graphics: drop image heap table snapshots superseded at the same base

This commit is contained in:
nmzik
2026-10-25 20:56:32 +01:00
parent ba7f9969ef
commit c1dfb309a1
4 changed files with 50 additions and 14 deletions
@@ -526,26 +526,46 @@ void ImageHeap::UnmapMemory(uint64_t address, uint64_t size) {
} else {
m_unmapped.push_back({address, size});
}
auto& scheduler = m_context.GetCommandScheduler();
std::scoped_lock lock {m_mutex};
std::erase_if(m_memories, [&](const std::unique_ptr<Memory>& memory) {
if (address >= memory->base + memory->size || memory->base >= address + size) {
return false;
}
Unwatch(*memory);
for (auto& view: memory->views) {
std::erase(m_active, view.get());
for (const auto& [value, index]: view->elements) {
Unreference(m_elements[index]);
view->released.push_back(index);
}
Retire(*view);
if (scheduler.Active()) {
scheduler.DeferOperation([buffer = std::move(view->buffer)] {});
}
}
Drop(*memory);
return true;
});
}
void ImageHeap::RunGarbageCollector() {
// A table whose descriptor grew keeps its old snapshot until a frame passes without it.
std::scoped_lock lock {m_mutex};
std::vector<uint64_t> acquired;
for (const auto& memory: m_memories) {
if (memory->draw > m_frame_draw) acquired.push_back(memory->base);
}
std::erase_if(m_memories, [&](const std::unique_ptr<Memory>& memory) {
const bool superseded = memory->draw <= m_frame_draw &&
std::ranges::find(acquired, memory->base) != acquired.end();
if (superseded) Drop(*memory);
return superseded;
});
m_frame_draw = m_draw;
}
void ImageHeap::Drop(Memory& memory) {
auto& scheduler = m_context.GetCommandScheduler();
Unwatch(memory);
for (auto& view: memory.views) {
std::erase(m_active, view.get());
for (const auto& [value, index]: view->elements) {
Unreference(m_elements[index]);
view->released.push_back(index);
}
Retire(*view);
if (scheduler.Active()) {
scheduler.DeferOperation([buffer = std::move(view->buffer)] {});
}
}
}
} // namespace Libs::Graphics
@@ -46,6 +46,8 @@ public:
// CPU write fault, on any thread.
void InvalidateMemory(uint64_t address, uint64_t size);
void UnmapMemory(uint64_t address, uint64_t size);
// Frame boundary: drops table snapshots that another at the same base replaced this frame.
void RunGarbageCollector();
private:
using DescriptorValue = ShaderRecompiler::IR::DescriptorValue;
@@ -113,6 +115,7 @@ private:
Image* ImageOf(const Element& element) const;
uint32_t Allocate();
void Retire(View& view);
void Drop(Memory& memory);
void WriteDescriptors();
RenderContext& m_context;
@@ -120,7 +123,8 @@ private:
std::mutex m_mutex; // Fault-visible Memory state and m_memories.
std::vector<std::unique_ptr<Memory>> m_memories;
std::vector<View*> m_active; // Acquired since the last commit.
uint64_t m_draw = 1;
uint64_t m_draw = 1;
uint64_t m_frame_draw = 0; // Last draw before this frame.
std::vector<Element> m_elements;
std::vector<uint32_t> m_free;
std::deque<std::pair<uint64_t, uint32_t>> m_retired; // Tick, element.
@@ -148,6 +148,7 @@ void RenderContext::RunGarbageCollector() {
m_buffer_cache.ProcessFaultBuffer();
}
m_texture_cache.ProcessDownloadImages();
m_image_heap.RunGarbageCollector();
m_texture_cache.RunGarbageCollector();
m_buffer_cache.RunGarbageCollector();
}
+11
View File
@@ -5511,6 +5511,17 @@ public:
ImageHeapTestAccess::ImageOf(heap, filtered.slots[240]),
"a reactivated view kept an element whose image slot holds a new image");
// A table whose descriptor grew keeps its old snapshot until a frame passes without it.
const IR::ImageHeapRequest grown{table, table_size * 2u, 32u, 0u, table_size / 16u, &sampled};
for (uint32_t frame = 0; frame < 2u; ++frame) {
Require(name, "grown table", heap.Acquire(grown, view), "a grown table was declined");
draw();
heap.RunGarbageCollector();
heap.BeginDraw();
Require(name, "superseded table", ImageHeapTestAccess::MemoryCount(heap) == 2u - frame,
"a snapshot was dropped in a frame that acquired it or kept after one without it");
}
heap.UnmapMemory(table, table_size);
Require(name, "unmapped table",
ImageHeapTestAccess::MemoryCount(heap) == 0u &&