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renderer: log unsupported depth feedback once
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@@ -536,7 +536,10 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
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}
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}
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if (feedback_aspects && !m_context.GetGraphics().attachment_feedback_loop_enabled) {
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EXIT("depth attachment feedback loop is not supported by the host\n");
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static std::atomic_bool logged = false;
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if (!logged.exchange(true, std::memory_order_relaxed)) {
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std::printf("depth attachment feedback loop is not supported by the host\n");
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}
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}
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auto layout = depth_attachment_layout(depth);
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if (sampled_aspects & ~DepthReadableAspects(layout)) {
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