shader: keep GPU-derived scalar resource reads on the GPU

Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
This commit is contained in:
nmzik
2026-10-04 03:18:09 +04:00
parent f18679e0cd
commit b4d32394b6
7 changed files with 169 additions and 21 deletions
+44 -13
View File
@@ -7894,12 +7894,11 @@ void TestNewShaderRecompilerCfgLoopBreakContinue() {
CheckSpirvBinaryValidates(result.spirv);
}
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured() {
const uint32_t shader[] = {
EncodeSMovB32(0, 128), // preheader: s0 = 0
EncodeSmem0(0x08, 8, 4),
0u, // loop: s_buffer_load_dword s8, s[4:7]
0u, // loop: s_buffer_load_dword s8, s[8:11], s0
EncodeSop2(0x00, 0, 0, 129), // s_add_u32 s0, s0, 1
EncodeSopc(0x0a, 0, 130), // s_cmp_lt_u32 s0, 2
EncodeSopp(0x05, 0xfffbu), // s_cbranch_scc1 loop
@@ -7909,13 +7908,25 @@ void TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured() {
0xbf810000u,
};
std::array<uint32_t, 64> user_data{};
for (const uint32_t base : {8u, 48u}) {
user_data[base] = base == 8u ? 0x1000u : 0x2000u;
user_data[base + 2] = 64u;
user_data[base + 3] = 0x30005204u;
}
auto options = MakeCompileOptions(ShaderType::Compute);
options.dump_ir = true;
ExpectFatal([&] { (void)RecompileForTest(shader, options); },
"self-modifying scalar-buffer descriptor did not terminate "
"compilation");
options.user_data = user_data;
const auto result = RecompileForTest(shader, options);
Check(result.program.info.uses_dma && !result.program.dispatcher_fallback &&
SpirvContainsOpcode(result.spirv, 246),
"self-modifying scalar descriptor lost its structured GPU loop");
Check(result.program.info.buffers.size() == 1u && result.program.info.buffers[0].written &&
result.resources.flattened_srt.empty(),
"self-modifying scalar descriptor was flattened or bound on the host");
CheckSpirvBinaryValidates(result.spirv);
}
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNewShaderRecompilerCfgLoopHeaderBufferLoadDispatcher() {
const uint32_t shader[] = {
EncodeSMovB32(0, 128), // preheader: s0 = 0
@@ -8976,8 +8987,7 @@ void TestBoundedMaterialBufferStores(bool scalar_key) {
#endif
}
void TestNativeDescriptorProvenanceRejectsGpuSelection() {
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
void TestNativeDescriptorProvenanceKeepsGpuSelection() {
const std::array<uint32_t, 13> selected{
EncodeSmem0(0x02, 8, 6), 125u << 25u,
EncodeVop1(0x01, 1, 128),
@@ -9003,7 +9013,15 @@ void TestNativeDescriptorProvenanceRejectsGpuSelection() {
EncodeSopp(0x07, 0xfff6u),
EncodeSopp(0x01),
};
const std::array<uint32_t, 8> table{0x1000u, 0u, 4u, 3u << 28u,
0x2000u, 0u, 4u, 3u << 28u};
std::array<uint32_t, 14> user_data{};
user_data[0] = 0x3000u;
user_data[2] = 64u;
user_data[3] = 0x30005204u;
const auto address = reinterpret_cast<uint64_t>(table.data());
user_data[12] = static_cast<uint32_t>(address);
user_data[13] = static_cast<uint32_t>(address >> 32u);
ShaderComputeInputInfo input_info{};
input_info.thread_ids_num = 1;
input_info.threads_num[0] = 64;
@@ -9012,10 +9030,23 @@ void TestNativeDescriptorProvenanceRejectsGpuSelection() {
options.input_info.compute = &input_info;
options.user_data = user_data;
for (const auto &shader : {selected, partial, loop}) {
ExpectFatal([&] { ShaderRecompiler::TranslateProgram(shader, options); },
"native descriptor provenance accepted a GPU-selected or loop-carried value");
const auto result = RecompileForTest(shader, options, ReadHostTestMemory);
Check(result.program.info.uses_dma && result.program.info.buffers.size() == 1u &&
result.program.info.buffers[0].written,
"GPU-selected scalar descriptor was materialized as a host binding");
uint32_t indirect_reads = 0;
for (const auto *block : result.program.blocks) {
for (const auto &inst : *block) {
if (inst.GetOpcode() != ShaderRecompiler::IR::ValueOpcode::ReadConstBuffer) continue;
const auto &memory = result.program.memory_info[
inst.Flags<ShaderRecompiler::IR::MemoryFlags>().index];
indirect_reads += memory.kind == ShaderRecompiler::IR::ResourceKind::IndirectBuffer &&
!memory.planning_only;
}
}
Check(indirect_reads == 1u, "GPU-selected scalar read was flattened or removed");
CheckSpirvBinaryValidates(result.spirv);
}
#endif
}
void TestCfgSiblingSharedExit() {
@@ -14618,8 +14649,8 @@ int main() {
TestNewShaderRecompilerCfgTerminalExitMergePS();
TestNewShaderRecompilerCfgPostEndTargetMergePS();
TestNewShaderRecompilerCfgLoopBreakContinue();
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
TestNewShaderRecompilerCfgLoopHeaderDynamicScalarBufferLoadStructured();
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
TestNewShaderRecompilerCfgLoopHeaderBufferLoadDispatcher();
#endif
TestNewShaderRecompilerCfgLoopHeaderDsAppendConsumeStructured();
@@ -14647,7 +14678,7 @@ int main() {
TestNativeScalarReadDescriptorPlanning();
TestNativeGuardedSamplerSource();
for (const bool scalar_key : {false, true}) TestBoundedMaterialBufferStores(scalar_key);
TestNativeDescriptorProvenanceRejectsGpuSelection();
TestNativeDescriptorProvenanceKeepsGpuSelection();
TestCfgSiblingSharedExit();
TestNewShaderRecompilerCfgNestedTailEarlyExit();
TestNewShaderRecompilerCfgSharedReturnAfterNestedSelections();