mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-19 18:36:53 +02:00
window: create Vulkan surface visible on main thread
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@@ -23,7 +23,6 @@
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#include "common/file.h"
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#include "common/logging/log.h"
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#include "common/profiler.h"
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#include "common/stringUtils.h"
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#include "common/systemInfo.h"
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#include "common/threads.h"
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#include "common/timer.h"
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@@ -39,21 +38,18 @@
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#include "libs/controller.h"
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#include "loader/systemContent.h"
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#include <algorithm>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <memory>
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#include <string>
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#include <vector>
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#include <vulkan/vk_platform.h>
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#include <fmt/format.h>
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#define STB_IMAGE_IMPLEMENTATION
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#define STBI_NO_SIMD
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#include "stb_image.h"
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#include <fmt/format.h>
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// IWYU pragma: no_include <intrin.h>
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#define KYTY_ENABLE_DEBUG_PRINTF
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@@ -197,8 +193,6 @@ std::unique_ptr<WindowContext> g_window;
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} // namespace
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constexpr const char* KYTY_SDL_WINDOW_CAPTION = "Game";
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constexpr uint32_t KYTY_SDL_WINDOW_FLAGS =
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(static_cast<uint32_t>(SDL_WINDOW_HIDDEN) | static_cast<uint32_t>(SDL_WINDOW_VULKAN));
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constexpr int KYTY_SDL_WINDOWPOS_CENTERED = SDL_WINDOWPOS_CENTERED; /*NOLINT(hicpp-signed-bitwise)*/
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static void SetPause(WindowLoopState& game, bool flag) {
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@@ -407,6 +401,7 @@ static void GameEventDidEnterForeground(WindowLoopState& game) {
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void WindowContext::Resize(uint32_t new_width, uint32_t new_height) {
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EXIT_IF(new_width == 0 || new_height == 0);
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Common::LockGuard lock(mutex);
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graphic_ctx.screen_width = new_width;
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graphic_ctx.screen_height = new_height;
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}
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@@ -728,8 +723,7 @@ void WindowContext::ProcessEvent(double time_s) {
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}
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}
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#if defined(__APPLE__)
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void WindowContext::RunOnMainThread(std::function<void()> task, bool wait) {
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void WindowContext::RunOnMainThread(std::function<void()> task) {
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if (Common::Thread::IsMainThread()) {
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task();
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return;
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@@ -747,9 +741,6 @@ void WindowContext::RunOnMainThread(std::function<void()> task, bool wait) {
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event.type = SDL_USEREVENT;
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SDL_PushEvent(&event);
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if (!wait) {
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return;
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}
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Common::LockGuard lock(main_task_mutex);
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while (main_tasks_run < ticket) {
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main_task_done.Wait(&main_task_mutex);
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@@ -772,7 +763,6 @@ void WindowContext::DrainMainThreadTasks() {
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main_tasks_run += tasks.size();
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main_task_done.SignalAll();
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}
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#endif
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void WindowContext::Run() {
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Common::Timer timer;
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@@ -783,9 +773,7 @@ void WindowContext::Run() {
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loop.paused.store(false, std::memory_order_release);
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while (!loop.need_exit) {
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#if defined(__APPLE__)
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DrainMainThreadTasks();
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#endif
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if (loop.paused.load(std::memory_order_acquire)) {
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if (!timer.IsPaused()) {
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timer.Pause();
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@@ -821,10 +809,7 @@ static void WindowCreate(WindowContext& context) {
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LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
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uint32_t window_flags = KYTY_SDL_WINDOW_FLAGS;
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if (Config::FullscreenEnabled()) {
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window_flags |= static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
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}
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uint32_t window_flags = WindowContext::InitialWindowFlags(Config::FullscreenEnabled());
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#if defined(__APPLE__)
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// macOS 26 window chrome (CoreUI asset decode, SwiftUI titlebar) has been observed
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// throwing NSExceptions under Rosetta during the first CATransaction commit. A
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@@ -836,13 +821,20 @@ static void WindowCreate(WindowContext& context) {
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context.window = SDL_CreateWindow(KYTY_SDL_WINDOW_CAPTION, KYTY_SDL_WINDOWPOS_CENTERED,
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KYTY_SDL_WINDOWPOS_CENTERED, width, height, window_flags);
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context.window_hidden = true;
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if (context.window == nullptr) {
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EXIT("%s\n", SDL_GetError());
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}
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SDL_SetWindowResizable(context.window, SDL_FALSE);
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context.UpdateIcon();
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}
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uint32_t WindowContext::InitialWindowFlags(bool fullscreen) noexcept {
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auto flags = static_cast<uint32_t>(SDL_WINDOW_VULKAN);
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if (fullscreen) {
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flags |= static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
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}
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return flags;
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}
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Presenter& WindowInit(uint32_t width, uint32_t height) {
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@@ -959,6 +951,7 @@ void WindowContext::UpdateTitle() {
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Loader::SystemContentParamSfoGetString("TITLE_ID", title_id, sizeof(title_id));
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static bool has_app_ver =
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Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
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static const std::string processor_name = Common::GetSystemInfo().ProcessorName;
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static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
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static uint64_t frame_num = 0;
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static uint64_t fps_frames = 0;
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@@ -983,19 +976,14 @@ void WindowContext::UpdateTitle() {
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fps_frames = 0;
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}
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auto fps = fmt::format(
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const auto* device_name = graphic_ctx.GetPhysicalDeviceProperties().deviceName.data();
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auto text = fmt::format(
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"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", KYTY_BUILD_LABEL, build_type,
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(has_title ? title : ""), (has_title ? ", " : ""), (has_title_id ? title_id : ""),
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(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
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device_name, processor_name, frame_num, current_fps);
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#if defined(__APPLE__)
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// AppKit traps on title changes off the main thread; fire-and-forget keeps present pacing.
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RunOnMainThread([this, fps = std::move(fps)] { SDL_SetWindowTitle(window, fps.c_str()); },
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false);
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#else
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SDL_SetWindowTitle(window, fps.c_str());
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#endif
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RunOnMainThread([this, text = std::move(text)] { SDL_SetWindowTitle(window, text.c_str()); });
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}
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} // namespace Libs::Graphics
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