shader: respect FP32 mode in comparisons

This commit is contained in:
nmzik
2026-09-27 22:52:28 +04:00
parent 6956b454f3
commit d71facee4f
10 changed files with 226 additions and 28 deletions
@@ -203,9 +203,7 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
const auto bits = state.builder.AllocateId(); const auto bits = state.builder.AllocateId();
const auto abs_bits = state.builder.AllocateId(); const auto abs_bits = state.builder.AllocateId();
const auto sign_bits = state.builder.AllocateId(); const auto sign_bits = state.builder.AllocateId();
const auto non_zero = state.builder.AllocateId();
const auto subnormal = state.builder.AllocateId(); const auto subnormal = state.builder.AllocateId();
const auto flush = state.builder.AllocateId();
const auto selected = state.builder.AllocateId(); const auto selected = state.builder.AllocateId();
const auto ret = state.builder.AllocateId(); const auto ret = state.builder.AllocateId();
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value); state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
@@ -213,12 +211,9 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
ConstantU32(state, 0x7fffffffu)); ConstantU32(state, 0x7fffffffu));
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), sign_bits, bits, state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), sign_bits, bits,
ConstantU32(state, 0x80000000u)); ConstantU32(state, 0x80000000u));
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), non_zero, abs_bits,
ConstantU32(state, 0));
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), subnormal, abs_bits, state.builder.AddFunction(spv::OpULessThan, TypeBool(state), subnormal, abs_bits,
ConstantU32(state, 0x00800000u)); ConstantU32(state, 0x00800000u));
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), flush, non_zero, subnormal); state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, subnormal, sign_bits, bits);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, flush, sign_bits, bits);
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), ret, selected); state.builder.AddFunction(spv::OpBitcast, TypeF32(state), ret, selected);
return ret; return ret;
} }
@@ -2,6 +2,8 @@
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h" #include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include <bit>
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter { namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
// Operand signatures distinguish SPIR-V IDs (uint32_t), raw literals/values // Operand signatures distinguish SPIR-V IDs (uint32_t), raw literals/values
// (IR::Value), and instructions whose metadata or operand loads must stay lazy. // (IR::Value), and instructions whose metadata or operand loads must stay lazy.
@@ -112,18 +114,34 @@ EMIT_NATIVE(LogicalOr, OpLogicalOr, U1, uint32_t, uint32_t)
EMIT_NATIVE(LogicalAnd, OpLogicalAnd, U1, uint32_t, uint32_t) EMIT_NATIVE(LogicalAnd, OpLogicalAnd, U1, uint32_t, uint32_t)
EMIT_NATIVE(LogicalXor, OpLogicalNotEqual, U1, uint32_t, uint32_t) EMIT_NATIVE(LogicalXor, OpLogicalNotEqual, U1, uint32_t, uint32_t)
EMIT_NATIVE(LogicalNot, OpLogicalNot, U1, uint32_t) EMIT_NATIVE(LogicalNot, OpLogicalNot, U1, uint32_t)
EMIT_NATIVE(FPOrdEqual32, OpFOrdEqual, U1, uint32_t, uint32_t) template <spv::Op opcode>
EMIT_NATIVE(FPUnordEqual32, OpFUnordEqual, U1, uint32_t, uint32_t) uint32_t EmitFloatCompare32(ValueEmitContext& ctx, const IR::Inst& inst) {
EMIT_NATIVE(FPOrdNotEqual32, OpFOrdNotEqual, U1, uint32_t, uint32_t) // SPIR-V's DenormFlushToZero mode does not require comparison operands to flush.
EMIT_NATIVE(FPUnordNotEqual32, OpFUnordNotEqual, U1, uint32_t, uint32_t) const bool flush = inst.Flags<IR::FPCompareFlags>().flush_input_denorms;
EMIT_NATIVE(FPOrdLessThan32, OpFOrdLessThan, U1, uint32_t, uint32_t) const auto operand = [&](size_t index) {
EMIT_NATIVE(FPUnordLessThan32, OpFUnordLessThan, U1, uint32_t, uint32_t) const auto value = inst.Arg(index);
EMIT_NATIVE(FPOrdGreaterThan32, OpFOrdGreaterThan, U1, uint32_t, uint32_t) if (flush && value.IsImmediate()) {
EMIT_NATIVE(FPUnordGreaterThan32, OpFUnordGreaterThan, U1, uint32_t, uint32_t) const auto bits = std::bit_cast<uint32_t>(value.F32Value());
EMIT_NATIVE(FPOrdLessThanEqual32, OpFOrdLessThanEqual, U1, uint32_t, uint32_t) return ConstantF32(ctx.state, (bits & 0x7fffffffu) < 0x00800000u
EMIT_NATIVE(FPUnordLessThanEqual32, OpFUnordLessThanEqual, U1, uint32_t, uint32_t) ? bits & 0x80000000u : bits);
EMIT_NATIVE(FPOrdGreaterThanEqual32, OpFOrdGreaterThanEqual, U1, uint32_t, uint32_t) }
EMIT_NATIVE(FPUnordGreaterThanEqual32, OpFUnordGreaterThanEqual, U1, uint32_t, uint32_t) const auto id = ctx.Arg(inst, index);
return flush ? EmitFlushF32DenormToSignedZero(ctx.state, id) : id;
};
return EmitNative<opcode, IR::Type::U1>(ctx.state, operand(0), operand(1));
}
inline constexpr auto EmitFPOrdEqual32 = EmitFloatCompare32<spv::OpFOrdEqual>;
inline constexpr auto EmitFPUnordEqual32 = EmitFloatCompare32<spv::OpFUnordEqual>;
inline constexpr auto EmitFPOrdNotEqual32 = EmitFloatCompare32<spv::OpFOrdNotEqual>;
inline constexpr auto EmitFPUnordNotEqual32 = EmitFloatCompare32<spv::OpFUnordNotEqual>;
inline constexpr auto EmitFPOrdLessThan32 = EmitFloatCompare32<spv::OpFOrdLessThan>;
inline constexpr auto EmitFPUnordLessThan32 = EmitFloatCompare32<spv::OpFUnordLessThan>;
inline constexpr auto EmitFPOrdGreaterThan32 = EmitFloatCompare32<spv::OpFOrdGreaterThan>;
inline constexpr auto EmitFPUnordGreaterThan32 = EmitFloatCompare32<spv::OpFUnordGreaterThan>;
inline constexpr auto EmitFPOrdLessThanEqual32 = EmitFloatCompare32<spv::OpFOrdLessThanEqual>;
inline constexpr auto EmitFPUnordLessThanEqual32 = EmitFloatCompare32<spv::OpFUnordLessThanEqual>;
inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFOrdGreaterThanEqual>;
inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0); uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0);
inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32; inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t) EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
@@ -44,7 +44,8 @@ void Translator::EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpc
half ? IR::Value(ReadF16AsF32(inst.src0)) : ReadOperand(inst.src0, IR::Type::F32); half ? IR::Value(ReadF16AsF32(inst.src0)) : ReadOperand(inst.src0, IR::Type::F32);
const auto rhs = const auto rhs =
half ? IR::Value(ReadF16AsF32(inst.src1)) : ReadOperand(inst.src1, IR::Type::F32); half ? IR::Value(ReadF16AsF32(inst.src1)) : ReadOperand(inst.src1, IR::Type::F32);
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs})), false, cmpx); const IR::FPCompareFlags flags{.flush_input_denorms = !half && flush_f32_inputs};
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs}, flags)), false, cmpx);
} }
void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx) { void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx) {
@@ -1278,9 +1278,11 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
builtin(IR::StageInputKind::InstanceIndex)); builtin(IR::StageInputKind::InstanceIndex));
} }
} }
const bool flush_f32_inputs = options.stage == ShaderType::Compute &&
(options.input_info.compute->float_mode & 0x10u) == 0;
for (const auto& cfg_block: cfg.blocks) { for (const auto& cfg_block: cfg.blocks) {
const auto typed_index = block_indices.at(cfg_block.id); const auto typed_index = block_indices.at(cfg_block.id);
Translator translator(result, result.blocks[typed_index], vector_limit); Translator translator(result, result.blocks[typed_index], vector_limit, flush_f32_inputs);
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) { for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
const auto& instruction = decoded.instructions[index]; const auto& instruction = decoded.instructions[index];
if (IsCodeTableLoad(cfg, instruction.pc)) { if (IsCodeTableLoad(cfg, instruction.pc)) {
@@ -9,8 +9,10 @@ namespace Libs::Graphics::ShaderRecompiler::Frontend {
class Translator { class Translator {
public: public:
Translator(IR::Program& program, IR::Block* block, uint32_t vector_limit) Translator(IR::Program& program, IR::Block* block, uint32_t vector_limit,
: program(program), ir(block), current_vector_limit(vector_limit) {} bool flush_f32_inputs)
: program(program), ir(block), current_vector_limit(vector_limit),
flush_f32_inputs(flush_f32_inputs) {}
void TranslateInstruction(const Decoder::Instruction& inst); void TranslateInstruction(const Decoder::Instruction& inst);
void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute, void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
@@ -261,6 +263,7 @@ private:
Decoder::Opcode current_opcode = Decoder::Opcode::UNKNOWN; Decoder::Opcode current_opcode = Decoder::Opcode::UNKNOWN;
uint32_t current_pc = 0; uint32_t current_pc = 0;
uint32_t current_vector_limit = 1; uint32_t current_vector_limit = 1;
bool flush_f32_inputs;
}; };
} // namespace Libs::Graphics::ShaderRecompiler::Frontend } // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -52,6 +52,10 @@ struct PermlaneFlags {
static_assert(sizeof(PermlaneFlags) <= sizeof(uint64_t)); static_assert(sizeof(PermlaneFlags) <= sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<PermlaneFlags>); static_assert(std::is_trivially_copyable_v<PermlaneFlags>);
struct FPCompareFlags {
bool flush_input_denorms = false;
};
struct MemoryFlags { struct MemoryFlags {
uint32_t index = 0; uint32_t index = 0;
uint32_t pc = 0; uint32_t pc = 0;
@@ -781,14 +781,18 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
} }
return false; return false;
case ValueOpcode::FPOrdLessThanEqual32: case ValueOpcode::FPOrdLessThanEqual32:
if (binary()) {
result = Float32(a) <= Float32(b);
return true;
}
return false;
case ValueOpcode::FPOrdGreaterThanEqual32: case ValueOpcode::FPOrdGreaterThanEqual32:
if (binary()) { if (binary()) {
result = Float32(a) >= Float32(b); const auto operand = [&](uint64_t bits) {
if (inst.Flags<FPCompareFlags>().flush_input_denorms &&
(bits & 0x7fffffffu) < 0x00800000u) {
bits &= 0x80000000u;
}
return Float32(bits);
};
result = inst.GetOpcode() == ValueOpcode::FPOrdLessThanEqual32
? operand(a) <= operand(b)
: operand(a) >= operand(b);
return true; return true;
} }
return false; return false;
+44
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@@ -396,6 +396,49 @@ void TestUniformFirstLaneSamplerLod() {
"uniform sampler LOD clamp evaluated incorrectly"); "uniform sampler LOD clamp evaluated incorrectly");
} }
void TestFloatComparisonDescriptorInputs() {
struct Input {
uint32_t bits;
uint32_t less_equal;
uint32_t greater_equal;
};
constexpr std::array inputs = {
Input{0x00000001u, 0, 1}, Input{0x80000001u, 1, 0},
Input{0x007fffffu, 0, 1}, Input{0x807fffffu, 1, 0},
Input{0x00800000u, 0, 1}, Input{0x80800000u, 1, 0},
Input{0x00000000u, 1, 1}, Input{0x80000000u, 1, 1},
Input{0x7fc00000u, 0, 0}};
for (const bool flush : {false, true}) {
Fixture fixture;
const auto user = fixture.Emit(
ValueOpcode::GetUserData, {Value(static_cast<ScalarReg>(2))});
const auto value = fixture.Emit(ValueOpcode::BitCastF32U32, {user});
const auto less_equal = fixture.Emit(ValueOpcode::FPOrdLessThanEqual32,
{value, Value::F32(0.0f)});
const auto greater_equal = fixture.Emit(ValueOpcode::FPOrdGreaterThanEqual32,
{value, Value::F32(0.0f)});
less_equal.Instruction()->SetFlags(FPCompareFlags{flush});
greater_equal.Instruction()->SetFlags(FPCompareFlags{flush});
const auto low = fixture.Emit(ValueOpcode::SelectU32,
{less_equal, Value(1u), Value(0u)});
const auto high = fixture.Emit(ValueOpcode::SelectU32,
{greater_equal, Value(1u), Value(0u)});
fixture.program.descriptor_sources.push_back(
{.dwords = {low, high}, .dword_count = 2});
fixture.Plan();
for (size_t index = 0; index < inputs.size(); index++) {
const auto &input = inputs[index];
const std::array user_data{input.bits};
DescriptorValue result;
Check(SrtWalker(fixture.program, {.user_data = user_data})
.EvaluateDescriptor(0, result) &&
result.dwords[0] == (flush && index < 4 ? 1 : input.less_equal) &&
result.dwords[1] == (flush && index < 4 ? 1 : input.greater_equal),
"descriptor comparison disagrees with native FP32 input mode");
}
}
}
void TestSharedIntegerRuntimeDependencies() { void TestSharedIntegerRuntimeDependencies() {
Fixture fixture; Fixture fixture;
const auto lane = fixture.Emit(ValueOpcode::LaneId); const auto lane = fixture.Emit(ValueOpcode::LaneId);
@@ -591,6 +634,7 @@ int main() {
TestControlDependentStandaloneLoadStaysTyped(); TestControlDependentStandaloneLoadStaysTyped();
TestRuntime64BitDescriptorOps(); TestRuntime64BitDescriptorOps();
TestUniformFirstLaneSamplerLod(); TestUniformFirstLaneSamplerLod();
TestFloatComparisonDescriptorInputs();
TestSharedIntegerRuntimeDependencies(); TestSharedIntegerRuntimeDependencies();
TestConstantBufferBounds(); TestConstantBufferBounds();
TestReadLaneElimination(); TestReadLaneElimination();
+97
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@@ -22182,6 +22182,87 @@ TestCase VectorSinCosMaxFiniteSpecialCases() {
O::S_ENDPGM}}; O::S_ENDPGM}};
} }
TestCase VectorCompareF32ExposureGuard() {
using O = ShaderOpcode;
TestCase test;
test.name = "VectorCompareF32ExposureGuard";
test.initial = {0x00000001u, 0x80000001u, 0x007fffffu, 0x807fffffu,
0x00000000u, 0x80000000u, 0x3f800000u, 0x40000000u};
test.expected = test.initial;
AppendVMovLiteral(&test.code, 1, 0x3f800000u);
for (u32 i = 0; i < test.initial.size(); i++) {
AppendVMovU32(&test.code, 31, i * sizeof(u32));
AppendBufferLoadDword(&test.code, 0, 31);
// Captured exposure guard: replace zero with 1.0 before taking its reciprocal.
test.code.push_back(EncodeVopc(0x02, InlineU32(0), 0));
test.code.push_back(EncodeVop2(0x01, 2, Vgpr(0), 1));
test.code.push_back(EncodeVop1(0x2a, 3, Vgpr(2)));
AppendStoreVgpr(&test.code, 2, static_cast<u32>(test.expected.size()));
AppendStoreVgpr(&test.code, 3, static_cast<u32>(test.expected.size() + 1));
test.expected.push_back(i == 7 ? 0x40000000u : 0x3f800000u);
test.expected.push_back(i == 7 ? 0x3f000000u : 0x3f800000u);
}
test.initial.resize(test.expected.size());
AppendEnd(&test.code);
test.opcodes = {O::BUFFER_LOAD_DWORD, O::V_CMP_EQ_F32, O::V_CNDMASK_B32,
O::V_RCP_F32, O::BUFFER_STORE_DWORD, O::S_ENDPGM};
return test;
}
TestCase VectorCompareF32DenormalModes(u32 mode) {
using O = ShaderOpcode;
enum Relation : u32 { Less, Equal, Greater, Unordered };
struct Pair {
u32 lhs;
u32 rhs;
Relation relation;
};
constexpr Pair pairs[] = {
{0x00000001u, 0x00000000u, Equal},
{0x80000001u, 0x80000000u, Equal},
{0x00000000u, 0x00000001u, Equal},
{0x80000000u, 0x80000001u, Equal},
{0x007fffffu, 0x80000001u, Equal},
{0x00800000u, 0x007fffffu, Greater},
{0xbf800000u, 0x80000001u, Less},
{0xff800000u, 0xbf800000u, Less},
{0x7f800000u, 0x7f800000u, Equal},
{0x7fc12345u, 0x00000000u, Unordered},
{0x00000000u, 0x7fa12345u, Unordered},
{0x00000000u, 0x80000000u, Equal},
};
TestCase test;
constexpr const char* names[] = {"VectorCompareF32DenormalModeC0",
"VectorCompareF32DenormalModeE0"};
test.name = names[(mode >> 5u) & 1u];
test.compute_info.float_mode = static_cast<uint8_t>(mode);
test.has_compute_info = true;
for (const auto& pair : pairs) {
test.initial.insert(test.initial.end(), {pair.lhs, pair.rhs});
}
test.expected = test.initial;
AppendVMovU32(&test.code, 1, 1);
for (u32 i = 0; i < std::size(pairs); i++) {
AppendVMovU32(&test.code, 31, i * 2u * sizeof(u32));
AppendBufferLoadDword(&test.code, 2, 31);
AppendVMovU32(&test.code, 31, (i * 2u + 1u) * sizeof(u32));
AppendBufferLoadDword(&test.code, 3, 31);
// The sixteen architectural predicates select subsets of LT/EQ/GT/unordered.
for (u32 predicate = 0; predicate < 16; predicate++) {
test.code.push_back(EncodeVopc(predicate, Vgpr(2), 3));
test.code.push_back(EncodeVop2(0x01, 4, InlineU32(0), 1));
AppendStoreVgpr(&test.code, 4, static_cast<u32>(test.expected.size()));
test.expected.push_back((predicate >> pairs[i].relation) & 1u);
}
}
test.initial.resize(test.expected.size());
AppendEnd(&test.code);
test.opcodes = {O::BUFFER_LOAD_DWORD, O::V_CMP_EQ_F32, O::V_CMP_LE_F32,
O::V_CMP_GE_F32, O::V_CNDMASK_B32, O::BUFFER_STORE_DWORD,
O::S_ENDPGM};
return test;
}
TestCase VectorCompareOps() { TestCase VectorCompareOps() {
using O = ShaderOpcode; using O = ShaderOpcode;
@@ -22532,6 +22613,8 @@ TestCase VectorCompareClassF32() {
append_class(0x40000000u, 1u << 8u, true); append_class(0x40000000u, 1u << 8u, true);
append_class(0x7f800000u, 1u << 9u, true); append_class(0x7f800000u, 1u << 9u, true);
append_class(0x40000000u, 1u << 3u, false); append_class(0x40000000u, 1u << 3u, false);
append_class(0x00000001u, 1u << 7u, true);
append_class(0x80000001u, 1u << 4u, true);
AppendVMovLiteral(&code, 0, 0x3f800000u); AppendVMovLiteral(&code, 0, 0x3f800000u);
AppendVMovU32(&code, 2, 1u << 3u); AppendVMovU32(&code, 2, 1u << 3u);
@@ -29686,6 +29769,10 @@ std::vector<TestCase> MakeCases() {
AddCase(VectorF64CapturedScreenSpaceShadows); AddCase(VectorF64CapturedScreenSpaceShadows);
AddCase(VectorF64ModesModifiersAndExec); AddCase(VectorF64ModesModifiersAndExec);
AddCase(VectorSinCosMaxFiniteSpecialCases); AddCase(VectorSinCosMaxFiniteSpecialCases);
AddCase(VectorCompareF32ExposureGuard);
for (const auto mode : {0xc0u, 0xe0u}) {
cases.push_back(VectorCompareF32DenormalModes(mode));
}
AddCase(VectorCompareOps); AddCase(VectorCompareOps);
AddCase(VectorVop3CompareEqI64OnGpu); AddCase(VectorVop3CompareEqI64OnGpu);
AddCase(VectorVop3CompareEqU64OnGpu); AddCase(VectorVop3CompareEqU64OnGpu);
@@ -34554,6 +34641,16 @@ int main(int argc, char **argv) {
RunCase(&vulkan, VectorVopcCmpxOrderedCapturedExecMask()); RunCase(&vulkan, VectorVopcCmpxOrderedCapturedExecMask());
return 0; return 0;
} }
if (argc == 2 && std::strcmp(argv[1], "--fp32-compare-only") == 0) {
VulkanHarness vulkan;
RunCase(&vulkan, VectorCompareF32ExposureGuard());
for (const auto mode : {0xc0u, 0xe0u}) {
RunCase(&vulkan, VectorCompareF32DenormalModes(mode));
}
RunCase(&vulkan, VectorCompareClassF32());
RunCase(&vulkan, VectorCompareF16Ops());
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--buffer-format-store-only") == 0) { if (argc == 2 && std::strcmp(argv[1], "--buffer-format-store-only") == 0) {
VulkanHarness vulkan; VulkanHarness vulkan;
RunCase(&vulkan, BufferStoreFormatXyzwPackedUnormSkinningVectors()); RunCase(&vulkan, BufferStoreFormatXyzwPackedUnormSkinningVectors());
+30
View File
@@ -3923,6 +3923,35 @@ void TestNewShaderRecompilerScalarB64LaneTranslation() {
CheckSpirvBinaryValidates(result.spirv); CheckSpirvBinaryValidates(result.spirv);
} }
void TestFloatComparisonInputModes() {
using namespace ShaderRecompiler;
const uint32_t shader[] = {
EncodeVopc(0x02, 256, 1), // v_cmp_eq_f32 v0, v1
EncodeVopc(0xca, 256, 1), // v_cmp_eq_f16 v0, v1
EncodeSopp(0x01),
};
Decoder::Program decoded;
Decoder::DecodeProgram(shader, decoded);
for (const uint8_t mode : {0xc0, 0xd0, 0xe0, 0xf0}) {
ShaderComputeInputInfo compute{};
compute.float_mode = mode;
Frontend::TranslateOptions options{.stage = ShaderType::Compute};
options.input_info.compute = &compute;
const auto program = Frontend::TranslateProgram(decoded, CFG::BuildGraph(decoded), options);
uint32_t comparisons = 0;
for (const auto* block : program.blocks) {
for (const auto& inst : *block) {
if (inst.GetOpcode() != IR::ValueOpcode::FPOrdEqual32) continue;
Check(inst.Flags<IR::FPCompareFlags>().flush_input_denorms ==
(comparisons == 0 && (mode & 0x10u) == 0),
"compute input mode leaked into preserved or promoted F16 comparison");
comparisons++;
}
}
Check(comparisons == 2, "comparison input-mode fixture did not translate both precisions");
}
}
void TestNewShaderRecompilerSignedCompareAlu() { void TestNewShaderRecompilerSignedCompareAlu() {
const uint32_t shader[] = { const uint32_t shader[] = {
EncodeSMovB32(0, 193), // s0 = -1 EncodeSMovB32(0, 193), // s0 = -1
@@ -13582,6 +13611,7 @@ int main() {
TestNewShaderRecompilerCapturedVopcSdwaCmpxLtU16(); TestNewShaderRecompilerCapturedVopcSdwaCmpxLtU16();
TestNewShaderRecompilerIrLookupMissFailsExplicitly(); TestNewShaderRecompilerIrLookupMissFailsExplicitly();
TestNewShaderRecompilerRejectsDppOn64BitCompares(); TestNewShaderRecompilerRejectsDppOn64BitCompares();
TestFloatComparisonInputModes();
TestPsInputCountRegisterDecode(); TestPsInputCountRegisterDecode();
TestPixelAncillaryLayerInput(); TestPixelAncillaryLayerInput();
TestNewShaderRecompilerUnbasedFlatUsesBda(); TestNewShaderRecompilerUnbasedFlatUsesBda();