mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
window: create Vulkan surface visible on main thread
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@@ -1,30 +1,8 @@
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#include "SDL.h"
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_gamecontroller.h"
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#include "SDL_hints.h"
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#include "SDL_joystick.h"
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#include "SDL_keyboard.h"
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#include "SDL_keycode.h"
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#include "SDL_mouse.h"
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#include "SDL_pixels.h"
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#include "SDL_rwops.h"
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#include "SDL_stdinc.h"
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#include "SDL_surface.h"
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#include "SDL_thread.h"
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#include "SDL_touch.h"
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#include "SDL_video.h"
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#include "SDL_vulkan.h"
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#include "common/assert.h"
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#include "common/common.h"
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#include "common/emulatorConfig.h"
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#include "common/file.h"
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#include "common/logging/log.h"
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#include "common/profiler.h"
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#include "common/stringUtils.h"
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#include "common/systemInfo.h"
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#include "common/threads.h"
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#include "common/timer.h"
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#include "graphics/host_gpu/graphicContext.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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@@ -34,19 +12,11 @@
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#include "graphics/presentation/presenter.h"
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#include "graphics/presentation/videoOut.h"
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#include "graphics/presentation/window/windowInternal.h"
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#include "libs/controller.h"
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#include "loader/systemContent.h"
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#include <algorithm>
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#include <array>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <deque>
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#include <fmt/format.h>
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#include <limits>
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#include <memory>
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#include <string>
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#include <vector>
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#include <vulkan/vk_platform.h>
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@@ -334,7 +304,6 @@ public:
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private:
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void Destroy();
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void RefreshSurfaceSize();
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WindowContext& m_window;
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vk::SwapchainKHR m_handle = nullptr;
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@@ -396,12 +365,12 @@ struct Presenter::Impl {
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void Swapchain::Create() {
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auto& graphics = m_window.graphic_ctx;
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EXIT_IF(graphics.screen_width == 0);
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EXIT_IF(graphics.screen_height == 0);
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EXIT_IF(graphics.device == nullptr);
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EXIT_IF(m_window.surface == nullptr);
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Common::LockGuard lock(m_window.mutex);
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EXIT_IF(graphics.screen_width == 0);
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EXIT_IF(graphics.screen_height == 0);
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const auto& surface = m_window.surface_capabilities;
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EXIT_NOT_IMPLEMENTED(surface.formats.empty());
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@@ -554,30 +523,18 @@ void Swapchain::Destroy() {
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m_render_complete.clear();
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}
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void Swapchain::RefreshSurfaceSize() {
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int width = 0;
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int height = 0;
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SDL_Vulkan_GetDrawableSize(m_window.window, &width, &height);
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if (width > 0 && height > 0) {
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m_window.graphic_ctx.screen_width = static_cast<uint32_t>(width);
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m_window.graphic_ctx.screen_height = static_cast<uint32_t>(height);
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}
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m_window.RefreshSurfaceCapabilities();
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}
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void Swapchain::Recreate(bool surface_lost) {
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Destroy();
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if (surface_lost) {
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#if defined(__APPLE__)
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// Surface recreation goes through SDL_Vulkan_CreateSurface, which touches the
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// window's view/layer and must run on the main thread on macOS.
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m_window.RunOnMainThread([this] { m_window.RecreateSurface(); }, true);
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m_window.RunOnMainThread([this] { m_window.RecreateSurface(); });
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#else
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m_window.RecreateSurface();
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#endif
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}
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RefreshSurfaceSize();
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m_window.RefreshSurfaceCapabilities();
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Create();
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}
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@@ -803,29 +760,6 @@ void Presenter::Present(Frame& frame, bool reuse) {
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KYTY_PROFILER_FUNCTION();
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m_impl->frames.ValidateForPresent(&frame, reuse);
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auto& window = m_impl->window;
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if (window.window_hidden) {
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#if defined(__APPLE__)
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// AppKit traps if a window is shown off the main thread; marshal and wait so the
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// swapchain below is recreated against a visible window.
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window.RunOnMainThread(
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[&window] {
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window.UpdateIcon();
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SDL_ShowWindow(window.window);
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SDL_RaiseWindow(window.window);
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},
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true);
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#else
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window.UpdateIcon();
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SDL_ShowWindow(window.window);
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SDL_RaiseWindow(window.window);
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#endif
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window.window_hidden = false;
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m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
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}
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const auto ime_visual = GetImeVisualState();
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auto& swapchain = m_impl->swapchain;
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for (uint32_t attempt = 0; attempt < 2; attempt++) {
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@@ -848,7 +782,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
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}
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m_impl->presented_ime_revision.store(ime_visual.revision, std::memory_order_release);
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window.UpdateTitle();
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m_impl->window.UpdateTitle();
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m_impl->frames.Release(&frame, true);
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return;
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}
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