mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-25 12:26:51 +01:00
shader: respect FP32 mode in comparisons
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@@ -203,9 +203,7 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
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const auto bits = state.builder.AllocateId();
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const auto abs_bits = state.builder.AllocateId();
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const auto sign_bits = state.builder.AllocateId();
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const auto non_zero = state.builder.AllocateId();
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const auto subnormal = state.builder.AllocateId();
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const auto flush = state.builder.AllocateId();
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const auto selected = state.builder.AllocateId();
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const auto ret = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
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@@ -213,12 +211,9 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
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ConstantU32(state, 0x7fffffffu));
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state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), sign_bits, bits,
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ConstantU32(state, 0x80000000u));
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state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), non_zero, abs_bits,
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ConstantU32(state, 0));
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state.builder.AddFunction(spv::OpULessThan, TypeBool(state), subnormal, abs_bits,
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ConstantU32(state, 0x00800000u));
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state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), flush, non_zero, subnormal);
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state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, flush, sign_bits, bits);
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state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, subnormal, sign_bits, bits);
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state.builder.AddFunction(spv::OpBitcast, TypeF32(state), ret, selected);
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return ret;
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}
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@@ -2,6 +2,8 @@
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#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
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#include <bit>
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namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
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// Operand signatures distinguish SPIR-V IDs (uint32_t), raw literals/values
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// (IR::Value), and instructions whose metadata or operand loads must stay lazy.
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@@ -112,18 +114,34 @@ EMIT_NATIVE(LogicalOr, OpLogicalOr, U1, uint32_t, uint32_t)
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EMIT_NATIVE(LogicalAnd, OpLogicalAnd, U1, uint32_t, uint32_t)
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EMIT_NATIVE(LogicalXor, OpLogicalNotEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(LogicalNot, OpLogicalNot, U1, uint32_t)
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EMIT_NATIVE(FPOrdEqual32, OpFOrdEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPUnordEqual32, OpFUnordEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPOrdNotEqual32, OpFOrdNotEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPUnordNotEqual32, OpFUnordNotEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPOrdLessThan32, OpFOrdLessThan, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPUnordLessThan32, OpFUnordLessThan, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPOrdGreaterThan32, OpFOrdGreaterThan, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPUnordGreaterThan32, OpFUnordGreaterThan, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPOrdLessThanEqual32, OpFOrdLessThanEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPUnordLessThanEqual32, OpFUnordLessThanEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPOrdGreaterThanEqual32, OpFOrdGreaterThanEqual, U1, uint32_t, uint32_t)
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EMIT_NATIVE(FPUnordGreaterThanEqual32, OpFUnordGreaterThanEqual, U1, uint32_t, uint32_t)
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template <spv::Op opcode>
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uint32_t EmitFloatCompare32(ValueEmitContext& ctx, const IR::Inst& inst) {
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// SPIR-V's DenormFlushToZero mode does not require comparison operands to flush.
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const bool flush = inst.Flags<IR::FPCompareFlags>().flush_input_denorms;
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const auto operand = [&](size_t index) {
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const auto value = inst.Arg(index);
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if (flush && value.IsImmediate()) {
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const auto bits = std::bit_cast<uint32_t>(value.F32Value());
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return ConstantF32(ctx.state, (bits & 0x7fffffffu) < 0x00800000u
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? bits & 0x80000000u : bits);
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}
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const auto id = ctx.Arg(inst, index);
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return flush ? EmitFlushF32DenormToSignedZero(ctx.state, id) : id;
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};
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return EmitNative<opcode, IR::Type::U1>(ctx.state, operand(0), operand(1));
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}
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inline constexpr auto EmitFPOrdEqual32 = EmitFloatCompare32<spv::OpFOrdEqual>;
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inline constexpr auto EmitFPUnordEqual32 = EmitFloatCompare32<spv::OpFUnordEqual>;
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inline constexpr auto EmitFPOrdNotEqual32 = EmitFloatCompare32<spv::OpFOrdNotEqual>;
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inline constexpr auto EmitFPUnordNotEqual32 = EmitFloatCompare32<spv::OpFUnordNotEqual>;
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inline constexpr auto EmitFPOrdLessThan32 = EmitFloatCompare32<spv::OpFOrdLessThan>;
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inline constexpr auto EmitFPUnordLessThan32 = EmitFloatCompare32<spv::OpFUnordLessThan>;
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inline constexpr auto EmitFPOrdGreaterThan32 = EmitFloatCompare32<spv::OpFOrdGreaterThan>;
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inline constexpr auto EmitFPUnordGreaterThan32 = EmitFloatCompare32<spv::OpFUnordGreaterThan>;
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inline constexpr auto EmitFPOrdLessThanEqual32 = EmitFloatCompare32<spv::OpFOrdLessThanEqual>;
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inline constexpr auto EmitFPUnordLessThanEqual32 = EmitFloatCompare32<spv::OpFUnordLessThanEqual>;
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inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFOrdGreaterThanEqual>;
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inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
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uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0);
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inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
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EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
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@@ -44,7 +44,8 @@ void Translator::EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpc
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half ? IR::Value(ReadF16AsF32(inst.src0)) : ReadOperand(inst.src0, IR::Type::F32);
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const auto rhs =
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half ? IR::Value(ReadF16AsF32(inst.src1)) : ReadOperand(inst.src1, IR::Type::F32);
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EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs})), false, cmpx);
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const IR::FPCompareFlags flags{.flush_input_denorms = !half && flush_f32_inputs};
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EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs}, flags)), false, cmpx);
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}
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void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx) {
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@@ -1278,9 +1278,11 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
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builtin(IR::StageInputKind::InstanceIndex));
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}
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}
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const bool flush_f32_inputs = options.stage == ShaderType::Compute &&
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(options.input_info.compute->float_mode & 0x10u) == 0;
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for (const auto& cfg_block: cfg.blocks) {
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const auto typed_index = block_indices.at(cfg_block.id);
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Translator translator(result, result.blocks[typed_index], vector_limit);
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Translator translator(result, result.blocks[typed_index], vector_limit, flush_f32_inputs);
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for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
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const auto& instruction = decoded.instructions[index];
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if (IsCodeTableLoad(cfg, instruction.pc)) {
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@@ -9,8 +9,10 @@ namespace Libs::Graphics::ShaderRecompiler::Frontend {
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class Translator {
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public:
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Translator(IR::Program& program, IR::Block* block, uint32_t vector_limit)
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: program(program), ir(block), current_vector_limit(vector_limit) {}
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Translator(IR::Program& program, IR::Block* block, uint32_t vector_limit,
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bool flush_f32_inputs)
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: program(program), ir(block), current_vector_limit(vector_limit),
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flush_f32_inputs(flush_f32_inputs) {}
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void TranslateInstruction(const Decoder::Instruction& inst);
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void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
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@@ -261,6 +263,7 @@ private:
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Decoder::Opcode current_opcode = Decoder::Opcode::UNKNOWN;
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uint32_t current_pc = 0;
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uint32_t current_vector_limit = 1;
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bool flush_f32_inputs;
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};
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} // namespace Libs::Graphics::ShaderRecompiler::Frontend
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@@ -52,6 +52,10 @@ struct PermlaneFlags {
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static_assert(sizeof(PermlaneFlags) <= sizeof(uint64_t));
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static_assert(std::is_trivially_copyable_v<PermlaneFlags>);
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struct FPCompareFlags {
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bool flush_input_denorms = false;
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};
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struct MemoryFlags {
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uint32_t index = 0;
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uint32_t pc = 0;
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@@ -781,14 +781,18 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
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}
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return false;
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case ValueOpcode::FPOrdLessThanEqual32:
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if (binary()) {
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result = Float32(a) <= Float32(b);
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return true;
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}
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return false;
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case ValueOpcode::FPOrdGreaterThanEqual32:
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if (binary()) {
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result = Float32(a) >= Float32(b);
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const auto operand = [&](uint64_t bits) {
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if (inst.Flags<FPCompareFlags>().flush_input_denorms &&
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(bits & 0x7fffffffu) < 0x00800000u) {
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bits &= 0x80000000u;
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}
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return Float32(bits);
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};
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result = inst.GetOpcode() == ValueOpcode::FPOrdLessThanEqual32
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? operand(a) <= operand(b)
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: operand(a) >= operand(b);
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return true;
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}
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return false;
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