar read was flattened or removed");
CheckSpirvBinaryValidates(result.spirv);
}
#endif
}
void TestCfgSiblingSharedExit() {
@@ -14618,8 +14649,8 @@ int main() {
TestNewShaderRecompilerCfgTerminalExitMergePS();
TestNewShaderRecompilerCfgPostEndTargetMergePS();
TestNewShaderRecompilerCfgLoopBreakContinue();
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured();
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
TestNewShaderRecompilerCfgLoopHeaderBufferLoadDispatcher();
#endif
TestNewShaderRecompilerCfgLoopHeaderDsAppendConsumeStructured();
@@ -14647,7 +14678,7 @@ int main() {
TestNativeScalarReadDescriptorPlanning();
TestNativeGuardedSamplerSource();
for (const bool scalar_key : {false, true}) TestBoundedMaterialBufferStores(scalar_key);
TestNativeDescriptorProvenanceRejectsGpuSelection();
TestNativeDescriptorProvenanceKeepsGpuSelection();
TestCfgSiblingSharedExit();
TestNewShaderRecompilerCfgNestedTailEarlyExit();
TestNewShaderRecompilerCfgSharedReturnAfterNestedSelections();