shader: keep GPU-derived scalar resource reads on the GPU

Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
This commit is contained in:
nmzik
2026-10-04 03:18:09 +04:00
parent f18679e0cd
commit b4d32394b6
7 changed files with 169 additions and 21 deletions
+78
View File
@@ -27852,6 +27852,80 @@ TestCase ScalarLoadAlignsDynamicBase() {
return test;
}
TestCase ScalarBufferFromLoopReadlane(u32 wave_size) {
using O = ShaderOpcode;
constexpr u32 GuestBase = 0x10000;
constexpr u32 DescriptorCount = 5;
constexpr u32 PayloadBase = GuestBase + DescriptorCount * 32;
std::vector<u32> code;
code.push_back(EncodeVop2(0x1a, 1, InlineU32(2), 0));
AppendBufferLoadDword(&code, 2, 1);
AppendSMovLiteral(&code, 8, GuestBase + 3);
AppendSMovLiteral(&code, 9, 0);
AppendSMovLiteral(&code, 28, 0);
const auto loop = static_cast<u32>(code.size());
code.push_back(EncodeSop1(0x04, 126, InlineU32(0))); // SMEM ignores EXEC.
code.push_back(EncodeSmem0(0x03, 16, 4)); // descriptor and runtime soffset
code.push_back(EncodeSmem1(3, 125)); // null keeps this a flattening candidate.
code.push_back(EncodeSmem0(0x0a, 32, 8));
code.push_back(EncodeSmem1(7, 20));
code.push_back(EncodeSop1(0x04, 126, InlineU32(1)));
code.push_back(EncodeVop1(0x01, 3, 28));
code.push_back(EncodeVop2(0x1a, 31, InlineU32(4), 3));
for (u32 component = 0; component < 4; ++component) {
code.push_back(EncodeVop1(0x01, 4, 32 + component));
AppendBufferStoreDword(&code, 4, 31);
code.push_back(EncodeVop2(0x25, 31, InlineU32(4), 31));
}
code.push_back(EncodeSop1(0x04, 126, 193));
code.push_back(EncodeSop2(0x00, 29, 28, InlineU32(wave_size == 64 ? 32 : 0)));
AppendVop3(&code, 0x360, 8, Vgpr(2), 29);
code.push_back(EncodeSop2(0x00, 28, 28, InlineU32(1)));
code.push_back(EncodeSopc(0x0a, 28, InlineU32(DescriptorCount)));
code.push_back(EncodeSopp(0x05, loop - static_cast<u32>(code.size()) - 1u));
AppendEnd(&code);
TestCase test;
test.name = wave_size == 32 ? "ScalarBufferFromLoopReadlane32"
: "ScalarBufferFromLoopReadlane64";
test.code = std::move(code);
test.initial.resize(128 + DescriptorCount * 8 + 8);
constexpr u32 records[] = {20, 5, 3, 0x40000005u, 20};
for (u32 i = 0; i < DescriptorCount; ++i) {
test.initial[(wave_size == 64 ? 32 : 0) + i] =
GuestBase + ((i + 1) % DescriptorCount) * 32 + 3;
const auto row = 128 + i * 8;
test.initial[row] = PayloadBase + 3;
test.initial[row + 1] = (i == 1 || i == 3 ? 4u << 16u : 0u) |
(i == 1 ? 1u << 31u : 0u);
test.initial[row + 2] = records[i];
// Scalar addressing ignores FORMAT, swizzle, ADD_TID, INDEX_STRIDE and OOB_SELECT.
test.initial[row + 3] = i == 1 ? (3u << 21u) | (1u << 23u) | (3u << 28u) : 0u;
test.initial[row + 4] = i == 4 ? 0xffffffffu : 11u;
}
for (u32 i = 0; i < 8; ++i)
test.initial[128 + DescriptorCount * 8 + i] = 0x11111111u * (i + 1u);
test.expected = {0x44444444u, 0x55555555u, 0, 0,
0x44444444u, 0x55555555u, 0, 0,
0, 0, 0, 0,
0x44444444u, 0x55555555u, 0x66666666u, 0x77777777u,
0, 0, 0, 0};
test.bda_mappings = {{GuestBase, 512}};
test.required_spirv = {"get_bda_pointer", "OpLoopMerge", "OpGroupNonUniformShuffle"};
test.forbidden_spirv = {"flattened_srt"};
test.opcodes = {O::V_LSHLREV_B32, O::BUFFER_LOAD_DWORD, O::S_MOV_B32,
O::S_MOV_B64, O::S_LOAD_DWORDX8, O::S_BUFFER_LOAD_DWORDX4,
O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::V_ADD_NC_U32,
O::S_ADD_U32, O::V_READLANE_B32, O::S_CMP_LT_U32,
O::S_CBRANCH_SCC1, O::S_ENDPGM};
test.compute_info.wave_size = wave_size;
test.compute_info.threads_num[0] = wave_size;
test.compute_info.threads_num[1] = test.compute_info.threads_num[2] = 1;
test.compute_info.thread_ids_num = 1;
test.has_compute_info = true;
return test;
}
TestCase FlatVirtualAddressRebasesGuestAllocation() {
using O = ShaderOpcode;
@@ -32613,6 +32687,8 @@ std::vector<TestCase> MakeCases() {
AddCase(ScalarLoadSignedImmediateOffsetAddsSoffset);
AddCase(ScalarLoadAlignsComponentsAndMasksAddress);
AddCase(ScalarLoadAlignsDynamicBase);
cases.push_back(ScalarBufferFromLoopReadlane(32));
cases.push_back(ScalarBufferFromLoopReadlane(64));
AddCase(BufferLoadStore);
AddCase(BufferLoadDwordOffenIdxenUsesVaddrPlusOneOffset);
AddCase(BufferStoreDwordOffenIdxenUsesVaddrPlusOneOffset);
@@ -37730,6 +37806,8 @@ int main(int argc, char **argv) {
}
if (argc == 2 && std::strcmp(argv[1], "--indirect-buffer-only") == 0) {
VulkanHarness vulkan;
RunCase(&vulkan, ScalarBufferFromLoopReadlane(32));
RunCase(&vulkan, ScalarBufferFromLoopReadlane(64));
CheckIndirectBufferStore(vulkan);
RunCase(&vulkan, BufferLoadsGpuSelectedDescriptors());
RunCase(&vulkan, BufferLoadDwordx3GpuSelectedDescriptors());
+44 -13
View File
@@ -7894,12 +7894,11 @@ void TestNewShaderRecompilerCfgLoopBreakContinue() {
CheckSpirvBinaryValidates(result.spirv);
}
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured() {
const uint32_t shader[] = {
EncodeSMovB32(0, 128), // preheader: s0 = 0
EncodeSmem0(0x08, 8, 4),
0u, // loop: s_buffer_load_dword s8, s[4:7]
0u, // loop: s_buffer_load_dword s8, s[8:11], s0
EncodeSop2(0x00, 0, 0, 129), // s_add_u32 s0, s0, 1
EncodeSopc(0x0a, 0, 130), // s_cmp_lt_u32 s0, 2
EncodeSopp(0x05, 0xfffbu), // s_cbranch_scc1 loop
@@ -7909,13 +7908,25 @@ void TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured() {
0xbf810000u,
};
std::array<uint32_t, 64> user_data{};
for (const uint32_t base : {8u, 48u}) {
user_data[base] = base == 8u ? 0x1000u : 0x2000u;
user_data[base + 2] = 64u;
user_data[base + 3] = 0x30005204u;
}
auto options = MakeCompileOptions(ShaderType::Compute);
options.dump_ir = true;
ExpectFatal([&] { (void)RecompileForTest(shader, options); },
"self-modifying scalar-buffer descriptor did not terminate "
"compilation");
options.user_data = user_data;
const auto result = RecompileForTest(shader, options);
Check(result.program.info.uses_dma && !result.program.dispatcher_fallback &&
SpirvContainsOpcode(result.spirv, 246),
"self-modifying scalar descriptor lost its structured GPU loop");
Check(result.program.info.buffers.size() == 1u && result.program.info.buffers[0].written &&
result.resources.flattened_srt.empty(),
"self-modifying scalar descriptor was flattened or bound on the host");
CheckSpirvBinaryValidates(result.spirv);
}
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNewShaderRecompilerCfgLoopHeaderBufferLoadDispatcher() {
const uint32_t shader[] = {
EncodeSMovB32(0, 128), // preheader: s0 = 0
@@ -8976,8 +8987,7 @@ void TestBoundedMaterialBufferStores(bool scalar_key) {
#endif
}
void TestNativeDescriptorProvenanceRejectsGpuSelection() {
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNativeDescriptorProvenanceKeepsGpuSelection() {
const std::array<uint32_t, 13> selected{
EncodeSmem0(0x02, 8, 6), 125u << 25u,
EncodeVop1(0x01, 1, 128),
@@ -9003,7 +9013,15 @@ void TestNativeDescriptorProvenanceRejectsGpuSelection() {
EncodeSopp(0x07, 0xfff6u),
EncodeSopp(0x01),
};
const std::array<uint32_t, 8> table{0x1000u, 0u, 4u, 3u << 28u,
0x2000u, 0u, 4u, 3u << 28u};
std::array<uint32_t, 14> user_data{};
user_data[0] = 0x3000u;
user_data[2] = 64u;
user_data[3] = 0x30005204u;
const auto address = reinterpret_cast<uint64_t>(table.data());
user_data[12] = static_cast<uint32_t>(address);
user_data[13] = static_cast<uint32_t>(address >> 32u);
ShaderComputeInputInfo input_info{};
input_info.thread_ids_num = 1;
input_info.threads_num[0] = 64;
@@ -9012,10 +9030,23 @@ void TestNativeDescriptorProvenanceRejectsGpuSelection() {
options.input_info.compute = &input_info;
options.user_data = user_data;
for (const auto &shader : {selected, partial, loop}) {
ExpectFatal([&] { ShaderRecompiler::TranslateProgram(shader, options); },
"native descriptor provenance accepted a GPU-selected or loop-carried value");
const auto result = RecompileForTest(shader, options, ReadHostTestMemory);
Check(result.program.info.uses_dma && result.program.info.buffers.size() == 1u &&
result.program.info.buffers[0].written,
"GPU-selected scalar descriptor was materialized as a host binding");
uint32_t indirect_reads = 0;
for (const auto *block : result.program.blocks) {
for (const auto &inst : *block) {
if (inst.GetOpcode() != ShaderRecompiler::IR::ValueOpcode::ReadConstBuffer) continue;
const auto &memory = result.program.memory_info[
inst.Flags<ShaderRecompiler::IR::MemoryFlags>().index];
indirect_reads += memory.kind == ShaderRecompiler::IR::ResourceKind::IndirectBuffer &&
!memory.planning_only;
}
}
Check(indirect_reads == 1u, "GPU-selected scalar read was flattened or removed");
CheckSpirvBinaryValidates(result.spirv);
}
#endif
}
void TestCfgSiblingSharedExit() {
@@ -14618,8 +14649,8 @@ int main() {
TestNewShaderRecompilerCfgTerminalExitMergePS();
TestNewShaderRecompilerCfgPostEndTargetMergePS();
TestNewShaderRecompilerCfgLoopBreakContinue();
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured();
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
TestNewShaderRecompilerCfgLoopHeaderBufferLoadDispatcher();
#endif
TestNewShaderRecompilerCfgLoopHeaderDsAppendConsumeStructured();
@@ -14647,7 +14678,7 @@ int main() {
TestNativeScalarReadDescriptorPlanning();
TestNativeGuardedSamplerSource();
for (const bool scalar_key : {false, true}) TestBoundedMaterialBufferStores(scalar_key);
TestNativeDescriptorProvenanceRejectsGpuSelection();
TestNativeDescriptorProvenanceKeepsGpuSelection();
TestCfgSiblingSharedExit();
TestNewShaderRecompilerCfgNestedTailEarlyExit();
TestNewShaderRecompilerCfgSharedReturnAfterNestedSelections();